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blit_image: Refactor upscale factors usage

The image view itself can be queried to see if it is being rescaled or not, removing the need to pass the upscale/down shift factors from the texture cache.
ameerj 4 lat temu
rodzic
commit
b8f3e5157b

+ 1 - 1
src/video_core/renderer_opengl/gl_texture_cache.h

@@ -92,7 +92,7 @@ public:
 
     void ReinterpretImage(Image& dst, Image& src, std::span<const VideoCommon::ImageCopy> copies);
 
-    void ConvertImage(Framebuffer* dst, ImageView& dst_view, ImageView& src_view, bool rescaled) {
+    void ConvertImage(Framebuffer* dst, ImageView& dst_view, ImageView& src_view) {
         UNIMPLEMENTED();
     }
 

+ 33 - 32
src/video_core/renderer_vulkan/blit_image.cpp

@@ -4,6 +4,7 @@
 
 #include <algorithm>
 
+#include "common/settings.h"
 #include "video_core/host_shaders/convert_abgr8_to_d24s8_frag_spv.h"
 #include "video_core/host_shaders/convert_d24s8_to_abgr8_frag_spv.h"
 #include "video_core/host_shaders/convert_depth_to_float_frag_spv.h"
@@ -335,6 +336,17 @@ void BindBlitState(vk::CommandBuffer cmdbuf, VkPipelineLayout layout, const Regi
     cmdbuf.SetScissor(0, scissor);
     cmdbuf.PushConstants(layout, VK_SHADER_STAGE_VERTEX_BIT, push_constants);
 }
+
+VkExtent2D GetConversionExtent(const ImageView& src_image_view) {
+    const auto& resolution = Settings::values.resolution_info;
+    const bool is_rescaled = src_image_view.IsRescaled();
+    u32 width = src_image_view.size.width;
+    u32 height = src_image_view.size.height;
+    return VkExtent2D{
+        .width = is_rescaled ? resolution.ScaleUp(width) : width,
+        .height = is_rescaled ? resolution.ScaleUp(height) : height,
+    };
+}
 } // Anonymous namespace
 
 BlitImageHelper::BlitImageHelper(const Device& device_, VKScheduler& scheduler_,
@@ -425,61 +437,52 @@ void BlitImageHelper::BlitDepthStencil(const Framebuffer* dst_framebuffer,
 }
 
 void BlitImageHelper::ConvertD32ToR32(const Framebuffer* dst_framebuffer,
-                                      const ImageView& src_image_view, u32 up_scale,
-                                      u32 down_shift) {
+                                      const ImageView& src_image_view) {
     ConvertDepthToColorPipeline(convert_d32_to_r32_pipeline, dst_framebuffer->RenderPass());
-    Convert(*convert_d32_to_r32_pipeline, dst_framebuffer, src_image_view, up_scale, down_shift);
+    Convert(*convert_d32_to_r32_pipeline, dst_framebuffer, src_image_view);
 }
 
 void BlitImageHelper::ConvertR32ToD32(const Framebuffer* dst_framebuffer,
-                                      const ImageView& src_image_view, u32 up_scale,
-                                      u32 down_shift) {
+                                      const ImageView& src_image_view) {
     ConvertColorToDepthPipeline(convert_r32_to_d32_pipeline, dst_framebuffer->RenderPass());
-    Convert(*convert_r32_to_d32_pipeline, dst_framebuffer, src_image_view, up_scale, down_shift);
+    Convert(*convert_r32_to_d32_pipeline, dst_framebuffer, src_image_view);
 }
 
 void BlitImageHelper::ConvertD16ToR16(const Framebuffer* dst_framebuffer,
-                                      const ImageView& src_image_view, u32 up_scale,
-                                      u32 down_shift) {
+                                      const ImageView& src_image_view) {
     ConvertDepthToColorPipeline(convert_d16_to_r16_pipeline, dst_framebuffer->RenderPass());
-    Convert(*convert_d16_to_r16_pipeline, dst_framebuffer, src_image_view, up_scale, down_shift);
+    Convert(*convert_d16_to_r16_pipeline, dst_framebuffer, src_image_view);
 }
 
 void BlitImageHelper::ConvertR16ToD16(const Framebuffer* dst_framebuffer,
-                                      const ImageView& src_image_view, u32 up_scale,
-                                      u32 down_shift) {
+                                      const ImageView& src_image_view) {
     ConvertColorToDepthPipeline(convert_r16_to_d16_pipeline, dst_framebuffer->RenderPass());
-    Convert(*convert_r16_to_d16_pipeline, dst_framebuffer, src_image_view, up_scale, down_shift);
+    Convert(*convert_r16_to_d16_pipeline, dst_framebuffer, src_image_view);
 }
 
 void BlitImageHelper::ConvertABGR8ToD24S8(const Framebuffer* dst_framebuffer,
-                                          ImageView& src_image_view, u32 up_scale, u32 down_shift) {
+                                          const ImageView& src_image_view) {
     ConvertPipelineDepthTargetEx(convert_abgr8_to_d24s8_pipeline, dst_framebuffer->RenderPass(),
                                  convert_abgr8_to_d24s8_frag);
-    ConvertColor(*convert_abgr8_to_d24s8_pipeline, dst_framebuffer, src_image_view, up_scale,
-                 down_shift);
+    Convert(*convert_abgr8_to_d24s8_pipeline, dst_framebuffer, src_image_view);
 }
 
 void BlitImageHelper::ConvertD24S8ToABGR8(const Framebuffer* dst_framebuffer,
-                                          ImageView& src_image_view, u32 up_scale, u32 down_shift) {
+                                          ImageView& src_image_view) {
     ConvertPipelineColorTargetEx(convert_d24s8_to_abgr8_pipeline, dst_framebuffer->RenderPass(),
                                  convert_d24s8_to_abgr8_frag);
-    ConvertDepthStencil(*convert_d24s8_to_abgr8_pipeline, dst_framebuffer, src_image_view, up_scale,
-                        down_shift);
+    ConvertDepthStencil(*convert_d24s8_to_abgr8_pipeline, dst_framebuffer, src_image_view);
 }
 
 void BlitImageHelper::Convert(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
-                              const ImageView& src_image_view, u32 up_scale, u32 down_shift) {
+                              const ImageView& src_image_view) {
     const VkPipelineLayout layout = *one_texture_pipeline_layout;
     const VkImageView src_view = src_image_view.Handle(Shader::TextureType::Color2D);
     const VkSampler sampler = *nearest_sampler;
-    const VkExtent2D extent{
-        .width = std::max((src_image_view.size.width * up_scale) >> down_shift, 1U),
-        .height = std::max((src_image_view.size.height * up_scale) >> down_shift, 1U),
-    };
+    const VkExtent2D extent = GetConversionExtent(src_image_view);
+
     scheduler.RequestRenderpass(dst_framebuffer);
-    scheduler.Record([pipeline, layout, sampler, src_view, extent, up_scale, down_shift,
-                      this](vk::CommandBuffer cmdbuf) {
+    scheduler.Record([pipeline, layout, sampler, src_view, extent, this](vk::CommandBuffer cmdbuf) {
         const VkOffset2D offset{
             .x = 0,
             .y = 0,
@@ -563,18 +566,16 @@ void BlitImageHelper::ConvertColor(VkPipeline pipeline, const Framebuffer* dst_f
 }
 
 void BlitImageHelper::ConvertDepthStencil(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
-                                          ImageView& src_image_view, u32 up_scale, u32 down_shift) {
+                                          ImageView& src_image_view) {
     const VkPipelineLayout layout = *two_textures_pipeline_layout;
     const VkImageView src_depth_view = src_image_view.DepthView();
     const VkImageView src_stencil_view = src_image_view.StencilView();
     const VkSampler sampler = *nearest_sampler;
-    const VkExtent2D extent{
-        .width = std::max((src_image_view.size.width * up_scale) >> down_shift, 1U),
-        .height = std::max((src_image_view.size.height * up_scale) >> down_shift, 1U),
-    };
+    const VkExtent2D extent = GetConversionExtent(src_image_view);
+
     scheduler.RequestRenderpass(dst_framebuffer);
-    scheduler.Record([pipeline, layout, sampler, src_depth_view, src_stencil_view, extent, up_scale,
-                      down_shift, this](vk::CommandBuffer cmdbuf) {
+    scheduler.Record([pipeline, layout, sampler, src_depth_view, src_stencil_view, extent,
+                      this](vk::CommandBuffer cmdbuf) {
         const VkOffset2D offset{
             .x = 0,
             .y = 0,

+ 8 - 14
src/video_core/renderer_vulkan/blit_image.h

@@ -44,33 +44,27 @@ public:
                           const Region2D& src_region, Tegra::Engines::Fermi2D::Filter filter,
                           Tegra::Engines::Fermi2D::Operation operation);
 
-    void ConvertD32ToR32(const Framebuffer* dst_framebuffer, const ImageView& src_image_view,
-                         u32 up_scale, u32 down_shift);
+    void ConvertD32ToR32(const Framebuffer* dst_framebuffer, const ImageView& src_image_view);
 
-    void ConvertR32ToD32(const Framebuffer* dst_framebuffer, const ImageView& src_image_view,
-                         u32 up_scale, u32 down_shift);
+    void ConvertR32ToD32(const Framebuffer* dst_framebuffer, const ImageView& src_image_view);
 
-    void ConvertD16ToR16(const Framebuffer* dst_framebuffer, const ImageView& src_image_view,
-                         u32 up_scale, u32 down_shift);
+    void ConvertD16ToR16(const Framebuffer* dst_framebuffer, const ImageView& src_image_view);
 
-    void ConvertR16ToD16(const Framebuffer* dst_framebuffer, const ImageView& src_image_view,
-                         u32 up_scale, u32 down_shift);
+    void ConvertR16ToD16(const Framebuffer* dst_framebuffer, const ImageView& src_image_view);
 
-    void ConvertABGR8ToD24S8(const Framebuffer* dst_framebuffer, ImageView& src_image_view,
-                             u32 up_scale, u32 down_shift);
+    void ConvertABGR8ToD24S8(const Framebuffer* dst_framebuffer, const ImageView& src_image_view);
 
-    void ConvertD24S8ToABGR8(const Framebuffer* dst_framebuffer, ImageView& src_image_view,
-                             u32 up_scale, u32 down_shift);
+    void ConvertD24S8ToABGR8(const Framebuffer* dst_framebuffer, ImageView& src_image_view);
 
 private:
     void Convert(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
-                 const ImageView& src_image_view, u32 up_scale, u32 down_shift);
+                 const ImageView& src_image_view);
 
     void ConvertColor(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
                       ImageView& src_image_view, u32 up_scale, u32 down_shift);
 
     void ConvertDepthStencil(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
-                             ImageView& src_image_view, u32 up_scale, u32 down_shift);
+                             ImageView& src_image_view);
 
     [[nodiscard]] VkPipeline FindOrEmplaceColorPipeline(const BlitImagePipelineKey& key);
 

+ 7 - 11
src/video_core/renderer_vulkan/vk_texture_cache.cpp

@@ -1057,37 +1057,33 @@ void TextureCacheRuntime::BlitImage(Framebuffer* dst_framebuffer, ImageView& dst
     });
 }
 
-void TextureCacheRuntime::ConvertImage(Framebuffer* dst, ImageView& dst_view, ImageView& src_view,
-                                       bool rescaled) {
-    const u32 up_scale = rescaled ? resolution.up_scale : 1;
-    const u32 down_shift = rescaled ? resolution.down_shift : 0;
+void TextureCacheRuntime::ConvertImage(Framebuffer* dst, ImageView& dst_view, ImageView& src_view) {
     switch (dst_view.format) {
     case PixelFormat::R16_UNORM:
         if (src_view.format == PixelFormat::D16_UNORM) {
-            return blit_image_helper.ConvertD16ToR16(dst, src_view, up_scale, down_shift);
+            return blit_image_helper.ConvertD16ToR16(dst, src_view);
         }
         break;
     case PixelFormat::A8B8G8R8_UNORM:
         if (src_view.format == PixelFormat::S8_UINT_D24_UNORM) {
-            return blit_image_helper.ConvertD24S8ToABGR8(dst, src_view, up_scale, down_shift);
+            return blit_image_helper.ConvertD24S8ToABGR8(dst, src_view);
         }
         break;
     case PixelFormat::R32_FLOAT:
         if (src_view.format == PixelFormat::D32_FLOAT) {
-            return blit_image_helper.ConvertD32ToR32(dst, src_view, up_scale, down_shift);
+            return blit_image_helper.ConvertD32ToR32(dst, src_view);
         }
         break;
     case PixelFormat::D16_UNORM:
         if (src_view.format == PixelFormat::R16_UNORM) {
-            return blit_image_helper.ConvertR16ToD16(dst, src_view, up_scale, down_shift);
+            return blit_image_helper.ConvertR16ToD16(dst, src_view);
         }
         break;
     case PixelFormat::S8_UINT_D24_UNORM:
-        return blit_image_helper.ConvertABGR8ToD24S8(dst, src_view, up_scale, down_shift);
-        break;
+        return blit_image_helper.ConvertABGR8ToD24S8(dst, src_view);
     case PixelFormat::D32_FLOAT:
         if (src_view.format == PixelFormat::R32_FLOAT) {
-            return blit_image_helper.ConvertR32ToD32(dst, src_view, up_scale, down_shift);
+            return blit_image_helper.ConvertR32ToD32(dst, src_view);
         }
         break;
     default:

+ 3 - 3
src/video_core/renderer_vulkan/vk_texture_cache.h

@@ -65,7 +65,7 @@ public:
 
     void ReinterpretImage(Image& dst, Image& src, std::span<const VideoCommon::ImageCopy> copies);
 
-    void ConvertImage(Framebuffer* dst, ImageView& dst_view, ImageView& src_view, bool rescaled);
+    void ConvertImage(Framebuffer* dst, ImageView& dst_view, ImageView& src_view);
 
     bool CanAccelerateImageUpload(Image&) const noexcept {
         return false;
@@ -191,6 +191,8 @@ public:
     [[nodiscard]] VkImageView StorageView(Shader::TextureType texture_type,
                                           Shader::ImageFormat image_format);
 
+    [[nodiscard]] bool IsRescaled() const noexcept;
+
     [[nodiscard]] VkImageView Handle(Shader::TextureType texture_type) const noexcept {
         return *image_views[static_cast<size_t>(texture_type)];
     }
@@ -215,8 +217,6 @@ public:
         return buffer_size;
     }
 
-    [[nodiscard]] bool IsRescaled() const noexcept;
-
 private:
     struct StorageViews {
         std::array<vk::ImageView, Shader::NUM_TEXTURE_TYPES> signeds;

+ 1 - 1
src/video_core/texture_cache/texture_cache.h

@@ -1849,7 +1849,7 @@ void TextureCache<P>::CopyImage(ImageId dst_id, ImageId src_id, std::vector<Imag
         };
         UNIMPLEMENTED_IF(copy.extent != expected_size);
 
-        runtime.ConvertImage(dst_framebuffer, dst_view, src_view, is_rescaled);
+        runtime.ConvertImage(dst_framebuffer, dst_view, src_view);
     }
 }