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@@ -88,6 +88,9 @@ bool IsPrecise(Operation operand) {
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} // namespace
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+class ASTDecompiler;
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+class ExprDecompiler;
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+
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class SPIRVDecompiler : public Sirit::Module {
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public:
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explicit SPIRVDecompiler(const VKDevice& device, const ShaderIR& ir, ShaderStage stage)
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@@ -97,27 +100,7 @@ public:
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AddExtension("SPV_KHR_variable_pointers");
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}
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- void Decompile() {
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- AllocateBindings();
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- AllocateLabels();
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-
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- DeclareVertex();
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- DeclareGeometry();
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- DeclareFragment();
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- DeclareRegisters();
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- DeclarePredicates();
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- DeclareLocalMemory();
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- DeclareInternalFlags();
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- DeclareInputAttributes();
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- DeclareOutputAttributes();
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- DeclareConstantBuffers();
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- DeclareGlobalBuffers();
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- DeclareSamplers();
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-
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- execute_function =
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- Emit(OpFunction(t_void, spv::FunctionControlMask::Inline, TypeFunction(t_void)));
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- Emit(OpLabel());
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-
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+ void DecompileBranchMode() {
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const u32 first_address = ir.GetBasicBlocks().begin()->first;
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const Id loop_label = OpLabel("loop");
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const Id merge_label = OpLabel("merge");
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@@ -174,6 +157,43 @@ public:
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Emit(continue_label);
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Emit(OpBranch(loop_label));
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Emit(merge_label);
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+ }
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+
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+ void DecompileAST();
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+
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+ void Decompile() {
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+ const bool is_fully_decompiled = ir.IsDecompiled();
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+ AllocateBindings();
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+ if (!is_fully_decompiled) {
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+ AllocateLabels();
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+ }
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+
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+ DeclareVertex();
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+ DeclareGeometry();
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+ DeclareFragment();
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+ DeclareRegisters();
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+ DeclarePredicates();
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+ if (is_fully_decompiled) {
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+ DeclareFlowVariables();
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+ }
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+ DeclareLocalMemory();
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+ DeclareInternalFlags();
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+ DeclareInputAttributes();
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+ DeclareOutputAttributes();
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+ DeclareConstantBuffers();
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+ DeclareGlobalBuffers();
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+ DeclareSamplers();
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+
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+ execute_function =
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+ Emit(OpFunction(t_void, spv::FunctionControlMask::Inline, TypeFunction(t_void)));
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+ Emit(OpLabel());
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+
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+ if (is_fully_decompiled) {
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+ DecompileAST();
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+ } else {
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+ DecompileBranchMode();
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+ }
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+
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Emit(OpReturn());
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Emit(OpFunctionEnd());
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}
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@@ -206,6 +226,9 @@ public:
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}
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private:
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+ friend class ASTDecompiler;
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+ friend class ExprDecompiler;
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+
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static constexpr auto INTERNAL_FLAGS_COUNT = static_cast<std::size_t>(InternalFlag::Amount);
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void AllocateBindings() {
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@@ -294,6 +317,14 @@ private:
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}
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}
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+ void DeclareFlowVariables() {
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+ for (u32 i = 0; i < ir.GetASTNumVariables(); i++) {
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+ const Id id = OpVariable(t_prv_bool, spv::StorageClass::Private, v_false);
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+ Name(id, fmt::format("flow_var_{}", static_cast<u32>(i)));
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+ flow_variables.emplace(i, AddGlobalVariable(id));
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+ }
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+ }
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+
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void DeclareLocalMemory() {
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if (const u64 local_memory_size = header.GetLocalMemorySize(); local_memory_size > 0) {
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const auto element_count = static_cast<u32>(Common::AlignUp(local_memory_size, 4) / 4);
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@@ -1019,7 +1050,7 @@ private:
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return {};
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}
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- Id Exit(Operation operation) {
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+ Id PreExit() {
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switch (stage) {
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case ShaderStage::Vertex: {
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// TODO(Rodrigo): We should use VK_EXT_depth_range_unrestricted instead, but it doesn't
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@@ -1067,6 +1098,11 @@ private:
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}
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}
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+ return {};
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+ }
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+
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+ Id Exit(Operation operation) {
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+ PreExit();
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BranchingOp([&]() { Emit(OpReturn()); });
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return {};
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}
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@@ -1545,6 +1581,7 @@ private:
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Id per_vertex{};
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std::map<u32, Id> registers;
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std::map<Tegra::Shader::Pred, Id> predicates;
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+ std::map<u32, Id> flow_variables;
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Id local_memory{};
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std::array<Id, INTERNAL_FLAGS_COUNT> internal_flags{};
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std::map<Attribute::Index, Id> input_attributes;
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@@ -1580,6 +1617,223 @@ private:
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std::map<u32, Id> labels;
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};
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+class ExprDecompiler {
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+public:
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+ ExprDecompiler(SPIRVDecompiler& decomp) : decomp{decomp} {}
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+
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+ void operator()(VideoCommon::Shader::ExprAnd& expr) {
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+ const Id type_def = decomp.GetTypeDefinition(Type::Bool);
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+ const Id op1 = Visit(expr.operand1);
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+ const Id op2 = Visit(expr.operand2);
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+ current_id = decomp.Emit(decomp.OpLogicalAnd(type_def, op1, op2));
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+ }
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+
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+ void operator()(VideoCommon::Shader::ExprOr& expr) {
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+ const Id type_def = decomp.GetTypeDefinition(Type::Bool);
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+ const Id op1 = Visit(expr.operand1);
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+ const Id op2 = Visit(expr.operand2);
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+ current_id = decomp.Emit(decomp.OpLogicalOr(type_def, op1, op2));
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+ }
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+
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+ void operator()(VideoCommon::Shader::ExprNot& expr) {
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+ const Id type_def = decomp.GetTypeDefinition(Type::Bool);
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+ const Id op1 = Visit(expr.operand1);
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+ current_id = decomp.Emit(decomp.OpLogicalNot(type_def, op1));
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+ }
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+
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+ void operator()(VideoCommon::Shader::ExprPredicate& expr) {
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+ auto pred = static_cast<Tegra::Shader::Pred>(expr.predicate);
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+ current_id = decomp.Emit(decomp.OpLoad(decomp.t_bool, decomp.predicates.at(pred)));
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+ }
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+
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+ void operator()(VideoCommon::Shader::ExprCondCode& expr) {
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+ Node cc = decomp.ir.GetConditionCode(expr.cc);
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+ Id target;
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+
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+ if (const auto pred = std::get_if<PredicateNode>(&*cc)) {
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+ const auto index = pred->GetIndex();
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+ switch (index) {
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+ case Tegra::Shader::Pred::NeverExecute:
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+ target = decomp.v_false;
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+ case Tegra::Shader::Pred::UnusedIndex:
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+ target = decomp.v_true;
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+ default:
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+ target = decomp.predicates.at(index);
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+ }
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+ } else if (const auto flag = std::get_if<InternalFlagNode>(&*cc)) {
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+ target = decomp.internal_flags.at(static_cast<u32>(flag->GetFlag()));
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+ }
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+ current_id = decomp.Emit(decomp.OpLoad(decomp.t_bool, target));
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+ }
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+
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+ void operator()(VideoCommon::Shader::ExprVar& expr) {
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+ current_id = decomp.Emit(decomp.OpLoad(decomp.t_bool, decomp.flow_variables.at(expr.var_index)));
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+ }
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+
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+ void operator()(VideoCommon::Shader::ExprBoolean& expr) {
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+ current_id = expr.value ? decomp.v_true : decomp.v_false;
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+ }
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+
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+ Id GetResult() {
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+ return current_id;
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+ }
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+
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+ Id Visit(VideoCommon::Shader::Expr& node) {
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+ std::visit(*this, *node);
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+ return current_id;
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+ }
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+
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+private:
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+ Id current_id;
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+ SPIRVDecompiler& decomp;
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+};
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+
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+class ASTDecompiler {
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+public:
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+ ASTDecompiler(SPIRVDecompiler& decomp) : decomp{decomp} {}
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+
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+ void operator()(VideoCommon::Shader::ASTProgram& ast) {
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+ ASTNode current = ast.nodes.GetFirst();
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+ while (current) {
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+ Visit(current);
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+ current = current->GetNext();
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+ }
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+ }
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+
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+ void operator()(VideoCommon::Shader::ASTIfThen& ast) {
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+ ExprDecompiler expr_parser{decomp};
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+ const Id condition = expr_parser.Visit(ast.condition);
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+ const Id then_label = decomp.OpLabel();
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+ const Id endif_label = decomp.OpLabel();
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+ decomp.Emit(decomp.OpSelectionMerge(endif_label, spv::SelectionControlMask::MaskNone));
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+ decomp.Emit(decomp.OpBranchConditional(condition, then_label, endif_label));
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+ decomp.Emit(then_label);
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+ ASTNode current = ast.nodes.GetFirst();
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+ while (current) {
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+ Visit(current);
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+ current = current->GetNext();
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+ }
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+ decomp.Emit(endif_label);
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+ }
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+
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+ void operator()(VideoCommon::Shader::ASTIfElse& ast) {
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+ UNREACHABLE();
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+ }
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+
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+ void operator()(VideoCommon::Shader::ASTBlockEncoded& ast) {
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+ UNREACHABLE();
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+ }
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+
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+ void operator()(VideoCommon::Shader::ASTBlockDecoded& ast) {
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+ decomp.VisitBasicBlock(ast.nodes);
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+ }
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+
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+ void operator()(VideoCommon::Shader::ASTVarSet& ast) {
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+ ExprDecompiler expr_parser{decomp};
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+ const Id condition = expr_parser.Visit(ast.condition);
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+ decomp.Emit(decomp.OpStore(decomp.flow_variables.at(ast.index), condition));
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+ }
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+
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+ void operator()(VideoCommon::Shader::ASTLabel& ast) {
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+ // Do nothing
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+ }
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+
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+ void operator()(VideoCommon::Shader::ASTGoto& ast) {
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+ UNREACHABLE();
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+ }
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+
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+ void operator()(VideoCommon::Shader::ASTDoWhile& ast) {
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+ const Id loop_label = decomp.OpLabel();
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+ const Id endloop_label = decomp.OpLabel();
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+ const Id loop_start_block = decomp.OpLabel();
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+ const Id loop_end_block = decomp.OpLabel();
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+ current_loop_exit = endloop_label;
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+ decomp.Emit(loop_label);
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+ decomp.Emit(decomp.OpLoopMerge(endloop_label, loop_end_block, spv::LoopControlMask::MaskNone));
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+ decomp.Emit(decomp.OpBranch(loop_start_block));
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+ decomp.Emit(loop_start_block);
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+ ASTNode current = ast.nodes.GetFirst();
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+ while (current) {
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+ Visit(current);
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+ current = current->GetNext();
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+ }
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+ decomp.Emit(decomp.OpBranch(loop_end_block));
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+ decomp.Emit(loop_end_block);
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+ ExprDecompiler expr_parser{decomp};
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+ const Id condition = expr_parser.Visit(ast.condition);
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+ decomp.Emit(decomp.OpBranchConditional(condition, loop_label, endloop_label));
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+ decomp.Emit(endloop_label);
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+ }
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+
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+ void operator()(VideoCommon::Shader::ASTReturn& ast) {
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+ bool is_true = VideoCommon::Shader::ExprIsTrue(ast.condition);
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+ if (!is_true) {
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+ ExprDecompiler expr_parser{decomp};
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+ const Id condition = expr_parser.Visit(ast.condition);
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+ const Id then_label = decomp.OpLabel();
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+ const Id endif_label = decomp.OpLabel();
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+ decomp.Emit(decomp.OpSelectionMerge(endif_label, spv::SelectionControlMask::MaskNone));
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+ decomp.Emit(decomp.OpBranchConditional(condition, then_label, endif_label));
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+ decomp.Emit(then_label);
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+ if (ast.kills) {
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+ decomp.Emit(decomp.OpKill());
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+ } else {
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+ decomp.PreExit();
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+ decomp.Emit(decomp.OpReturn());
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+ }
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+ decomp.Emit(endif_label);
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+ } else {
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+ decomp.Emit(decomp.OpLabel());
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+ if (ast.kills) {
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+ decomp.Emit(decomp.OpKill());
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+ } else {
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+ decomp.PreExit();
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+ decomp.Emit(decomp.OpReturn());
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+ }
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+ decomp.Emit(decomp.OpLabel());
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+ }
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+ }
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+
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+ void operator()(VideoCommon::Shader::ASTBreak& ast) {
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+ bool is_true = VideoCommon::Shader::ExprIsTrue(ast.condition);
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+ if (!is_true) {
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+ ExprDecompiler expr_parser{decomp};
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+ const Id condition = expr_parser.Visit(ast.condition);
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+ const Id then_label = decomp.OpLabel();
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+ const Id endif_label = decomp.OpLabel();
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+ decomp.Emit(decomp.OpSelectionMerge(endif_label, spv::SelectionControlMask::MaskNone));
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+ decomp.Emit(decomp.OpBranchConditional(condition, then_label, endif_label));
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+ decomp.Emit(then_label);
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+ decomp.Emit(decomp.OpBranch(current_loop_exit));
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+ decomp.Emit(endif_label);
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+ } else {
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+ decomp.Emit(decomp.OpLabel());
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+ decomp.Emit(decomp.OpBranch(current_loop_exit));
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+ decomp.Emit(decomp.OpLabel());
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+ }
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+ }
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+
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+ void Visit(VideoCommon::Shader::ASTNode& node) {
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+ std::visit(*this, *node->GetInnerData());
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+ }
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+
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+private:
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+ SPIRVDecompiler& decomp;
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+ Id current_loop_exit;
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+};
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+
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+void SPIRVDecompiler::DecompileAST() {
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+ u32 num_flow_variables = ir.GetASTNumVariables();
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+ for (u32 i = 0; i < num_flow_variables; i++) {
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+ const Id id = OpVariable(t_prv_bool, spv::StorageClass::Private, v_false);
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+ Name(id, fmt::format("flow_var_{}", i));
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+ flow_variables.emplace(i, AddGlobalVariable(id));
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+ }
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+ ASTDecompiler decompiler{*this};
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+ VideoCommon::Shader::ASTNode program = ir.GetASTProgram();
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+ decompiler.Visit(program);
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+}
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+
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DecompilerResult Decompile(const VKDevice& device, const VideoCommon::Shader::ShaderIR& ir,
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Maxwell::ShaderStage stage) {
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auto decompiler = std::make_unique<SPIRVDecompiler>(device, ir, stage);
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