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@@ -9,6 +9,9 @@
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#include <QKeyEvent>
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#include <QMessageBox>
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#include <QOffscreenSurface>
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+#include <QOpenGLContext>
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+#include <QOpenGLFunctions>
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+#include <QOpenGLFunctions_4_3_Core>
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#include <QOpenGLWindow>
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#include <QPainter>
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#include <QScreen>
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@@ -23,9 +26,10 @@
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#include "common/assert.h"
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#include "common/microprofile.h"
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#include "common/scm_rev.h"
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+#include "common/scope_exit.h"
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#include "core/core.h"
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#include "core/frontend/framebuffer_layout.h"
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-#include "core/frontend/scope_acquire_window_context.h"
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+#include "core/frontend/scope_acquire_context.h"
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#include "core/settings.h"
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#include "input_common/keyboard.h"
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#include "input_common/main.h"
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@@ -35,15 +39,27 @@
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#include "yuzu/bootmanager.h"
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#include "yuzu/main.h"
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-EmuThread::EmuThread(GRenderWindow* render_window) : render_window(render_window) {}
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+EmuThread::EmuThread(GRenderWindow& window)
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+ : shared_context{window.CreateSharedContext()},
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+ context{(Settings::values.use_asynchronous_gpu_emulation && shared_context) ? *shared_context
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+ : window} {}
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EmuThread::~EmuThread() = default;
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-void EmuThread::run() {
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- render_window->MakeCurrent();
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+static GMainWindow* GetMainWindow() {
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+ for (QWidget* w : qApp->topLevelWidgets()) {
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+ if (GMainWindow* main = qobject_cast<GMainWindow*>(w)) {
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+ return main;
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+ }
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+ }
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+ return nullptr;
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+}
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+void EmuThread::run() {
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MicroProfileOnThreadCreate("EmuThread");
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+ Core::Frontend::ScopeAcquireContext acquire_context{context};
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+
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emit LoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
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Core::System::GetInstance().Renderer().Rasterizer().LoadDiskResources(
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@@ -53,11 +69,6 @@ void EmuThread::run() {
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emit LoadProgress(VideoCore::LoadCallbackStage::Complete, 0, 0);
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- if (Settings::values.use_asynchronous_gpu_emulation) {
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- // Release OpenGL context for the GPU thread
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- render_window->DoneCurrent();
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- }
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-
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// Holds whether the cpu was running during the last iteration,
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// so that the DebugModeLeft signal can be emitted before the
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// next execution step
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@@ -98,190 +109,202 @@ void EmuThread::run() {
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#if MICROPROFILE_ENABLED
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MicroProfileOnThreadExit();
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#endif
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-
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- render_window->moveContext();
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}
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class GGLContext : public Core::Frontend::GraphicsContext {
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public:
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- explicit GGLContext(QOpenGLContext* shared_context) : shared_context{shared_context} {
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- context.setFormat(shared_context->format());
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- context.setShareContext(shared_context);
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- context.create();
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+ explicit GGLContext(QOpenGLContext* shared_context)
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+ : context(new QOpenGLContext(shared_context->parent())),
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+ surface(new QOffscreenSurface(nullptr)) {
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+
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+ // disable vsync for any shared contexts
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+ auto format = shared_context->format();
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+ format.setSwapInterval(0);
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+
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+ context->setShareContext(shared_context);
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+ context->setFormat(format);
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+ context->create();
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+ surface->setParent(shared_context->parent());
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+ surface->setFormat(format);
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+ surface->create();
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}
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void MakeCurrent() override {
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- context.makeCurrent(shared_context->surface());
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+ context->makeCurrent(surface);
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}
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void DoneCurrent() override {
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- context.doneCurrent();
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+ context->doneCurrent();
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}
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- void SwapBuffers() override {}
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-
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private:
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- QOpenGLContext* shared_context;
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- QOpenGLContext context;
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+ QOpenGLContext* context;
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+ QOffscreenSurface* surface;
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};
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-class GWidgetInternal : public QWindow {
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+class ChildRenderWindow : public QWindow {
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public:
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- GWidgetInternal(GRenderWindow* parent) : parent(parent) {}
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- virtual ~GWidgetInternal() = default;
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+ ChildRenderWindow(QWindow* parent, QWidget* event_handler)
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+ : QWindow{parent}, event_handler{event_handler} {}
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- void resizeEvent(QResizeEvent* ev) override {
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- parent->OnClientAreaResized(ev->size().width(), ev->size().height());
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- parent->OnFramebufferSizeChanged();
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- }
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+ virtual ~ChildRenderWindow() = default;
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- void keyPressEvent(QKeyEvent* event) override {
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- InputCommon::GetKeyboard()->PressKey(event->key());
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- }
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+ virtual void Present() = 0;
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- void keyReleaseEvent(QKeyEvent* event) override {
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- InputCommon::GetKeyboard()->ReleaseKey(event->key());
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+protected:
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+ bool event(QEvent* event) override {
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+ switch (event->type()) {
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+ case QEvent::UpdateRequest:
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+ Present();
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+ return true;
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+ case QEvent::MouseButtonPress:
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+ case QEvent::MouseButtonRelease:
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+ case QEvent::MouseButtonDblClick:
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+ case QEvent::MouseMove:
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+ case QEvent::KeyPress:
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+ case QEvent::KeyRelease:
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+ case QEvent::FocusIn:
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+ case QEvent::FocusOut:
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+ case QEvent::FocusAboutToChange:
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+ case QEvent::Enter:
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+ case QEvent::Leave:
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+ case QEvent::Wheel:
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+ case QEvent::TabletMove:
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+ case QEvent::TabletPress:
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+ case QEvent::TabletRelease:
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+ case QEvent::TabletEnterProximity:
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+ case QEvent::TabletLeaveProximity:
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+ case QEvent::TouchBegin:
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+ case QEvent::TouchUpdate:
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+ case QEvent::TouchEnd:
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+ case QEvent::InputMethodQuery:
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+ case QEvent::TouchCancel:
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+ return QCoreApplication::sendEvent(event_handler, event);
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+ case QEvent::Drop:
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+ GetMainWindow()->DropAction(static_cast<QDropEvent*>(event));
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+ return true;
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+ case QEvent::DragResponse:
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+ case QEvent::DragEnter:
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+ case QEvent::DragLeave:
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+ case QEvent::DragMove:
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+ GetMainWindow()->AcceptDropEvent(static_cast<QDropEvent*>(event));
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+ return true;
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+ default:
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+ return QWindow::event(event);
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+ }
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}
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- void mousePressEvent(QMouseEvent* event) override {
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- if (event->source() == Qt::MouseEventSynthesizedBySystem)
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- return; // touch input is handled in TouchBeginEvent
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-
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- const auto pos{event->pos()};
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- if (event->button() == Qt::LeftButton) {
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- const auto [x, y] = parent->ScaleTouch(pos);
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- parent->TouchPressed(x, y);
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- } else if (event->button() == Qt::RightButton) {
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- InputCommon::GetMotionEmu()->BeginTilt(pos.x(), pos.y());
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- }
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+ void exposeEvent(QExposeEvent* event) override {
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+ QWindow::requestUpdate();
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+ QWindow::exposeEvent(event);
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}
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- void mouseMoveEvent(QMouseEvent* event) override {
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- if (event->source() == Qt::MouseEventSynthesizedBySystem)
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- return; // touch input is handled in TouchUpdateEvent
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+private:
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+ QWidget* event_handler{};
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+};
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- const auto pos{event->pos()};
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- const auto [x, y] = parent->ScaleTouch(pos);
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- parent->TouchMoved(x, y);
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- InputCommon::GetMotionEmu()->Tilt(pos.x(), pos.y());
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- }
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+class OpenGLWindow final : public ChildRenderWindow {
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+public:
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+ OpenGLWindow(QWindow* parent, QWidget* event_handler, QOpenGLContext* shared_context)
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+ : ChildRenderWindow{parent, event_handler},
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+ context(new QOpenGLContext(shared_context->parent())) {
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- void mouseReleaseEvent(QMouseEvent* event) override {
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- if (event->source() == Qt::MouseEventSynthesizedBySystem)
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- return; // touch input is handled in TouchEndEvent
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+ // disable vsync for any shared contexts
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+ auto format = shared_context->format();
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+ format.setSwapInterval(Settings::values.use_vsync ? 1 : 0);
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+ this->setFormat(format);
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- if (event->button() == Qt::LeftButton)
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- parent->TouchReleased();
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- else if (event->button() == Qt::RightButton)
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- InputCommon::GetMotionEmu()->EndTilt();
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- }
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+ context->setShareContext(shared_context);
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+ context->setScreen(this->screen());
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+ context->setFormat(format);
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+ context->create();
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- void DisablePainting() {
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- do_painting = false;
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- }
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+ setSurfaceType(QWindow::OpenGLSurface);
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- void EnablePainting() {
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- do_painting = true;
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+ // TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground,
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+ // WA_DontShowOnScreen, WA_DeleteOnClose
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}
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- std::pair<unsigned, unsigned> GetSize() const {
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- return std::make_pair(width(), height());
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+ ~OpenGLWindow() override {
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+ context->doneCurrent();
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}
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-protected:
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- bool IsPaintingEnabled() const {
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- return do_painting;
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+ void Present() override {
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+ if (!isExposed()) {
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+ return;
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+ }
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+
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+ context->makeCurrent(this);
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+ Core::System::GetInstance().Renderer().TryPresent(100);
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+ context->swapBuffers(this);
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+ auto f = context->versionFunctions<QOpenGLFunctions_4_3_Core>();
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+ f->glFinish();
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+ QWindow::requestUpdate();
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}
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private:
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- GRenderWindow* parent;
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- bool do_painting = false;
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-};
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-
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-// This class overrides paintEvent and resizeEvent to prevent the GUI thread from stealing GL
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-// context.
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-// The corresponding functionality is handled in EmuThread instead
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-class GGLWidgetInternal final : public GWidgetInternal, public QOpenGLWindow {
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-public:
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- GGLWidgetInternal(GRenderWindow* parent, QOpenGLContext* shared_context)
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- : GWidgetInternal(parent), QOpenGLWindow(shared_context) {}
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- ~GGLWidgetInternal() override = default;
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-
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- void paintEvent(QPaintEvent* ev) override {
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- if (IsPaintingEnabled()) {
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- QPainter painter(this);
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- }
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- }
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+ QOpenGLContext* context{};
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};
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#ifdef HAS_VULKAN
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-class GVKWidgetInternal final : public GWidgetInternal {
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+class VulkanWindow final : public ChildRenderWindow {
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public:
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- GVKWidgetInternal(GRenderWindow* parent, QVulkanInstance* instance) : GWidgetInternal(parent) {
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+ VulkanWindow(QWindow* parent, QWidget* event_handler, QVulkanInstance* instance)
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+ : ChildRenderWindow{parent, event_handler} {
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setSurfaceType(QSurface::SurfaceType::VulkanSurface);
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setVulkanInstance(instance);
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}
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- ~GVKWidgetInternal() override = default;
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+
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+ ~VulkanWindow() override = default;
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+
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+ void Present() override {
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+ // TODO(bunnei): ImplementMe
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+ }
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+
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+private:
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+ QWidget* event_handler{};
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};
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#endif
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-GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread)
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- : QWidget(parent), emu_thread(emu_thread) {
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+GRenderWindow::GRenderWindow(QWidget* parent_, EmuThread* emu_thread)
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+ : QWidget(parent_), emu_thread(emu_thread) {
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setWindowTitle(QStringLiteral("yuzu %1 | %2-%3")
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.arg(QString::fromUtf8(Common::g_build_name),
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QString::fromUtf8(Common::g_scm_branch),
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QString::fromUtf8(Common::g_scm_desc)));
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setAttribute(Qt::WA_AcceptTouchEvents);
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-
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+ auto layout = new QHBoxLayout(this);
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+ layout->setMargin(0);
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+ setLayout(layout);
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InputCommon::Init();
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+
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+ GMainWindow* parent = GetMainWindow();
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connect(this, &GRenderWindow::FirstFrameDisplayed, parent, &GMainWindow::OnLoadComplete);
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}
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GRenderWindow::~GRenderWindow() {
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InputCommon::Shutdown();
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-
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- // Avoid an unordered destruction that generates a segfault
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- delete child;
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}
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-void GRenderWindow::moveContext() {
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- if (!context) {
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- return;
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+void GRenderWindow::MakeCurrent() {
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+ if (core_context) {
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+ core_context->MakeCurrent();
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}
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- DoneCurrent();
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-
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- // If the thread started running, move the GL Context to the new thread. Otherwise, move it
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- // back.
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- auto thread = (QThread::currentThread() == qApp->thread() && emu_thread != nullptr)
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- ? emu_thread
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- : qApp->thread();
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- context->moveToThread(thread);
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}
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-void GRenderWindow::SwapBuffers() {
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- if (context) {
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- context->swapBuffers(child);
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+void GRenderWindow::DoneCurrent() {
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+ if (core_context) {
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+ core_context->DoneCurrent();
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}
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+}
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+
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+void GRenderWindow::PollEvents() {
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if (!first_frame) {
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first_frame = true;
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emit FirstFrameDisplayed();
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}
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}
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-void GRenderWindow::MakeCurrent() {
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- if (context) {
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- context->makeCurrent(child);
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- }
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-}
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-
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-void GRenderWindow::DoneCurrent() {
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- if (context) {
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- context->doneCurrent();
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- }
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-}
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-
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-void GRenderWindow::PollEvents() {}
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-
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bool GRenderWindow::IsShown() const {
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return !isMinimized();
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}
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@@ -291,7 +314,7 @@ void GRenderWindow::RetrieveVulkanHandlers(void* get_instance_proc_addr, void* i
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#ifdef HAS_VULKAN
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const auto instance_proc_addr = vk_instance->getInstanceProcAddr("vkGetInstanceProcAddr");
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const VkInstance instance_copy = vk_instance->vkInstance();
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- const VkSurfaceKHR surface_copy = vk_instance->surfaceForWindow(child);
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+ const VkSurfaceKHR surface_copy = vk_instance->surfaceForWindow(child_window);
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std::memcpy(get_instance_proc_addr, &instance_proc_addr, sizeof(instance_proc_addr));
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std::memcpy(instance, &instance_copy, sizeof(instance_copy));
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@@ -309,21 +332,10 @@ void GRenderWindow::RetrieveVulkanHandlers(void* get_instance_proc_addr, void* i
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void GRenderWindow::OnFramebufferSizeChanged() {
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// Screen changes potentially incur a change in screen DPI, hence we should update the
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// framebuffer size
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- const qreal pixelRatio{GetWindowPixelRatio()};
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- const auto size{child->GetSize()};
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- UpdateCurrentFramebufferLayout(size.first * pixelRatio, size.second * pixelRatio);
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-}
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-
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-void GRenderWindow::ForwardKeyPressEvent(QKeyEvent* event) {
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- if (child) {
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- child->keyPressEvent(event);
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- }
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-}
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-
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-void GRenderWindow::ForwardKeyReleaseEvent(QKeyEvent* event) {
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- if (child) {
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- child->keyReleaseEvent(event);
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- }
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+ const qreal pixel_ratio = windowPixelRatio();
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+ const u32 width = this->width() * pixel_ratio;
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+ const u32 height = this->height() * pixel_ratio;
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+ UpdateCurrentFramebufferLayout(width, height);
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}
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void GRenderWindow::BackupGeometry() {
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@@ -351,13 +363,12 @@ QByteArray GRenderWindow::saveGeometry() {
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return geometry;
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}
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-qreal GRenderWindow::GetWindowPixelRatio() const {
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- // windowHandle() might not be accessible until the window is displayed to screen.
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- return windowHandle() ? windowHandle()->screen()->devicePixelRatio() : 1.0f;
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+qreal GRenderWindow::windowPixelRatio() const {
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+ return devicePixelRatio();
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}
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std::pair<u32, u32> GRenderWindow::ScaleTouch(const QPointF pos) const {
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- const qreal pixel_ratio{GetWindowPixelRatio()};
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+ const qreal pixel_ratio = windowPixelRatio();
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return {static_cast<u32>(std::max(std::round(pos.x() * pixel_ratio), qreal{0.0})),
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static_cast<u32>(std::max(std::round(pos.y() * pixel_ratio), qreal{0.0}))};
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}
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@@ -367,6 +378,47 @@ void GRenderWindow::closeEvent(QCloseEvent* event) {
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QWidget::closeEvent(event);
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}
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+void GRenderWindow::keyPressEvent(QKeyEvent* event) {
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+ InputCommon::GetKeyboard()->PressKey(event->key());
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+}
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+
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+void GRenderWindow::keyReleaseEvent(QKeyEvent* event) {
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+ InputCommon::GetKeyboard()->ReleaseKey(event->key());
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+}
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+
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+void GRenderWindow::mousePressEvent(QMouseEvent* event) {
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+ if (event->source() == Qt::MouseEventSynthesizedBySystem)
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+ return; // touch input is handled in TouchBeginEvent
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+
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+ auto pos = event->pos();
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+ if (event->button() == Qt::LeftButton) {
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+ const auto [x, y] = ScaleTouch(pos);
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+ this->TouchPressed(x, y);
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+ } else if (event->button() == Qt::RightButton) {
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+ InputCommon::GetMotionEmu()->BeginTilt(pos.x(), pos.y());
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+ }
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+}
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+
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+void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
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+ if (event->source() == Qt::MouseEventSynthesizedBySystem)
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+ return; // touch input is handled in TouchUpdateEvent
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+
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+ auto pos = event->pos();
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+ const auto [x, y] = ScaleTouch(pos);
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+ this->TouchMoved(x, y);
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+ InputCommon::GetMotionEmu()->Tilt(pos.x(), pos.y());
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+}
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+
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+void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) {
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+ if (event->source() == Qt::MouseEventSynthesizedBySystem)
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+ return; // touch input is handled in TouchEndEvent
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+
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+ if (event->button() == Qt::LeftButton)
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+ this->TouchReleased();
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+ else if (event->button() == Qt::RightButton)
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+ InputCommon::GetMotionEmu()->EndTilt();
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+}
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+
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void GRenderWindow::TouchBeginEvent(const QTouchEvent* event) {
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// TouchBegin always has exactly one touch point, so take the .first()
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const auto [x, y] = ScaleTouch(event->touchPoints().first().pos());
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@@ -415,26 +467,20 @@ void GRenderWindow::focusOutEvent(QFocusEvent* event) {
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InputCommon::GetKeyboard()->ReleaseAllKeys();
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}
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-void GRenderWindow::OnClientAreaResized(u32 width, u32 height) {
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- NotifyClientAreaSizeChanged(std::make_pair(width, height));
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+void GRenderWindow::resizeEvent(QResizeEvent* event) {
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+ QWidget::resizeEvent(event);
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+ OnFramebufferSizeChanged();
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}
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std::unique_ptr<Core::Frontend::GraphicsContext> GRenderWindow::CreateSharedContext() const {
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- return std::make_unique<GGLContext>(context.get());
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+ if (Settings::values.renderer_backend == Settings::RendererBackend::OpenGL) {
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+ return std::make_unique<GGLContext>(QOpenGLContext::globalShareContext());
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+ }
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+ return {};
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}
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bool GRenderWindow::InitRenderTarget() {
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- shared_context.reset();
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- context.reset();
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- if (child) {
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- delete child;
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- }
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- if (container) {
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- delete container;
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- }
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- if (layout()) {
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- delete layout();
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- }
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+ ReleaseRenderTarget();
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first_frame = false;
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@@ -451,13 +497,6 @@ bool GRenderWindow::InitRenderTarget() {
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break;
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}
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- container = QWidget::createWindowContainer(child, this);
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- QBoxLayout* layout = new QHBoxLayout(this);
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-
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- layout->addWidget(container);
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- layout->setMargin(0);
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- setLayout(layout);
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-
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// Reset minimum required size to avoid resizing issues on the main window after restarting.
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setMinimumSize(1, 1);
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@@ -467,14 +506,9 @@ bool GRenderWindow::InitRenderTarget() {
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hide();
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resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
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- child->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
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- container->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
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OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
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-
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OnFramebufferSizeChanged();
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- NotifyClientAreaSizeChanged(child->GetSize());
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-
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BackupGeometry();
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if (Settings::values.renderer_backend == Settings::RendererBackend::OpenGL) {
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@@ -486,6 +520,14 @@ bool GRenderWindow::InitRenderTarget() {
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return true;
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}
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+void GRenderWindow::ReleaseRenderTarget() {
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+ if (child_widget) {
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+ layout()->removeWidget(child_widget);
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+ delete child_widget;
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+ child_widget = nullptr;
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+ }
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+}
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+
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void GRenderWindow::CaptureScreenshot(u32 res_scale, const QString& screenshot_path) {
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auto& renderer = Core::System::GetInstance().Renderer();
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@@ -521,16 +563,19 @@ bool GRenderWindow::InitializeOpenGL() {
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fmt.setOption(QSurfaceFormat::FormatOption::DeprecatedFunctions);
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// TODO: expose a setting for buffer value (ie default/single/double/triple)
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fmt.setSwapBehavior(QSurfaceFormat::DefaultSwapBehavior);
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- shared_context = std::make_unique<QOpenGLContext>();
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- shared_context->setFormat(fmt);
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- shared_context->create();
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- context = std::make_unique<QOpenGLContext>();
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- context->setShareContext(shared_context.get());
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- context->setFormat(fmt);
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- context->create();
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- fmt.setSwapInterval(false);
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-
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- child = new GGLWidgetInternal(this, shared_context.get());
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+ fmt.setSwapInterval(0);
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+ QSurfaceFormat::setDefaultFormat(fmt);
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+
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+ GMainWindow* parent = GetMainWindow();
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+ QWindow* parent_win_handle = parent ? parent->windowHandle() : nullptr;
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+ child_window = new OpenGLWindow(parent_win_handle, this, QOpenGLContext::globalShareContext());
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+ child_window->create();
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+ child_widget = createWindowContainer(child_window, this);
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+ child_widget->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
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+ layout()->addWidget(child_widget);
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+
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+ core_context = CreateSharedContext();
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+
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return true;
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}
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@@ -559,7 +604,14 @@ bool GRenderWindow::InitializeVulkan() {
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return false;
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}
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- child = new GVKWidgetInternal(this, vk_instance.get());
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+ GMainWindow* parent = GetMainWindow();
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+ QWindow* parent_win_handle = parent ? parent->windowHandle() : nullptr;
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+ child_window = new VulkanWindow(parent_win_handle, this, vk_instance.get());
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+ child_window->create();
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+ child_widget = createWindowContainer(child_window, this);
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+ child_widget->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
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+ layout()->addWidget(child_widget);
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+
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return true;
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#else
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QMessageBox::critical(this, tr("Vulkan not available!"),
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@@ -569,7 +621,7 @@ bool GRenderWindow::InitializeVulkan() {
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}
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bool GRenderWindow::LoadOpenGL() {
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- Core::Frontend::ScopeAcquireWindowContext acquire_context{*this};
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+ Core::Frontend::ScopeAcquireContext acquire_context{*this};
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if (!gladLoadGL()) {
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QMessageBox::critical(this, tr("Error while initializing OpenGL 4.3!"),
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tr("Your GPU may not support OpenGL 4.3, or you do not have the "
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@@ -621,12 +673,10 @@ QStringList GRenderWindow::GetUnsupportedGLExtensions() const {
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void GRenderWindow::OnEmulationStarting(EmuThread* emu_thread) {
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this->emu_thread = emu_thread;
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- child->DisablePainting();
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}
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void GRenderWindow::OnEmulationStopping() {
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emu_thread = nullptr;
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- child->EnablePainting();
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}
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void GRenderWindow::showEvent(QShowEvent* event) {
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