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- // Copyright 2014 Citra Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include <glad/glad.h>
- #include <QApplication>
- #include <QHBoxLayout>
- #include <QKeyEvent>
- #include <QMessageBox>
- #include <QOffscreenSurface>
- #include <QOpenGLContext>
- #include <QOpenGLFunctions>
- #include <QOpenGLFunctions_4_3_Core>
- #include <QOpenGLWindow>
- #include <QPainter>
- #include <QScreen>
- #include <QStringList>
- #include <QWindow>
- #ifdef HAS_VULKAN
- #include <QVulkanWindow>
- #endif
- #include <fmt/format.h>
- #include "common/assert.h"
- #include "common/microprofile.h"
- #include "common/scm_rev.h"
- #include "common/scope_exit.h"
- #include "core/core.h"
- #include "core/frontend/framebuffer_layout.h"
- #include "core/frontend/scope_acquire_context.h"
- #include "core/settings.h"
- #include "input_common/keyboard.h"
- #include "input_common/main.h"
- #include "input_common/motion_emu.h"
- #include "video_core/renderer_base.h"
- #include "video_core/video_core.h"
- #include "yuzu/bootmanager.h"
- #include "yuzu/main.h"
- EmuThread::EmuThread(GRenderWindow& window)
- : shared_context{window.CreateSharedContext()},
- context{(Settings::values.use_asynchronous_gpu_emulation && shared_context) ? *shared_context
- : window} {}
- EmuThread::~EmuThread() = default;
- static GMainWindow* GetMainWindow() {
- for (QWidget* w : qApp->topLevelWidgets()) {
- if (GMainWindow* main = qobject_cast<GMainWindow*>(w)) {
- return main;
- }
- }
- return nullptr;
- }
- void EmuThread::run() {
- MicroProfileOnThreadCreate("EmuThread");
- Core::Frontend::ScopeAcquireContext acquire_context{context};
- emit LoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
- Core::System::GetInstance().Renderer().Rasterizer().LoadDiskResources(
- stop_run, [this](VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total) {
- emit LoadProgress(stage, value, total);
- });
- emit LoadProgress(VideoCore::LoadCallbackStage::Complete, 0, 0);
- // Holds whether the cpu was running during the last iteration,
- // so that the DebugModeLeft signal can be emitted before the
- // next execution step
- bool was_active = false;
- while (!stop_run) {
- if (running) {
- if (!was_active)
- emit DebugModeLeft();
- Core::System::ResultStatus result = Core::System::GetInstance().RunLoop();
- if (result != Core::System::ResultStatus::Success) {
- this->SetRunning(false);
- emit ErrorThrown(result, Core::System::GetInstance().GetStatusDetails());
- }
- was_active = running || exec_step;
- if (!was_active && !stop_run)
- emit DebugModeEntered();
- } else if (exec_step) {
- if (!was_active)
- emit DebugModeLeft();
- exec_step = false;
- Core::System::GetInstance().SingleStep();
- emit DebugModeEntered();
- yieldCurrentThread();
- was_active = false;
- } else {
- std::unique_lock lock{running_mutex};
- running_cv.wait(lock, [this] { return IsRunning() || exec_step || stop_run; });
- }
- }
- // Shutdown the core emulation
- Core::System::GetInstance().Shutdown();
- #if MICROPROFILE_ENABLED
- MicroProfileOnThreadExit();
- #endif
- }
- class GGLContext : public Core::Frontend::GraphicsContext {
- public:
- explicit GGLContext(QOpenGLContext* shared_context)
- : context(new QOpenGLContext(shared_context->parent())),
- surface(new QOffscreenSurface(nullptr)) {
- // disable vsync for any shared contexts
- auto format = shared_context->format();
- format.setSwapInterval(0);
- context->setShareContext(shared_context);
- context->setFormat(format);
- context->create();
- surface->setParent(shared_context->parent());
- surface->setFormat(format);
- surface->create();
- }
- void MakeCurrent() override {
- context->makeCurrent(surface);
- }
- void DoneCurrent() override {
- context->doneCurrent();
- }
- private:
- QOpenGLContext* context;
- QOffscreenSurface* surface;
- };
- class ChildRenderWindow : public QWindow {
- public:
- ChildRenderWindow(QWindow* parent, QWidget* event_handler)
- : QWindow{parent}, event_handler{event_handler} {}
- virtual ~ChildRenderWindow() = default;
- virtual void Present() = 0;
- protected:
- bool event(QEvent* event) override {
- switch (event->type()) {
- case QEvent::UpdateRequest:
- Present();
- return true;
- case QEvent::MouseButtonPress:
- case QEvent::MouseButtonRelease:
- case QEvent::MouseButtonDblClick:
- case QEvent::MouseMove:
- case QEvent::KeyPress:
- case QEvent::KeyRelease:
- case QEvent::FocusIn:
- case QEvent::FocusOut:
- case QEvent::FocusAboutToChange:
- case QEvent::Enter:
- case QEvent::Leave:
- case QEvent::Wheel:
- case QEvent::TabletMove:
- case QEvent::TabletPress:
- case QEvent::TabletRelease:
- case QEvent::TabletEnterProximity:
- case QEvent::TabletLeaveProximity:
- case QEvent::TouchBegin:
- case QEvent::TouchUpdate:
- case QEvent::TouchEnd:
- case QEvent::InputMethodQuery:
- case QEvent::TouchCancel:
- return QCoreApplication::sendEvent(event_handler, event);
- case QEvent::Drop:
- GetMainWindow()->DropAction(static_cast<QDropEvent*>(event));
- return true;
- case QEvent::DragResponse:
- case QEvent::DragEnter:
- case QEvent::DragLeave:
- case QEvent::DragMove:
- GetMainWindow()->AcceptDropEvent(static_cast<QDropEvent*>(event));
- return true;
- default:
- return QWindow::event(event);
- }
- }
- void exposeEvent(QExposeEvent* event) override {
- QWindow::requestUpdate();
- QWindow::exposeEvent(event);
- }
- private:
- QWidget* event_handler{};
- };
- class OpenGLWindow final : public ChildRenderWindow {
- public:
- OpenGLWindow(QWindow* parent, QWidget* event_handler, QOpenGLContext* shared_context)
- : ChildRenderWindow{parent, event_handler},
- context(new QOpenGLContext(shared_context->parent())) {
- // disable vsync for any shared contexts
- auto format = shared_context->format();
- format.setSwapInterval(Settings::values.use_vsync ? 1 : 0);
- this->setFormat(format);
- context->setShareContext(shared_context);
- context->setScreen(this->screen());
- context->setFormat(format);
- context->create();
- setSurfaceType(QWindow::OpenGLSurface);
- // TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground,
- // WA_DontShowOnScreen, WA_DeleteOnClose
- }
- ~OpenGLWindow() override {
- context->doneCurrent();
- }
- void Present() override {
- if (!isExposed()) {
- return;
- }
- context->makeCurrent(this);
- Core::System::GetInstance().Renderer().TryPresent(100);
- context->swapBuffers(this);
- auto f = context->versionFunctions<QOpenGLFunctions_4_3_Core>();
- f->glFinish();
- QWindow::requestUpdate();
- }
- private:
- QOpenGLContext* context{};
- };
- #ifdef HAS_VULKAN
- class VulkanWindow final : public ChildRenderWindow {
- public:
- VulkanWindow(QWindow* parent, QWidget* event_handler, QVulkanInstance* instance)
- : ChildRenderWindow{parent, event_handler} {
- setSurfaceType(QSurface::SurfaceType::VulkanSurface);
- setVulkanInstance(instance);
- }
- ~VulkanWindow() override = default;
- void Present() override {
- // TODO(bunnei): ImplementMe
- }
- private:
- QWidget* event_handler{};
- };
- #endif
- GRenderWindow::GRenderWindow(QWidget* parent_, EmuThread* emu_thread)
- : QWidget(parent_), emu_thread(emu_thread) {
- setWindowTitle(QStringLiteral("yuzu %1 | %2-%3")
- .arg(QString::fromUtf8(Common::g_build_name),
- QString::fromUtf8(Common::g_scm_branch),
- QString::fromUtf8(Common::g_scm_desc)));
- setAttribute(Qt::WA_AcceptTouchEvents);
- auto layout = new QHBoxLayout(this);
- layout->setMargin(0);
- setLayout(layout);
- InputCommon::Init();
- GMainWindow* parent = GetMainWindow();
- connect(this, &GRenderWindow::FirstFrameDisplayed, parent, &GMainWindow::OnLoadComplete);
- }
- GRenderWindow::~GRenderWindow() {
- InputCommon::Shutdown();
- }
- void GRenderWindow::MakeCurrent() {
- if (core_context) {
- core_context->MakeCurrent();
- }
- }
- void GRenderWindow::DoneCurrent() {
- if (core_context) {
- core_context->DoneCurrent();
- }
- }
- void GRenderWindow::PollEvents() {
- if (!first_frame) {
- first_frame = true;
- emit FirstFrameDisplayed();
- }
- }
- bool GRenderWindow::IsShown() const {
- return !isMinimized();
- }
- void GRenderWindow::RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
- void* surface) const {
- #ifdef HAS_VULKAN
- const auto instance_proc_addr = vk_instance->getInstanceProcAddr("vkGetInstanceProcAddr");
- const VkInstance instance_copy = vk_instance->vkInstance();
- const VkSurfaceKHR surface_copy = vk_instance->surfaceForWindow(child_window);
- std::memcpy(get_instance_proc_addr, &instance_proc_addr, sizeof(instance_proc_addr));
- std::memcpy(instance, &instance_copy, sizeof(instance_copy));
- std::memcpy(surface, &surface_copy, sizeof(surface_copy));
- #else
- UNREACHABLE_MSG("Executing Vulkan code without compiling Vulkan");
- #endif
- }
- // On Qt 5.0+, this correctly gets the size of the framebuffer (pixels).
- //
- // Older versions get the window size (density independent pixels),
- // and hence, do not support DPI scaling ("retina" displays).
- // The result will be a viewport that is smaller than the extent of the window.
- void GRenderWindow::OnFramebufferSizeChanged() {
- // Screen changes potentially incur a change in screen DPI, hence we should update the
- // framebuffer size
- const qreal pixel_ratio = windowPixelRatio();
- const u32 width = this->width() * pixel_ratio;
- const u32 height = this->height() * pixel_ratio;
- UpdateCurrentFramebufferLayout(width, height);
- }
- void GRenderWindow::BackupGeometry() {
- geometry = QWidget::saveGeometry();
- }
- void GRenderWindow::RestoreGeometry() {
- // We don't want to back up the geometry here (obviously)
- QWidget::restoreGeometry(geometry);
- }
- void GRenderWindow::restoreGeometry(const QByteArray& geometry) {
- // Make sure users of this class don't need to deal with backing up the geometry themselves
- QWidget::restoreGeometry(geometry);
- BackupGeometry();
- }
- QByteArray GRenderWindow::saveGeometry() {
- // If we are a top-level widget, store the current geometry
- // otherwise, store the last backup
- if (parent() == nullptr) {
- return QWidget::saveGeometry();
- }
- return geometry;
- }
- qreal GRenderWindow::windowPixelRatio() const {
- return devicePixelRatio();
- }
- std::pair<u32, u32> GRenderWindow::ScaleTouch(const QPointF pos) const {
- const qreal pixel_ratio = windowPixelRatio();
- return {static_cast<u32>(std::max(std::round(pos.x() * pixel_ratio), qreal{0.0})),
- static_cast<u32>(std::max(std::round(pos.y() * pixel_ratio), qreal{0.0}))};
- }
- void GRenderWindow::closeEvent(QCloseEvent* event) {
- emit Closed();
- QWidget::closeEvent(event);
- }
- void GRenderWindow::keyPressEvent(QKeyEvent* event) {
- InputCommon::GetKeyboard()->PressKey(event->key());
- }
- void GRenderWindow::keyReleaseEvent(QKeyEvent* event) {
- InputCommon::GetKeyboard()->ReleaseKey(event->key());
- }
- void GRenderWindow::mousePressEvent(QMouseEvent* event) {
- if (event->source() == Qt::MouseEventSynthesizedBySystem)
- return; // touch input is handled in TouchBeginEvent
- auto pos = event->pos();
- if (event->button() == Qt::LeftButton) {
- const auto [x, y] = ScaleTouch(pos);
- this->TouchPressed(x, y);
- } else if (event->button() == Qt::RightButton) {
- InputCommon::GetMotionEmu()->BeginTilt(pos.x(), pos.y());
- }
- }
- void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
- if (event->source() == Qt::MouseEventSynthesizedBySystem)
- return; // touch input is handled in TouchUpdateEvent
- auto pos = event->pos();
- const auto [x, y] = ScaleTouch(pos);
- this->TouchMoved(x, y);
- InputCommon::GetMotionEmu()->Tilt(pos.x(), pos.y());
- }
- void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) {
- if (event->source() == Qt::MouseEventSynthesizedBySystem)
- return; // touch input is handled in TouchEndEvent
- if (event->button() == Qt::LeftButton)
- this->TouchReleased();
- else if (event->button() == Qt::RightButton)
- InputCommon::GetMotionEmu()->EndTilt();
- }
- void GRenderWindow::TouchBeginEvent(const QTouchEvent* event) {
- // TouchBegin always has exactly one touch point, so take the .first()
- const auto [x, y] = ScaleTouch(event->touchPoints().first().pos());
- this->TouchPressed(x, y);
- }
- void GRenderWindow::TouchUpdateEvent(const QTouchEvent* event) {
- QPointF pos;
- int active_points = 0;
- // average all active touch points
- for (const auto tp : event->touchPoints()) {
- if (tp.state() & (Qt::TouchPointPressed | Qt::TouchPointMoved | Qt::TouchPointStationary)) {
- active_points++;
- pos += tp.pos();
- }
- }
- pos /= active_points;
- const auto [x, y] = ScaleTouch(pos);
- this->TouchMoved(x, y);
- }
- void GRenderWindow::TouchEndEvent() {
- this->TouchReleased();
- }
- bool GRenderWindow::event(QEvent* event) {
- if (event->type() == QEvent::TouchBegin) {
- TouchBeginEvent(static_cast<QTouchEvent*>(event));
- return true;
- } else if (event->type() == QEvent::TouchUpdate) {
- TouchUpdateEvent(static_cast<QTouchEvent*>(event));
- return true;
- } else if (event->type() == QEvent::TouchEnd || event->type() == QEvent::TouchCancel) {
- TouchEndEvent();
- return true;
- }
- return QWidget::event(event);
- }
- void GRenderWindow::focusOutEvent(QFocusEvent* event) {
- QWidget::focusOutEvent(event);
- InputCommon::GetKeyboard()->ReleaseAllKeys();
- }
- void GRenderWindow::resizeEvent(QResizeEvent* event) {
- QWidget::resizeEvent(event);
- OnFramebufferSizeChanged();
- }
- std::unique_ptr<Core::Frontend::GraphicsContext> GRenderWindow::CreateSharedContext() const {
- if (Settings::values.renderer_backend == Settings::RendererBackend::OpenGL) {
- return std::make_unique<GGLContext>(QOpenGLContext::globalShareContext());
- }
- return {};
- }
- bool GRenderWindow::InitRenderTarget() {
- ReleaseRenderTarget();
- first_frame = false;
- switch (Settings::values.renderer_backend) {
- case Settings::RendererBackend::OpenGL:
- if (!InitializeOpenGL()) {
- return false;
- }
- break;
- case Settings::RendererBackend::Vulkan:
- if (!InitializeVulkan()) {
- return false;
- }
- break;
- }
- // Reset minimum required size to avoid resizing issues on the main window after restarting.
- setMinimumSize(1, 1);
- // Show causes the window to actually be created and the gl context as well, but we don't want
- // the widget to be shown yet, so immediately hide it.
- show();
- hide();
- resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
- OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
- OnFramebufferSizeChanged();
- BackupGeometry();
- if (Settings::values.renderer_backend == Settings::RendererBackend::OpenGL) {
- if (!LoadOpenGL()) {
- return false;
- }
- }
- return true;
- }
- void GRenderWindow::ReleaseRenderTarget() {
- if (child_widget) {
- layout()->removeWidget(child_widget);
- delete child_widget;
- child_widget = nullptr;
- }
- }
- void GRenderWindow::CaptureScreenshot(u32 res_scale, const QString& screenshot_path) {
- auto& renderer = Core::System::GetInstance().Renderer();
- if (res_scale == 0) {
- res_scale = VideoCore::GetResolutionScaleFactor(renderer);
- }
- const Layout::FramebufferLayout layout{Layout::FrameLayoutFromResolutionScale(res_scale)};
- screenshot_image = QImage(QSize(layout.width, layout.height), QImage::Format_RGB32);
- renderer.RequestScreenshot(
- screenshot_image.bits(),
- [=] {
- const std::string std_screenshot_path = screenshot_path.toStdString();
- if (screenshot_image.mirrored(false, true).save(screenshot_path)) {
- LOG_INFO(Frontend, "Screenshot saved to \"{}\"", std_screenshot_path);
- } else {
- LOG_ERROR(Frontend, "Failed to save screenshot to \"{}\"", std_screenshot_path);
- }
- },
- layout);
- }
- void GRenderWindow::OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal_size) {
- setMinimumSize(minimal_size.first, minimal_size.second);
- }
- bool GRenderWindow::InitializeOpenGL() {
- // TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground,
- // WA_DontShowOnScreen, WA_DeleteOnClose
- QSurfaceFormat fmt;
- fmt.setVersion(4, 3);
- fmt.setProfile(QSurfaceFormat::CompatibilityProfile);
- fmt.setOption(QSurfaceFormat::FormatOption::DeprecatedFunctions);
- // TODO: expose a setting for buffer value (ie default/single/double/triple)
- fmt.setSwapBehavior(QSurfaceFormat::DefaultSwapBehavior);
- fmt.setSwapInterval(0);
- QSurfaceFormat::setDefaultFormat(fmt);
- GMainWindow* parent = GetMainWindow();
- QWindow* parent_win_handle = parent ? parent->windowHandle() : nullptr;
- child_window = new OpenGLWindow(parent_win_handle, this, QOpenGLContext::globalShareContext());
- child_window->create();
- child_widget = createWindowContainer(child_window, this);
- child_widget->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
- layout()->addWidget(child_widget);
- core_context = CreateSharedContext();
- return true;
- }
- bool GRenderWindow::InitializeVulkan() {
- #ifdef HAS_VULKAN
- vk_instance = std::make_unique<QVulkanInstance>();
- vk_instance->setApiVersion(QVersionNumber(1, 1, 0));
- vk_instance->setFlags(QVulkanInstance::Flag::NoDebugOutputRedirect);
- if (Settings::values.renderer_debug) {
- const auto supported_layers{vk_instance->supportedLayers()};
- const bool found =
- std::find_if(supported_layers.begin(), supported_layers.end(), [](const auto& layer) {
- constexpr const char searched_layer[] = "VK_LAYER_LUNARG_standard_validation";
- return layer.name == searched_layer;
- });
- if (found) {
- vk_instance->setLayers(QByteArrayList() << "VK_LAYER_LUNARG_standard_validation");
- vk_instance->setExtensions(QByteArrayList() << VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
- }
- }
- if (!vk_instance->create()) {
- QMessageBox::critical(
- this, tr("Error while initializing Vulkan 1.1!"),
- tr("Your OS doesn't seem to support Vulkan 1.1 instances, or you do not have the "
- "latest graphics drivers."));
- return false;
- }
- GMainWindow* parent = GetMainWindow();
- QWindow* parent_win_handle = parent ? parent->windowHandle() : nullptr;
- child_window = new VulkanWindow(parent_win_handle, this, vk_instance.get());
- child_window->create();
- child_widget = createWindowContainer(child_window, this);
- child_widget->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
- layout()->addWidget(child_widget);
- return true;
- #else
- QMessageBox::critical(this, tr("Vulkan not available!"),
- tr("yuzu has not been compiled with Vulkan support."));
- return false;
- #endif
- }
- bool GRenderWindow::LoadOpenGL() {
- Core::Frontend::ScopeAcquireContext acquire_context{*this};
- if (!gladLoadGL()) {
- QMessageBox::critical(this, tr("Error while initializing OpenGL 4.3!"),
- tr("Your GPU may not support OpenGL 4.3, or you do not have the "
- "latest graphics driver."));
- return false;
- }
- QStringList unsupported_gl_extensions = GetUnsupportedGLExtensions();
- if (!unsupported_gl_extensions.empty()) {
- QMessageBox::critical(
- this, tr("Error while initializing OpenGL!"),
- tr("Your GPU may not support one or more required OpenGL extensions. Please ensure you "
- "have the latest graphics driver.<br><br>Unsupported extensions:<br>") +
- unsupported_gl_extensions.join(QStringLiteral("<br>")));
- return false;
- }
- return true;
- }
- QStringList GRenderWindow::GetUnsupportedGLExtensions() const {
- QStringList unsupported_ext;
- if (!GLAD_GL_ARB_buffer_storage)
- unsupported_ext.append(QStringLiteral("ARB_buffer_storage"));
- if (!GLAD_GL_ARB_direct_state_access)
- unsupported_ext.append(QStringLiteral("ARB_direct_state_access"));
- if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
- unsupported_ext.append(QStringLiteral("ARB_vertex_type_10f_11f_11f_rev"));
- if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
- unsupported_ext.append(QStringLiteral("ARB_texture_mirror_clamp_to_edge"));
- if (!GLAD_GL_ARB_multi_bind)
- unsupported_ext.append(QStringLiteral("ARB_multi_bind"));
- if (!GLAD_GL_ARB_clip_control)
- unsupported_ext.append(QStringLiteral("ARB_clip_control"));
- // Extensions required to support some texture formats.
- if (!GLAD_GL_EXT_texture_compression_s3tc)
- unsupported_ext.append(QStringLiteral("EXT_texture_compression_s3tc"));
- if (!GLAD_GL_ARB_texture_compression_rgtc)
- unsupported_ext.append(QStringLiteral("ARB_texture_compression_rgtc"));
- if (!GLAD_GL_ARB_depth_buffer_float)
- unsupported_ext.append(QStringLiteral("ARB_depth_buffer_float"));
- for (const QString& ext : unsupported_ext)
- LOG_CRITICAL(Frontend, "Unsupported GL extension: {}", ext.toStdString());
- return unsupported_ext;
- }
- void GRenderWindow::OnEmulationStarting(EmuThread* emu_thread) {
- this->emu_thread = emu_thread;
- }
- void GRenderWindow::OnEmulationStopping() {
- emu_thread = nullptr;
- }
- void GRenderWindow::showEvent(QShowEvent* event) {
- QWidget::showEvent(event);
- // windowHandle() is not initialized until the Window is shown, so we connect it here.
- connect(windowHandle(), &QWindow::screenChanged, this, &GRenderWindow::OnFramebufferSizeChanged,
- Qt::UniqueConnection);
- }
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