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vector_math: Remove AsArray() and Write() functions from Vec[2,3,4]

These are all unused and the Write() ones should arguably not even be in the interface. There are better ways to provide this if we ever need it (like iterators).
Lioncash 8 ani în urmă
părinte
comite
956e200f12
1 a modificat fișierele cu 0 adăugiri și 30 ștergeri
  1. 0 30
      src/common/vector_math.h

+ 0 - 30
src/common/vector_math.h

@@ -55,10 +55,6 @@ public:
     T x;
     T y;
 
-    T* AsArray() {
-        return &x;
-    }
-
     Vec2() = default;
     Vec2(const T& _x, const T& _y) : x(_x), y(_y) {}
 
@@ -71,11 +67,6 @@ public:
         return Vec2<T>(f, f);
     }
 
-    void Write(T a[2]) {
-        a[0] = x;
-        a[1] = y;
-    }
-
     Vec2<decltype(T{} + T{})> operator+(const Vec2& other) const {
         return MakeVec(x + other.x, y + other.y);
     }
@@ -205,10 +196,6 @@ public:
     T y;
     T z;
 
-    T* AsArray() {
-        return &x;
-    }
-
     Vec3() = default;
     Vec3(const T& _x, const T& _y, const T& _z) : x(_x), y(_y), z(_z) {}
 
@@ -225,12 +212,6 @@ public:
         return MakeVec(f, f, f);
     }
 
-    void Write(T a[3]) {
-        a[0] = x;
-        a[1] = y;
-        a[2] = z;
-    }
-
     Vec3<decltype(T{} + T{})> operator+(const Vec3& other) const {
         return MakeVec(x + other.x, y + other.y, z + other.z);
     }
@@ -416,10 +397,6 @@ public:
     T z;
     T w;
 
-    T* AsArray() {
-        return &x;
-    }
-
     Vec4() = default;
     Vec4(const T& _x, const T& _y, const T& _z, const T& _w) : x(_x), y(_y), z(_z), w(_w) {}
 
@@ -436,13 +413,6 @@ public:
         return Vec4<T>(f, f, f, f);
     }
 
-    void Write(T a[4]) {
-        a[0] = x;
-        a[1] = y;
-        a[2] = z;
-        a[3] = w;
-    }
-
     Vec4<decltype(T{} + T{})> operator+(const Vec4& other) const {
         return MakeVec(x + other.x, y + other.y, z + other.z, w + other.w);
     }