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GPU: Add a microprofile for macro interpreter

Fernando Sahmkow 7 年之前
父節點
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913b7a6872
共有 2 個文件被更改,包括 6 次插入1 次删除
  1. 4 0
      src/video_core/macro_interpreter.cpp
  2. 2 1
      src/video_core/renderer_opengl/gl_texture_cache.cpp

+ 4 - 0
src/video_core/macro_interpreter.cpp

@@ -4,14 +4,18 @@
 
 #include "common/assert.h"
 #include "common/logging/log.h"
+#include "common/microprofile.h"
 #include "video_core/engines/maxwell_3d.h"
 #include "video_core/macro_interpreter.h"
 
+MICROPROFILE_DEFINE(MacroInterp, "GPU", "Execute macro interpreter", MP_RGB(128, 128, 192));
+
 namespace Tegra {
 
 MacroInterpreter::MacroInterpreter(Engines::Maxwell3D& maxwell3d) : maxwell3d(maxwell3d) {}
 
 void MacroInterpreter::Execute(u32 offset, std::vector<u32> parameters) {
+    MICROPROFILE_SCOPE(MacroInterp);
     Reset();
     registers[1] = parameters[0];
     this->parameters = std::move(parameters);

+ 2 - 1
src/video_core/renderer_opengl/gl_texture_cache.cpp

@@ -31,7 +31,8 @@ using VideoCore::Surface::SurfaceType;
 
 MICROPROFILE_DEFINE(OpenGL_Texture_Upload, "OpenGL", "Texture Upload", MP_RGB(128, 192, 128));
 MICROPROFILE_DEFINE(OpenGL_Texture_Download, "OpenGL", "Texture Download", MP_RGB(128, 192, 128));
-MICROPROFILE_DEFINE(OpenGL_Texture_Buffer_Copy, "OpenGL", "Texture Buffer Copy", MP_RGB(128, 192, 128));
+MICROPROFILE_DEFINE(OpenGL_Texture_Buffer_Copy, "OpenGL", "Texture Buffer Copy",
+                    MP_RGB(128, 192, 128));
 
 namespace {