The callback map is a member variable, so this will always be empty on initial construction.
@@ -102,9 +102,7 @@ struct InputIdentifier {
class InputEngine {
public:
- explicit InputEngine(const std::string& input_engine_) : input_engine(input_engine_) {
- callback_list.clear();
- }
+ explicit InputEngine(const std::string& input_engine_) : input_engine(input_engine_) {}
virtual ~InputEngine() = default;