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@@ -0,0 +1,103 @@
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+// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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+// SPDX-License-Identifier: GPL-2.0-or-later
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+
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+#include "common/string_util.h"
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+#include "core/hle/service/audio/audio_out.h"
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+#include "core/hle/service/audio/audio_out_manager.h"
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+#include "core/hle/service/cmif_serialization.h"
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+#include "core/memory.h"
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+
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+namespace Service::Audio {
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+using namespace AudioCore::AudioOut;
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+
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+IAudioOutManager::IAudioOutManager(Core::System& system_)
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+ : ServiceFramework{system_, "audout:u"}, impl{std::make_unique<Manager>(system_)} {
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+ // clang-format off
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+ static const FunctionInfo functions[] = {
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+ {0, C<&IAudioOutManager::ListAudioOuts>, "ListAudioOuts"},
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+ {1, C<&IAudioOutManager::OpenAudioOut>, "OpenAudioOut"},
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+ {2, C<&IAudioOutManager::ListAudioOutsAuto>, "ListAudioOutsAuto"},
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+ {3, C<&IAudioOutManager::OpenAudioOutAuto>, "OpenAudioOutAuto"},
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+ };
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+ // clang-format on
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+
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+ RegisterHandlers(functions);
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+}
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+
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+IAudioOutManager::~IAudioOutManager() = default;
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+
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+Result IAudioOutManager::ListAudioOuts(
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+ OutArray<AudioDeviceName, BufferAttr_HipcMapAlias> out_audio_outs, Out<u32> out_count) {
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+ R_RETURN(this->ListAudioOutsAuto(out_audio_outs, out_count));
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+}
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+
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+Result IAudioOutManager::OpenAudioOut(Out<AudioOutParameterInternal> out_parameter_internal,
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+ Out<SharedPointer<IAudioOut>> out_audio_out,
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+ OutArray<AudioDeviceName, BufferAttr_HipcMapAlias> out_name,
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+ InArray<AudioDeviceName, BufferAttr_HipcMapAlias> name,
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+ AudioOutParameter parameter,
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+ InCopyHandle<Kernel::KProcess> process_handle,
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+ ClientAppletResourceUserId aruid) {
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+ R_RETURN(this->OpenAudioOutAuto(out_parameter_internal, out_audio_out, out_name, name,
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+ parameter, process_handle, aruid));
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+}
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+
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+Result IAudioOutManager::ListAudioOutsAuto(
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+ OutArray<AudioDeviceName, BufferAttr_HipcAutoSelect> out_audio_outs, Out<u32> out_count) {
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+ if (!out_audio_outs.empty()) {
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+ out_audio_outs[0] = AudioDeviceName("DeviceOut");
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+ *out_count = 1;
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+ LOG_DEBUG(Service_Audio, "called. \nName=DeviceOut");
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+ } else {
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+ *out_count = 0;
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+ LOG_DEBUG(Service_Audio, "called. Empty buffer passed in.");
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+ }
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+
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+ R_SUCCEED();
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+}
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+
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+Result IAudioOutManager::OpenAudioOutAuto(
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+ Out<AudioOutParameterInternal> out_parameter_internal,
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+ Out<SharedPointer<IAudioOut>> out_audio_out,
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+ OutArray<AudioDeviceName, BufferAttr_HipcAutoSelect> out_name,
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+ InArray<AudioDeviceName, BufferAttr_HipcAutoSelect> name, AudioOutParameter parameter,
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+ InCopyHandle<Kernel::KProcess> process_handle, ClientAppletResourceUserId aruid) {
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+ if (!process_handle) {
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+ LOG_ERROR(Service_Audio, "Failed to get process handle");
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+ R_THROW(ResultUnknown);
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+ }
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+ if (name.empty() || out_name.empty()) {
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+ LOG_ERROR(Service_Audio, "Invalid buffers");
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+ R_THROW(ResultUnknown);
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+ }
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+
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+ size_t new_session_id{};
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+ R_TRY(impl->LinkToManager());
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+ R_TRY(impl->AcquireSessionId(new_session_id));
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+
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+ const auto name_buffer = std::span(reinterpret_cast<const u8*>(name[0].name.data()), 0x100);
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+ const auto device_name = Common::StringFromBuffer(name_buffer);
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+
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+ LOG_DEBUG(Service_Audio, "Opening new AudioOut, sessionid={}, free sessions={}", new_session_id,
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+ impl->num_free_sessions);
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+
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+ auto audio_out = std::make_shared<IAudioOut>(system, *impl, new_session_id, device_name,
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+ parameter, process_handle.Get(), aruid.pid);
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+ R_TRY(audio_out->GetImpl()->GetSystem().Initialize(device_name, parameter, process_handle.Get(),
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+ aruid.pid));
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+
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+ *out_audio_out = audio_out;
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+ impl->sessions[new_session_id] = audio_out->GetImpl();
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+ impl->applet_resource_user_ids[new_session_id] = aruid.pid;
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+
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+ auto& out_system = impl->sessions[new_session_id]->GetSystem();
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+ *out_parameter_internal =
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+ AudioOutParameterInternal{.sample_rate = out_system.GetSampleRate(),
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+ .channel_count = out_system.GetChannelCount(),
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+ .sample_format = static_cast<u32>(out_system.GetSampleFormat()),
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+ .state = static_cast<u32>(out_system.GetState())};
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+
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+ R_SUCCEED();
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+}
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+
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+} // namespace Service::Audio
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