Selaa lähdekoodia

general: fix spelling mistakes

Liam 3 vuotta sitten
vanhempi
commit
600f325d87
100 muutettua tiedostoa jossa 207 lisäystä ja 202 poistoa
  1. 1 1
      .ci/scripts/windows/scan_dll.py
  2. 4 1
      .codespellrc
  3. 2 0
      .github/workflows/codespell.yml
  4. 2 2
      CMakeLists.txt
  5. 1 1
      CMakeModules/FindFFmpeg.cmake
  6. 1 1
      src/CMakeLists.txt
  7. 1 1
      src/audio_core/audio_out_manager.h
  8. 1 1
      src/audio_core/device/audio_buffer.h
  9. 1 1
      src/audio_core/renderer/adsp/audio_renderer.cpp
  10. 1 1
      src/audio_core/renderer/behavior/behavior_info.h
  11. 2 2
      src/audio_core/renderer/effect/effect_info_base.h
  12. 1 1
      src/audio_core/renderer/memory/memory_pool_info.h
  13. 1 1
      src/audio_core/renderer/mix/mix_context.h
  14. 2 2
      src/audio_core/renderer/performance/performance_detail.h
  15. 2 2
      src/audio_core/renderer/performance/performance_entry.h
  16. 2 2
      src/audio_core/renderer/performance/performance_frame_header.h
  17. 1 1
      src/audio_core/renderer/splitter/splitter_context.h
  18. 3 3
      src/audio_core/renderer/splitter/splitter_destinations_data.h
  19. 2 2
      src/audio_core/renderer/splitter/splitter_info.h
  20. 2 2
      src/audio_core/renderer/system.h
  21. 3 3
      src/audio_core/renderer/system_manager.h
  22. 2 2
      src/audio_core/renderer/voice/voice_info.h
  23. 1 1
      src/common/announce_multiplayer_room.h
  24. 1 1
      src/common/fiber.cpp
  25. 1 1
      src/common/fixed_point.h
  26. 2 2
      src/common/host_memory.cpp
  27. 4 4
      src/common/input.h
  28. 6 6
      src/common/swap.h
  29. 1 1
      src/core/core.cpp
  30. 1 1
      src/core/core.h
  31. 1 1
      src/core/core_timing.h
  32. 1 1
      src/core/crypto/ctr_encryption_layer.h
  33. 1 1
      src/core/crypto/key_manager.h
  34. 1 1
      src/core/crypto/xts_encryption_layer.h
  35. 1 1
      src/core/file_sys/content_archive.h
  36. 1 1
      src/core/file_sys/registered_cache.h
  37. 8 8
      src/core/file_sys/vfs.h
  38. 1 1
      src/core/file_sys/vfs_real.h
  39. 1 1
      src/core/frontend/emu_window.h
  40. 3 3
      src/core/hid/emulated_controller.h
  41. 2 2
      src/core/hid/emulated_devices.h
  42. 2 2
      src/core/hid/input_converter.cpp
  43. 1 1
      src/core/hid/motion_input.h
  44. 1 1
      src/core/hle/kernel/k_process.cpp
  45. 1 1
      src/core/hle/kernel/k_process.h
  46. 1 1
      src/core/hle/kernel/svc/svc_event.cpp
  47. 1 1
      src/core/hle/kernel/svc/svc_session.cpp
  48. 1 1
      src/core/hle/service/acc/acc.cpp
  49. 3 3
      src/core/hle/service/acc/profile_manager.cpp
  50. 1 1
      src/core/hle/service/hid/controllers/gesture.cpp
  51. 1 1
      src/core/hle/service/hid/hid.cpp
  52. 1 1
      src/core/hle/service/hid/irsensor/image_transfer_processor.cpp
  53. 1 1
      src/core/hle/service/nfp/amiibo_crypto.cpp
  54. 1 1
      src/core/hle/service/nfp/amiibo_crypto.h
  55. 1 1
      src/core/hle/service/ns/iplatform_service_manager.cpp
  56. 1 1
      src/core/hle/service/nvdrv/devices/nvdevice.h
  57. 1 1
      src/core/hle/service/nvdrv/devices/nvmap.cpp
  58. 2 2
      src/core/internal_network/network.cpp
  59. 1 1
      src/input_common/drivers/gc_adapter.cpp
  60. 1 1
      src/input_common/drivers/joycon.h
  61. 1 1
      src/input_common/drivers/keyboard.cpp
  62. 2 2
      src/input_common/drivers/mouse.cpp
  63. 2 2
      src/input_common/drivers/sdl_driver.cpp
  64. 1 1
      src/input_common/drivers/virtual_amiibo.cpp
  65. 2 2
      src/input_common/helpers/joycon_driver.cpp
  66. 2 2
      src/input_common/helpers/joycon_driver.h
  67. 2 2
      src/input_common/helpers/joycon_protocol/common_protocol.h
  68. 1 1
      src/input_common/helpers/udp_protocol.cpp
  69. 1 1
      src/input_common/main.h
  70. 1 1
      src/network/packet.h
  71. 1 1
      src/network/room.cpp
  72. 8 8
      src/network/room_member.h
  73. 40 40
      src/shader_recompiler/backend/glsl/emit_glsl_atomic.cpp
  74. 1 1
      src/shader_recompiler/backend/glsl/glsl_emit_context.h
  75. 1 1
      src/tests/common/ring_buffer.cpp
  76. 1 1
      src/tests/common/scratch_buffer.cpp
  77. 1 1
      src/video_core/control/channel_state_cache.h
  78. 1 1
      src/video_core/engines/sw_blitter/blitter.cpp
  79. 1 1
      src/video_core/host_shaders/astc_decoder.comp
  80. 1 1
      src/video_core/host_shaders/opengl_smaa.glsl
  81. 2 2
      src/video_core/memory_manager.h
  82. 1 1
      src/video_core/query_cache.h
  83. 1 1
      src/video_core/renderer_opengl/gl_rasterizer.cpp
  84. 2 2
      src/video_core/renderer_opengl/gl_rasterizer.h
  85. 3 3
      src/video_core/renderer_vulkan/fixed_pipeline_state.cpp
  86. 2 2
      src/video_core/renderer_vulkan/vk_command_pool.cpp
  87. 1 1
      src/video_core/renderer_vulkan/vk_rasterizer.cpp
  88. 2 2
      src/video_core/renderer_vulkan/vk_resource_pool.cpp
  89. 1 1
      src/video_core/renderer_vulkan/vk_swapchain.cpp
  90. 1 1
      src/video_core/renderer_vulkan/vk_update_descriptor.cpp
  91. 1 1
      src/video_core/texture_cache/image_base.h
  92. 1 1
      src/video_core/textures/astc.cpp
  93. 1 1
      src/video_core/vulkan_common/vulkan_device.cpp
  94. 4 4
      src/video_core/vulkan_common/vulkan_device.h
  95. 7 7
      src/video_core/vulkan_common/vulkan_wrapper.h
  96. 1 1
      src/yuzu/applets/qt_web_browser.h
  97. 3 3
      src/yuzu/compatdb.cpp
  98. 1 1
      src/yuzu/configuration/configure_hotkeys.h
  99. 1 1
      src/yuzu/configuration/configure_input_player.h
  100. 1 1
      src/yuzu/configuration/configure_input_player_widget.h

+ 1 - 1
.ci/scripts/windows/scan_dll.py

@@ -40,7 +40,7 @@ def parse_imports(file_name):
 
 def parse_imports_recursive(file_name, path_list=[]):
     q = queue.Queue()  # create a FIFO queue
-    # file_name can be a string or a list for the convience
+    # file_name can be a string or a list for the convenience
     if isinstance(file_name, str):
         q.put(file_name)
     elif isinstance(file_name, list):

+ 4 - 1
.codespellrc

@@ -1,3 +1,6 @@
+; SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+; SPDX-License-Identifier: GPL-2.0-or-later
+
 [codespell]
 skip = ./.git,./build,./dist,./Doxyfile,./externals,./LICENSES
-ignore-words-list = aci,allright,ba,deques,froms,hda,inout,lod,masia,nax,nd,pullrequests,pullrequest,te,transfered,unstall,uscaled,zink
+ignore-words-list = aci,allright,ba,deques,froms,hda,inout,lod,masia,nam,nax,nd,pullrequests,pullrequest,te,transfered,unstall,uscaled,zink

+ 2 - 0
.github/workflows/codespell.yml

@@ -1,3 +1,5 @@
+# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+# SPDX-License-Identifier: GPL-2.0-or-later
 # GitHub Action to automate the identification of common misspellings in text files.
 # https://github.com/codespell-project/actions-codespell
 # https://github.com/codespell-project/codespell

+ 2 - 2
CMakeLists.txt

@@ -344,12 +344,12 @@ if(ENABLE_QT)
                 find_package(PkgConfig REQUIRED)
                 pkg_check_modules(QT_DEP_GLU QUIET glu>=9.0.0)
                 if (NOT QT_DEP_GLU_FOUND)
-                    message(FATAL_ERROR "Qt bundled pacakge dependency `glu` not found. \
+                    message(FATAL_ERROR "Qt bundled package dependency `glu` not found. \
                         Perhaps `libglu1-mesa-dev` needs to be installed?")
                 endif()
                 pkg_check_modules(QT_DEP_MESA QUIET dri>=20.0.8)
                 if (NOT QT_DEP_MESA_FOUND)
-                    message(FATAL_ERROR "Qt bundled pacakge dependency `dri` not found. \
+                    message(FATAL_ERROR "Qt bundled package dependency `dri` not found. \
                         Perhaps `mesa-common-dev` needs to be installed?")
                 endif()
 

+ 1 - 1
CMakeModules/FindFFmpeg.cmake

@@ -14,7 +14,7 @@
 #  FFmpeg_LIBRARIES: aggregate all the paths to the libraries
 #  FFmpeg_FOUND: True if all components have been found
 #
-# This module defines the following targets, which are prefered over variables:
+# This module defines the following targets, which are preferred over variables:
 #
 #  FFmpeg::<component>: Target to use <component> directly, with include path,
 #    library and dependencies set up. If you are using a static build, you are

+ 1 - 1
src/CMakeLists.txt

@@ -83,7 +83,7 @@ if (MSVC)
     )
 
     if (USE_CCACHE OR YUZU_USE_PRECOMPILED_HEADERS)
-    # when caching, we need to use /Z7 to downgrade debug info to use an older but more cachable format
+    # when caching, we need to use /Z7 to downgrade debug info to use an older but more cacheable format
     # Precompiled headers are deleted if not using /Z7. See https://github.com/nanoant/CMakePCHCompiler/issues/21
         add_compile_options(/Z7)
     else()

+ 1 - 1
src/audio_core/audio_out_manager.h

@@ -58,7 +58,7 @@ public:
     /**
      * Get a list of audio out device names.
      *
-     * @oaram names     - Output container to write names to.
+     * @param names     - Output container to write names to.
      * @return Number of names written.
      */
     u32 GetAudioOutDeviceNames(

+ 1 - 1
src/audio_core/device/audio_buffer.h

@@ -16,7 +16,7 @@ struct AudioBuffer {
     s64 played_timestamp;
     /// Game memory address for these samples.
     VAddr samples;
-    /// Unqiue identifier for this buffer.
+    /// Unique identifier for this buffer.
     u64 tag;
     /// Size of the samples buffer.
     u64 size;

+ 1 - 1
src/audio_core/renderer/adsp/audio_renderer.cpp

@@ -165,7 +165,7 @@ void AudioRenderer::ThreadFunc() {
                 // Check this buffer is valid, as it may not be used.
                 if (command_buffer.buffer != 0) {
                     // If there are no remaining commands (from the previous list),
-                    // this is a new command list, initalize it.
+                    // this is a new command list, initialize it.
                     if (command_buffer.remaining_command_count == 0) {
                         command_list_processor.Initialize(system, command_buffer.buffer,
                                                           command_buffer.size, streams[index]);

+ 1 - 1
src/audio_core/renderer/behavior/behavior_info.h

@@ -155,7 +155,7 @@ public:
     /**
      * Check if a variadic command buffer is supported.
      * As of Rev 5 with the added optional performance metric logging, the command
-     * buffer can be a variable size, so take that into account for calcualting its size.
+     * buffer can be a variable size, so take that into account for calculating its size.
      *
      * @return True if supported, otherwise false.
      */

+ 2 - 2
src/audio_core/renderer/effect/effect_info_base.h

@@ -192,7 +192,7 @@ public:
     /**
      * Get this effect's parameter data.
      *
-     * @return Pointer to the parametter, must be cast to the correct type.
+     * @return Pointer to the parameter, must be cast to the correct type.
      */
     u8* GetParameter() {
         return parameter.data();
@@ -201,7 +201,7 @@ public:
     /**
      * Get this effect's parameter data.
      *
-     * @return Pointer to the parametter, must be cast to the correct type.
+     * @return Pointer to the parameter, must be cast to the correct type.
      */
     u8* GetStateBuffer() {
         return state.data();

+ 1 - 1
src/audio_core/renderer/memory/memory_pool_info.h

@@ -29,7 +29,7 @@ public:
      */
     enum class State {
         Invalid,
-        Aquired,
+        Acquired,
         RequestDetach,
         Detached,
         RequestAttach,

+ 1 - 1
src/audio_core/renderer/mix/mix_context.h

@@ -93,7 +93,7 @@ public:
      * Splitter sort, traverse the splitter node graph and sort the sorted mixes from results.
      *
      * @param splitter_context - Splitter context for the sort.
-     * @return True if the sort was successful, othewise false.
+     * @return True if the sort was successful, otherwise false.
      */
     bool TSortInfo(const SplitterContext& splitter_context);
 

+ 2 - 2
src/audio_core/renderer/performance/performance_detail.h

@@ -33,7 +33,7 @@ struct PerformanceDetailVersion1 {
     /* 0x0D */ PerformanceEntryType entry_type;
 };
 static_assert(sizeof(PerformanceDetailVersion1) == 0x10,
-              "PerformanceDetailVersion1 has the worng size!");
+              "PerformanceDetailVersion1 has the wrong size!");
 
 struct PerformanceDetailVersion2 {
     /* 0x00 */ u32 node_id;
@@ -45,6 +45,6 @@ struct PerformanceDetailVersion2 {
     /* 0x14 */ char unk14[0x4];
 };
 static_assert(sizeof(PerformanceDetailVersion2) == 0x18,
-              "PerformanceDetailVersion2 has the worng size!");
+              "PerformanceDetailVersion2 has the wrong size!");
 
 } // namespace AudioCore::AudioRenderer

+ 2 - 2
src/audio_core/renderer/performance/performance_entry.h

@@ -22,7 +22,7 @@ struct PerformanceEntryVersion1 {
     /* 0x0C */ PerformanceEntryType entry_type;
 };
 static_assert(sizeof(PerformanceEntryVersion1) == 0x10,
-              "PerformanceEntryVersion1 has the worng size!");
+              "PerformanceEntryVersion1 has the wrong size!");
 
 struct PerformanceEntryVersion2 {
     /* 0x00 */ u32 node_id;
@@ -32,6 +32,6 @@ struct PerformanceEntryVersion2 {
     /* 0x0D */ char unk0D[0xB];
 };
 static_assert(sizeof(PerformanceEntryVersion2) == 0x18,
-              "PerformanceEntryVersion2 has the worng size!");
+              "PerformanceEntryVersion2 has the wrong size!");
 
 } // namespace AudioCore::AudioRenderer

+ 2 - 2
src/audio_core/renderer/performance/performance_frame_header.h

@@ -16,7 +16,7 @@ struct PerformanceFrameHeaderVersion1 {
     /* 0x14 */ u32 frame_index;
 };
 static_assert(sizeof(PerformanceFrameHeaderVersion1) == 0x18,
-              "PerformanceFrameHeaderVersion1 has the worng size!");
+              "PerformanceFrameHeaderVersion1 has the wrong size!");
 
 struct PerformanceFrameHeaderVersion2 {
     /* 0x00 */ u32 magic; // "PERF"
@@ -31,6 +31,6 @@ struct PerformanceFrameHeaderVersion2 {
     /* 0x25 */ char unk25[0xB];
 };
 static_assert(sizeof(PerformanceFrameHeaderVersion2) == 0x30,
-              "PerformanceFrameHeaderVersion2 has the worng size!");
+              "PerformanceFrameHeaderVersion2 has the wrong size!");
 
 } // namespace AudioCore::AudioRenderer

+ 1 - 1
src/audio_core/renderer/splitter/splitter_context.h

@@ -55,7 +55,7 @@ public:
     /**
      * Get the total number of splitter destinations.
      *
-     * @return Number of destiantions.
+     * @return Number of destinations.
      */
     u32 GetDataCount() const;
 

+ 3 - 3
src/audio_core/renderer/splitter/splitter_destinations_data.h

@@ -87,7 +87,7 @@ public:
     /**
      * Update this destination.
      *
-     * @param params - Inpout parameters to update the destination.
+     * @param params - Input parameters to update the destination.
      */
     void Update(const InParameter& params);
 
@@ -126,9 +126,9 @@ private:
     std::array<f32, MaxMixBuffers> prev_mix_volumes{0.0f};
     /// Next destination in the mix chain
     SplitterDestinationData* next{};
-    /// Is this destiantion in use?
+    /// Is this destination in use?
     bool in_use{};
-    /// Does this destiantion need its volumes updated?
+    /// Does this destination need its volumes updated?
     bool need_update{};
 };
 

+ 2 - 2
src/audio_core/renderer/splitter/splitter_info.h

@@ -49,14 +49,14 @@ public:
     /**
      * Get the number of destinations in this splitter.
      *
-     * @return The number of destiantions.
+     * @return The number of destinations.
      */
     u32 GetDestinationCount() const;
 
     /**
      * Set the number of destinations in this splitter.
      *
-     * @param count - The new number of destiantions.
+     * @param count - The new number of destinations.
      */
     void SetDestinationCount(u32 count);
 

+ 2 - 2
src/audio_core/renderer/system.h

@@ -154,7 +154,7 @@ public:
     ExecutionMode GetExecutionMode() const;
 
     /**
-     * Get the rendering deivce for this system.
+     * Get the rendering device for this system.
      * This is unused.
      *
      * @return Rendering device for this system.
@@ -241,7 +241,7 @@ private:
     std::span<u8> command_workbuffer{};
     /// Size of command workbuffer
     u64 command_workbuffer_size{};
-    /// Numebr of commands in the workbuffer
+    /// Number of commands in the workbuffer
     u64 command_buffer_size{};
     /// Manager for upsamplers
     UpsamplerManager* upsampler_manager{};

+ 3 - 3
src/audio_core/renderer/system_manager.h

@@ -36,7 +36,7 @@ public:
     /**
      * Initialize the system manager, called when any system is registered.
      *
-     * @return True if sucessfully initialized, otherwise false.
+     * @return True if successfully initialized, otherwise false.
      */
     bool InitializeUnsafe();
 
@@ -50,7 +50,7 @@ public:
      * The manager does not own the system, so do not free it without calling Remove.
      *
      * @param system - The system to add.
-     * @return True if succesfully added, otherwise false.
+     * @return True if successfully added, otherwise false.
      */
     bool Add(System& system);
 
@@ -58,7 +58,7 @@ public:
      * Remove an audio render system from the manager.
      *
      * @param system - The system to remove.
-     * @return True if succesfully removed, otherwise false.
+     * @return True if successfully removed, otherwise false.
      */
     bool Remove(System& system);
 

+ 2 - 2
src/audio_core/renderer/voice/voice_info.h

@@ -183,7 +183,7 @@ public:
     void Initialize();
 
     /**
-     * Does this voice ned an update?
+     * Does this voice need an update?
      *
      * @param params - Input parameters to check matching.
      *
@@ -236,7 +236,7 @@ public:
      *
      * @param error_info           - Output array of errors.
      * @param wave_buffer          - The wavebuffer to be updated.
-     * @param wave_buffer_internal - Input parametters to be used for the update.
+     * @param wave_buffer_internal - Input parameters to be used for the update.
      * @param sample_format        - Sample format of the wavebuffer.
      * @param valid                - Is this wavebuffer valid?
      * @param pool_mapper          - Used to map the wavebuffers.

+ 1 - 1
src/common/announce_multiplayer_room.h

@@ -66,7 +66,7 @@ public:
      * @param description The room description
      * @param port The port of the room
      * @param net_version The version of the libNetwork that gets used
-     * @param has_password True if the room is passowrd protected
+     * @param has_password True if the room is password protected
      * @param preferred_game The preferred game of the room
      * @param preferred_game_id The title id of the preferred game
      */

+ 1 - 1
src/common/fiber.cpp

@@ -90,7 +90,7 @@ Fiber::~Fiber() {
 }
 
 void Fiber::Exit() {
-    ASSERT_MSG(impl->is_thread_fiber, "Exitting non main thread fiber");
+    ASSERT_MSG(impl->is_thread_fiber, "Exiting non main thread fiber");
     if (!impl->is_thread_fiber) {
         return;
     }

+ 1 - 1
src/common/fixed_point.h

@@ -22,7 +22,7 @@ class FixedPoint;
 namespace detail {
 
 // helper templates to make magic with types :)
-// these allow us to determine resonable types from
+// these allow us to determine reasonable types from
 // a desired size, they also let us infer the next largest type
 // from a type which is nice for the division op
 template <size_t T>

+ 2 - 2
src/common/host_memory.cpp

@@ -322,7 +322,7 @@ private:
     }
 
     /// Return true when a given memory region is a "nieche" and the placeholders don't have to be
-    /// splitted.
+    /// split.
     bool IsNiechePlaceholder(size_t virtual_offset, size_t length) const {
         const auto it = placeholders.upper_bound({virtual_offset, virtual_offset + length});
         if (it != placeholders.end() && it->lower() == virtual_offset + length) {
@@ -484,7 +484,7 @@ class HostMemory::Impl {
 public:
     explicit Impl(size_t /*backing_size */, size_t /* virtual_size */) {
         // This is just a place holder.
-        // Please implement fastmem in a propper way on your platform.
+        // Please implement fastmem in a proper way on your platform.
         throw std::bad_alloc{};
     }
 

+ 4 - 4
src/common/input.h

@@ -15,7 +15,7 @@
 
 namespace Common::Input {
 
-// Type of data that is expected to recieve or send
+// Type of data that is expected to receive or send
 enum class InputType {
     None,
     Battery,
@@ -103,7 +103,7 @@ enum class VibrationAmplificationType {
 struct AnalogProperties {
     // Anything below this value will be detected as zero
     float deadzone{};
-    // Anyting above this values will be detected as one
+    // Anything above this values will be detected as one
     float range{1.0f};
     // Minimum value to be detected as active
     float threshold{0.5f};
@@ -209,7 +209,7 @@ struct LedStatus {
     bool led_4{};
 };
 
-// Raw data fom camera
+// Raw data from camera
 struct CameraStatus {
     CameraFormat format{CameraFormat::None};
     std::vector<u8> data{};
@@ -428,7 +428,7 @@ inline void UnregisterOutputFactory(const std::string& name) {
 }
 
 /**
- * Create an input device from given paramters.
+ * Create an input device from given parameters.
  * @tparam InputDeviceType the type of input devices to create
  * @param params a serialized ParamPackage string that contains all parameters for creating the
  * device

+ 6 - 6
src/common/swap.h

@@ -229,7 +229,7 @@ public:
         value = swap(swap() - 1);
         return old;
     }
-    // Comparaison
+    // Comparison
     // v == i
     bool operator==(const swapped_t& i) const {
         return swap() == i.swap();
@@ -368,7 +368,7 @@ public:
     // Member
     /** todo **/
 
-    // Arithmetics
+    // Arithmetic
     template <typename S, typename T2, typename F2>
     friend S operator+(const S& p, const swapped_t v);
 
@@ -384,7 +384,7 @@ public:
     template <typename S, typename T2, typename F2>
     friend S operator%(const S& p, const swapped_t v);
 
-    // Arithmetics + assignments
+    // Arithmetic + assignments
     template <typename S, typename T2, typename F2>
     friend S operator+=(const S& p, const swapped_t v);
 
@@ -415,7 +415,7 @@ public:
     friend bool operator==(const S& p, const swapped_t v);
 };
 
-// Arithmetics
+// Arithmetic
 template <typename S, typename T, typename F>
 S operator+(const S& i, const swap_struct_t<T, F> v) {
     return i + v.swap();
@@ -441,7 +441,7 @@ S operator%(const S& i, const swap_struct_t<T, F> v) {
     return i % v.swap();
 }
 
-// Arithmetics + assignments
+// Arithmetic + assignments
 template <typename S, typename T, typename F>
 S& operator+=(S& i, const swap_struct_t<T, F> v) {
     i += v.swap();
@@ -465,7 +465,7 @@ S operator&(const swap_struct_t<T, F> v, const S& i) {
     return static_cast<S>(v.swap() & i);
 }
 
-// Comparaison
+// Comparison
 template <typename S, typename T, typename F>
 bool operator<(const S& p, const swap_struct_t<T, F> v) {
     return p < v.swap();

+ 1 - 1
src/core/core.cpp

@@ -358,7 +358,7 @@ struct System::Impl {
     void ShutdownMainProcess() {
         SetShuttingDown(true);
 
-        // Log last frame performance stats if game was loded
+        // Log last frame performance stats if game was loaded
         if (perf_stats) {
             const auto perf_results = GetAndResetPerfStats();
             constexpr auto performance = Common::Telemetry::FieldType::Performance;

+ 1 - 1
src/core/core.h

@@ -146,7 +146,7 @@ public:
 
     /**
      * Initializes the system
-     * This function will initialize core functionaility used for system emulation
+     * This function will initialize core functionality used for system emulation
      */
     void Initialize();
 

+ 1 - 1
src/core/core_timing.h

@@ -150,7 +150,7 @@ private:
     // The queue is a min-heap using std::make_heap/push_heap/pop_heap.
     // We don't use std::priority_queue because we need to be able to serialize, unserialize and
     // erase arbitrary events (RemoveEvent()) regardless of the queue order. These aren't
-    // accomodated by the standard adaptor class.
+    // accommodated by the standard adaptor class.
     std::vector<Event> event_queue;
     u64 event_fifo_id = 0;
 

+ 1 - 1
src/core/crypto/ctr_encryption_layer.h

@@ -11,7 +11,7 @@
 
 namespace Core::Crypto {
 
-// Sits on top of a VirtualFile and provides CTR-mode AES decription.
+// Sits on top of a VirtualFile and provides CTR-mode AES description.
 class CTREncryptionLayer : public EncryptionLayer {
 public:
     using IVData = std::array<u8, 16>;

+ 1 - 1
src/core/crypto/key_manager.h

@@ -249,7 +249,7 @@ public:
 
     static bool KeyFileExists(bool title);
 
-    // Call before using the sd seed to attempt to derive it if it dosen't exist. Needs system
+    // Call before using the sd seed to attempt to derive it if it doesn't exist. Needs system
     // save 8*43 and the private file to exist.
     void DeriveSDSeedLazy();
 

+ 1 - 1
src/core/crypto/xts_encryption_layer.h

@@ -9,7 +9,7 @@
 
 namespace Core::Crypto {
 
-// Sits on top of a VirtualFile and provides XTS-mode AES decription.
+// Sits on top of a VirtualFile and provides XTS-mode AES description.
 class XTSEncryptionLayer : public EncryptionLayer {
 public:
     XTSEncryptionLayer(FileSys::VirtualFile base, Key256 key);

+ 1 - 1
src/core/file_sys/content_archive.h

@@ -93,7 +93,7 @@ inline bool IsDirectoryLogoPartition(const VirtualDir& pfs) {
            pfs->GetFile("StartupMovie.gif") != nullptr;
 }
 
-// An implementation of VfsDirectory that represents a Nintendo Content Archive (NCA) conatiner.
+// An implementation of VfsDirectory that represents a Nintendo Content Archive (NCA) container.
 // After construction, use GetStatus to determine if the file is valid and ready to be used.
 class NCA : public ReadOnlyVfsDirectory {
 public:

+ 1 - 1
src/core/file_sys/registered_cache.h

@@ -162,7 +162,7 @@ public:
     InstallResult InstallEntry(const NSP& nsp, bool overwrite_if_exists = false,
                                const VfsCopyFunction& copy = &VfsRawCopy);
 
-    // Due to the fact that we must use Meta-type NCAs to determine the existance of files, this
+    // Due to the fact that we must use Meta-type NCAs to determine the existence of files, this
     // poses quite a challenge. Instead of creating a new meta NCA for this file, yuzu will create a
     // dir inside the NAND called 'yuzu_meta' and store the raw CNMT there.
     // TODO(DarkLordZach): Author real meta-type NCAs and install those.

+ 8 - 8
src/core/file_sys/vfs.h

@@ -45,7 +45,7 @@ public:
     // Return whether or not the user has write permission on this filesystem.
     virtual bool IsWritable() const;
 
-    // Determine if the entry at path is non-existant, a file, or a directory.
+    // Determine if the entry at path is non-existent, a file, or a directory.
     virtual VfsEntryType GetEntryType(std::string_view path) const;
 
     // Opens the file with path relative to root. If it doesn't exist, returns nullptr.
@@ -58,7 +58,7 @@ public:
     // Moves the file from old_path to new_path, returning the moved file on success and nullptr on
     // failure.
     virtual VirtualFile MoveFile(std::string_view old_path, std::string_view new_path);
-    // Deletes the file with path relative to root, returing true on success.
+    // Deletes the file with path relative to root, returning true on success.
     virtual bool DeleteFile(std::string_view path);
 
     // Opens the directory with path relative to root. If it doesn't exist, returns nullptr.
@@ -71,7 +71,7 @@ public:
     // Moves the directory from old_path to new_path, returning the moved directory on success and
     // nullptr on failure.
     virtual VirtualDir MoveDirectory(std::string_view old_path, std::string_view new_path);
-    // Deletes the directory with path relative to root, returing true on success.
+    // Deletes the directory with path relative to root, returning true on success.
     virtual bool DeleteDirectory(std::string_view path);
 
 protected:
@@ -144,7 +144,7 @@ public:
         return Read(reinterpret_cast<u8*>(data), sizeof(T), offset);
     }
 
-    // Writes exactly one byte to offset in file and retuns whether or not the byte was written
+    // Writes exactly one byte to offset in file and returns whether or not the byte was written
     // successfully.
     virtual bool WriteByte(u8 data, std::size_t offset = 0);
     // Writes a vector of bytes to offset in file and returns the number of bytes successfully
@@ -191,13 +191,13 @@ public:
     VfsDirectory() = default;
     virtual ~VfsDirectory();
 
-    // Retrives the file located at path as if the current directory was root. Returns nullptr if
+    // Retrieves the file located at path as if the current directory was root. Returns nullptr if
     // not found.
     virtual VirtualFile GetFileRelative(std::string_view path) const;
     // Calls GetFileRelative(path) on the root of the current directory.
     virtual VirtualFile GetFileAbsolute(std::string_view path) const;
 
-    // Retrives the directory located at path as if the current directory was root. Returns nullptr
+    // Retrieves the directory located at path as if the current directory was root. Returns nullptr
     // if not found.
     virtual VirtualDir GetDirectoryRelative(std::string_view path) const;
     // Calls GetDirectoryRelative(path) on the root of the current directory.
@@ -205,7 +205,7 @@ public:
 
     // Returns a vector containing all of the files in this directory.
     virtual std::vector<VirtualFile> GetFiles() const = 0;
-    // Returns the file with filename matching name. Returns nullptr if directory dosen't have a
+    // Returns the file with filename matching name. Returns nullptr if directory doesn't have a
     // file with name.
     virtual VirtualFile GetFile(std::string_view name) const;
 
@@ -214,7 +214,7 @@ public:
 
     // Returns a vector containing all of the subdirectories in this directory.
     virtual std::vector<VirtualDir> GetSubdirectories() const = 0;
-    // Returns the directory with name matching name. Returns nullptr if directory dosen't have a
+    // Returns the directory with name matching name. Returns nullptr if directory doesn't have a
     // directory with name.
     virtual VirtualDir GetSubdirectory(std::string_view name) const;
 

+ 1 - 1
src/core/file_sys/vfs_real.h

@@ -38,7 +38,7 @@ private:
     boost::container::flat_map<std::string, std::weak_ptr<Common::FS::IOFile>> cache;
 };
 
-// An implmentation of VfsFile that represents a file on the user's computer.
+// An implementation of VfsFile that represents a file on the user's computer.
 class RealVfsFile : public VfsFile {
     friend class RealVfsDirectory;
     friend class RealVfsFilesystem;

+ 1 - 1
src/core/frontend/emu_window.h

@@ -205,7 +205,7 @@ protected:
     }
 
     /**
-     * Converts a screen postion into the equivalent touchscreen position.
+     * Converts a screen position into the equivalent touchscreen position.
      */
     std::pair<f32, f32> MapToTouchScreen(u32 framebuffer_x, u32 framebuffer_y) const;
 

+ 3 - 3
src/core/hid/emulated_controller.h

@@ -132,7 +132,7 @@ struct ControllerStatus {
     RingAnalogValue ring_analog_value{};
     NfcValues nfc_values{};
 
-    // Data for HID serices
+    // Data for HID services
     HomeButtonState home_button_state{};
     CaptureButtonState capture_button_state{};
     NpadButtonState npad_button_state{};
@@ -357,7 +357,7 @@ public:
 
     /**
      * Sends a small vibration to the output device
-     * @return true if SetVibration was successfull
+     * @return true if SetVibration was successful
      */
     bool IsVibrationEnabled(std::size_t device_index);
 
@@ -373,7 +373,7 @@ public:
     /**
      * Sets the desired camera format to be polled from a controller
      * @param camera_format size of each frame
-     * @return true if SetCameraFormat was successfull
+     * @return true if SetCameraFormat was successful
      */
     bool SetCameraFormat(Core::IrSensor::ImageTransferProcessorFormat camera_format);
 

+ 2 - 2
src/core/hid/emulated_devices.h

@@ -53,7 +53,7 @@ struct DeviceStatus {
     MouseWheelValues mouse_wheel_values{};
     MouseStickValue mouse_stick_value{};
 
-    // Data for HID serices
+    // Data for HID services
     KeyboardKey keyboard_state{};
     KeyboardModifier keyboard_moddifier_state{};
     MouseButton mouse_button_state{};
@@ -75,7 +75,7 @@ struct InterfaceUpdateCallback {
 class EmulatedDevices {
 public:
     /**
-     * Contains all input data related to external devices that aren't necesarily a controller
+     * Contains all input data related to external devices that aren't necessarily a controller
      * This includes devices such as the keyboard or mouse
      */
     explicit EmulatedDevices();

+ 2 - 2
src/core/hid/input_converter.cpp

@@ -328,7 +328,7 @@ void SanitizeAnalog(Common::Input::AnalogStatus& analog, bool clamp_value) {
     // Apply center offset
     raw_value -= properties.offset;
 
-    // Set initial values to be formated
+    // Set initial values to be formatted
     value = raw_value;
 
     // Calculate vector size
@@ -398,7 +398,7 @@ void SanitizeStick(Common::Input::AnalogStatus& analog_x, Common::Input::AnalogS
     raw_x = properties_x.inverted ? -raw_x : raw_x;
     raw_y = properties_y.inverted ? -raw_y : raw_y;
 
-    // Set initial values to be formated
+    // Set initial values to be formatted
     x = raw_x;
     y = raw_y;
 

+ 1 - 1
src/core/hid/motion_input.h

@@ -84,7 +84,7 @@ private:
     // Gyroscope vector measurement in radians/s.
     Common::Vec3f gyro;
 
-    // Vector to be substracted from gyro measurements
+    // Vector to be subtracted from gyro measurements
     Common::Vec3f gyro_bias;
 
     // Minimum gyro amplitude to detect if the device is moving

+ 1 - 1
src/core/hle/kernel/k_process.cpp

@@ -363,7 +363,7 @@ Result KProcess::LoadFromMetadata(const FileSys::ProgramMetadata& metadata, std:
                   code_size + system_resource_size);
         R_RETURN(ResultLimitReached);
     }
-    // Initialize proces address space
+    // Initialize process address space
     if (const Result result{page_table.InitializeForProcess(
             metadata.GetAddressSpaceType(), false, false, false, KMemoryManager::Pool::Application,
             0x8000000, code_size, &kernel.GetAppSystemResource(), resource_limit)};

+ 1 - 1
src/core/hle/kernel/k_process.h

@@ -235,7 +235,7 @@ public:
         total_process_running_time_ticks += ticks;
     }
 
-    /// Gets the process schedule count, used for thread yelding
+    /// Gets the process schedule count, used for thread yielding
     s64 GetScheduledCount() const {
         return schedule_count;
     }

+ 1 - 1
src/core/hle/kernel/svc/svc_event.cpp

@@ -85,7 +85,7 @@ Result CreateEvent(Core::System& system, Handle* out_write, Handle* out_read) {
     // Add the event to the handle table.
     R_TRY(handle_table.Add(out_write, event));
 
-    // Ensure that we maintaing a clean handle state on exit.
+    // Ensure that we maintain a clean handle state on exit.
     auto handle_guard = SCOPE_GUARD({ handle_table.Remove(*out_write); });
 
     // Add the readable event to the handle table.

+ 1 - 1
src/core/hle/kernel/svc/svc_session.cpp

@@ -81,7 +81,7 @@ Result CreateSession(Core::System& system, Handle* out_server, Handle* out_clien
     const auto result = handle_table.Add(out_client, &session->GetClientSession());
 
     if (!R_SUCCEEDED(result)) {
-        // Ensure that we maintaing a clean handle state on exit.
+        // Ensure that we maintain a clean handle state on exit.
         handle_table.Remove(*out_server);
     }
 

+ 1 - 1
src/core/hle/service/acc/acc.cpp

@@ -789,7 +789,7 @@ Result Module::Interface::InitializeApplicationInfoBase() {
     }
 
     LOG_WARNING(Service_ACC, "ApplicationInfo init required");
-    // TODO(ogniK): Actual initalization here
+    // TODO(ogniK): Actual initialization here
 
     return ResultSuccess;
 }

+ 3 - 3
src/core/hle/service/acc/profile_manager.cpp

@@ -287,7 +287,7 @@ void ProfileManager::StoreOpenedUsers() {
     });
 }
 
-/// Return the users profile base and the unknown arbitary data.
+/// Return the users profile base and the unknown arbitrary data.
 bool ProfileManager::GetProfileBaseAndData(std::optional<std::size_t> index, ProfileBase& profile,
                                            UserData& data) const {
     if (GetProfileBase(index, profile)) {
@@ -297,13 +297,13 @@ bool ProfileManager::GetProfileBaseAndData(std::optional<std::size_t> index, Pro
     return false;
 }
 
-/// Return the users profile base and the unknown arbitary data.
+/// Return the users profile base and the unknown arbitrary data.
 bool ProfileManager::GetProfileBaseAndData(UUID uuid, ProfileBase& profile, UserData& data) const {
     const auto idx = GetUserIndex(uuid);
     return GetProfileBaseAndData(idx, profile, data);
 }
 
-/// Return the users profile base and the unknown arbitary data.
+/// Return the users profile base and the unknown arbitrary data.
 bool ProfileManager::GetProfileBaseAndData(const ProfileInfo& user, ProfileBase& profile,
                                            UserData& data) const {
     return GetProfileBaseAndData(user.user_uuid, profile, data);

+ 1 - 1
src/core/hle/service/hid/controllers/gesture.cpp

@@ -55,7 +55,7 @@ void Controller_Gesture::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
         static_cast<f32>(shared_memory->gesture_lifo.timestamp - last_update_timestamp) /
         (1000 * 1000 * 1000);
 
-    // Only update if necesary
+    // Only update if necessary
     if (!ShouldUpdateGesture(gesture, time_difference)) {
         return;
     }

+ 1 - 1
src/core/hle/service/hid/hid.cpp

@@ -690,7 +690,7 @@ void Hid::ResetSixAxisSensorFusionParameters(HLERequestContext& ctx) {
 
     const auto parameters{rp.PopRaw<Parameters>()};
 
-    // Since these parameters are unknow just use what HW outputs
+    // Since these parameters are unknown just use what HW outputs
     const Core::HID::SixAxisSensorFusionParameters fusion_parameters{
         .parameter1 = 0.03f,
         .parameter2 = 0.4f,

+ 1 - 1
src/core/hle/service/hid/irsensor/image_transfer_processor.cpp

@@ -51,7 +51,7 @@ void ImageTransferProcessor::OnControllerUpdate(Core::HID::ControllerTriggerType
 
     const auto camera_data = npad_device->GetCamera();
 
-    // This indicates how much ambient light is precent
+    // This indicates how much ambient light is present
     processor_state.ambient_noise_level = Core::IrSensor::CameraAmbientNoiseLevel::Low;
     processor_state.sampling_number = camera_data.sample;
 

+ 1 - 1
src/core/hle/service/nfp/amiibo_crypto.cpp

@@ -137,7 +137,7 @@ EncryptedNTAG215File EncodedDataToNfcData(const NTAG215File& encoded_data) {
 }
 
 u32 GetTagPassword(const TagUuid& uuid) {
-    // Verifiy that the generated password is correct
+    // Verify that the generated password is correct
     u32 password = 0xAA ^ (uuid.uid[1] ^ uuid.uid[3]);
     password &= (0x55 ^ (uuid.uid[2] ^ uuid.uid[4])) << 8;
     password &= (0xAA ^ (uuid.uid[3] ^ uuid.uid[5])) << 16;

+ 1 - 1
src/core/hle/service/nfp/amiibo_crypto.h

@@ -94,7 +94,7 @@ bool LoadKeys(InternalKey& locked_secret, InternalKey& unfixed_info);
 /// Returns true if key_retail.bin exist
 bool IsKeyAvailable();
 
-/// Decodes encripted amiibo data returns true if output is valid
+/// Decodes encrypted amiibo data returns true if output is valid
 bool DecodeAmiibo(const EncryptedNTAG215File& encrypted_tag_data, NTAG215File& tag_data);
 
 /// Encodes plain amiibo data returns true if output is valid

+ 1 - 1
src/core/hle/service/ns/iplatform_service_manager.cpp

@@ -119,7 +119,7 @@ struct IPlatformServiceManager::Impl {
                 break;
             }
 
-            // Derive key withing inverse xor
+            // Derive key within inverse xor
             const u32 KEY = GetU32Swapped(input.data() + cur_offset) ^ EXPECTED_MAGIC;
             const u32 SIZE = GetU32Swapped(input.data() + cur_offset + 4) ^ KEY;
             shared_font_regions.push_back(FontRegion{cur_offset + 8, SIZE});

+ 1 - 1
src/core/hle/service/nvdrv/devices/nvdevice.h

@@ -59,7 +59,7 @@ public:
                             std::vector<u8>& output, std::vector<u8>& inline_output) = 0;
 
     /**
-     * Called once a device is openned
+     * Called once a device is opened
      * @param fd The device fd
      */
     virtual void OnOpen(DeviceFD fd) = 0;

+ 1 - 1
src/core/hle/service/nvdrv/devices/nvmap.cpp

@@ -264,7 +264,7 @@ NvResult nvmap::IocFree(std::span<const u8> input, std::vector<u8>& output) {
         params.flags.raw = 0;
         params.flags.map_uncached.Assign(freeInfo->was_uncached);
     } else {
-        // This is possible when there's internel dups or other duplicates.
+        // This is possible when there's internal dups or other duplicates.
     }
 
     std::memcpy(output.data(), &params, sizeof(params));

+ 2 - 2
src/core/internal_network/network.cpp

@@ -572,7 +572,7 @@ std::pair<s32, Errno> Socket::SendTo(u32 flags, std::span<const u8> message,
     ASSERT(flags == 0);
 
     const sockaddr* to = nullptr;
-    const int tolen = addr ? sizeof(sockaddr) : 0;
+    const int to_len = addr ? sizeof(sockaddr) : 0;
     sockaddr host_addr_in;
 
     if (addr) {
@@ -581,7 +581,7 @@ std::pair<s32, Errno> Socket::SendTo(u32 flags, std::span<const u8> message,
     }
 
     const auto result = sendto(fd, reinterpret_cast<const char*>(message.data()),
-                               static_cast<int>(message.size()), 0, to, tolen);
+                               static_cast<int>(message.size()), 0, to, to_len);
     if (result != SOCKET_ERROR) {
         return {static_cast<s32>(result), Errno::SUCCESS};
     }

+ 1 - 1
src/input_common/drivers/gc_adapter.cpp

@@ -344,7 +344,7 @@ bool GCAdapter::IsVibrationEnabled([[maybe_unused]] const PadIdentifier& identif
 
 void GCAdapter::UpdateVibrations() {
     // Use 8 states to keep the switching between on/off fast enough for
-    // a human to feel different vibration strenght
+    // a human to feel different vibration strength
     // More states == more rumble strengths == slower update time
     constexpr u8 vibration_states = 8;
 

+ 1 - 1
src/input_common/drivers/joycon.h

@@ -62,7 +62,7 @@ private:
     /// Registers controllers, clears all data and starts the scan thread
     void Setup();
 
-    /// Actively searchs for new devices
+    /// Actively searches for new devices
     void ScanThread(std::stop_token stop_token);
 
     /// Returns true if device is valid and not registered

+ 1 - 1
src/input_common/drivers/keyboard.cpp

@@ -24,7 +24,7 @@ constexpr PadIdentifier keyboard_modifier_identifier = {
 };
 
 Keyboard::Keyboard(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
-    // Keyboard is broken into 3 diferent sets:
+    // Keyboard is broken into 3 different sets:
     // key: Unfiltered intended for controllers.
     // keyboard_key: Allows only Settings::NativeKeyboard::Keys intended for keyboard emulation.
     // keyboard_modifier: Allows only Settings::NativeKeyboard::Modifiers intended for keyboard

+ 2 - 2
src/input_common/drivers/mouse.cpp

@@ -142,7 +142,7 @@ void Mouse::Move(int x, int y, int center_x, int center_y) {
             return;
         }
 
-        // Make slow movements at least 3 units on lenght
+        // Make slow movements at least 3 units on length
         if (move_distance < 3.0f) {
             // Normalize value
             mouse_change /= move_distance;
@@ -154,7 +154,7 @@ void Mouse::Move(int x, int y, int center_x, int center_y) {
 
         const auto last_move_distance = last_mouse_change.Length();
 
-        // Make fast movements clamp to 8 units on lenght
+        // Make fast movements clamp to 8 units on length
         if (last_move_distance > 8.0f) {
             // Normalize value
             last_mouse_change /= last_move_distance;

+ 2 - 2
src/input_common/drivers/sdl_driver.cpp

@@ -748,7 +748,7 @@ ButtonMapping SDLDriver::GetButtonMappingForDevice(const Common::ParamPackage& p
 
     // This list is missing ZL/ZR since those are not considered buttons in SDL GameController.
     // We will add those afterwards
-    // This list also excludes Screenshot since theres not really a mapping for that
+    // This list also excludes Screenshot since there's not really a mapping for that
     ButtonBindings switch_to_sdl_button;
 
     if (SDL_GameControllerGetType(controller) == SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO) {
@@ -1007,7 +1007,7 @@ MotionMapping SDLDriver::GetMotionMappingForDevice(const Common::ParamPackage& p
 
 Common::Input::ButtonNames SDLDriver::GetUIName(const Common::ParamPackage& params) const {
     if (params.Has("button")) {
-        // TODO(German77): Find how to substitue the values for real button names
+        // TODO(German77): Find how to substitute the values for real button names
         return Common::Input::ButtonNames::Value;
     }
     if (params.Has("hat")) {

+ 1 - 1
src/input_common/drivers/virtual_amiibo.cpp

@@ -57,7 +57,7 @@ Common::Input::NfcState VirtualAmiibo::WriteNfcData(
     }
 
     if (!nfc_file.Write(data)) {
-        LOG_ERROR(Service_NFP, "Error writting to file");
+        LOG_ERROR(Service_NFP, "Error writing to file");
         return Common::Input::NfcState::WriteFailed;
     }
 

+ 2 - 2
src/input_common/helpers/joycon_driver.cpp

@@ -164,8 +164,8 @@ void JoyconDriver::InputThread(std::stop_token stop_token) {
 void JoyconDriver::OnNewData(std::span<u8> buffer) {
     const auto report_mode = static_cast<ReportMode>(buffer[0]);
 
-    // Packages can be a litte bit inconsistent. Average the delta time to provide a smoother motion
-    // experience
+    // Packages can be a little bit inconsistent. Average the delta time to provide a smoother
+    // motion experience
     switch (report_mode) {
     case ReportMode::STANDARD_FULL_60HZ:
     case ReportMode::NFC_IR_MODE_60HZ:

+ 2 - 2
src/input_common/helpers/joycon_driver.h

@@ -73,7 +73,7 @@ private:
     /// Main thread, actively request new data from the handle
     void InputThread(std::stop_token stop_token);
 
-    /// Called everytime a valid package arrives
+    /// Called every time a valid package arrives
     void OnNewData(std::span<u8> buffer);
 
     /// Updates device configuration to enable or disable features
@@ -110,7 +110,7 @@ private:
     bool amiibo_detected{};
     bool is_ring_disabled_by_irs{};
 
-    // Harware configuration
+    // Hardware configuration
     u8 leds{};
     ReportMode mode{};
     bool passive_enabled{};   // Low power mode, Ideal for multiple controllers at the same time

+ 2 - 2
src/input_common/helpers/joycon_protocol/common_protocol.h

@@ -68,7 +68,7 @@ public:
     }
 
     /**
-     * Waits for incoming data of the joycon device that matchs the subcommand
+     * Waits for incoming data of the joycon device that matches the subcommand
      * @param sub_command type of data to be returned
      * @returns a buffer containing the response
      */
@@ -137,7 +137,7 @@ public:
     DriverResult EnableMCU(bool enable);
 
     /**
-     * Configures the MCU to the correspoinding mode
+     * Configures the MCU to the corresponding mode
      * @param MCUConfig configuration
      */
     DriverResult ConfigureMCU(const MCUConfig& config);

+ 1 - 1
src/input_common/helpers/udp_protocol.cpp

@@ -25,7 +25,7 @@ namespace Response {
 /**
  * Returns Type if the packet is valid, else none
  *
- * Note: Modifies the buffer to zero out the crc (since thats the easiest way to check without
+ * Note: Modifies the buffer to zero out the crc (since that's the easiest way to check without
  * copying the buffer)
  */
 std::optional<Type> Validate(u8* data, std::size_t size) {

+ 1 - 1
src/input_common/main.h

@@ -132,7 +132,7 @@ public:
     /// Retrieves the motion mappings for the given device.
     [[nodiscard]] MotionMapping GetMotionMappingForDevice(const Common::ParamPackage& device) const;
 
-    /// Returns an enum contaning the name to be displayed from the input engine.
+    /// Returns an enum containing the name to be displayed from the input engine.
     [[nodiscard]] Common::Input::ButtonNames GetButtonName(
         const Common::ParamPackage& params) const;
 

+ 1 - 1
src/network/packet.h

@@ -9,7 +9,7 @@
 
 namespace Network {
 
-/// A class that serializes data for network transfer. It also handles endianess
+/// A class that serializes data for network transfer. It also handles endianness
 class Packet {
 public:
     Packet() = default;

+ 1 - 1
src/network/room.cpp

@@ -27,7 +27,7 @@ public:
     std::atomic<State> state{State::Closed}; ///< Current state of the room.
     RoomInformation room_information;        ///< Information about this room.
 
-    std::string verify_uid;              ///< A GUID which may be used for verfication.
+    std::string verify_uid;              ///< A GUID which may be used for verification.
     mutable std::mutex verify_uid_mutex; ///< Mutex for verify_uid
 
     std::string password; ///< The password required to connect to this room.

+ 8 - 8
src/network/room_member.h

@@ -71,7 +71,7 @@ public:
         Idle,          ///< Default state (i.e. not connected)
         Joining,       ///< The client is attempting to join a room.
         Joined,    ///< The client is connected to the room and is ready to send/receive packets.
-        Moderator, ///< The client is connnected to the room and is granted mod permissions.
+        Moderator, ///< The client is connected to the room and is granted mod permissions.
     };
 
     enum class Error : u8 {
@@ -201,7 +201,7 @@ public:
 
     /**
      * Binds a function to an event that will be triggered every time the State of the member
-     * changed. The function wil be called every time the event is triggered. The callback function
+     * changed. The function will be called every time the event is triggered. The callback function
      * must not bind or unbind a function. Doing so will cause a deadlock
      * @param callback The function to call
      * @return A handle used for removing the function from the registered list
@@ -210,8 +210,8 @@ public:
 
     /**
      * Binds a function to an event that will be triggered every time an error happened. The
-     * function wil be called every time the event is triggered. The callback function must not bind
-     * or unbind a function. Doing so will cause a deadlock
+     * function will be called every time the event is triggered. The callback function must not
+     * bind or unbind a function. Doing so will cause a deadlock
      * @param callback The function to call
      * @return A handle used for removing the function from the registered list
      */
@@ -219,7 +219,7 @@ public:
 
     /**
      * Binds a function to an event that will be triggered every time a ProxyPacket is received.
-     * The function wil be called everytime the event is triggered.
+     * The function will be called every time the event is triggered.
      * The callback function must not bind or unbind a function. Doing so will cause a deadlock
      * @param callback The function to call
      * @return A handle used for removing the function from the registered list
@@ -229,7 +229,7 @@ public:
 
     /**
      * Binds a function to an event that will be triggered every time an LDNPacket is received.
-     * The function wil be called everytime the event is triggered.
+     * The function will be called every time the event is triggered.
      * The callback function must not bind or unbind a function. Doing so will cause a deadlock
      * @param callback The function to call
      * @return A handle used for removing the function from the registered list
@@ -239,7 +239,7 @@ public:
 
     /**
      * Binds a function to an event that will be triggered every time the RoomInformation changes.
-     * The function wil be called every time the event is triggered.
+     * The function will be called every time the event is triggered.
      * The callback function must not bind or unbind a function. Doing so will cause a deadlock
      * @param callback The function to call
      * @return A handle used for removing the function from the registered list
@@ -249,7 +249,7 @@ public:
 
     /**
      * Binds a function to an event that will be triggered every time a ChatMessage is received.
-     * The function wil be called every time the event is triggered.
+     * The function will be called every time the event is triggered.
      * The callback function must not bind or unbind a function. Doing so will cause a deadlock
      * @param callback The function to call
      * @return A handle used for removing the function from the registered list

+ 40 - 40
src/shader_recompiler/backend/glsl/emit_glsl_atomic.cpp

@@ -398,162 +398,162 @@ void EmitStorageAtomicMaxF32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value
 }
 
 void EmitGlobalAtomicIAdd32(EmitContext&) {
-    throw NotImplementedException("GLSL Instrucion");
+    throw NotImplementedException("GLSL Instruction");
 }
 
 void EmitGlobalAtomicSMin32(EmitContext&) {
-    throw NotImplementedException("GLSL Instrucion");
+    throw NotImplementedException("GLSL Instruction");
 }
 
 void EmitGlobalAtomicUMin32(EmitContext&) {
-    throw NotImplementedException("GLSL Instrucion");
+    throw NotImplementedException("GLSL Instruction");
 }
 
 void EmitGlobalAtomicSMax32(EmitContext&) {
-    throw NotImplementedException("GLSL Instrucion");
+    throw NotImplementedException("GLSL Instruction");
 }
 
 void EmitGlobalAtomicUMax32(EmitContext&) {
-    throw NotImplementedException("GLSL Instrucion");
+    throw NotImplementedException("GLSL Instruction");
 }
 
 void EmitGlobalAtomicInc32(EmitContext&) {
-    throw NotImplementedException("GLSL Instrucion");
+    throw NotImplementedException("GLSL Instruction");
 }
 
 void EmitGlobalAtomicDec32(EmitContext&) {
-    throw NotImplementedException("GLSL Instrucion");
+    throw NotImplementedException("GLSL Instruction");
 }
 
 void EmitGlobalAtomicAnd32(EmitContext&) {
-    throw NotImplementedException("GLSL Instrucion");
+    throw NotImplementedException("GLSL Instruction");
 }
 
 void EmitGlobalAtomicOr32(EmitContext&) {
-    throw NotImplementedException("GLSL Instrucion");
+    throw NotImplementedException("GLSL Instruction");
 }
 
 void EmitGlobalAtomicXor32(EmitContext&) {
-    throw NotImplementedException("GLSL Instrucion");
+    throw NotImplementedException("GLSL Instruction");
 }
 
 void EmitGlobalAtomicExchange32(EmitContext&) {
-    throw NotImplementedException("GLSL Instrucion");
+    throw NotImplementedException("GLSL Instruction");
 }
 
 void EmitGlobalAtomicIAdd64(EmitContext&) {
-    throw NotImplementedException("GLSL Instrucion");
+    throw NotImplementedException("GLSL Instruction");
 }
 
 void EmitGlobalAtomicSMin64(EmitContext&) {
-    throw NotImplementedException("GLSL Instrucion");
+    throw NotImplementedException("GLSL Instruction");
 }
 
 void EmitGlobalAtomicUMin64(EmitContext&) {
-    throw NotImplementedException("GLSL Instrucion");
+    throw NotImplementedException("GLSL Instruction");
 }
 
 void EmitGlobalAtomicSMax64(EmitContext&) {
-    throw NotImplementedException("GLSL Instrucion");
+    throw NotImplementedException("GLSL Instruction");
 }
 
 void EmitGlobalAtomicUMax64(EmitContext&) {
-    throw NotImplementedException("GLSL Instrucion");
+    throw NotImplementedException("GLSL Instruction");
 }
 
 void EmitGlobalAtomicInc64(EmitContext&) {
-    throw NotImplementedException("GLSL Instrucion");
+    throw NotImplementedException("GLSL Instruction");
 }
 
 void EmitGlobalAtomicDec64(EmitContext&) {
-    throw NotImplementedException("GLSL Instrucion");
+    throw NotImplementedException("GLSL Instruction");
 }
 
 void EmitGlobalAtomicAnd64(EmitContext&) {
-    throw NotImplementedException("GLSL Instrucion");
+    throw NotImplementedException("GLSL Instruction");
 }
 
 void EmitGlobalAtomicOr64(EmitContext&) {
-    throw NotImplementedException("GLSL Instrucion");
+    throw NotImplementedException("GLSL Instruction");
 }
 
 void EmitGlobalAtomicXor64(EmitContext&) {
-    throw NotImplementedException("GLSL Instrucion");
+    throw NotImplementedException("GLSL Instruction");
 }
 
 void EmitGlobalAtomicExchange64(EmitContext&) {
-    throw NotImplementedException("GLSL Instrucion");
+    throw NotImplementedException("GLSL Instruction");
 }
 
 void EmitGlobalAtomicIAdd32x2(EmitContext&) {
-    throw NotImplementedException("GLSL Instrucion");
+    throw NotImplementedException("GLSL Instruction");
 }
 
 void EmitGlobalAtomicSMin32x2(EmitContext&) {
-    throw NotImplementedException("GLSL Instrucion");
+    throw NotImplementedException("GLSL Instruction");
 }
 
 void EmitGlobalAtomicUMin32x2(EmitContext&) {
-    throw NotImplementedException("GLSL Instrucion");
+    throw NotImplementedException("GLSL Instruction");
 }
 
 void EmitGlobalAtomicSMax32x2(EmitContext&) {
-    throw NotImplementedException("GLSL Instrucion");
+    throw NotImplementedException("GLSL Instruction");
 }
 
 void EmitGlobalAtomicUMax32x2(EmitContext&) {
-    throw NotImplementedException("GLSL Instrucion");
+    throw NotImplementedException("GLSL Instruction");
 }
 
 void EmitGlobalAtomicInc32x2(EmitContext&) {
-    throw NotImplementedException("GLSL Instrucion");
+    throw NotImplementedException("GLSL Instruction");
 }
 
 void EmitGlobalAtomicDec32x2(EmitContext&) {
-    throw NotImplementedException("GLSL Instrucion");
+    throw NotImplementedException("GLSL Instruction");
 }
 
 void EmitGlobalAtomicAnd32x2(EmitContext&) {
-    throw NotImplementedException("GLSL Instrucion");
+    throw NotImplementedException("GLSL Instruction");
 }
 
 void EmitGlobalAtomicOr32x2(EmitContext&) {
-    throw NotImplementedException("GLSL Instrucion");
+    throw NotImplementedException("GLSL Instruction");
 }
 
 void EmitGlobalAtomicXor32x2(EmitContext&) {
-    throw NotImplementedException("GLSL Instrucion");
+    throw NotImplementedException("GLSL Instruction");
 }
 
 void EmitGlobalAtomicExchange32x2(EmitContext&) {
-    throw NotImplementedException("GLSL Instrucion");
+    throw NotImplementedException("GLSL Instruction");
 }
 
 void EmitGlobalAtomicAddF32(EmitContext&) {
-    throw NotImplementedException("GLSL Instrucion");
+    throw NotImplementedException("GLSL Instruction");
 }
 
 void EmitGlobalAtomicAddF16x2(EmitContext&) {
-    throw NotImplementedException("GLSL Instrucion");
+    throw NotImplementedException("GLSL Instruction");
 }
 
 void EmitGlobalAtomicAddF32x2(EmitContext&) {
-    throw NotImplementedException("GLSL Instrucion");
+    throw NotImplementedException("GLSL Instruction");
 }
 
 void EmitGlobalAtomicMinF16x2(EmitContext&) {
-    throw NotImplementedException("GLSL Instrucion");
+    throw NotImplementedException("GLSL Instruction");
 }
 
 void EmitGlobalAtomicMinF32x2(EmitContext&) {
-    throw NotImplementedException("GLSL Instrucion");
+    throw NotImplementedException("GLSL Instruction");
 }
 
 void EmitGlobalAtomicMaxF16x2(EmitContext&) {
-    throw NotImplementedException("GLSL Instrucion");
+    throw NotImplementedException("GLSL Instruction");
 }
 
 void EmitGlobalAtomicMaxF32x2(EmitContext&) {
-    throw NotImplementedException("GLSL Instrucion");
+    throw NotImplementedException("GLSL Instruction");
 }
 } // namespace Shader::Backend::GLSL

+ 1 - 1
src/shader_recompiler/backend/glsl/glsl_emit_context.h

@@ -49,7 +49,7 @@ public:
     void Add(const char* format_str, IR::Inst& inst, Args&&... args) {
         const auto var_def{var_alloc.AddDefine(inst, type)};
         if (var_def.empty()) {
-            // skip assigment.
+            // skip assignment.
             code += fmt::format(fmt::runtime(format_str + 3), std::forward<Args>(args)...);
         } else {
             code += fmt::format(fmt::runtime(format_str), var_def, std::forward<Args>(args)...);

+ 1 - 1
src/tests/common/ring_buffer.cpp

@@ -52,7 +52,7 @@ TEST_CASE("RingBuffer: Basic Tests", "[common]") {
 
     REQUIRE(buf.Size() == 1U);
 
-    // Pushing more values than space available should partially suceed.
+    // Pushing more values than space available should partially succeed.
     {
         std::vector<char> to_push(6);
         std::iota(to_push.begin(), to_push.end(), 88);

+ 1 - 1
src/tests/common/scratch_buffer.cpp

@@ -191,7 +191,7 @@ TEST_CASE("ScratchBuffer: Span Writes", "[common]") {
 
     for (size_t i = 0; i < buf_span.size(); ++i) {
         const auto new_value = static_cast<u8>(i + 1U);
-        // Writes to a span of the scratch buffer will propogate to the buffer itself
+        // Writes to a span of the scratch buffer will propagate to the buffer itself
         buf_span[i] = new_value;
         REQUIRE(buf[i] == new_value);
     }

+ 1 - 1
src/video_core/control/channel_state_cache.h

@@ -44,7 +44,7 @@ public:
 template <class P>
 class ChannelSetupCaches {
 public:
-    /// Operations for seting the channel of execution.
+    /// Operations for setting the channel of execution.
     virtual ~ChannelSetupCaches();
 
     /// Create channel state.

+ 1 - 1
src/video_core/engines/sw_blitter/blitter.cpp

@@ -193,7 +193,7 @@ bool SoftwareBlitEngine::Blit(Fermi2D::Surface& src, Fermi2D::Surface& dst,
         output_converter->ConvertFrom(impl->intermediate_dst, impl->dst_buffer);
     };
 
-    // Do actuall Blit
+    // Do actual Blit
 
     impl->dst_buffer.resize(dst_copy_size);
     if (src.linear == Fermi2D::MemoryLayout::BlockLinear) {

+ 1 - 1
src/video_core/host_shaders/astc_decoder.comp

@@ -125,7 +125,7 @@ uvec4 local_buff;
 uvec4 color_endpoint_data;
 int color_bitsread = 0;
 
-// Four values, two endpoints, four maximum paritions
+// Four values, two endpoints, four maximum partitions
 uint color_values[32];
 int colvals_index = 0;
 

+ 1 - 1
src/video_core/host_shaders/opengl_smaa.glsl

@@ -97,7 +97,7 @@
  *     half-rate linear filtering on GCN.
  *
  *     If SMAA is applied to 64-bit color buffers, switching to point filtering
- *     when accesing them will increase the performance. Search for
+ *     when accessing them will increase the performance. Search for
  *     'SMAASamplePoint' to see which textures may benefit from point
  *     filtering, and where (which is basically the color input in the edge
  *     detection and resolve passes).

+ 2 - 2
src/video_core/memory_manager.h

@@ -103,8 +103,8 @@ public:
 
     /**
      * Returns a vector with all the subranges of cpu addresses mapped beneath.
-     * if the region is continous, a single pair will be returned. If it's unmapped, an empty vector
-     * will be returned;
+     * if the region is continuous, a single pair will be returned. If it's unmapped, an empty
+     * vector will be returned;
      */
     std::vector<std::pair<GPUVAddr, std::size_t>> GetSubmappedRange(GPUVAddr gpu_addr,
                                                                     std::size_t size) const;

+ 1 - 1
src/video_core/query_cache.h

@@ -341,7 +341,7 @@ public:
 
     /// Flushes the query to guest memory.
     virtual void Flush() {
-        // When counter is nullptr it means that it's just been reseted. We are supposed to write a
+        // When counter is nullptr it means that it's just been reset. We are supposed to write a
         // zero in these cases.
         const u64 value = counter ? counter->Query() : 0;
         std::memcpy(host_ptr, &value, sizeof(u64));

+ 1 - 1
src/video_core/renderer_opengl/gl_rasterizer.cpp

@@ -576,7 +576,7 @@ bool RasterizerOpenGL::AccelerateConditionalRendering() {
         // Reimplement Host conditional rendering.
         return false;
     }
-    // Medium / Low Hack: stub any checks on queries writen into the buffer cache.
+    // Medium / Low Hack: stub any checks on queries written into the buffer cache.
     const GPUVAddr condition_address{maxwell3d->regs.render_enable.Address()};
     Maxwell::ReportSemaphore::Compare cmp;
     if (gpu_memory->IsMemoryDirty(condition_address, sizeof(cmp),

+ 2 - 2
src/video_core/renderer_opengl/gl_rasterizer.h

@@ -162,7 +162,7 @@ private:
     /// Syncs the cull mode to match the guest state
     void SyncCullMode();
 
-    /// Syncs the primitve restart to match the guest state
+    /// Syncs the primitive restart to match the guest state
     void SyncPrimitiveRestart();
 
     /// Syncs the depth test state to match the guest state
@@ -246,7 +246,7 @@ private:
     std::array<GLuint, MAX_TEXTURES> texture_handles{};
     std::array<GLuint, MAX_IMAGES> image_handles{};
 
-    /// Number of commands queued to the OpenGL driver. Resetted on flush.
+    /// Number of commands queued to the OpenGL driver. Reset on flush.
     size_t num_queued_commands = 0;
     bool has_written_global_memory = false;
 

+ 3 - 3
src/video_core/renderer_vulkan/fixed_pipeline_state.cpp

@@ -271,7 +271,7 @@ bool FixedPipelineState::operator==(const FixedPipelineState& rhs) const noexcep
 
 u32 FixedPipelineState::PackComparisonOp(Maxwell::ComparisonOp op) noexcept {
     // OpenGL enums go from 0x200 to 0x207 and the others from 1 to 8
-    // If we substract 0x200 to OpenGL enums and 1 to the others we get a 0-7 range.
+    // If we subtract 0x200 to OpenGL enums and 1 to the others we get a 0-7 range.
     // Perfect for a hash.
     const u32 value = static_cast<u32>(op);
     return value - (value >= 0x200 ? 0x200 : 1);
@@ -322,8 +322,8 @@ Maxwell::StencilOp::Op FixedPipelineState::UnpackStencilOp(u32 packed) noexcept
 }
 
 u32 FixedPipelineState::PackCullFace(Maxwell::CullFace cull) noexcept {
-    // FrontAndBack is 0x408, by substracting 0x406 in it we get 2.
-    // Individual cull faces are in 0x404 and 0x405, substracting 0x404 we get 0 and 1.
+    // FrontAndBack is 0x408, by subtracting 0x406 in it we get 2.
+    // Individual cull faces are in 0x404 and 0x405, subtracting 0x404 we get 0 and 1.
     const u32 value = static_cast<u32>(cull);
     return value - (value == 0x408 ? 0x406 : 0x404);
 }

+ 2 - 2
src/video_core/renderer_vulkan/vk_command_pool.cpp

@@ -22,8 +22,8 @@ CommandPool::CommandPool(MasterSemaphore& master_semaphore_, const Device& devic
 CommandPool::~CommandPool() = default;
 
 void CommandPool::Allocate(size_t begin, size_t end) {
-    // Command buffers are going to be commited, recorded, executed every single usage cycle.
-    // They are also going to be reseted when commited.
+    // Command buffers are going to be committed, recorded, executed every single usage cycle.
+    // They are also going to be reset when committed.
     Pool& pool = pools.emplace_back();
     pool.handle = device.GetLogical().CreateCommandPool({
         .sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO,

+ 1 - 1
src/video_core/renderer_vulkan/vk_rasterizer.cpp

@@ -671,7 +671,7 @@ bool RasterizerVulkan::AccelerateConditionalRendering() {
         // TODO(Blinkhawk): Reimplement Host conditional rendering.
         return false;
     }
-    // Medium / Low Hack: stub any checks on queries writen into the buffer cache.
+    // Medium / Low Hack: stub any checks on queries written into the buffer cache.
     const GPUVAddr condition_address{maxwell3d->regs.render_enable.Address()};
     Maxwell::ReportSemaphore::Compare cmp;
     if (gpu_memory->IsMemoryDirty(condition_address, sizeof(cmp),

+ 2 - 2
src/video_core/renderer_vulkan/vk_resource_pool.cpp

@@ -37,7 +37,7 @@ size_t ResourcePool::CommitResource() {
             found = free_resource;
         }
     }
-    // Free iterator is hinted to the resource after the one that's been commited.
+    // Free iterator is hinted to the resource after the one that's been committed.
     hint_iterator = (*found + 1) % ticks.size();
     return *found;
 }
@@ -46,7 +46,7 @@ size_t ResourcePool::ManageOverflow() {
     const size_t old_capacity = ticks.size();
     Grow();
 
-    // The last entry is guaranted to be free, since it's the first element of the freshly
+    // The last entry is guaranteed to be free, since it's the first element of the freshly
     // allocated resources.
     return old_capacity;
 }

+ 1 - 1
src/video_core/renderer_vulkan/vk_swapchain.cpp

@@ -159,7 +159,7 @@ void Swapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities, bo
     present_mode = ChooseSwapPresentMode(present_modes);
 
     u32 requested_image_count{capabilities.minImageCount + 1};
-    // Ensure Tripple buffering if possible.
+    // Ensure Triple buffering if possible.
     if (capabilities.maxImageCount > 0) {
         if (requested_image_count > capabilities.maxImageCount) {
             requested_image_count = capabilities.maxImageCount;

+ 1 - 1
src/video_core/renderer_vulkan/vk_update_descriptor.cpp

@@ -25,7 +25,7 @@ void UpdateDescriptorQueue::TickFrame() {
 
 void UpdateDescriptorQueue::Acquire() {
     // Minimum number of entries required.
-    // This is the maximum number of entries a single draw call migth use.
+    // This is the maximum number of entries a single draw call might use.
     static constexpr size_t MIN_ENTRIES = 0x400;
 
     if (std::distance(payload.data(), payload_cursor) + MIN_ENTRIES >= payload.max_size()) {

+ 1 - 1
src/video_core/texture_cache/image_base.h

@@ -25,7 +25,7 @@ enum class ImageFlagBits : u32 {
     Registered = 1 << 6,  ///< True when the image is registered
     Picked = 1 << 7,      ///< Temporary flag to mark the image as picked
     Remapped = 1 << 8,    ///< Image has been remapped.
-    Sparse = 1 << 9,      ///< Image has non continous submemory.
+    Sparse = 1 << 9,      ///< Image has non continuous submemory.
 
     // Garbage Collection Flags
     BadOverlap = 1 << 10, ///< This image overlaps other but doesn't fit, has higher

+ 1 - 1
src/video_core/textures/astc.cpp

@@ -1571,7 +1571,7 @@ static void DecompressBlock(std::span<const u8, 16> inBuf, const u32 blockWidth,
     assert(strm.GetBitsRead() + weightParams.GetPackedBitSize() == 128);
 
     // Decode both color data and texel weight data
-    u32 colorValues[32]; // Four values, two endpoints, four maximum paritions
+    u32 colorValues[32]; // Four values, two endpoints, four maximum partitions
     DecodeColorValues(colorValues, colorEndpointData, colorEndpointMode, nPartitions,
                       colorDataBits);
 

+ 1 - 1
src/video_core/vulkan_common/vulkan_device.cpp

@@ -417,7 +417,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
 
     sets_per_pool = 64;
     if (is_amd_driver) {
-        // AMD drivers need a higher amount of Sets per Pool in certain circunstances like in XC2.
+        // AMD drivers need a higher amount of Sets per Pool in certain circumstances like in XC2.
         sets_per_pool = 96;
         // Disable VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT on AMD GCN4 and lower as it is broken.
         if (!features.shader_float16_int8.shaderFloat16) {

+ 4 - 4
src/video_core/vulkan_common/vulkan_device.h

@@ -180,7 +180,7 @@ public:
     ~Device();
 
     /**
-     * Returns a format supported by the device for the passed requeriments.
+     * Returns a format supported by the device for the passed requirements.
      * @param wanted_format The ideal format to be returned. It may not be the returned format.
      * @param wanted_usage The usage that must be fulfilled even if the format is not supported.
      * @param format_type Format type usage.
@@ -259,12 +259,12 @@ public:
 
     bool ShouldBoostClocks() const;
 
-    /// Returns uniform buffer alignment requeriment.
+    /// Returns uniform buffer alignment requirement.
     VkDeviceSize GetUniformBufferAlignment() const {
         return properties.properties.limits.minUniformBufferOffsetAlignment;
     }
 
-    /// Returns storage alignment requeriment.
+    /// Returns storage alignment requirement.
     VkDeviceSize GetStorageBufferAlignment() const {
         return properties.properties.limits.minStorageBufferOffsetAlignment;
     }
@@ -656,7 +656,7 @@ private:
     bool is_integrated{};                   ///< Is GPU an iGPU.
     bool is_virtual{};                      ///< Is GPU a virtual GPU.
     bool is_non_gpu{};                      ///< Is SoftwareRasterizer, FPGA, non-GPU device.
-    bool has_broken_cube_compatibility{};   ///< Has broken cube compatiblity bit
+    bool has_broken_cube_compatibility{};   ///< Has broken cube compatibility bit
     bool has_renderdoc{};                   ///< Has RenderDoc attached
     bool has_nsight_graphics{};             ///< Has Nsight Graphics attached
     bool supports_d24_depth{};              ///< Supports D24 depth buffers.

+ 7 - 7
src/video_core/vulkan_common/vulkan_wrapper.h

@@ -68,7 +68,7 @@ public:
     constexpr Span(const Range& range) : ptr{std::data(range)}, num{std::size(range)} {}
 
     /// Construct a span from a pointer and a size.
-    /// This is inteded for subranges.
+    /// This is intended for subranges.
     constexpr Span(const T* ptr_, std::size_t num_) noexcept : ptr{ptr_}, num{num_} {}
 
     /// Returns the data pointer by the span.
@@ -390,11 +390,11 @@ public:
     Handle(const Handle&) = delete;
     Handle& operator=(const Handle&) = delete;
 
-    /// Construct a handle transfering the ownership from another handle.
+    /// Construct a handle transferring the ownership from another handle.
     Handle(Handle&& rhs) noexcept
         : handle{std::exchange(rhs.handle, nullptr)}, owner{rhs.owner}, dld{rhs.dld} {}
 
-    /// Assign the current handle transfering the ownership from another handle.
+    /// Assign the current handle transferring the ownership from another handle.
     /// Destroys any previously held object.
     Handle& operator=(Handle&& rhs) noexcept {
         Release();
@@ -463,10 +463,10 @@ public:
     Handle(const Handle&) = delete;
     Handle& operator=(const Handle&) = delete;
 
-    /// Construct a handle transfering ownership from another handle.
+    /// Construct a handle transferring ownership from another handle.
     Handle(Handle&& rhs) noexcept : handle{std::exchange(rhs.handle, nullptr)}, dld{rhs.dld} {}
 
-    /// Assign the current handle transfering the ownership from another handle.
+    /// Assign the current handle transferring the ownership from another handle.
     /// Destroys any previously held object.
     Handle& operator=(Handle&& rhs) noexcept {
         Release();
@@ -533,12 +533,12 @@ public:
     PoolAllocations(const PoolAllocations&) = delete;
     PoolAllocations& operator=(const PoolAllocations&) = delete;
 
-    /// Construct an allocation transfering ownership from another allocation.
+    /// Construct an allocation transferring ownership from another allocation.
     PoolAllocations(PoolAllocations&& rhs) noexcept
         : allocations{std::move(rhs.allocations)}, num{rhs.num}, device{rhs.device}, pool{rhs.pool},
           dld{rhs.dld} {}
 
-    /// Assign an allocation transfering ownership from another allocation.
+    /// Assign an allocation transferring ownership from another allocation.
     PoolAllocations& operator=(PoolAllocations&& rhs) noexcept {
         allocations = std::move(rhs.allocations);
         num = rhs.num;

+ 1 - 1
src/yuzu/applets/qt_web_browser.h

@@ -110,7 +110,7 @@ private:
     /**
      * Handles button presses to execute functions assigned in yuzu_key_callbacks.
      * yuzu_key_callbacks contains specialized functions for the buttons in the window footer
-     * that can be overriden by games to achieve desired functionality.
+     * that can be overridden by games to achieve desired functionality.
      *
      * @tparam HIDButton The list of buttons contained in yuzu_key_callbacks
      */

+ 3 - 3
src/yuzu/compatdb.cpp

@@ -76,7 +76,7 @@ void CompatDB::Submit() {
     compatibility_Graphical->addButton(ui->radioButton_Audio_Minor, 1);
     compatibility_Audio->addButton(ui->radioButton_Audio_No, 2);
 
-    const int compatiblity = static_cast<int>(CalculateCompatibility());
+    const int compatibility = static_cast<int>(CalculateCompatibility());
 
     switch ((static_cast<CompatDBPage>(currentId()))) {
     case CompatDBPage::Intro:
@@ -113,9 +113,9 @@ void CompatDB::Submit() {
         break;
     case CompatDBPage::Final:
         back();
-        LOG_INFO(Frontend, "Compatibility Rating: {}", compatiblity);
+        LOG_INFO(Frontend, "Compatibility Rating: {}", compatibility);
         telemetry_session.AddField(Common::Telemetry::FieldType::UserFeedback, "Compatibility",
-                                   compatiblity);
+                                   compatibility);
 
         button(NextButton)->setEnabled(false);
         button(NextButton)->setText(tr("Submitting"));

+ 1 - 1
src/yuzu/configuration/configure_hotkeys.h

@@ -34,7 +34,7 @@ public:
 
     /**
      * Populates the hotkey list widget using data from the provided registry.
-     * Called everytime the Configure dialog is opened.
+     * Called every time the Configure dialog is opened.
      * @param registry The HotkeyRegistry whose data is used to populate the list.
      */
     void Populate(const HotkeyRegistry& registry);

+ 1 - 1
src/yuzu/configuration/configure_input_player.h

@@ -224,7 +224,7 @@ private:
 
     /// Bottom row is where console wide settings are held, and its "owned" by the parent
     /// ConfigureInput widget. On show, add this widget to the main layout. This will change the
-    /// parent of the widget to this widget (but thats fine).
+    /// parent of the widget to this widget (but that's fine).
     QWidget* bottom_row;
 
     Core::HID::HIDCore& hid_core;

+ 1 - 1
src/yuzu/configuration/configure_input_player_widget.h

@@ -43,7 +43,7 @@ public:
     // Handles emulated controller events
     void ControllerUpdate(Core::HID::ControllerTriggerType type);
 
-    // Updates input on sheduled interval
+    // Updates input on scheduled interval
     void UpdateInput();
 
 protected:

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