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@@ -0,0 +1,14 @@
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+// Copyright 2020 yuzu Emulator Project
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+// Licensed under GPLv2 or any later version
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+// Refer to the license.txt file included.
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+
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+#version 450
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+
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+layout(binding = 0) uniform sampler2D tex;
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+
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+layout(location = 0) in vec2 texcoord;
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+layout(location = 0) out vec4 color;
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+
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+void main() {
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+ color = textureLod(tex, texcoord, 0);
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+}
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