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@@ -204,75 +204,68 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
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PrepareImageView(depth_buffer_id, true, is_clear && IsFullClear(depth_buffer_id));
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return;
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}
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- flags[Dirty::RenderTargets] = false;
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-
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- // Render target control is used on all render targets, so force look ups when this one is up
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- const bool force = flags[Dirty::RenderTargetControl];
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- flags[Dirty::RenderTargetControl] = false;
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-
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- bool can_rescale = true;
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- std::array<ImageId, NUM_RT> tmp_color_images{};
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- ImageId tmp_depth_image{};
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- const auto check_rescale = [&](ImageViewId view_id, ImageId& id_save) {
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- if (view_id) {
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- const auto& view = slot_image_views[view_id];
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- const auto image_id = view.image_id;
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- id_save = image_id;
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- auto& image = slot_images[image_id];
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- can_rescale &= ImageCanRescale(image);
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- } else {
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- id_save = CORRUPT_ID;
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- }
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- };
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- for (size_t index = 0; index < NUM_RT; ++index) {
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- ImageViewId& color_buffer_id = render_targets.color_buffer_ids[index];
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- if (flags[Dirty::ColorBuffer0 + index] || force) {
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- flags[Dirty::ColorBuffer0 + index] = false;
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- BindRenderTarget(&color_buffer_id, FindColorBuffer(index, is_clear));
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- }
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- check_rescale(color_buffer_id, tmp_color_images[index]);
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- }
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- if (flags[Dirty::ZetaBuffer] || force) {
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- flags[Dirty::ZetaBuffer] = false;
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- BindRenderTarget(&render_targets.depth_buffer_id, FindDepthBuffer(is_clear));
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- }
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- check_rescale(render_targets.depth_buffer_id, tmp_depth_image);
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- if (can_rescale) {
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- const auto scale_up = [this](ImageId image_id) {
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- if (image_id != CORRUPT_ID) {
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- Image& image = slot_images[image_id];
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- return ScaleUp(image);
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+ do {
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+ flags[Dirty::RenderTargets] = false;
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+
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+ has_deleted_images = false;
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+ // Render target control is used on all render targets, so force look ups when this one is
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+ // up
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+ const bool force = flags[Dirty::RenderTargetControl];
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+ flags[Dirty::RenderTargetControl] = false;
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+
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+ bool can_rescale = true;
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+ std::array<ImageId, NUM_RT> tmp_color_images{};
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+ ImageId tmp_depth_image{};
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+ const auto check_rescale = [&](ImageViewId view_id, ImageId& id_save) {
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+ if (view_id) {
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+ const auto& view = slot_image_views[view_id];
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+ const auto image_id = view.image_id;
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+ id_save = image_id;
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+ auto& image = slot_images[image_id];
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+ can_rescale &= ImageCanRescale(image);
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+ } else {
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+ id_save = CORRUPT_ID;
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}
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- return false;
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};
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for (size_t index = 0; index < NUM_RT; ++index) {
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- if (scale_up(tmp_color_images[index])) {
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- BindRenderTarget(&render_targets.color_buffer_ids[index],
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- FindColorBuffer(index, is_clear));
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+ ImageViewId& color_buffer_id = render_targets.color_buffer_ids[index];
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+ if (flags[Dirty::ColorBuffer0 + index] || force) {
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+ flags[Dirty::ColorBuffer0 + index] = false;
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+ BindRenderTarget(&color_buffer_id, FindColorBuffer(index, is_clear));
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}
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+ check_rescale(color_buffer_id, tmp_color_images[index]);
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}
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- if (scale_up(tmp_depth_image)) {
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+ if (flags[Dirty::ZetaBuffer] || force) {
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+ flags[Dirty::ZetaBuffer] = false;
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BindRenderTarget(&render_targets.depth_buffer_id, FindDepthBuffer(is_clear));
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}
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- } else {
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- const auto scale_down = [this](ImageId image_id) {
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- if (image_id != CORRUPT_ID) {
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- Image& image = slot_images[image_id];
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- return ScaleDown(image);
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+ check_rescale(render_targets.depth_buffer_id, tmp_depth_image);
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+
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+ if (can_rescale) {
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+ const auto scale_up = [this](ImageId image_id) {
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+ if (image_id != CORRUPT_ID) {
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+ Image& image = slot_images[image_id];
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+ ScaleUp(image);
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+ }
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+ };
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+ for (size_t index = 0; index < NUM_RT; ++index) {
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+ scale_up(tmp_color_images[index]);
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}
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- return false;
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- };
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- for (size_t index = 0; index < NUM_RT; ++index) {
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- if (scale_down(tmp_color_images[index])) {
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- BindRenderTarget(&render_targets.color_buffer_ids[index],
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- FindColorBuffer(index, is_clear));
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+ scale_up(tmp_depth_image);
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+ } else {
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+ const auto scale_down = [this](ImageId image_id) {
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+ if (image_id != CORRUPT_ID) {
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+ Image& image = slot_images[image_id];
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+ ScaleDown(image);
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+ }
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+ };
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+ for (size_t index = 0; index < NUM_RT; ++index) {
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+ scale_down(tmp_color_images[index]);
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}
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+ scale_down(tmp_depth_image);
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}
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- if (scale_down(tmp_depth_image)) {
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- BindRenderTarget(&render_targets.depth_buffer_id, FindDepthBuffer(is_clear));
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- }
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- }
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+ } while (has_deleted_images);
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// Rescale End
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for (size_t index = 0; index < NUM_RT; ++index) {
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@@ -708,43 +701,54 @@ bool TextureCache<P>::ImageCanRescale(Image& image) {
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}
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template <class P>
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-void TextureCache<P>::InvalidateScale(Image& image, bool invalidate_rt) {
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+void TextureCache<P>::InvalidateScale(Image& image) {
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const std::span<const ImageViewId> image_view_ids = image.image_view_ids;
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- if (invalidate_rt) {
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- auto& dirty = maxwell3d.dirty.flags;
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- dirty[Dirty::RenderTargets] = true;
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- dirty[Dirty::ZetaBuffer] = true;
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- for (size_t rt = 0; rt < NUM_RT; ++rt) {
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- dirty[Dirty::ColorBuffer0 + rt] = true;
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- }
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- for (const ImageViewId image_view_id : image_view_ids) {
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- std::ranges::replace(render_targets.color_buffer_ids, image_view_id, ImageViewId{});
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- if (render_targets.depth_buffer_id == image_view_id) {
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- render_targets.depth_buffer_id = ImageViewId{};
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- }
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+ auto& dirty = maxwell3d.dirty.flags;
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+ dirty[Dirty::RenderTargets] = true;
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+ dirty[Dirty::ZetaBuffer] = true;
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+ for (size_t rt = 0; rt < NUM_RT; ++rt) {
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+ dirty[Dirty::ColorBuffer0 + rt] = true;
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+ }
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+ for (const ImageViewId image_view_id : image_view_ids) {
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+ std::ranges::replace(render_targets.color_buffer_ids, image_view_id, ImageViewId{});
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+ if (render_targets.depth_buffer_id == image_view_id) {
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+ render_targets.depth_buffer_id = ImageViewId{};
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}
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}
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RemoveImageViewReferences(image_view_ids);
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RemoveFramebuffers(image_view_ids);
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+ for (const ImageViewId image_view_id : image_view_ids) {
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+ sentenced_image_view.Push(std::move(slot_image_views[image_view_id]));
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+ slot_image_views.erase(image_view_id);
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+ }
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+ image.image_view_ids.clear();
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+ image.image_view_infos.clear();
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+ if constexpr (ENABLE_VALIDATION) {
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+ std::ranges::fill(graphics_image_view_ids, CORRUPT_ID);
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+ std::ranges::fill(compute_image_view_ids, CORRUPT_ID);
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+ }
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+ graphics_image_table.Invalidate();
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+ compute_image_table.Invalidate();
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+ has_deleted_images = true;
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}
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template <class P>
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-bool TextureCache<P>::ScaleUp(Image& image, bool invalidate_rt) {
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+bool TextureCache<P>::ScaleUp(Image& image) {
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const bool rescaled = image.ScaleUp();
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if (!rescaled) {
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return false;
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}
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- InvalidateScale(image, invalidate_rt);
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+ InvalidateScale(image);
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return true;
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}
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template <class P>
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-bool TextureCache<P>::ScaleDown(Image& image, bool invalidate_rt) {
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+bool TextureCache<P>::ScaleDown(Image& image) {
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const bool rescaled = image.ScaleDown();
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if (!rescaled) {
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return false;
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}
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- InvalidateScale(image, invalidate_rt);
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+ InvalidateScale(image);
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return true;
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}
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@@ -861,12 +865,12 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
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if (can_rescale) {
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for (const ImageId sibling_id : all_siblings) {
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Image& sibling = slot_images[sibling_id];
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- ScaleUp(sibling, true);
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+ ScaleUp(sibling);
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}
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} else {
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for (const ImageId sibling_id : all_siblings) {
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Image& sibling = slot_images[sibling_id];
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- ScaleDown(sibling, true);
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+ ScaleDown(sibling);
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}
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}
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@@ -893,9 +897,9 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
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RefreshContents(new_image, new_image_id);
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if (can_rescale) {
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- new_image.ScaleUp();
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+ ScaleUp(new_image);
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} else {
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- new_image.ScaleDown();
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+ ScaleDown(new_image);
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}
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for (const ImageId overlap_id : overlap_ids) {
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