FernandoS27 5 жил өмнө
parent
commit
655f7a570a

+ 2 - 0
src/shader_recompiler/CMakeLists.txt

@@ -3,6 +3,7 @@ add_library(shader_recompiler STATIC
     backend/spirv/emit_context.h
     backend/spirv/emit_spirv.cpp
     backend/spirv/emit_spirv.h
+    backend/spirv/emit_spirv_barriers.cpp
     backend/spirv/emit_spirv_bitwise_conversion.cpp
     backend/spirv/emit_spirv_composite.cpp
     backend/spirv/emit_spirv_context_get_set.cpp
@@ -63,6 +64,7 @@ add_library(shader_recompiler STATIC
     frontend/maxwell/program.h
     frontend/maxwell/structured_control_flow.cpp
     frontend/maxwell/structured_control_flow.h
+    frontend/maxwell/translate/impl/barrier_operations.cpp
     frontend/maxwell/translate/impl/bitfield_extract.cpp
     frontend/maxwell/translate/impl/bitfield_insert.cpp
     frontend/maxwell/translate/impl/branch_indirect.cpp

+ 1 - 0
src/shader_recompiler/backend/spirv/emit_spirv.h

@@ -28,6 +28,7 @@ void EmitSelectionMerge(EmitContext& ctx, Id merge_label);
 void EmitReturn(EmitContext& ctx);
 void EmitUnreachable(EmitContext& ctx);
 void EmitDemoteToHelperInvocation(EmitContext& ctx, Id continue_label);
+void EmitMemoryBarrier(EmitContext& ctx, IR::Inst* inst);
 void EmitPrologue(EmitContext& ctx);
 void EmitEpilogue(EmitContext& ctx);
 void EmitGetRegister(EmitContext& ctx);

+ 40 - 0
src/shader_recompiler/backend/spirv/emit_spirv_barriers.cpp

@@ -0,0 +1,40 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "shader_recompiler/backend/spirv/emit_spirv.h"
+#include "shader_recompiler/frontend/ir/modifiers.h"
+
+namespace Shader::Backend::SPIRV {
+namespace {
+spv::Scope MemoryScopeToSpirVScope(IR::MemoryScope scope) {
+    switch (scope) {
+    case IR::MemoryScope::Warp:
+        return spv::Scope::Subgroup;
+    case IR::MemoryScope::Workgroup:
+        return spv::Scope::Workgroup;
+    case IR::MemoryScope::Device:
+        return spv::Scope::Device;
+    case IR::MemoryScope::System:
+        return spv::Scope::CrossDevice;
+    case IR::MemoryScope::DontCare:
+        return spv::Scope::Invocation;
+    default:
+        throw NotImplementedException("Unknown memory scope!");
+    }
+}
+
+} // namespace
+
+void EmitMemoryBarrier(EmitContext& ctx, IR::Inst* inst) {
+    const auto info{inst->Flags<IR::BarrierInstInfo>()};
+    const auto semantics =
+        spv::MemorySemanticsMask::AcquireRelease | spv::MemorySemanticsMask::UniformMemory |
+        spv::MemorySemanticsMask::WorkgroupMemory | spv::MemorySemanticsMask::AtomicCounterMemory |
+        spv::MemorySemanticsMask::ImageMemory;
+    const auto scope = MemoryScopeToSpirVScope(info.scope);
+    ctx.OpMemoryBarrier(ctx.Constant(ctx.U32[1], static_cast<u32>(scope)),
+                        ctx.Constant(ctx.U32[1], static_cast<u32>(semantics)));
+}
+
+} // namespace Shader::Backend::SPIRV

+ 4 - 0
src/shader_recompiler/frontend/ir/ir_emitter.cpp

@@ -82,6 +82,10 @@ void IREmitter::SelectionMerge(Block* merge_block) {
     Inst(Opcode::SelectionMerge, merge_block);
 }
 
+void IREmitter::MemoryBarrier(BarrierInstInfo info) {
+    Inst(Opcode::MemoryBarrier, Flags{info});
+}
+
 void IREmitter::Return() {
     block->SetReturn();
     Inst(Opcode::Return);

+ 2 - 0
src/shader_recompiler/frontend/ir/ir_emitter.h

@@ -136,6 +136,8 @@ public:
     [[nodiscard]] Value Select(const U1& condition, const Value& true_value,
                                const Value& false_value);
 
+    [[nodiscard]] void MemoryBarrier(BarrierInstInfo info);
+
     template <typename Dest, typename Source>
     [[nodiscard]] Dest BitCast(const Source& value);
 

+ 13 - 0
src/shader_recompiler/frontend/ir/modifiers.h

@@ -25,6 +25,14 @@ enum class FpRounding : u8 {
     RZ,       // Round towards zero
 };
 
+enum class MemoryScope : u32 {
+  DontCare,
+  Warp,
+  Workgroup,
+  Device,
+  System
+};
+
 struct FpControl {
     bool no_contraction{false};
     FpRounding rounding{FpRounding::DontCare};
@@ -32,6 +40,11 @@ struct FpControl {
 };
 static_assert(sizeof(FpControl) <= sizeof(u32));
 
+union BarrierInstInfo {
+    u32 raw;
+    BitField<0, 3, MemoryScope> scope;
+};
+
 union TextureInstInfo {
     u32 raw;
     BitField<0, 8, TextureType> type;

+ 3 - 0
src/shader_recompiler/frontend/ir/opcodes.inc

@@ -16,6 +16,9 @@ OPCODE(Return,                                              Void,
 OPCODE(Unreachable,                                         Void,                                                                                           )
 OPCODE(DemoteToHelperInvocation,                            Void,           Label,                                                                          )
 
+// Barriers
+OPCODE(MemoryBarrier,                                       Void,                                                                                           )
+
 // Special operations
 OPCODE(Prologue,                                            Void,                                                                                           )
 OPCODE(Epilogue,                                            Void,                                                                                           )

+ 56 - 0
src/shader_recompiler/frontend/maxwell/translate/impl/barrier_operations.cpp

@@ -0,0 +1,56 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/bit_field.h"
+#include "common/common_types.h"
+#include "shader_recompiler/frontend/ir/modifiers.h"
+#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
+#include "shader_recompiler/frontend/maxwell/opcodes.h"
+
+namespace Shader::Maxwell {
+namespace {
+// Seems to be in CUDA terminology.
+enum class LocalScope : u64 {
+    CTG = 0,
+    GL = 1,
+    SYS = 2,
+    VC = 3,
+};
+
+IR::MemoryScope LocalScopeToMemoryScope(LocalScope scope) {
+    switch (scope) {
+    case LocalScope::CTG:
+        return IR::MemoryScope::Warp;
+    case LocalScope::GL:
+        return IR::MemoryScope::Device;
+    case LocalScope::SYS:
+        return IR::MemoryScope::System;
+    case LocalScope::VC:
+        return IR::MemoryScope::Workgroup; // or should be device?
+    default:
+        throw NotImplementedException("Unimplemented Local Scope {}", scope);
+    }
+}
+
+} // namespace
+
+void TranslatorVisitor::MEMBAR(u64 inst) {
+    union {
+        u64 raw;
+        BitField<8, 2, LocalScope> scope;
+    } membar{inst};
+    IR::BarrierInstInfo info{};
+    info.scope.Assign(LocalScopeToMemoryScope(membar.scope));
+    ir.MemoryBarrier(info);
+}
+
+void TranslatorVisitor::DEPBAR() {
+    // DEPBAR is a no-op
+}
+
+void TranslatorVisitor::BAR(u64) {
+    throw NotImplementedException("Instruction {} is not implemented", Opcode::BAR);
+}
+
+} // namespace Shader::Maxwell

+ 0 - 11
src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp

@@ -37,10 +37,6 @@ void TranslatorVisitor::B2R(u64) {
     ThrowNotImplemented(Opcode::B2R);
 }
 
-void TranslatorVisitor::BAR(u64) {
-    ThrowNotImplemented(Opcode::BAR);
-}
-
 void TranslatorVisitor::BPT(u64) {
     ThrowNotImplemented(Opcode::BPT);
 }
@@ -73,9 +69,6 @@ void TranslatorVisitor::CS2R(u64) {
     ThrowNotImplemented(Opcode::CS2R);
 }
 
-void TranslatorVisitor::DEPBAR() {
-    // DEPBAR is a no-op
-}
 
 void TranslatorVisitor::FCHK_reg(u64) {
     ThrowNotImplemented(Opcode::FCHK_reg);
@@ -189,10 +182,6 @@ void TranslatorVisitor::LONGJMP(u64) {
     ThrowNotImplemented(Opcode::LONGJMP);
 }
 
-void TranslatorVisitor::MEMBAR(u64) {
-    ThrowNotImplemented(Opcode::MEMBAR);
-}
-
 void TranslatorVisitor::NOP(u64) {
     ThrowNotImplemented(Opcode::NOP);
 }