Преглед на файлове

Merge pull request #1628 from greggameplayer/Texture2DArray

Implement SurfaceTarget Texture2DArray
bunnei преди 7 години
родител
ревизия
65bd03d74c
променени са 1 файла, в които са добавени 1 реда и са изтрити 0 реда
  1. 1 0
      src/video_core/renderer_opengl/gl_rasterizer_cache.cpp

+ 1 - 0
src/video_core/renderer_opengl/gl_rasterizer_cache.cpp

@@ -1348,6 +1348,7 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface,
         break;
         break;
     case SurfaceTarget::TextureCubemap:
     case SurfaceTarget::TextureCubemap:
     case SurfaceTarget::Texture3D:
     case SurfaceTarget::Texture3D:
+    case SurfaceTarget::Texture2DArray:
     case SurfaceTarget::TextureCubeArray:
     case SurfaceTarget::TextureCubeArray:
         AccurateCopySurface(old_surface, new_surface);
         AccurateCopySurface(old_surface, new_surface);
         break;
         break;