bootmanager.cpp 22 KB

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  1. // Copyright 2014 Citra Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include <glad/glad.h>
  5. #include <QApplication>
  6. #include <QHBoxLayout>
  7. #include <QKeyEvent>
  8. #include <QMessageBox>
  9. #include <QOffscreenSurface>
  10. #include <QOpenGLContext>
  11. #include <QOpenGLFunctions>
  12. #include <QOpenGLFunctions_4_3_Core>
  13. #include <QOpenGLWindow>
  14. #include <QPainter>
  15. #include <QScreen>
  16. #include <QStringList>
  17. #include <QWindow>
  18. #ifdef HAS_VULKAN
  19. #include <QVulkanWindow>
  20. #endif
  21. #include <fmt/format.h>
  22. #include "common/assert.h"
  23. #include "common/microprofile.h"
  24. #include "common/scm_rev.h"
  25. #include "common/scope_exit.h"
  26. #include "core/core.h"
  27. #include "core/frontend/framebuffer_layout.h"
  28. #include "core/frontend/scope_acquire_context.h"
  29. #include "core/settings.h"
  30. #include "input_common/keyboard.h"
  31. #include "input_common/main.h"
  32. #include "input_common/motion_emu.h"
  33. #include "video_core/renderer_base.h"
  34. #include "video_core/video_core.h"
  35. #include "yuzu/bootmanager.h"
  36. #include "yuzu/main.h"
  37. EmuThread::EmuThread(GRenderWindow& window)
  38. : shared_context{window.CreateSharedContext()},
  39. context{(Settings::values.use_asynchronous_gpu_emulation && shared_context) ? *shared_context
  40. : window} {}
  41. EmuThread::~EmuThread() = default;
  42. static GMainWindow* GetMainWindow() {
  43. for (QWidget* w : qApp->topLevelWidgets()) {
  44. if (GMainWindow* main = qobject_cast<GMainWindow*>(w)) {
  45. return main;
  46. }
  47. }
  48. return nullptr;
  49. }
  50. void EmuThread::run() {
  51. MicroProfileOnThreadCreate("EmuThread");
  52. Core::Frontend::ScopeAcquireContext acquire_context{context};
  53. emit LoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
  54. Core::System::GetInstance().Renderer().Rasterizer().LoadDiskResources(
  55. stop_run, [this](VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total) {
  56. emit LoadProgress(stage, value, total);
  57. });
  58. emit LoadProgress(VideoCore::LoadCallbackStage::Complete, 0, 0);
  59. // Holds whether the cpu was running during the last iteration,
  60. // so that the DebugModeLeft signal can be emitted before the
  61. // next execution step
  62. bool was_active = false;
  63. while (!stop_run) {
  64. if (running) {
  65. if (!was_active)
  66. emit DebugModeLeft();
  67. Core::System::ResultStatus result = Core::System::GetInstance().RunLoop();
  68. if (result != Core::System::ResultStatus::Success) {
  69. this->SetRunning(false);
  70. emit ErrorThrown(result, Core::System::GetInstance().GetStatusDetails());
  71. }
  72. was_active = running || exec_step;
  73. if (!was_active && !stop_run)
  74. emit DebugModeEntered();
  75. } else if (exec_step) {
  76. if (!was_active)
  77. emit DebugModeLeft();
  78. exec_step = false;
  79. Core::System::GetInstance().SingleStep();
  80. emit DebugModeEntered();
  81. yieldCurrentThread();
  82. was_active = false;
  83. } else {
  84. std::unique_lock lock{running_mutex};
  85. running_cv.wait(lock, [this] { return IsRunning() || exec_step || stop_run; });
  86. }
  87. }
  88. // Shutdown the core emulation
  89. Core::System::GetInstance().Shutdown();
  90. #if MICROPROFILE_ENABLED
  91. MicroProfileOnThreadExit();
  92. #endif
  93. }
  94. class GGLContext : public Core::Frontend::GraphicsContext {
  95. public:
  96. explicit GGLContext(QOpenGLContext* shared_context)
  97. : context(new QOpenGLContext(shared_context->parent())),
  98. surface(new QOffscreenSurface(nullptr)) {
  99. // disable vsync for any shared contexts
  100. auto format = shared_context->format();
  101. format.setSwapInterval(0);
  102. context->setShareContext(shared_context);
  103. context->setFormat(format);
  104. context->create();
  105. surface->setParent(shared_context->parent());
  106. surface->setFormat(format);
  107. surface->create();
  108. }
  109. void MakeCurrent() override {
  110. context->makeCurrent(surface);
  111. }
  112. void DoneCurrent() override {
  113. context->doneCurrent();
  114. }
  115. private:
  116. QOpenGLContext* context;
  117. QOffscreenSurface* surface;
  118. };
  119. class ChildRenderWindow : public QWindow {
  120. public:
  121. ChildRenderWindow(QWindow* parent, QWidget* event_handler)
  122. : QWindow{parent}, event_handler{event_handler} {}
  123. virtual ~ChildRenderWindow() = default;
  124. virtual void Present() = 0;
  125. protected:
  126. bool event(QEvent* event) override {
  127. switch (event->type()) {
  128. case QEvent::UpdateRequest:
  129. Present();
  130. return true;
  131. case QEvent::MouseButtonPress:
  132. case QEvent::MouseButtonRelease:
  133. case QEvent::MouseButtonDblClick:
  134. case QEvent::MouseMove:
  135. case QEvent::KeyPress:
  136. case QEvent::KeyRelease:
  137. case QEvent::FocusIn:
  138. case QEvent::FocusOut:
  139. case QEvent::FocusAboutToChange:
  140. case QEvent::Enter:
  141. case QEvent::Leave:
  142. case QEvent::Wheel:
  143. case QEvent::TabletMove:
  144. case QEvent::TabletPress:
  145. case QEvent::TabletRelease:
  146. case QEvent::TabletEnterProximity:
  147. case QEvent::TabletLeaveProximity:
  148. case QEvent::TouchBegin:
  149. case QEvent::TouchUpdate:
  150. case QEvent::TouchEnd:
  151. case QEvent::InputMethodQuery:
  152. case QEvent::TouchCancel:
  153. return QCoreApplication::sendEvent(event_handler, event);
  154. case QEvent::Drop:
  155. GetMainWindow()->DropAction(static_cast<QDropEvent*>(event));
  156. return true;
  157. case QEvent::DragResponse:
  158. case QEvent::DragEnter:
  159. case QEvent::DragLeave:
  160. case QEvent::DragMove:
  161. GetMainWindow()->AcceptDropEvent(static_cast<QDropEvent*>(event));
  162. return true;
  163. default:
  164. return QWindow::event(event);
  165. }
  166. }
  167. void exposeEvent(QExposeEvent* event) override {
  168. QWindow::requestUpdate();
  169. QWindow::exposeEvent(event);
  170. }
  171. private:
  172. QWidget* event_handler{};
  173. };
  174. class OpenGLWindow final : public ChildRenderWindow {
  175. public:
  176. OpenGLWindow(QWindow* parent, QWidget* event_handler, QOpenGLContext* shared_context)
  177. : ChildRenderWindow{parent, event_handler},
  178. context(new QOpenGLContext(shared_context->parent())) {
  179. // disable vsync for any shared contexts
  180. auto format = shared_context->format();
  181. format.setSwapInterval(Settings::values.use_vsync ? 1 : 0);
  182. this->setFormat(format);
  183. context->setShareContext(shared_context);
  184. context->setScreen(this->screen());
  185. context->setFormat(format);
  186. context->create();
  187. setSurfaceType(QWindow::OpenGLSurface);
  188. // TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground,
  189. // WA_DontShowOnScreen, WA_DeleteOnClose
  190. }
  191. ~OpenGLWindow() override {
  192. context->doneCurrent();
  193. }
  194. void Present() override {
  195. if (!isExposed()) {
  196. return;
  197. }
  198. context->makeCurrent(this);
  199. Core::System::GetInstance().Renderer().TryPresent(100);
  200. context->swapBuffers(this);
  201. auto f = context->versionFunctions<QOpenGLFunctions_4_3_Core>();
  202. f->glFinish();
  203. QWindow::requestUpdate();
  204. }
  205. private:
  206. QOpenGLContext* context{};
  207. };
  208. #ifdef HAS_VULKAN
  209. class VulkanWindow final : public ChildRenderWindow {
  210. public:
  211. VulkanWindow(QWindow* parent, QWidget* event_handler, QVulkanInstance* instance)
  212. : ChildRenderWindow{parent, event_handler} {
  213. setSurfaceType(QSurface::SurfaceType::VulkanSurface);
  214. setVulkanInstance(instance);
  215. }
  216. ~VulkanWindow() override = default;
  217. void Present() override {
  218. // TODO(bunnei): ImplementMe
  219. }
  220. private:
  221. QWidget* event_handler{};
  222. };
  223. #endif
  224. GRenderWindow::GRenderWindow(QWidget* parent_, EmuThread* emu_thread)
  225. : QWidget(parent_), emu_thread(emu_thread) {
  226. setWindowTitle(QStringLiteral("yuzu %1 | %2-%3")
  227. .arg(QString::fromUtf8(Common::g_build_name),
  228. QString::fromUtf8(Common::g_scm_branch),
  229. QString::fromUtf8(Common::g_scm_desc)));
  230. setAttribute(Qt::WA_AcceptTouchEvents);
  231. auto layout = new QHBoxLayout(this);
  232. layout->setMargin(0);
  233. setLayout(layout);
  234. InputCommon::Init();
  235. GMainWindow* parent = GetMainWindow();
  236. connect(this, &GRenderWindow::FirstFrameDisplayed, parent, &GMainWindow::OnLoadComplete);
  237. }
  238. GRenderWindow::~GRenderWindow() {
  239. InputCommon::Shutdown();
  240. }
  241. void GRenderWindow::MakeCurrent() {
  242. if (core_context) {
  243. core_context->MakeCurrent();
  244. }
  245. }
  246. void GRenderWindow::DoneCurrent() {
  247. if (core_context) {
  248. core_context->DoneCurrent();
  249. }
  250. }
  251. void GRenderWindow::PollEvents() {
  252. if (!first_frame) {
  253. first_frame = true;
  254. emit FirstFrameDisplayed();
  255. }
  256. }
  257. bool GRenderWindow::IsShown() const {
  258. return !isMinimized();
  259. }
  260. void GRenderWindow::RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
  261. void* surface) const {
  262. #ifdef HAS_VULKAN
  263. const auto instance_proc_addr = vk_instance->getInstanceProcAddr("vkGetInstanceProcAddr");
  264. const VkInstance instance_copy = vk_instance->vkInstance();
  265. const VkSurfaceKHR surface_copy = vk_instance->surfaceForWindow(child_window);
  266. std::memcpy(get_instance_proc_addr, &instance_proc_addr, sizeof(instance_proc_addr));
  267. std::memcpy(instance, &instance_copy, sizeof(instance_copy));
  268. std::memcpy(surface, &surface_copy, sizeof(surface_copy));
  269. #else
  270. UNREACHABLE_MSG("Executing Vulkan code without compiling Vulkan");
  271. #endif
  272. }
  273. // On Qt 5.0+, this correctly gets the size of the framebuffer (pixels).
  274. //
  275. // Older versions get the window size (density independent pixels),
  276. // and hence, do not support DPI scaling ("retina" displays).
  277. // The result will be a viewport that is smaller than the extent of the window.
  278. void GRenderWindow::OnFramebufferSizeChanged() {
  279. // Screen changes potentially incur a change in screen DPI, hence we should update the
  280. // framebuffer size
  281. const qreal pixel_ratio = windowPixelRatio();
  282. const u32 width = this->width() * pixel_ratio;
  283. const u32 height = this->height() * pixel_ratio;
  284. UpdateCurrentFramebufferLayout(width, height);
  285. }
  286. void GRenderWindow::BackupGeometry() {
  287. geometry = QWidget::saveGeometry();
  288. }
  289. void GRenderWindow::RestoreGeometry() {
  290. // We don't want to back up the geometry here (obviously)
  291. QWidget::restoreGeometry(geometry);
  292. }
  293. void GRenderWindow::restoreGeometry(const QByteArray& geometry) {
  294. // Make sure users of this class don't need to deal with backing up the geometry themselves
  295. QWidget::restoreGeometry(geometry);
  296. BackupGeometry();
  297. }
  298. QByteArray GRenderWindow::saveGeometry() {
  299. // If we are a top-level widget, store the current geometry
  300. // otherwise, store the last backup
  301. if (parent() == nullptr) {
  302. return QWidget::saveGeometry();
  303. }
  304. return geometry;
  305. }
  306. qreal GRenderWindow::windowPixelRatio() const {
  307. return devicePixelRatio();
  308. }
  309. std::pair<u32, u32> GRenderWindow::ScaleTouch(const QPointF pos) const {
  310. const qreal pixel_ratio = windowPixelRatio();
  311. return {static_cast<u32>(std::max(std::round(pos.x() * pixel_ratio), qreal{0.0})),
  312. static_cast<u32>(std::max(std::round(pos.y() * pixel_ratio), qreal{0.0}))};
  313. }
  314. void GRenderWindow::closeEvent(QCloseEvent* event) {
  315. emit Closed();
  316. QWidget::closeEvent(event);
  317. }
  318. void GRenderWindow::keyPressEvent(QKeyEvent* event) {
  319. InputCommon::GetKeyboard()->PressKey(event->key());
  320. }
  321. void GRenderWindow::keyReleaseEvent(QKeyEvent* event) {
  322. InputCommon::GetKeyboard()->ReleaseKey(event->key());
  323. }
  324. void GRenderWindow::mousePressEvent(QMouseEvent* event) {
  325. if (event->source() == Qt::MouseEventSynthesizedBySystem)
  326. return; // touch input is handled in TouchBeginEvent
  327. auto pos = event->pos();
  328. if (event->button() == Qt::LeftButton) {
  329. const auto [x, y] = ScaleTouch(pos);
  330. this->TouchPressed(x, y);
  331. } else if (event->button() == Qt::RightButton) {
  332. InputCommon::GetMotionEmu()->BeginTilt(pos.x(), pos.y());
  333. }
  334. }
  335. void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
  336. if (event->source() == Qt::MouseEventSynthesizedBySystem)
  337. return; // touch input is handled in TouchUpdateEvent
  338. auto pos = event->pos();
  339. const auto [x, y] = ScaleTouch(pos);
  340. this->TouchMoved(x, y);
  341. InputCommon::GetMotionEmu()->Tilt(pos.x(), pos.y());
  342. }
  343. void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) {
  344. if (event->source() == Qt::MouseEventSynthesizedBySystem)
  345. return; // touch input is handled in TouchEndEvent
  346. if (event->button() == Qt::LeftButton)
  347. this->TouchReleased();
  348. else if (event->button() == Qt::RightButton)
  349. InputCommon::GetMotionEmu()->EndTilt();
  350. }
  351. void GRenderWindow::TouchBeginEvent(const QTouchEvent* event) {
  352. // TouchBegin always has exactly one touch point, so take the .first()
  353. const auto [x, y] = ScaleTouch(event->touchPoints().first().pos());
  354. this->TouchPressed(x, y);
  355. }
  356. void GRenderWindow::TouchUpdateEvent(const QTouchEvent* event) {
  357. QPointF pos;
  358. int active_points = 0;
  359. // average all active touch points
  360. for (const auto tp : event->touchPoints()) {
  361. if (tp.state() & (Qt::TouchPointPressed | Qt::TouchPointMoved | Qt::TouchPointStationary)) {
  362. active_points++;
  363. pos += tp.pos();
  364. }
  365. }
  366. pos /= active_points;
  367. const auto [x, y] = ScaleTouch(pos);
  368. this->TouchMoved(x, y);
  369. }
  370. void GRenderWindow::TouchEndEvent() {
  371. this->TouchReleased();
  372. }
  373. bool GRenderWindow::event(QEvent* event) {
  374. if (event->type() == QEvent::TouchBegin) {
  375. TouchBeginEvent(static_cast<QTouchEvent*>(event));
  376. return true;
  377. } else if (event->type() == QEvent::TouchUpdate) {
  378. TouchUpdateEvent(static_cast<QTouchEvent*>(event));
  379. return true;
  380. } else if (event->type() == QEvent::TouchEnd || event->type() == QEvent::TouchCancel) {
  381. TouchEndEvent();
  382. return true;
  383. }
  384. return QWidget::event(event);
  385. }
  386. void GRenderWindow::focusOutEvent(QFocusEvent* event) {
  387. QWidget::focusOutEvent(event);
  388. InputCommon::GetKeyboard()->ReleaseAllKeys();
  389. }
  390. void GRenderWindow::resizeEvent(QResizeEvent* event) {
  391. QWidget::resizeEvent(event);
  392. OnFramebufferSizeChanged();
  393. }
  394. std::unique_ptr<Core::Frontend::GraphicsContext> GRenderWindow::CreateSharedContext() const {
  395. if (Settings::values.renderer_backend == Settings::RendererBackend::OpenGL) {
  396. return std::make_unique<GGLContext>(QOpenGLContext::globalShareContext());
  397. }
  398. return {};
  399. }
  400. bool GRenderWindow::InitRenderTarget() {
  401. ReleaseRenderTarget();
  402. first_frame = false;
  403. switch (Settings::values.renderer_backend) {
  404. case Settings::RendererBackend::OpenGL:
  405. if (!InitializeOpenGL()) {
  406. return false;
  407. }
  408. break;
  409. case Settings::RendererBackend::Vulkan:
  410. if (!InitializeVulkan()) {
  411. return false;
  412. }
  413. break;
  414. }
  415. // Reset minimum required size to avoid resizing issues on the main window after restarting.
  416. setMinimumSize(1, 1);
  417. // Show causes the window to actually be created and the gl context as well, but we don't want
  418. // the widget to be shown yet, so immediately hide it.
  419. show();
  420. hide();
  421. resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
  422. OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
  423. OnFramebufferSizeChanged();
  424. BackupGeometry();
  425. if (Settings::values.renderer_backend == Settings::RendererBackend::OpenGL) {
  426. if (!LoadOpenGL()) {
  427. return false;
  428. }
  429. }
  430. return true;
  431. }
  432. void GRenderWindow::ReleaseRenderTarget() {
  433. if (child_widget) {
  434. layout()->removeWidget(child_widget);
  435. delete child_widget;
  436. child_widget = nullptr;
  437. }
  438. }
  439. void GRenderWindow::CaptureScreenshot(u32 res_scale, const QString& screenshot_path) {
  440. auto& renderer = Core::System::GetInstance().Renderer();
  441. if (res_scale == 0) {
  442. res_scale = VideoCore::GetResolutionScaleFactor(renderer);
  443. }
  444. const Layout::FramebufferLayout layout{Layout::FrameLayoutFromResolutionScale(res_scale)};
  445. screenshot_image = QImage(QSize(layout.width, layout.height), QImage::Format_RGB32);
  446. renderer.RequestScreenshot(
  447. screenshot_image.bits(),
  448. [=] {
  449. const std::string std_screenshot_path = screenshot_path.toStdString();
  450. if (screenshot_image.mirrored(false, true).save(screenshot_path)) {
  451. LOG_INFO(Frontend, "Screenshot saved to \"{}\"", std_screenshot_path);
  452. } else {
  453. LOG_ERROR(Frontend, "Failed to save screenshot to \"{}\"", std_screenshot_path);
  454. }
  455. },
  456. layout);
  457. }
  458. void GRenderWindow::OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal_size) {
  459. setMinimumSize(minimal_size.first, minimal_size.second);
  460. }
  461. bool GRenderWindow::InitializeOpenGL() {
  462. // TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground,
  463. // WA_DontShowOnScreen, WA_DeleteOnClose
  464. QSurfaceFormat fmt;
  465. fmt.setVersion(4, 3);
  466. fmt.setProfile(QSurfaceFormat::CompatibilityProfile);
  467. fmt.setOption(QSurfaceFormat::FormatOption::DeprecatedFunctions);
  468. // TODO: expose a setting for buffer value (ie default/single/double/triple)
  469. fmt.setSwapBehavior(QSurfaceFormat::DefaultSwapBehavior);
  470. fmt.setSwapInterval(0);
  471. QSurfaceFormat::setDefaultFormat(fmt);
  472. GMainWindow* parent = GetMainWindow();
  473. QWindow* parent_win_handle = parent ? parent->windowHandle() : nullptr;
  474. child_window = new OpenGLWindow(parent_win_handle, this, QOpenGLContext::globalShareContext());
  475. child_window->create();
  476. child_widget = createWindowContainer(child_window, this);
  477. child_widget->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
  478. layout()->addWidget(child_widget);
  479. core_context = CreateSharedContext();
  480. return true;
  481. }
  482. bool GRenderWindow::InitializeVulkan() {
  483. #ifdef HAS_VULKAN
  484. vk_instance = std::make_unique<QVulkanInstance>();
  485. vk_instance->setApiVersion(QVersionNumber(1, 1, 0));
  486. vk_instance->setFlags(QVulkanInstance::Flag::NoDebugOutputRedirect);
  487. if (Settings::values.renderer_debug) {
  488. const auto supported_layers{vk_instance->supportedLayers()};
  489. const bool found =
  490. std::find_if(supported_layers.begin(), supported_layers.end(), [](const auto& layer) {
  491. constexpr const char searched_layer[] = "VK_LAYER_LUNARG_standard_validation";
  492. return layer.name == searched_layer;
  493. });
  494. if (found) {
  495. vk_instance->setLayers(QByteArrayList() << "VK_LAYER_LUNARG_standard_validation");
  496. vk_instance->setExtensions(QByteArrayList() << VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
  497. }
  498. }
  499. if (!vk_instance->create()) {
  500. QMessageBox::critical(
  501. this, tr("Error while initializing Vulkan 1.1!"),
  502. tr("Your OS doesn't seem to support Vulkan 1.1 instances, or you do not have the "
  503. "latest graphics drivers."));
  504. return false;
  505. }
  506. GMainWindow* parent = GetMainWindow();
  507. QWindow* parent_win_handle = parent ? parent->windowHandle() : nullptr;
  508. child_window = new VulkanWindow(parent_win_handle, this, vk_instance.get());
  509. child_window->create();
  510. child_widget = createWindowContainer(child_window, this);
  511. child_widget->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
  512. layout()->addWidget(child_widget);
  513. return true;
  514. #else
  515. QMessageBox::critical(this, tr("Vulkan not available!"),
  516. tr("yuzu has not been compiled with Vulkan support."));
  517. return false;
  518. #endif
  519. }
  520. bool GRenderWindow::LoadOpenGL() {
  521. Core::Frontend::ScopeAcquireContext acquire_context{*this};
  522. if (!gladLoadGL()) {
  523. QMessageBox::critical(this, tr("Error while initializing OpenGL 4.3!"),
  524. tr("Your GPU may not support OpenGL 4.3, or you do not have the "
  525. "latest graphics driver."));
  526. return false;
  527. }
  528. QStringList unsupported_gl_extensions = GetUnsupportedGLExtensions();
  529. if (!unsupported_gl_extensions.empty()) {
  530. QMessageBox::critical(
  531. this, tr("Error while initializing OpenGL!"),
  532. tr("Your GPU may not support one or more required OpenGL extensions. Please ensure you "
  533. "have the latest graphics driver.<br><br>Unsupported extensions:<br>") +
  534. unsupported_gl_extensions.join(QStringLiteral("<br>")));
  535. return false;
  536. }
  537. return true;
  538. }
  539. QStringList GRenderWindow::GetUnsupportedGLExtensions() const {
  540. QStringList unsupported_ext;
  541. if (!GLAD_GL_ARB_buffer_storage)
  542. unsupported_ext.append(QStringLiteral("ARB_buffer_storage"));
  543. if (!GLAD_GL_ARB_direct_state_access)
  544. unsupported_ext.append(QStringLiteral("ARB_direct_state_access"));
  545. if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
  546. unsupported_ext.append(QStringLiteral("ARB_vertex_type_10f_11f_11f_rev"));
  547. if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
  548. unsupported_ext.append(QStringLiteral("ARB_texture_mirror_clamp_to_edge"));
  549. if (!GLAD_GL_ARB_multi_bind)
  550. unsupported_ext.append(QStringLiteral("ARB_multi_bind"));
  551. if (!GLAD_GL_ARB_clip_control)
  552. unsupported_ext.append(QStringLiteral("ARB_clip_control"));
  553. // Extensions required to support some texture formats.
  554. if (!GLAD_GL_EXT_texture_compression_s3tc)
  555. unsupported_ext.append(QStringLiteral("EXT_texture_compression_s3tc"));
  556. if (!GLAD_GL_ARB_texture_compression_rgtc)
  557. unsupported_ext.append(QStringLiteral("ARB_texture_compression_rgtc"));
  558. if (!GLAD_GL_ARB_depth_buffer_float)
  559. unsupported_ext.append(QStringLiteral("ARB_depth_buffer_float"));
  560. for (const QString& ext : unsupported_ext)
  561. LOG_CRITICAL(Frontend, "Unsupported GL extension: {}", ext.toStdString());
  562. return unsupported_ext;
  563. }
  564. void GRenderWindow::OnEmulationStarting(EmuThread* emu_thread) {
  565. this->emu_thread = emu_thread;
  566. }
  567. void GRenderWindow::OnEmulationStopping() {
  568. emu_thread = nullptr;
  569. }
  570. void GRenderWindow::showEvent(QShowEvent* event) {
  571. QWidget::showEvent(event);
  572. // windowHandle() is not initialized until the Window is shown, so we connect it here.
  573. connect(windowHandle(), &QWindow::screenChanged, this, &GRenderWindow::OnFramebufferSizeChanged,
  574. Qt::UniqueConnection);
  575. }