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vector_math: Remove AsArray() and Write() functions from Vec[2,3,4]

These are all unused and the Write() ones should arguably not even be in the interface. There are better ways to provide this if we ever need it (like iterators).
Lioncash 8 년 전
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956e200f12
1개의 변경된 파일0개의 추가작업 그리고 30개의 파일을 삭제
  1. 0 30
      src/common/vector_math.h

+ 0 - 30
src/common/vector_math.h

@@ -55,10 +55,6 @@ public:
     T x;
     T y;
 
-    T* AsArray() {
-        return &x;
-    }
-
     Vec2() = default;
     Vec2(const T& _x, const T& _y) : x(_x), y(_y) {}
 
@@ -71,11 +67,6 @@ public:
         return Vec2<T>(f, f);
     }
 
-    void Write(T a[2]) {
-        a[0] = x;
-        a[1] = y;
-    }
-
     Vec2<decltype(T{} + T{})> operator+(const Vec2& other) const {
         return MakeVec(x + other.x, y + other.y);
     }
@@ -205,10 +196,6 @@ public:
     T y;
     T z;
 
-    T* AsArray() {
-        return &x;
-    }
-
     Vec3() = default;
     Vec3(const T& _x, const T& _y, const T& _z) : x(_x), y(_y), z(_z) {}
 
@@ -225,12 +212,6 @@ public:
         return MakeVec(f, f, f);
     }
 
-    void Write(T a[3]) {
-        a[0] = x;
-        a[1] = y;
-        a[2] = z;
-    }
-
     Vec3<decltype(T{} + T{})> operator+(const Vec3& other) const {
         return MakeVec(x + other.x, y + other.y, z + other.z);
     }
@@ -416,10 +397,6 @@ public:
     T z;
     T w;
 
-    T* AsArray() {
-        return &x;
-    }
-
     Vec4() = default;
     Vec4(const T& _x, const T& _y, const T& _z, const T& _w) : x(_x), y(_y), z(_z), w(_w) {}
 
@@ -436,13 +413,6 @@ public:
         return Vec4<T>(f, f, f, f);
     }
 
-    void Write(T a[4]) {
-        a[0] = x;
-        a[1] = y;
-        a[2] = z;
-        a[3] = w;
-    }
-
     Vec4<decltype(T{} + T{})> operator+(const Vec4& other) const {
         return MakeVec(x + other.x, y + other.y, z + other.z, w + other.w);
     }