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Swapped TID and Game name to make it easier to parse

David Marcec %!s(int64=6) %!d(string=hai) anos
pai
achega
b4db662053
Modificáronse 1 ficheiros con 1 adicións e 1 borrados
  1. 1 1
      src/yuzu/main.cpp

+ 1 - 1
src/yuzu/main.cpp

@@ -976,7 +976,7 @@ void GMainWindow::BootGame(const QString& filename) {
         if (title_name.empty())
             title_name = FileUtil::GetFilename(filename.toStdString());
     }
-    LOG_INFO(Frontend, "Booting game: \"{}\" | {:016X}", title_name, title_id);
+    LOG_INFO(Frontend, "Booting game: {:016X} | {}", title_id, title_name);
     UpdateWindowTitle(QString::fromStdString(title_name));
 
     loading_screen->Prepare(Core::System::GetInstance().GetAppLoader());