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Increase required OpenGL version to 3.3

This gives us several niceties such as Sampler Objects, shader attribute
locations and Timer Queries.
Yuri Kunde Schlesner преди 11 години
родител
ревизия
68eb197494
променени са 2 файла, в които са добавени 2 реда и са изтрити 2 реда
  1. 1 1
      src/citra/emu_window/emu_window_glfw.cpp
  2. 1 1
      src/citra_qt/bootmanager.cpp

+ 1 - 1
src/citra/emu_window/emu_window_glfw.cpp

@@ -89,7 +89,7 @@ EmuWindow_GLFW::EmuWindow_GLFW() {
         exit(1);
     }
     glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
-    glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2);
+    glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
     // GLFW on OSX requires these window hints to be set to create a 3.2+ GL context.
     glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
     glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);

+ 1 - 1
src/citra_qt/bootmanager.cpp

@@ -109,7 +109,7 @@ GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread) :
 
     // TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground, WA_DontShowOnScreen, WA_DeleteOnClose
     QGLFormat fmt;
-    fmt.setVersion(3,2);
+    fmt.setVersion(3,3);
     fmt.setProfile(QGLFormat::CoreProfile);
     // Requests a forward-compatible context, which is required to get a 3.2+ context on OS X
     fmt.setOption(QGL::NoDeprecatedFunctions);