Эх сурвалжийг харах

GPU: Add a microprofile for macro interpreter

Fernando Sahmkow 7 жил өмнө
parent
commit
913b7a6872

+ 4 - 0
src/video_core/macro_interpreter.cpp

@@ -4,14 +4,18 @@
 
 #include "common/assert.h"
 #include "common/logging/log.h"
+#include "common/microprofile.h"
 #include "video_core/engines/maxwell_3d.h"
 #include "video_core/macro_interpreter.h"
 
+MICROPROFILE_DEFINE(MacroInterp, "GPU", "Execute macro interpreter", MP_RGB(128, 128, 192));
+
 namespace Tegra {
 
 MacroInterpreter::MacroInterpreter(Engines::Maxwell3D& maxwell3d) : maxwell3d(maxwell3d) {}
 
 void MacroInterpreter::Execute(u32 offset, std::vector<u32> parameters) {
+    MICROPROFILE_SCOPE(MacroInterp);
     Reset();
     registers[1] = parameters[0];
     this->parameters = std::move(parameters);

+ 2 - 1
src/video_core/renderer_opengl/gl_texture_cache.cpp

@@ -31,7 +31,8 @@ using VideoCore::Surface::SurfaceType;
 
 MICROPROFILE_DEFINE(OpenGL_Texture_Upload, "OpenGL", "Texture Upload", MP_RGB(128, 192, 128));
 MICROPROFILE_DEFINE(OpenGL_Texture_Download, "OpenGL", "Texture Download", MP_RGB(128, 192, 128));
-MICROPROFILE_DEFINE(OpenGL_Texture_Buffer_Copy, "OpenGL", "Texture Buffer Copy", MP_RGB(128, 192, 128));
+MICROPROFILE_DEFINE(OpenGL_Texture_Buffer_Copy, "OpenGL", "Texture Buffer Copy",
+                    MP_RGB(128, 192, 128));
 
 namespace {