David Marcec 7 лет назад
Родитель
Сommit
56f35ab262

+ 18 - 0
src/core/CMakeLists.txt

@@ -233,6 +233,24 @@ add_library(core STATIC
     hle/service/hid/irs.h
     hle/service/hid/xcd.cpp
     hle/service/hid/xcd.h
+    hle/service/hid/controllers/controller_base.cpp
+    hle/service/hid/controllers/controller_base.h
+    hle/service/hid/controllers/debug_pad.cpp
+    hle/service/hid/controllers/debug_pad.h
+    hle/service/hid/controllers/gesture.cpp
+    hle/service/hid/controllers/gesture.h
+    hle/service/hid/controllers/keyboard.cpp
+    hle/service/hid/controllers/keyboard.h
+    hle/service/hid/controllers/mouse.cpp
+    hle/service/hid/controllers/mouse.h
+    hle/service/hid/controllers/npad.cpp
+    hle/service/hid/controllers/npad.h
+    hle/service/hid/controllers/stubbed.cpp
+    hle/service/hid/controllers/stubbed.h
+    hle/service/hid/controllers/touchscreen.cpp
+    hle/service/hid/controllers/touchscreen.h
+    hle/service/hid/controllers/xpad.cpp
+    hle/service/hid/controllers/xpad.h
     hle/service/lbl/lbl.cpp
     hle/service/lbl/lbl.h
     hle/service/ldn/ldn.cpp

+ 27 - 0
src/core/hle/service/hid/controllers/controller_base.cpp

@@ -0,0 +1,27 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/hle/service/hid/controllers/controller_base.h"
+
+namespace Service::HID {
+void ControllerBase::ActivateController() {
+    if (is_activated) {
+        OnRelease();
+    }
+    is_activated = true;
+    OnInit();
+}
+
+void ControllerBase::DeactivateController() {
+    if (is_activated) {
+        OnRelease();
+    }
+    is_activated = false;
+}
+
+bool ControllerBase::IsControllerActivated() const {
+    return is_activated;
+}
+// ControllerBase::~ControllerBase() = default;
+}; // namespace Service::HID

+ 43 - 0
src/core/hle/service/hid/controllers/controller_base.h

@@ -0,0 +1,43 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+#include "common/common_types.h"
+#include "common/swap.h"
+
+namespace Service::HID {
+class ControllerBase {
+public:
+    ControllerBase() = default;
+
+    // Called when the controller is initialized
+    virtual void OnInit() = 0;
+
+    // When the controller is released
+    virtual void OnRelease() = 0;
+
+    // When the controller is requesting an update for the shared memory
+    virtual void OnUpdate(u8* data, size_t size) = 0;
+
+    // Called when input devices should be loaded
+    virtual void OnLoadInputDevices() = 0;
+
+    void ActivateController();
+
+    void DeactivateController();
+
+    bool IsControllerActivated() const;
+
+protected:
+    bool is_activated{false};
+
+    struct CommonHeader {
+        s64_le timestamp;
+        s64_le total_entry_count;
+        s64_le last_entry_index;
+        s64_le entry_count;
+    };
+    static_assert(sizeof(CommonHeader) == 0x20, "CommonHeader is an invalid size");
+};
+}; // namespace Service::HID

+ 35 - 0
src/core/hle/service/hid/controllers/debug_pad.cpp

@@ -0,0 +1,35 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/common_types.h"
+#include "common/swap.h"
+#include "core/core_timing.h"
+#include "core/hle/service/hid/controllers/debug_pad.h"
+
+namespace Service::HID {
+void Controller_DebugPad::OnInit() {}
+void Controller_DebugPad::OnRelease() {}
+void Controller_DebugPad::OnUpdate(u8* data, size_t size) {
+    shared_memory.header.timestamp = CoreTiming::GetTicks();
+    shared_memory.header.total_entry_count = 17;
+
+    if (!IsControllerActivated()) {
+        shared_memory.header.entry_count = 0;
+        shared_memory.header.last_entry_index = 0;
+        return;
+    }
+    shared_memory.header.entry_count = 16;
+
+    auto& last_entry = shared_memory.pad_states[shared_memory.header.last_entry_index];
+    shared_memory.header.last_entry_index = (shared_memory.header.last_entry_index + 1) % 17;
+    auto& cur_entry = shared_memory.pad_states[shared_memory.header.last_entry_index];
+
+    cur_entry.sampling_number = last_entry.sampling_number + 1;
+    cur_entry.sampling_number2 = cur_entry.sampling_number;
+    // TODO(ogniK): Update debug pad states
+
+    std::memcpy(data, &shared_memory, sizeof(SharedMemory));
+}
+void Controller_DebugPad::OnLoadInputDevices() {}
+}; // namespace Service::HID

+ 54 - 0
src/core/hle/service/hid/controllers/debug_pad.h

@@ -0,0 +1,54 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+#include <array>
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+#include "common/swap.h"
+#include "core/hle/service/hid/controllers/controller_base.h"
+
+namespace Service::HID {
+class Controller_DebugPad final : public ControllerBase {
+public:
+    Controller_DebugPad() = default;
+
+    // Called when the controller is initialized
+    void OnInit() override;
+
+    // When the controller is released
+    void OnRelease() override;
+
+    // When the controller is requesting an update for the shared memory
+    void OnUpdate(u8* data, size_t size) override;
+
+    // Called when input devices should be loaded
+    void OnLoadInputDevices() override;
+
+private:
+    struct AnalogStick {
+        s32_le x;
+        s32_le y;
+    };
+    static_assert(sizeof(AnalogStick) == 0x8);
+
+    struct PadStates {
+        s64_le sampling_number;
+        s64_le sampling_number2;
+        u32_le attribute;
+        u32_le button_state;
+        AnalogStick r_stick;
+        AnalogStick l_stick;
+    };
+    static_assert(sizeof(PadStates) == 0x28, "PadStates is an invalid state");
+
+    struct SharedMemory {
+        CommonHeader header;
+        std::array<PadStates, 17> pad_states;
+        INSERT_PADDING_BYTES(0x138);
+    };
+    static_assert(sizeof(SharedMemory) == 0x400, "SharedMemory is an invalid size");
+    SharedMemory shared_memory{};
+};
+}; // namespace Service::HID

+ 36 - 0
src/core/hle/service/hid/controllers/gesture.cpp

@@ -0,0 +1,36 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/common_types.h"
+#include "common/swap.h"
+#include "core/core_timing.h"
+#include "core/hle/service/hid/controllers/gesture.h"
+
+namespace Service::HID {
+constexpr size_t SHARED_MEMORY_OFFSET = 0x3BA00;
+void Controller_Gesture::OnInit() {}
+void Controller_Gesture::OnRelease() {}
+void Controller_Gesture::OnUpdate(u8* data, size_t size) {
+    shared_memory.header.timestamp = CoreTiming::GetTicks();
+    shared_memory.header.total_entry_count = 17;
+
+    if (!IsControllerActivated()) {
+        shared_memory.header.entry_count = 0;
+        shared_memory.header.last_entry_index = 0;
+        return;
+    }
+    shared_memory.header.entry_count = 16;
+
+    auto& last_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index];
+    shared_memory.header.last_entry_index = (shared_memory.header.last_entry_index + 1) % 17;
+    auto& cur_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index];
+
+    cur_entry.sampling_number = last_entry.sampling_number + 1;
+    cur_entry.sampling_number2 = cur_entry.sampling_number;
+    // TODO(ogniK): Update gesture states
+
+    std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory));
+}
+void Controller_Gesture::OnLoadInputDevices() {}
+}; // namespace Service::HID

+ 61 - 0
src/core/hle/service/hid/controllers/gesture.h

@@ -0,0 +1,61 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+#include <array>
+#include "common/common_types.h"
+#include "common/swap.h"
+#include "core/hle/service/hid/controllers/controller_base.h"
+
+namespace Service::HID {
+class Controller_Gesture final : public ControllerBase {
+public:
+    Controller_Gesture() = default;
+
+    // Called when the controller is initialized
+    void OnInit() override;
+
+    // When the controller is released
+    void OnRelease() override;
+
+    // When the controller is requesting an update for the shared memory
+    void OnUpdate(u8* data, size_t size) override;
+
+    // Called when input devices should be loaded
+    void OnLoadInputDevices() override;
+
+private:
+    struct Locations {
+        s32_le x;
+        s32_le y;
+    };
+
+    struct GestureState {
+        s64_le sampling_number;
+        s64_le sampling_number2;
+
+        s64_le detection_count;
+        s32_le type;
+        s32_le dir;
+        s32_le x;
+        s32_le y;
+        s32_le delta_x;
+        s32_le delta_y;
+        f32 vel_x;
+        f32 vel_y;
+        s32_le attributes;
+        f32 scale;
+        f32 rotation;
+        s32_le location_count;
+        std::array<Locations, 4> locations{};
+    };
+    static_assert(sizeof(GestureState) == 0x68, "GestureState is an invalid size");
+
+    struct SharedMemory {
+        CommonHeader header;
+        std::array<GestureState, 17> gesture_states;
+    };
+    SharedMemory shared_memory{};
+};
+}; // namespace Service::HID

+ 36 - 0
src/core/hle/service/hid/controllers/keyboard.cpp

@@ -0,0 +1,36 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/common_types.h"
+#include "common/swap.h"
+#include "core/core_timing.h"
+#include "core/hle/service/hid/controllers/keyboard.h"
+
+namespace Service::HID {
+constexpr size_t SHARED_MEMORY_OFFSET = 0x3800;
+void Controller_Keyboard::OnInit() {}
+void Controller_Keyboard::OnRelease() {}
+void Controller_Keyboard::OnUpdate(u8* data, size_t size) {
+    shared_memory.header.timestamp = CoreTiming::GetTicks();
+    shared_memory.header.total_entry_count = 17;
+
+    if (!IsControllerActivated()) {
+        shared_memory.header.entry_count = 0;
+        shared_memory.header.last_entry_index = 0;
+        return;
+    }
+    shared_memory.header.entry_count = 16;
+
+    auto& last_entry = shared_memory.pad_states[shared_memory.header.last_entry_index];
+    shared_memory.header.last_entry_index = (shared_memory.header.last_entry_index + 1) % 17;
+    auto& cur_entry = shared_memory.pad_states[shared_memory.header.last_entry_index];
+
+    cur_entry.sampling_number = last_entry.sampling_number + 1;
+    cur_entry.sampling_number2 = cur_entry.sampling_number;
+    // TODO(ogniK): Update keyboard states
+
+    std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory));
+}
+void Controller_Keyboard::OnLoadInputDevices() {}
+}; // namespace Service::HID

+ 48 - 0
src/core/hle/service/hid/controllers/keyboard.h

@@ -0,0 +1,48 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+#include <array>
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+#include "common/swap.h"
+#include "core/hle/service/hid/controllers/controller_base.h"
+
+namespace Service::HID {
+class Controller_Keyboard final : public ControllerBase {
+public:
+    Controller_Keyboard() = default;
+
+    // Called when the controller is initialized
+    void OnInit() override;
+
+    // When the controller is released
+    void OnRelease() override;
+
+    // When the controller is requesting an update for the shared memory
+    void OnUpdate(u8* data, size_t size) override;
+
+    // Called when input devices should be loaded
+    void OnLoadInputDevices() override;
+
+private:
+    struct KeyboardState {
+        s64_le sampling_number;
+        s64_le sampling_number2;
+
+        s32_le modifier;
+        s32_le attribute;
+        std::array<u8, 32> key{};
+    };
+    static_assert(sizeof(KeyboardState) == 0x38, "KeyboardState is an invalid size");
+
+    struct SharedMemory {
+        CommonHeader header;
+        std::array<KeyboardState, 17> pad_states;
+        INSERT_PADDING_BYTES(0x28);
+    };
+    static_assert(sizeof(SharedMemory) == 0x400, "SharedMemory is an invalid size");
+    SharedMemory shared_memory{};
+};
+}; // namespace Service::HID

+ 36 - 0
src/core/hle/service/hid/controllers/mouse.cpp

@@ -0,0 +1,36 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/common_types.h"
+#include "common/swap.h"
+#include "core/core_timing.h"
+#include "core/hle/service/hid/controllers/mouse.h"
+
+namespace Service::HID {
+constexpr size_t SHARED_MEMORY_OFFSET = 0x3400;
+void Controller_Mouse::OnInit() {}
+void Controller_Mouse::OnRelease() {}
+void Controller_Mouse::OnUpdate(u8* data, size_t size) {
+    shared_memory.header.timestamp = CoreTiming::GetTicks();
+    shared_memory.header.total_entry_count = 17;
+
+    if (!IsControllerActivated()) {
+        shared_memory.header.entry_count = 0;
+        shared_memory.header.last_entry_index = 0;
+        return;
+    }
+    shared_memory.header.entry_count = 16;
+
+    auto& last_entry = shared_memory.mouse_states[shared_memory.header.last_entry_index];
+    shared_memory.header.last_entry_index = (shared_memory.header.last_entry_index + 1) % 17;
+    auto& cur_entry = shared_memory.mouse_states[shared_memory.header.last_entry_index];
+
+    cur_entry.sampling_number = last_entry.sampling_number + 1;
+    cur_entry.sampling_number2 = cur_entry.sampling_number;
+    // TODO(ogniK): Update mouse states
+
+    std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory));
+}
+void Controller_Mouse::OnLoadInputDevices() {}
+}; // namespace Service::HID

+ 48 - 0
src/core/hle/service/hid/controllers/mouse.h

@@ -0,0 +1,48 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+#include <array>
+#include "common/common_types.h"
+#include "common/swap.h"
+#include "core/hle/service/hid/controllers/controller_base.h"
+
+namespace Service::HID {
+class Controller_Mouse final : public ControllerBase {
+public:
+    Controller_Mouse() = default;
+
+    // Called when the controller is initialized
+    void OnInit() override;
+
+    // When the controller is released
+    void OnRelease() override;
+
+    // When the controller is requesting an update for the shared memory
+    void OnUpdate(u8* data, size_t size) override;
+
+    // Called when input devices should be loaded
+    void OnLoadInputDevices() override;
+
+private:
+    struct MouseState {
+        s64_le sampling_number;
+        s64_le sampling_number2;
+        s32_le x;
+        s32_le y;
+        s32_le delta_x;
+        s32_le delta_y;
+        s32_le mouse_wheel;
+        s32_le button;
+        s32_le attribute;
+    };
+    static_assert(sizeof(MouseState) == 0x30, "MouseState is an invalid size");
+
+    struct SharedMemory {
+        CommonHeader header;
+        std::array<MouseState, 17> mouse_states;
+    };
+    SharedMemory shared_memory{};
+};
+}; // namespace Service::HID

+ 336 - 0
src/core/hle/service/hid/controllers/npad.cpp

@@ -0,0 +1,336 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+#include <array>
+#include "common/assert.h"
+#include "common/bit_field.h"
+#include "common/common_types.h"
+#include "common/swap.h"
+#include "core/core.h"
+#include "core/core_timing.h"
+#include "core/frontend/input.h"
+#include "core/hle/kernel/event.h"
+#include "core/hle/service/hid/controllers/npad.h"
+#include "core/settings.h"
+
+namespace Service::HID {
+constexpr u32 JOYCON_BODY_NEON_RED = 0xFF3C28;
+constexpr u32 JOYCON_BUTTONS_NEON_RED = 0x1E0A0A;
+constexpr u32 JOYCON_BODY_NEON_BLUE = 0x0AB9E6;
+constexpr u32 JOYCON_BUTTONS_NEON_BLUE = 0x001E1E;
+constexpr s32 HID_JOYSTICK_MAX = 0x7fff;
+constexpr s32 HID_JOYSTICK_MIN = -0x7fff;
+constexpr size_t NPAD_OFFSET = 0x9A00;
+constexpr size_t MAX_CONTROLLER_COUNT = 9;
+
+enum class JoystickId : size_t { Joystick_Left, Joystick_Right };
+constexpr std::array<u32, MAX_CONTROLLER_COUNT> NPAD_ID_LIST{0, 1, 2, 3, 4, 5, 6, 7, 32};
+size_t CONTROLLER_COUNT{};
+std::array<Controller_NPad::NPadControllerType, MAX_CONTROLLER_COUNT> CONNECTED_CONTROLLERS{};
+
+void Controller_NPad::InitNewlyAddedControler(size_t controller_idx) {
+    const auto controller_type = CONNECTED_CONTROLLERS[controller_idx];
+    auto& controller = shared_memory_entries[controller_idx];
+    if (controller_type == NPadControllerType::None) {
+        return;
+    }
+    controller.joy_styles.raw = 0; // Zero out
+    controller.device_type.raw = 0;
+    switch (controller_type) {
+    case NPadControllerType::Handheld:
+        controller.joy_styles.handheld.Assign(1);
+        controller.device_type.handheld.Assign(1);
+        controller.pad_assignment = NPadAssignments::Dual;
+        break;
+    case NPadControllerType::JoyLeft:
+        controller.joy_styles.joycon_left.Assign(1);
+        controller.device_type.joycon_left.Assign(1);
+        controller.pad_assignment = NPadAssignments::Dual;
+        break;
+    case NPadControllerType::JoyRight:
+        controller.joy_styles.joycon_right.Assign(1);
+        controller.device_type.joycon_right.Assign(1);
+        controller.pad_assignment = NPadAssignments::Dual;
+        break;
+    case NPadControllerType::Tabletop:
+        UNIMPLEMENTED_MSG("Tabletop is not implemented");
+        break;
+    case NPadControllerType::Pokeball:
+        controller.joy_styles.pokeball.Assign(1);
+        controller.device_type.pokeball.Assign(1);
+        controller.pad_assignment = NPadAssignments::Single;
+        break;
+    case NPadControllerType::ProController:
+        controller.joy_styles.pro_controller.Assign(1);
+        controller.device_type.pro_controller.Assign(1);
+        controller.pad_assignment = NPadAssignments::Single;
+        break;
+    }
+
+    controller.single_color_error = ColorReadError::ReadOk;
+    controller.single_color.body_color = 0;
+    controller.single_color.button_color = 0;
+
+    controller.dual_color_error = ColorReadError::ReadOk;
+    controller.left_color.body_color = JOYCON_BODY_NEON_BLUE;
+    controller.left_color.button_color = JOYCON_BUTTONS_NEON_BLUE;
+    controller.right_color.body_color = JOYCON_BODY_NEON_RED;
+    controller.right_color.button_color = JOYCON_BUTTONS_NEON_RED;
+
+    controller.properties.is_verticle.Assign(1); // TODO(ogniK): Swap joycons orientations
+}
+
+void Controller_NPad::OnInit() {
+    auto& kernel = Core::System::GetInstance().Kernel();
+    styleset_changed_event =
+        Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "npad:NpadStyleSetChanged");
+
+    if (!IsControllerActivated())
+        return;
+    size_t controller{};
+    supported_npad_id_types.resize(NPAD_ID_LIST.size());
+    if (style.raw == 0) {
+        // We want to support all controllers
+        style.handheld.Assign(1);
+        style.joycon_left.Assign(1);
+        style.joycon_right.Assign(1);
+        style.joycon_dual.Assign(1);
+        style.pro_controller.Assign(1);
+        style.pokeball.Assign(1);
+    }
+    std::memcpy(supported_npad_id_types.data(), NPAD_ID_LIST.data(),
+                NPAD_ID_LIST.size() * sizeof(u32));
+    if (CONTROLLER_COUNT == 0) {
+        AddNewController(NPadControllerType::Handheld);
+    }
+}
+
+void Controller_NPad::OnLoadInputDevices() {
+    std::transform(Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,
+                   Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_END,
+                   buttons.begin(), Input::CreateDevice<Input::ButtonDevice>);
+    std::transform(Settings::values.analogs.begin() + Settings::NativeAnalog::STICK_HID_BEGIN,
+                   Settings::values.analogs.begin() + Settings::NativeAnalog::STICK_HID_END,
+                   sticks.begin(), Input::CreateDevice<Input::AnalogDevice>);
+}
+
+void Controller_NPad::OnRelease() {}
+
+void Controller_NPad::OnUpdate(u8* data, size_t data_len) {
+    if (!IsControllerActivated())
+        return;
+    for (size_t i = 0; i < shared_memory_entries.size(); i++) {
+        auto& npad = shared_memory_entries[i];
+        const std::array<NPadGeneric*, 7> controller_npads{&npad.main_controller_states,
+                                                           &npad.handheld_states,
+                                                           &npad.dual_states,
+                                                           &npad.left_joy_states,
+                                                           &npad.right_joy_states,
+                                                           &npad.pokeball_states,
+                                                           &npad.libnx};
+
+        for (auto main_controller : controller_npads) {
+            main_controller->common.entry_count = 16;
+            main_controller->common.total_entry_count = 17;
+
+            auto& last_entry = main_controller->npad[main_controller->common.last_entry_index];
+
+            main_controller->common.timestamp = CoreTiming::GetTicks();
+            main_controller->common.last_entry_index =
+                (main_controller->common.last_entry_index + 1) % 17;
+
+            auto& cur_entry = main_controller->npad[main_controller->common.last_entry_index];
+
+            cur_entry.timestamp = last_entry.timestamp + 1;
+            cur_entry.timestamp2 = cur_entry.timestamp;
+        }
+
+        if (CONNECTED_CONTROLLERS[i] == NPadControllerType::None) {
+            continue;
+        }
+
+        const auto& controller_type = CONNECTED_CONTROLLERS[i];
+
+        // Pad states
+        auto pad_state = ControllerPadState{};
+        using namespace Settings::NativeButton;
+        pad_state.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus());
+        pad_state.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus());
+        pad_state.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus());
+        pad_state.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus());
+        pad_state.l_stick.Assign(buttons[LStick - BUTTON_HID_BEGIN]->GetStatus());
+        pad_state.r_stick.Assign(buttons[RStick - BUTTON_HID_BEGIN]->GetStatus());
+        pad_state.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus());
+        pad_state.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus());
+        pad_state.zl.Assign(buttons[ZL - BUTTON_HID_BEGIN]->GetStatus());
+        pad_state.zr.Assign(buttons[ZR - BUTTON_HID_BEGIN]->GetStatus());
+        pad_state.plus.Assign(buttons[Plus - BUTTON_HID_BEGIN]->GetStatus());
+        pad_state.minus.Assign(buttons[Minus - BUTTON_HID_BEGIN]->GetStatus());
+
+        pad_state.dleft.Assign(buttons[DLeft - BUTTON_HID_BEGIN]->GetStatus());
+        pad_state.dup.Assign(buttons[DUp - BUTTON_HID_BEGIN]->GetStatus());
+        pad_state.dright.Assign(buttons[DRight - BUTTON_HID_BEGIN]->GetStatus());
+        pad_state.ddown.Assign(buttons[DDown - BUTTON_HID_BEGIN]->GetStatus());
+
+        pad_state.lstickleft.Assign(buttons[LStick_Left - BUTTON_HID_BEGIN]->GetStatus());
+        pad_state.lstickup.Assign(buttons[LStick_Up - BUTTON_HID_BEGIN]->GetStatus());
+        pad_state.lstickright.Assign(buttons[LStick_Right - BUTTON_HID_BEGIN]->GetStatus());
+        pad_state.lstickdown.Assign(buttons[LStick_Down - BUTTON_HID_BEGIN]->GetStatus());
+
+        pad_state.rstickleft.Assign(buttons[RStick_Left - BUTTON_HID_BEGIN]->GetStatus());
+        pad_state.rstickup.Assign(buttons[RStick_Up - BUTTON_HID_BEGIN]->GetStatus());
+        pad_state.rstickright.Assign(buttons[RStick_Right - BUTTON_HID_BEGIN]->GetStatus());
+        pad_state.rstickdown.Assign(buttons[RStick_Down - BUTTON_HID_BEGIN]->GetStatus());
+
+        pad_state.sl.Assign(buttons[SL - BUTTON_HID_BEGIN]->GetStatus());
+        pad_state.sr.Assign(buttons[SR - BUTTON_HID_BEGIN]->GetStatus());
+
+        AnalogPosition lstick_entry{};
+        AnalogPosition rstick_entry{};
+
+        const auto [stick_l_x_f, stick_l_y_f] =
+            sticks[static_cast<size_t>(JoystickId::Joystick_Left)]->GetStatus();
+        const auto [stick_r_x_f, stick_r_y_f] =
+            sticks[static_cast<size_t>(JoystickId::Joystick_Right)]->GetStatus();
+        lstick_entry.x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX);
+        lstick_entry.y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX);
+        rstick_entry.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX);
+        rstick_entry.y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX);
+
+        auto& main_controller =
+            npad.main_controller_states.npad[npad.main_controller_states.common.last_entry_index];
+        auto& handheld_entry =
+            npad.handheld_states.npad[npad.handheld_states.common.last_entry_index];
+        auto& dual_entry = npad.dual_states.npad[npad.dual_states.common.last_entry_index];
+        auto& left_entry = npad.left_joy_states.npad[npad.left_joy_states.common.last_entry_index];
+        auto& right_entry =
+            npad.right_joy_states.npad[npad.right_joy_states.common.last_entry_index];
+        auto& pokeball_entry =
+            npad.pokeball_states.npad[npad.pokeball_states.common.last_entry_index];
+        auto& libnx_entry = npad.libnx.npad[npad.libnx.common.last_entry_index];
+
+        if (hold_type == NpadHoldType::Horizontal) {
+            // TODO(ogniK): Remap buttons for different orientations
+        }
+
+        switch (controller_type) {
+        case NPadControllerType::Handheld:
+            handheld_entry.connection_status.IsConnected.Assign(1);
+            handheld_entry.connection_status.IsWired.Assign(1);
+            handheld_entry.pad_states.raw = pad_state.raw;
+            handheld_entry.lstick = lstick_entry;
+            handheld_entry.rstick = rstick_entry;
+            break;
+        case NPadControllerType::JoyLeft:
+            left_entry.connection_status.IsConnected.Assign(1);
+            left_entry.pad_states.raw = pad_state.raw;
+            left_entry.lstick = lstick_entry;
+            left_entry.rstick = rstick_entry;
+            break;
+        case NPadControllerType::JoyRight:
+            right_entry.connection_status.IsConnected.Assign(1);
+            right_entry.pad_states.raw = pad_state.raw;
+            right_entry.lstick = lstick_entry;
+            right_entry.rstick = rstick_entry;
+            break;
+        case NPadControllerType::Tabletop:
+            // TODO(ogniK): Figure out how to add proper tabletop support
+            dual_entry.pad_states.raw = pad_state.raw;
+            dual_entry.lstick = lstick_entry;
+            dual_entry.rstick = rstick_entry;
+            dual_entry.connection_status.IsConnected.Assign(1);
+            break;
+        case NPadControllerType::Pokeball:
+            pokeball_entry.connection_status.IsConnected.Assign(1);
+            pokeball_entry.connection_status.IsWired.Assign(1);
+
+            pokeball_entry.pad_states.raw = pad_state.raw;
+            pokeball_entry.lstick = lstick_entry;
+            pokeball_entry.rstick = rstick_entry;
+            break;
+        case NPadControllerType::ProController:
+            main_controller.pad_states.raw = pad_state.raw;
+            main_controller.lstick = lstick_entry;
+            main_controller.rstick = rstick_entry;
+            main_controller.connection_status.IsConnected.Assign(1);
+            main_controller.connection_status.IsWired.Assign(1);
+            break;
+        }
+
+        // LibNX exclusively uses this section, so we always update it since LibNX doesn't activate
+        // any controllers.
+        libnx_entry.connection_status.IsConnected.Assign(1);
+        libnx_entry.connection_status.IsWired.Assign(1);
+        libnx_entry.pad_states.raw = pad_state.raw;
+        libnx_entry.lstick = lstick_entry;
+        libnx_entry.rstick = rstick_entry;
+    }
+    std::memcpy(data + NPAD_OFFSET, shared_memory_entries.data(),
+                shared_memory_entries.size() * sizeof(NPadEntry));
+}
+
+void Controller_NPad::SetSupportedStyleSet(NPadType style_set) {
+    style.raw = style_set.raw;
+}
+
+Controller_NPad::NPadType Controller_NPad::GetSupportedStyleSet() const {
+    return style;
+}
+
+void Controller_NPad::SetSupportedNPadIdTypes(u8* data, size_t length) {
+    ASSERT(length > 0 && (length % sizeof(u32)) == 0);
+    supported_npad_id_types.resize(length / 4);
+    std::memcpy(supported_npad_id_types.data(), data, length);
+}
+
+void Controller_NPad::GetSupportedNpadIdTypes(u32* data, size_t max_length) {
+    ASSERT(max_length < supported_npad_id_types.size());
+    std::memcpy(data, supported_npad_id_types.data(), supported_npad_id_types.size());
+}
+
+size_t Controller_NPad::GetSupportedNPadIdTypesSize() const {
+    return supported_npad_id_types.size();
+}
+
+void Controller_NPad::SetHoldType(NpadHoldType joy_hold_type) {
+    hold_type = joy_hold_type;
+}
+Controller_NPad::NpadHoldType Controller_NPad::GetHoldType() const {
+    return hold_type;
+}
+
+void Controller_NPad::SetNpadMode(u32 npad_id, NPadAssignments assignment_mode) {
+    ASSERT(npad_id < shared_memory_entries.size());
+    shared_memory_entries[npad_id].pad_assignment = assignment_mode;
+}
+
+void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
+                                        const std::vector<Vibration>& vibrations) {
+    for (size_t i = 0; i < controller_ids.size(); i++) {
+        if (i >= CONTROLLER_COUNT) {
+            continue;
+        }
+        // TODO(ogniK): Vibrate the physical controller
+    }
+    LOG_WARNING(Service_HID, "(STUBBED) called");
+    last_processed_vibration = vibrations.back();
+}
+
+Kernel::SharedPtr<Kernel::Event> Controller_NPad::GetStyleSetChangedEvent() const {
+    return styleset_changed_event;
+}
+
+Controller_NPad::Vibration Controller_NPad::GetLastVibration() const {
+    return last_processed_vibration;
+}
+void Controller_NPad::AddNewController(NPadControllerType controller) {
+    if (CONTROLLER_COUNT >= MAX_CONTROLLER_COUNT) {
+        LOG_ERROR(Service_HID, "Cannot connect any more controllers!");
+        return;
+    }
+    CONNECTED_CONTROLLERS[CONTROLLER_COUNT] = controller;
+    InitNewlyAddedControler(CONTROLLER_COUNT++);
+}
+}; // namespace Service::HID

+ 249 - 0
src/core/hle/service/hid/controllers/npad.h

@@ -0,0 +1,249 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+#include <array>
+#include "common/common_types.h"
+#include "core/frontend/input.h"
+#include "core/hle/service/hid/controllers/controller_base.h"
+#include "core/settings.h"
+
+namespace Service::HID {
+
+class Controller_NPad final : public ControllerBase {
+public:
+    Controller_NPad() = default;
+
+    // Called when the controller is initialized
+    void OnInit() override;
+
+    // When the controller is released
+    void OnRelease() override;
+
+    // When the controller is requesting an update for the shared memory
+    void OnUpdate(u8* data, size_t size) override;
+
+    // Called when input devices should be loaded
+    void OnLoadInputDevices() override;
+
+    struct NPadType {
+        union {
+            u32_le raw{};
+
+            BitField<0, 1, u32_le> pro_controller;
+            BitField<1, 1, u32_le> handheld;
+            BitField<2, 1, u32_le> joycon_dual;
+            BitField<3, 1, u32_le> joycon_left;
+            BitField<4, 1, u32_le> joycon_right;
+
+            BitField<6, 1, u32_le> pokeball; // TODO(ogniK): Confirm when possible
+        };
+    };
+    static_assert(sizeof(NPadType) == 4, "NPadType is an invalid size");
+
+    struct Vibration {
+        f32 amp_low;
+        f32 freq_low;
+        f32 amp_high;
+        f32 freq_high;
+    };
+    static_assert(sizeof(Vibration) == 0x10, "Vibration is an invalid size");
+
+    enum class NpadHoldType : u64 {
+        Vertical = 0,
+        Horizontal = 1,
+    };
+
+    enum class NPadAssignments : u32_le {
+        Dual = 0,
+        Single = 1,
+    };
+
+    enum class NPadControllerType {
+        None,
+        ProController,
+        Handheld,
+        JoyLeft,
+        JoyRight,
+        Tabletop,
+        Pokeball
+    };
+
+    void SetSupportedStyleSet(NPadType style_set);
+    NPadType GetSupportedStyleSet() const;
+
+    void SetSupportedNPadIdTypes(u8* data, size_t length);
+    void GetSupportedNpadIdTypes(u32* data, size_t max_length);
+    size_t GetSupportedNPadIdTypesSize() const;
+
+    void SetHoldType(NpadHoldType joy_hold_type);
+    NpadHoldType GetHoldType() const;
+
+    void SetNpadMode(u32 npad_id, NPadAssignments assignment_mode);
+
+    void VibrateController(const std::vector<u32>& controller_ids,
+                           const std::vector<Vibration>& vibrations);
+
+    Kernel::SharedPtr<Kernel::Event> GetStyleSetChangedEvent() const;
+    Vibration GetLastVibration() const;
+
+    void AddNewController(NPadControllerType controller);
+
+private:
+    struct CommonHeader {
+        s64_le timestamp;
+        s64_le total_entry_count;
+        s64_le last_entry_index;
+        s64_le entry_count;
+    };
+    static_assert(sizeof(CommonHeader) == 0x20, "CommonHeader is an invalid size");
+
+    struct ControllerColor {
+        u32_le body_color;
+        u32_le button_color;
+    };
+    static_assert(sizeof(ControllerColor) == 8, "ControllerColor is an invalid size");
+
+    struct ControllerPadState {
+        union {
+            u64_le raw{};
+            // Button states
+            BitField<0, 1, u64_le> a;
+            BitField<1, 1, u64_le> b;
+            BitField<2, 1, u64_le> x;
+            BitField<3, 1, u64_le> y;
+            BitField<4, 1, u64_le> l_stick;
+            BitField<5, 1, u64_le> r_stick;
+            BitField<6, 1, u64_le> l;
+            BitField<7, 1, u64_le> r;
+            BitField<8, 1, u64_le> zl;
+            BitField<9, 1, u64_le> zr;
+            BitField<10, 1, u64_le> plus;
+            BitField<11, 1, u64_le> minus;
+
+            // D-Pad
+            BitField<12, 1, u64_le> dleft;
+            BitField<13, 1, u64_le> dup;
+            BitField<14, 1, u64_le> dright;
+            BitField<15, 1, u64_le> ddown;
+
+            // Left JoyStick
+            BitField<16, 1, u64_le> lstickleft;
+            BitField<17, 1, u64_le> lstickup;
+            BitField<18, 1, u64_le> lstickright;
+            BitField<19, 1, u64_le> lstickdown;
+
+            // Right JoyStick
+            BitField<20, 1, u64_le> rstickleft;
+            BitField<21, 1, u64_le> rstickup;
+            BitField<22, 1, u64_le> rstickright;
+            BitField<23, 1, u64_le> rstickdown;
+
+            // Not always active?
+            BitField<24, 1, u64_le> sl;
+            BitField<25, 1, u64_le> sr;
+        };
+    };
+    static_assert(sizeof(ControllerPadState) == 8, "ControllerPadState is an invalid size");
+
+    struct AnalogPosition {
+        s32_le x;
+        s32_le y;
+    };
+    static_assert(sizeof(AnalogPosition) == 8, "AnalogPosition is an invalid size");
+
+    struct ConnectionState {
+        union {
+            u32_le raw{};
+            BitField<0, 1, u32_le> IsConnected;
+            BitField<1, 1, u32_le> IsWired;
+        };
+    };
+    static_assert(sizeof(ConnectionState) == 4, "ConnectionState is an invalid size");
+
+    struct GenericStates {
+        s64_le timestamp;
+        s64_le timestamp2;
+        ControllerPadState pad_states;
+        AnalogPosition lstick;
+        AnalogPosition rstick;
+        ConnectionState connection_status;
+    };
+    static_assert(sizeof(GenericStates) == 0x30, "NPadGenericStates is an invalid size");
+
+    struct NPadGeneric {
+        CommonHeader common;
+        std::array<GenericStates, 17> npad;
+    };
+    static_assert(sizeof(NPadGeneric) == 0x350, "NPadGeneric is an invalid size");
+
+    enum class ColorReadError : u32_le {
+        ReadOk = 0,
+        ColorDoesntExist = 1,
+        NoController = 2,
+    };
+
+    struct NPadProperties {
+        union {
+            s64_le raw{};
+            BitField<11, 1, s64_le> is_verticle;
+            BitField<12, 1, s64_le> is_horizontal;
+        };
+    };
+
+    struct NPadDevice {
+        union {
+            u32_le raw{};
+            BitField<0, 1, s32_le> pro_controller;
+            BitField<1, 1, s32_le> handheld;
+            BitField<2, 1, s32_le> handheld_left;
+            BitField<3, 1, s32_le> handheld_right;
+            BitField<4, 1, s32_le> joycon_left;
+            BitField<5, 1, s32_le> joycon_right;
+            BitField<6, 1, s32_le> pokeball;
+        };
+    };
+
+    struct NPadEntry {
+        NPadType joy_styles;
+        NPadAssignments pad_assignment;
+
+        ColorReadError single_color_error;
+        ControllerColor single_color;
+
+        ColorReadError dual_color_error;
+        ControllerColor left_color;
+        ControllerColor right_color;
+
+        NPadGeneric main_controller_states;
+        NPadGeneric handheld_states;
+        NPadGeneric dual_states;
+        NPadGeneric left_joy_states;
+        NPadGeneric right_joy_states;
+        NPadGeneric pokeball_states;
+        NPadGeneric libnx; // TODO(ogniK): Find out what this actually is, libnx seems to only be
+                           // relying on this for the time being
+        INSERT_PADDING_BYTES(
+            0x708 *
+            6); // TODO(ogniK)L SixAxis states, require more information before implementation
+        NPadDevice device_type;
+        NPadProperties properties;
+        INSERT_PADDING_WORDS(4);
+        INSERT_PADDING_BYTES(0x60);
+        INSERT_PADDING_BYTES(0xdf8);
+    };
+    static_assert(sizeof(NPadEntry) == 0x5000, "NPadEntry is an invalid size");
+    NPadType style{};
+    std::array<NPadEntry, 10> shared_memory_entries{};
+    std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID>
+        buttons;
+    std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID> sticks;
+    std::vector<u32> supported_npad_id_types{};
+    NpadHoldType hold_type{NpadHoldType::Vertical};
+    Kernel::SharedPtr<Kernel::Event> styleset_changed_event;
+    size_t dump_idx{};
+    Vibration last_processed_vibration{};
+    void InitNewlyAddedControler(size_t controller_idx);
+};
+}; // namespace Service::HID

+ 32 - 0
src/core/hle/service/hid/controllers/stubbed.cpp

@@ -0,0 +1,32 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/common_types.h"
+#include "common/swap.h"
+#include "core/core_timing.h"
+#include "core/hle/service/hid/controllers/stubbed.h"
+
+namespace Service::HID {
+void Controller_Stubbed::OnInit() {}
+void Controller_Stubbed::OnRelease() {}
+void Controller_Stubbed::OnUpdate(u8* data, size_t size) {
+    if (!smart_update) {
+        return;
+    }
+
+    CommonHeader header{};
+    header.timestamp = CoreTiming::GetTicks();
+    header.total_entry_count = 17;
+    header.entry_count = 0;
+    header.last_entry_index = 0;
+
+    std::memcpy(data + common_offset, &header, sizeof(CommonHeader));
+}
+void Controller_Stubbed::OnLoadInputDevices() {}
+
+void Controller_Stubbed::SetCommonHeaderOffset(size_t off) {
+    common_offset = off;
+    smart_update = true;
+}
+}; // namespace Service::HID

+ 32 - 0
src/core/hle/service/hid/controllers/stubbed.h

@@ -0,0 +1,32 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+#include "common/common_types.h"
+#include "core/hle/service/hid/controllers/controller_base.h"
+
+namespace Service::HID {
+class Controller_Stubbed final : public ControllerBase {
+public:
+    Controller_Stubbed() = default;
+
+    // Called when the controller is initialized
+    void OnInit() override;
+
+    // When the controller is released
+    void OnRelease() override;
+
+    // When the controller is requesting an update for the shared memory
+    void OnUpdate(u8* data, size_t size) override;
+
+    // Called when input devices should be loaded
+    void OnLoadInputDevices() override;
+
+    void SetCommonHeaderOffset(size_t off);
+
+private:
+    bool smart_update{};
+    size_t common_offset{};
+};
+}; // namespace Service::HID

+ 58 - 0
src/core/hle/service/hid/controllers/touchscreen.cpp

@@ -0,0 +1,58 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/common_types.h"
+#include "common/swap.h"
+#include "core/core_timing.h"
+#include "core/frontend/emu_window.h"
+#include "core/frontend/input.h"
+#include "core/hle/service/hid/controllers/touchscreen.h"
+#include "core/settings.h"
+
+namespace Service::HID {
+constexpr size_t SHARED_MEMORY_OFFSET = 0x400;
+void Controller_Touchscreen::OnInit() {}
+void Controller_Touchscreen::OnRelease() {}
+void Controller_Touchscreen::OnUpdate(u8* data, size_t size) {
+    shared_memory.header.timestamp = CoreTiming::GetTicks();
+    shared_memory.header.total_entry_count = 17;
+
+    if (!IsControllerActivated()) {
+        shared_memory.header.entry_count = 0;
+        shared_memory.header.last_entry_index = 0;
+        return;
+    }
+    shared_memory.header.entry_count = 16;
+
+    auto& last_entry = shared_memory.shared_memory_entries[shared_memory.header.last_entry_index];
+    shared_memory.header.last_entry_index = (shared_memory.header.last_entry_index + 1) % 17;
+    auto& cur_entry = shared_memory.shared_memory_entries[shared_memory.header.last_entry_index];
+
+    cur_entry.sampling_number = last_entry.sampling_number + 1;
+    cur_entry.sampling_number2 = cur_entry.sampling_number;
+
+    auto [x, y, pressed] = touch_device->GetStatus();
+    auto& touch_entry = cur_entry.states[0];
+    if (pressed) {
+        touch_entry.x = static_cast<u16>(x * Layout::ScreenUndocked::Width);
+        touch_entry.y = static_cast<u16>(y * Layout::ScreenUndocked::Height);
+        touch_entry.diameter_x = 15;
+        touch_entry.diameter_y = 15;
+        touch_entry.rotation_angle = 0;
+        const u64 tick = CoreTiming::GetTicks();
+        touch_entry.delta_time = tick - last_touch;
+        last_touch = tick;
+        touch_entry.finger = 0;
+        cur_entry.entry_count = 1;
+    } else {
+        cur_entry.entry_count = 0;
+    }
+
+    std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(TouchScreenSharedMemory));
+}
+
+void Controller_Touchscreen::OnLoadInputDevices() {
+    touch_device = Input::CreateDevice<Input::TouchDevice>(Settings::values.touch_device);
+}
+}; // namespace Service::HID

+ 61 - 0
src/core/hle/service/hid/controllers/touchscreen.h

@@ -0,0 +1,61 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+#include "common/swap.h"
+#include "core/frontend/input.h"
+#include "core/hle/service/hid/controllers/controller_base.h"
+
+namespace Service::HID {
+class Controller_Touchscreen final : public ControllerBase {
+public:
+    Controller_Touchscreen() = default;
+
+    // Called when the controller is initialized
+    void OnInit() override;
+
+    // When the controller is released
+    void OnRelease() override;
+
+    // When the controller is requesting an update for the shared memory
+    void OnUpdate(u8* data, size_t size) override;
+
+    // Called when input devices should be loaded
+    void OnLoadInputDevices() override;
+
+private:
+    struct TouchState {
+        u64_le delta_time;
+        u32_le attribute;
+        u32_le finger;
+        u32_le x;
+        u32_le y;
+        u32_le diameter_x;
+        u32_le diameter_y;
+        u32_le rotation_angle;
+    };
+    static_assert(sizeof(TouchState) == 0x28, "Touchstate is an invalid size");
+
+    struct TouchScreenEntry {
+        s64_le sampling_number;
+        s64_le sampling_number2;
+        s32_le entry_count;
+        std::array<TouchState, 16> states;
+    };
+    static_assert(sizeof(TouchScreenEntry) == 0x298, "TouchScreenEntry is an invalid size");
+
+    struct TouchScreenSharedMemory {
+        CommonHeader header;
+        std::array<TouchScreenEntry, 17> shared_memory_entries{};
+        INSERT_PADDING_BYTES(0x3c8);
+    };
+    static_assert(sizeof(TouchScreenSharedMemory) == 0x3000,
+                  "TouchScreenSharedMemory is an invalid size");
+    TouchScreenSharedMemory shared_memory{};
+    std::unique_ptr<Input::TouchDevice> touch_device;
+    s64_le last_touch{};
+};
+}; // namespace Service::HID

+ 38 - 0
src/core/hle/service/hid/controllers/xpad.cpp

@@ -0,0 +1,38 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/common_types.h"
+#include "common/swap.h"
+#include "core/core_timing.h"
+#include "core/hle/service/hid/controllers/xpad.h"
+
+namespace Service::HID {
+constexpr size_t SHARED_MEMORY_OFFSET = 0x3C00;
+void Controller_XPad::OnInit() {}
+void Controller_XPad::OnRelease() {}
+void Controller_XPad::OnUpdate(u8* data, size_t size) {
+    for (auto& xpad_entry : shared_memory.shared_memory_entries) {
+        xpad_entry.header.timestamp = CoreTiming::GetTicks();
+        xpad_entry.header.total_entry_count = 17;
+
+        if (!IsControllerActivated()) {
+            xpad_entry.header.entry_count = 0;
+            xpad_entry.header.last_entry_index = 0;
+            return;
+        }
+        xpad_entry.header.entry_count = 16;
+
+        auto& last_entry = xpad_entry.pad_states[xpad_entry.header.last_entry_index];
+        xpad_entry.header.last_entry_index = (xpad_entry.header.last_entry_index + 1) % 17;
+        auto& cur_entry = xpad_entry.pad_states[xpad_entry.header.last_entry_index];
+
+        cur_entry.sampling_number = last_entry.sampling_number + 1;
+        cur_entry.sampling_number2 = cur_entry.sampling_number;
+    }
+    // TODO(ogniK): Update xpad states
+
+    std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory));
+}
+void Controller_XPad::OnLoadInputDevices() {}
+}; // namespace Service::HID

+ 59 - 0
src/core/hle/service/hid/controllers/xpad.h

@@ -0,0 +1,59 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+#include "common/swap.h"
+#include "core/frontend/input.h"
+#include "core/hle/service/hid/controllers/controller_base.h"
+
+namespace Service::HID {
+class Controller_XPad final : public ControllerBase {
+public:
+    Controller_XPad() = default;
+
+    // Called when the controller is initialized
+    void OnInit() override;
+
+    // When the controller is released
+    void OnRelease() override;
+
+    // When the controller is requesting an update for the shared memory
+    void OnUpdate(u8* data, size_t size) override;
+
+    // Called when input devices should be loaded
+    void OnLoadInputDevices() override;
+
+private:
+    struct AnalogStick {
+        s32_le x;
+        s32_le y;
+    };
+    static_assert(sizeof(AnalogStick) == 0x8, "AnalogStick is an invalid size");
+
+    struct XPadState {
+        s64_le sampling_number;
+        s64_le sampling_number2;
+        s32_le attributes;
+        u32_le pad_states;
+        AnalogStick x_stick;
+        AnalogStick y_stick;
+    };
+    static_assert(sizeof(XPadState) == 0x28, "XPadState is an invalid size");
+
+    struct XPadEntry {
+        CommonHeader header;
+        std::array<XPadState, 17> pad_states{};
+        INSERT_PADDING_BYTES(0x138);
+    };
+    static_assert(sizeof(XPadEntry) == 0x400, "XPadEntry is an invalid size");
+
+    struct SharedMemory {
+        std::array<XPadEntry, 4> shared_memory_entries{};
+    };
+    static_assert(sizeof(SharedMemory) == 0x1000, "SharedMemory is an invalid size");
+    SharedMemory shared_memory{};
+};
+}; // namespace Service::HID

+ 189 - 244
src/core/hle/service/hid/hid.cpp

@@ -2,6 +2,8 @@
 // Licensed under GPLv2 or any later version
 // Refer to the license.txt file included.
 
+#include <array>
+#include "common/common_types.h"
 #include "common/logging/log.h"
 #include "core/core.h"
 #include "core/core_timing.h"
@@ -19,6 +21,16 @@
 #include "core/hle/service/service.h"
 #include "core/settings.h"
 
+#include "core/hle/service/hid/controllers/controller_base.h"
+#include "core/hle/service/hid/controllers/debug_pad.h"
+#include "core/hle/service/hid/controllers/gesture.h"
+#include "core/hle/service/hid/controllers/keyboard.h"
+#include "core/hle/service/hid/controllers/mouse.h"
+#include "core/hle/service/hid/controllers/npad.h"
+#include "core/hle/service/hid/controllers/stubbed.h"
+#include "core/hle/service/hid/controllers/touchscreen.h"
+#include "core/hle/service/hid/controllers/xpad.h"
+
 namespace Service::HID {
 
 // Updating period for each HID device.
@@ -26,6 +38,22 @@ namespace Service::HID {
 constexpr u64 pad_update_ticks = CoreTiming::BASE_CLOCK_RATE / 100;
 constexpr u64 accelerometer_update_ticks = CoreTiming::BASE_CLOCK_RATE / 100;
 constexpr u64 gyroscope_update_ticks = CoreTiming::BASE_CLOCK_RATE / 100;
+constexpr size_t SHARED_MEMORY_SIZE = 0x40000;
+enum class HidController : size_t {
+    DebugPad,
+    Touchscreen,
+    Mouse,
+    Keyboard,
+    XPad,
+    Unknown1,
+    Unknown2,
+    Unknown3,
+    SixAxisSensor,
+    NPad,
+    Gesture,
+
+    MaxControllers
+};
 
 class IAppletResource final : public ServiceFramework<IAppletResource> {
 public:
@@ -37,19 +65,64 @@ public:
 
         auto& kernel = Core::System::GetInstance().Kernel();
         shared_mem = Kernel::SharedMemory::Create(
-            kernel, nullptr, 0x40000, Kernel::MemoryPermission::ReadWrite,
+            kernel, nullptr, SHARED_MEMORY_SIZE, Kernel::MemoryPermission::ReadWrite,
             Kernel::MemoryPermission::Read, 0, Kernel::MemoryRegion::BASE, "HID:SharedMemory");
 
+        controllers[static_cast<size_t>(HidController::DebugPad)] =
+            std::make_unique<Controller_DebugPad>();
+        controllers[static_cast<size_t>(HidController::Touchscreen)] =
+            std::make_unique<Controller_Touchscreen>();
+        controllers[static_cast<size_t>(HidController::Mouse)] =
+            std::make_unique<Controller_Mouse>();
+        controllers[static_cast<size_t>(HidController::Keyboard)] =
+            std::make_unique<Controller_Keyboard>();
+        controllers[static_cast<size_t>(HidController::XPad)] = std::make_unique<Controller_XPad>();
+
+        controllers[static_cast<size_t>(HidController::Unknown1)] =
+            std::make_unique<Controller_Stubbed>();
+        controllers[static_cast<size_t>(HidController::Unknown2)] =
+            std::make_unique<Controller_Stubbed>();
+        controllers[static_cast<size_t>(HidController::Unknown3)] =
+            std::make_unique<Controller_Stubbed>();
+
+        controllers[static_cast<size_t>(HidController::SixAxisSensor)] =
+            std::make_unique<Controller_Stubbed>();
+
+        controllers[static_cast<size_t>(HidController::NPad)] = std::make_unique<Controller_NPad>();
+        controllers[static_cast<size_t>(HidController::Gesture)] =
+            std::make_unique<Controller_Gesture>();
+
+        // Homebrew doesn't try to activate some controllers, so we activate them by default
+        controllers[static_cast<size_t>(HidController::NPad)]->ActivateController();
+        controllers[static_cast<size_t>(HidController::Touchscreen)]->ActivateController();
+
+        GetController<Controller_Stubbed>(HidController::Unknown1).SetCommonHeaderOffset(0x4c00);
+        GetController<Controller_Stubbed>(HidController::Unknown2).SetCommonHeaderOffset(0x4e00);
+        GetController<Controller_Stubbed>(HidController::Unknown3).SetCommonHeaderOffset(0x5000);
+
         // Register update callbacks
         pad_update_event = CoreTiming::RegisterEvent(
             "HID::UpdatePadCallback",
-            [this](u64 userdata, int cycles_late) { UpdatePadCallback(userdata, cycles_late); });
+            [this](u64 userdata, int cycles_late) { UpdateControllers(userdata, cycles_late); });
 
         // TODO(shinyquagsire23): Other update callbacks? (accel, gyro?)
 
         CoreTiming::ScheduleEvent(pad_update_ticks, pad_update_event);
     }
 
+    void ActivateController(HidController controller) {
+        controllers[static_cast<size_t>(controller)]->ActivateController();
+    }
+
+    void DeactivateController(HidController controller) {
+        controllers[static_cast<size_t>(controller)]->DeactivateController();
+    }
+
+    template <typename T>
+    T& GetController(HidController controller) {
+        return static_cast<T&>(*controllers[static_cast<size_t>(controller)]);
+    }
+
     ~IAppletResource() {
         CoreTiming::UnscheduleEvent(pad_update_event, 0);
     }
@@ -62,200 +135,15 @@ private:
         LOG_DEBUG(Service_HID, "called");
     }
 
-    void LoadInputDevices() {
-        std::transform(Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,
-                       Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_END,
-                       buttons.begin(), Input::CreateDevice<Input::ButtonDevice>);
-        std::transform(Settings::values.analogs.begin() + Settings::NativeAnalog::STICK_HID_BEGIN,
-                       Settings::values.analogs.begin() + Settings::NativeAnalog::STICK_HID_END,
-                       sticks.begin(), Input::CreateDevice<Input::AnalogDevice>);
-        touch_device = Input::CreateDevice<Input::TouchDevice>(Settings::values.touch_device);
-        // TODO(shinyquagsire23): gyro, mouse, keyboard
-    }
-
-    void UpdatePadCallback(u64 userdata, int cycles_late) {
-        SharedMemory mem{};
-        std::memcpy(&mem, shared_mem->GetPointer(), sizeof(SharedMemory));
-
-        if (Settings::values.is_device_reload_pending.exchange(false))
-            LoadInputDevices();
-
-        // Set up controllers as neon red+blue Joy-Con attached to console
-        ControllerHeader& controller_header = mem.controllers[Controller_Handheld].header;
-        controller_header.type = ControllerType_Handheld;
-        controller_header.single_colors_descriptor = ColorDesc_ColorsNonexistent;
-        controller_header.right_color_body = JOYCON_BODY_NEON_RED;
-        controller_header.right_color_buttons = JOYCON_BUTTONS_NEON_RED;
-        controller_header.left_color_body = JOYCON_BODY_NEON_BLUE;
-        controller_header.left_color_buttons = JOYCON_BUTTONS_NEON_BLUE;
-
-        for (std::size_t controller = 0; controller < mem.controllers.size(); controller++) {
-            for (auto& layout : mem.controllers[controller].layouts) {
-                layout.header.num_entries = HID_NUM_ENTRIES;
-                layout.header.max_entry_index = HID_NUM_ENTRIES - 1;
-
-                // HID shared memory stores the state of the past 17 samples in a circlular buffer,
-                // each with a timestamp in number of samples since boot.
-                const ControllerInputEntry& last_entry = layout.entries[layout.header.latest_entry];
-
-                layout.header.timestamp_ticks = CoreTiming::GetTicks();
-                layout.header.latest_entry = (layout.header.latest_entry + 1) % HID_NUM_ENTRIES;
-
-                ControllerInputEntry& entry = layout.entries[layout.header.latest_entry];
-                entry.timestamp = last_entry.timestamp + 1;
-                // TODO(shinyquagsire23): Is this always identical to timestamp?
-                entry.timestamp_2 = entry.timestamp;
-
-                // TODO(shinyquagsire23): More than just handheld input
-                if (controller != Controller_Handheld)
-                    continue;
-
-                entry.connection_state = ConnectionState_Connected | ConnectionState_Wired;
-
-                // TODO(shinyquagsire23): Set up some LUTs for each layout mapping in the future?
-                // For now everything is just the default handheld layout, but split Joy-Con will
-                // rotate the face buttons and directions for certain layouts.
-                ControllerPadState& state = entry.buttons;
-                using namespace Settings::NativeButton;
-                state.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus());
-                state.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus());
-                state.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus());
-                state.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus());
-                state.lstick.Assign(buttons[LStick - BUTTON_HID_BEGIN]->GetStatus());
-                state.rstick.Assign(buttons[RStick - BUTTON_HID_BEGIN]->GetStatus());
-                state.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus());
-                state.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus());
-                state.zl.Assign(buttons[ZL - BUTTON_HID_BEGIN]->GetStatus());
-                state.zr.Assign(buttons[ZR - BUTTON_HID_BEGIN]->GetStatus());
-                state.plus.Assign(buttons[Plus - BUTTON_HID_BEGIN]->GetStatus());
-                state.minus.Assign(buttons[Minus - BUTTON_HID_BEGIN]->GetStatus());
-
-                state.dleft.Assign(buttons[DLeft - BUTTON_HID_BEGIN]->GetStatus());
-                state.dup.Assign(buttons[DUp - BUTTON_HID_BEGIN]->GetStatus());
-                state.dright.Assign(buttons[DRight - BUTTON_HID_BEGIN]->GetStatus());
-                state.ddown.Assign(buttons[DDown - BUTTON_HID_BEGIN]->GetStatus());
-
-                state.lstick_left.Assign(buttons[LStick_Left - BUTTON_HID_BEGIN]->GetStatus());
-                state.lstick_up.Assign(buttons[LStick_Up - BUTTON_HID_BEGIN]->GetStatus());
-                state.lstick_right.Assign(buttons[LStick_Right - BUTTON_HID_BEGIN]->GetStatus());
-                state.lstick_down.Assign(buttons[LStick_Down - BUTTON_HID_BEGIN]->GetStatus());
-
-                state.rstick_left.Assign(buttons[RStick_Left - BUTTON_HID_BEGIN]->GetStatus());
-                state.rstick_up.Assign(buttons[RStick_Up - BUTTON_HID_BEGIN]->GetStatus());
-                state.rstick_right.Assign(buttons[RStick_Right - BUTTON_HID_BEGIN]->GetStatus());
-                state.rstick_down.Assign(buttons[RStick_Down - BUTTON_HID_BEGIN]->GetStatus());
-
-                state.sl.Assign(buttons[SL - BUTTON_HID_BEGIN]->GetStatus());
-                state.sr.Assign(buttons[SR - BUTTON_HID_BEGIN]->GetStatus());
-
-                const auto [stick_l_x_f, stick_l_y_f] = sticks[Joystick_Left]->GetStatus();
-                const auto [stick_r_x_f, stick_r_y_f] = sticks[Joystick_Right]->GetStatus();
-                entry.joystick_left_x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX);
-                entry.joystick_left_y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX);
-                entry.joystick_right_x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX);
-                entry.joystick_right_y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX);
+    void UpdateControllers(u64 userdata, int cycles_late) {
+        bool should_reload = Settings::values.is_device_reload_pending.exchange(false);
+        for (const auto& controller : controllers) {
+            if (should_reload) {
+                controller->OnLoadInputDevices();
             }
+            controller->OnUpdate(shared_mem->GetPointer(), SHARED_MEMORY_SIZE);
         }
 
-        TouchScreen& touchscreen = mem.touchscreen;
-        const u64 last_entry = touchscreen.header.latest_entry;
-        const u64 curr_entry = (last_entry + 1) % touchscreen.entries.size();
-        const u64 timestamp = CoreTiming::GetTicks();
-        const u64 sample_counter = touchscreen.entries[last_entry].header.timestamp + 1;
-        touchscreen.header.timestamp_ticks = timestamp;
-        touchscreen.header.num_entries = touchscreen.entries.size();
-        touchscreen.header.latest_entry = curr_entry;
-        touchscreen.header.max_entry_index = touchscreen.entries.size();
-        touchscreen.header.timestamp = timestamp;
-        touchscreen.entries[curr_entry].header.timestamp = sample_counter;
-
-        TouchScreenEntryTouch touch_entry{};
-        auto [x, y, pressed] = touch_device->GetStatus();
-        touch_entry.timestamp = timestamp;
-        touch_entry.x = static_cast<u16>(x * Layout::ScreenUndocked::Width);
-        touch_entry.y = static_cast<u16>(y * Layout::ScreenUndocked::Height);
-        touch_entry.touch_index = 0;
-
-        // TODO(DarkLordZach): Maybe try to derive these from EmuWindow?
-        touch_entry.diameter_x = 15;
-        touch_entry.diameter_y = 15;
-        touch_entry.angle = 0;
-
-        // TODO(DarkLordZach): Implement multi-touch support
-        if (pressed) {
-            touchscreen.entries[curr_entry].header.num_touches = 1;
-            touchscreen.entries[curr_entry].touches[0] = touch_entry;
-        } else {
-            touchscreen.entries[curr_entry].header.num_touches = 0;
-        }
-
-        // TODO(shinyquagsire23): Properly implement mouse
-        Mouse& mouse = mem.mouse;
-        const u64 last_mouse_entry = mouse.header.latest_entry;
-        const u64 curr_mouse_entry = (mouse.header.latest_entry + 1) % mouse.entries.size();
-        const u64 mouse_sample_counter = mouse.entries[last_mouse_entry].timestamp + 1;
-        mouse.header.timestamp_ticks = timestamp;
-        mouse.header.num_entries = mouse.entries.size();
-        mouse.header.max_entry_index = mouse.entries.size();
-        mouse.header.latest_entry = curr_mouse_entry;
-
-        mouse.entries[curr_mouse_entry].timestamp = mouse_sample_counter;
-        mouse.entries[curr_mouse_entry].timestamp_2 = mouse_sample_counter;
-
-        // TODO(shinyquagsire23): Properly implement keyboard
-        Keyboard& keyboard = mem.keyboard;
-        const u64 last_keyboard_entry = keyboard.header.latest_entry;
-        const u64 curr_keyboard_entry =
-            (keyboard.header.latest_entry + 1) % keyboard.entries.size();
-        const u64 keyboard_sample_counter = keyboard.entries[last_keyboard_entry].timestamp + 1;
-        keyboard.header.timestamp_ticks = timestamp;
-        keyboard.header.num_entries = keyboard.entries.size();
-        keyboard.header.latest_entry = last_keyboard_entry;
-        keyboard.header.max_entry_index = keyboard.entries.size();
-
-        keyboard.entries[curr_keyboard_entry].timestamp = keyboard_sample_counter;
-        keyboard.entries[curr_keyboard_entry].timestamp_2 = keyboard_sample_counter;
-
-        // TODO(shinyquagsire23): Figure out what any of these are
-        for (auto& input : mem.unk_input_1) {
-            const u64 last_input_entry = input.header.latest_entry;
-            const u64 curr_input_entry = (input.header.latest_entry + 1) % input.entries.size();
-            const u64 input_sample_counter = input.entries[last_input_entry].timestamp + 1;
-
-            input.header.timestamp_ticks = timestamp;
-            input.header.num_entries = input.entries.size();
-            input.header.latest_entry = last_input_entry;
-            input.header.max_entry_index = input.entries.size();
-
-            input.entries[curr_input_entry].timestamp = input_sample_counter;
-            input.entries[curr_input_entry].timestamp_2 = input_sample_counter;
-        }
-
-        for (auto& input : mem.unk_input_2) {
-            input.header.timestamp_ticks = timestamp;
-            input.header.num_entries = 17;
-            input.header.latest_entry = 0;
-            input.header.max_entry_index = 0;
-        }
-
-        UnkInput3& input = mem.unk_input_3;
-        const u64 last_input_entry = input.header.latest_entry;
-        const u64 curr_input_entry = (input.header.latest_entry + 1) % input.entries.size();
-        const u64 input_sample_counter = input.entries[last_input_entry].timestamp + 1;
-
-        input.header.timestamp_ticks = timestamp;
-        input.header.num_entries = input.entries.size();
-        input.header.latest_entry = last_input_entry;
-        input.header.max_entry_index = input.entries.size();
-
-        input.entries[curr_input_entry].timestamp = input_sample_counter;
-        input.entries[curr_input_entry].timestamp_2 = input_sample_counter;
-
-        // TODO(shinyquagsire23): Signal events
-
-        std::memcpy(shared_mem->GetPointer(), &mem, sizeof(SharedMemory));
-
-        // Reschedule recurrent event
         CoreTiming::ScheduleEvent(pad_update_ticks - cycles_late, pad_update_event);
     }
 
@@ -265,11 +153,8 @@ private:
     // CoreTiming update events
     CoreTiming::EventType* pad_update_event;
 
-    // Stored input state info
-    std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID>
-        buttons;
-    std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID> sticks;
-    std::unique_ptr<Input::TouchDevice> touch_device;
+    std::array<std::unique_ptr<ControllerBase>, static_cast<size_t>(HidController::MaxControllers)>
+        controllers{};
 };
 
 class IActiveVibrationDeviceList final : public ServiceFramework<IActiveVibrationDeviceList> {
@@ -301,7 +186,7 @@ public:
             {31, &Hid::ActivateKeyboard, "ActivateKeyboard"},
             {40, nullptr, "AcquireXpadIdEventHandle"},
             {41, nullptr, "ReleaseXpadIdEventHandle"},
-            {51, nullptr, "ActivateXpad"},
+            {51, &Hid::ActivateXpad, "ActivateXpad"},
             {55, nullptr, "GetXpadIds"},
             {56, nullptr, "ActivateJoyXpad"},
             {58, nullptr, "GetJoyXpadLifoHandle"},
@@ -401,16 +286,11 @@ public:
         // clang-format on
 
         RegisterHandlers(functions);
-
-        auto& kernel = Core::System::GetInstance().Kernel();
-        event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "hid:EventHandle");
     }
     ~Hid() = default;
 
 private:
     std::shared_ptr<IAppletResource> applet_resource;
-    u32 joy_hold_type{0};
-    Kernel::SharedPtr<Kernel::Event> event;
 
     void CreateAppletResource(Kernel::HLERequestContext& ctx) {
         if (applet_resource == nullptr) {
@@ -423,28 +303,54 @@ private:
         LOG_DEBUG(Service_HID, "called");
     }
 
+    void ActivateXpad(Kernel::HLERequestContext& ctx) {
+        applet_resource->ActivateController(HidController::XPad);
+        IPC::ResponseBuilder rb{ctx, 2};
+        rb.Push(RESULT_SUCCESS);
+        LOG_DEBUG(Service_HID, "called");
+    }
+
     void ActivateDebugPad(Kernel::HLERequestContext& ctx) {
+        applet_resource->ActivateController(HidController::DebugPad);
         IPC::ResponseBuilder rb{ctx, 2};
         rb.Push(RESULT_SUCCESS);
-        LOG_WARNING(Service_HID, "(STUBBED) called");
+        LOG_DEBUG(Service_HID, "called");
     }
 
     void ActivateTouchScreen(Kernel::HLERequestContext& ctx) {
+        applet_resource->ActivateController(HidController::Touchscreen);
         IPC::ResponseBuilder rb{ctx, 2};
         rb.Push(RESULT_SUCCESS);
-        LOG_WARNING(Service_HID, "(STUBBED) called");
+        LOG_DEBUG(Service_HID, "called");
     }
 
     void ActivateMouse(Kernel::HLERequestContext& ctx) {
+        applet_resource->ActivateController(HidController::Mouse);
         IPC::ResponseBuilder rb{ctx, 2};
         rb.Push(RESULT_SUCCESS);
-        LOG_WARNING(Service_HID, "(STUBBED) called");
+        LOG_DEBUG(Service_HID, "called");
     }
 
     void ActivateKeyboard(Kernel::HLERequestContext& ctx) {
+        applet_resource->ActivateController(HidController::Keyboard);
         IPC::ResponseBuilder rb{ctx, 2};
         rb.Push(RESULT_SUCCESS);
-        LOG_WARNING(Service_HID, "(STUBBED) called");
+        LOG_DEBUG(Service_HID, "called");
+    }
+
+    void ActivateGesture(Kernel::HLERequestContext& ctx) {
+        applet_resource->ActivateController(HidController::Gesture);
+        IPC::ResponseBuilder rb{ctx, 2};
+        rb.Push(RESULT_SUCCESS);
+        LOG_DEBUG(Service_HID, "called");
+    }
+
+    void ActivateNpadWithRevision(Kernel::HLERequestContext& ctx) {
+        // Should have no effect with how our npad sets up the data
+        applet_resource->ActivateController(HidController::NPad);
+        IPC::ResponseBuilder rb{ctx, 2};
+        rb.Push(RESULT_SUCCESS);
+        LOG_DEBUG(Service_HID, "called");
     }
 
     void StartSixAxisSensor(Kernel::HLERequestContext& ctx) {
@@ -468,41 +374,55 @@ private:
     }
 
     void SetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx) {
+        IPC::RequestParser rp{ctx};
+        auto supported_styleset = rp.PopRaw<u32>();
+        applet_resource->GetController<Controller_NPad>(HidController::NPad)
+            .SetSupportedStyleSet({supported_styleset});
+
         IPC::ResponseBuilder rb{ctx, 2};
         rb.Push(RESULT_SUCCESS);
-        LOG_WARNING(Service_HID, "(STUBBED) called");
+
+        LOG_DEBUG(Service_HID, "called");
     }
 
     void GetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx) {
+        std::string blah = ctx.Description();
+        auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad);
+
         IPC::ResponseBuilder rb{ctx, 3};
         rb.Push(RESULT_SUCCESS);
-        rb.Push<u32>(0);
-        LOG_WARNING(Service_HID, "(STUBBED) called");
+        rb.Push<u32>(controller.GetSupportedStyleSet().raw);
+        LOG_DEBUG(Service_HID, "called");
     }
 
     void SetSupportedNpadIdType(Kernel::HLERequestContext& ctx) {
+        applet_resource->GetController<Controller_NPad>(HidController::NPad)
+            .SetSupportedNPadIdTypes(ctx.ReadBuffer().data(), ctx.GetReadBufferSize());
         IPC::ResponseBuilder rb{ctx, 2};
         rb.Push(RESULT_SUCCESS);
-        LOG_WARNING(Service_HID, "(STUBBED) called");
+        LOG_DEBUG(Service_HID, "called");
     }
 
     void ActivateNpad(Kernel::HLERequestContext& ctx) {
         IPC::ResponseBuilder rb{ctx, 2};
         rb.Push(RESULT_SUCCESS);
-        LOG_WARNING(Service_HID, "(STUBBED) called");
+        applet_resource->ActivateController(HidController::NPad);
+        LOG_DEBUG(Service_HID, "called");
     }
 
     void AcquireNpadStyleSetUpdateEventHandle(Kernel::HLERequestContext& ctx) {
         IPC::ResponseBuilder rb{ctx, 2, 1};
         rb.Push(RESULT_SUCCESS);
-        rb.PushCopyObjects(event);
-        LOG_WARNING(Service_HID, "(STUBBED) called");
+        rb.PushCopyObjects(applet_resource->GetController<Controller_NPad>(HidController::NPad)
+                               .GetStyleSetChangedEvent());
+        LOG_DEBUG(Service_HID, "called");
     }
 
     void DisconnectNpad(Kernel::HLERequestContext& ctx) {
+        applet_resource->DeactivateController(HidController::NPad);
         IPC::ResponseBuilder rb{ctx, 2};
         rb.Push(RESULT_SUCCESS);
-        LOG_WARNING(Service_HID, "(STUBBED) called");
+        LOG_DEBUG(Service_HID, "called");
     }
 
     void GetPlayerLedPattern(Kernel::HLERequestContext& ctx) {
@@ -512,16 +432,22 @@ private:
     }
 
     void SetNpadJoyHoldType(Kernel::HLERequestContext& ctx) {
+        auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad);
+        IPC::RequestParser rp{ctx};
+        auto hold_type = rp.PopRaw<u64>();
+        controller.SetHoldType(Controller_NPad::NpadHoldType{hold_type});
+
         IPC::ResponseBuilder rb{ctx, 2};
         rb.Push(RESULT_SUCCESS);
-        LOG_WARNING(Service_HID, "(STUBBED) called");
+        LOG_DEBUG(Service_HID, "called");
     }
 
     void GetNpadJoyHoldType(Kernel::HLERequestContext& ctx) {
-        IPC::ResponseBuilder rb{ctx, 3};
+        auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad);
+        IPC::ResponseBuilder rb{ctx, 4};
         rb.Push(RESULT_SUCCESS);
-        rb.Push(joy_hold_type);
-        LOG_WARNING(Service_HID, "(STUBBED) called");
+        rb.Push<u64>(static_cast<u64>(controller.GetHoldType()));
+        LOG_DEBUG(Service_HID, "called");
     }
 
     void SetNpadJoyAssignmentModeSingleByDefault(Kernel::HLERequestContext& ctx) {
@@ -531,21 +457,57 @@ private:
     }
 
     void SendVibrationValue(Kernel::HLERequestContext& ctx) {
+        IPC::RequestParser rp{ctx};
+        auto controller_id = rp.PopRaw<u32>();
+        auto vibration_values = rp.PopRaw<Controller_NPad::Vibration>();
+
         IPC::ResponseBuilder rb{ctx, 2};
         rb.Push(RESULT_SUCCESS);
-        LOG_WARNING(Service_HID, "(STUBBED) called");
+
+        applet_resource->GetController<Controller_NPad>(HidController::NPad)
+            .VibrateController({controller_id}, {vibration_values});
+        LOG_DEBUG(Service_HID, "called");
     }
 
-    void GetActualVibrationValue(Kernel::HLERequestContext& ctx) {
+    void SendVibrationValues(Kernel::HLERequestContext& ctx) {
+        auto controllers = ctx.ReadBuffer(0);
+        auto vibrations = ctx.ReadBuffer(1);
+
+        std::vector<u32> controller_list(controllers.size() / sizeof(u32));
+        std::vector<Controller_NPad::Vibration> vibration_list(vibrations.size() /
+                                                               sizeof(Controller_NPad::Vibration));
+
+        std::memcpy(controller_list.data(), controllers.data(), controllers.size());
+        std::memcpy(vibration_list.data(), vibrations.data(), vibrations.size());
+        std::transform(controller_list.begin(), controller_list.end(), controller_list.begin(),
+                       [](u32 controller_id) { return controller_id - 3; });
+
+        applet_resource->GetController<Controller_NPad>(HidController::NPad)
+            .VibrateController(controller_list, vibration_list);
+
         IPC::ResponseBuilder rb{ctx, 2};
         rb.Push(RESULT_SUCCESS);
-        LOG_WARNING(Service_HID, "(STUBBED) called");
+        LOG_DEBUG(Service_HID, "called");
+    }
+
+    void GetActualVibrationValue(Kernel::HLERequestContext& ctx) {
+        IPC::ResponseBuilder rb{ctx, 6};
+        rb.Push(RESULT_SUCCESS);
+        rb.PushRaw<Controller_NPad::Vibration>(
+            applet_resource->GetController<Controller_NPad>(HidController::NPad)
+                .GetLastVibration());
+        LOG_DEBUG(Service_HID, "called");
     }
 
     void SetNpadJoyAssignmentModeDual(Kernel::HLERequestContext& ctx) {
+        IPC::RequestParser rp{ctx};
+        auto npad_id = rp.PopRaw<u32>();
+        auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad);
+        controller.SetNpadMode(npad_id, Controller_NPad::NPadAssignments::Dual);
+
         IPC::ResponseBuilder rb{ctx, 2};
         rb.Push(RESULT_SUCCESS);
-        LOG_WARNING(Service_HID, "(STUBBED) called");
+        LOG_DEBUG(Service_HID, "called");
     }
 
     void MergeSingleJoyAsDualJoy(Kernel::HLERequestContext& ctx) {
@@ -563,8 +525,9 @@ private:
     void GetVibrationDeviceInfo(Kernel::HLERequestContext& ctx) {
         IPC::ResponseBuilder rb{ctx, 4};
         rb.Push(RESULT_SUCCESS);
-        rb.Push<u64>(0);
-        LOG_WARNING(Service_HID, "(STUBBED) called");
+        rb.Push<u32>(1);
+        rb.Push<u32>(0);
+        LOG_DEBUG(Service_HID, "called");
     }
 
     void CreateActiveVibrationDeviceList(Kernel::HLERequestContext& ctx) {
@@ -574,12 +537,6 @@ private:
         LOG_DEBUG(Service_HID, "called");
     }
 
-    void SendVibrationValues(Kernel::HLERequestContext& ctx) {
-        IPC::ResponseBuilder rb{ctx, 2};
-        rb.Push(RESULT_SUCCESS);
-        LOG_WARNING(Service_HID, "(STUBBED) called");
-    }
-
     void ActivateConsoleSixAxisSensor(Kernel::HLERequestContext& ctx) {
         IPC::ResponseBuilder rb{ctx, 2};
         rb.Push(RESULT_SUCCESS);
@@ -597,18 +554,6 @@ private:
         rb.Push(RESULT_SUCCESS);
         LOG_WARNING(Service_HID, "(STUBBED) called");
     }
-
-    void ActivateGesture(Kernel::HLERequestContext& ctx) {
-        IPC::ResponseBuilder rb{ctx, 2};
-        rb.Push(RESULT_SUCCESS);
-        LOG_WARNING(Service_HID, "(STUBBED) called");
-    }
-
-    void ActivateNpadWithRevision(Kernel::HLERequestContext& ctx) {
-        IPC::ResponseBuilder rb{ctx, 2};
-        rb.Push(RESULT_SUCCESS);
-        LOG_WARNING(Service_HID, "(STUBBED) called");
-    }
 };
 
 class HidDbg final : public ServiceFramework<HidDbg> {

+ 3 - 399
src/core/hle/service/hid/hid.h

@@ -4,408 +4,12 @@
 
 #pragma once
 
-#include <array>
-#include "common/bit_field.h"
-#include "common/common_types.h"
-#include "core/hle/service/service.h"
+namespace SM {
+class ServiceManager;
+}
 
 namespace Service::HID {
 
-// Begin enums and output structs
-
-constexpr u32 HID_NUM_ENTRIES = 17;
-constexpr u32 HID_NUM_LAYOUTS = 7;
-constexpr s32 HID_JOYSTICK_MAX = 0x8000;
-constexpr s32 HID_JOYSTICK_MIN = -0x8000;
-
-constexpr u32 JOYCON_BODY_NEON_RED = 0xFF3C28;
-constexpr u32 JOYCON_BUTTONS_NEON_RED = 0x1E0A0A;
-constexpr u32 JOYCON_BODY_NEON_BLUE = 0x0AB9E6;
-constexpr u32 JOYCON_BUTTONS_NEON_BLUE = 0x001E1E;
-
-enum ControllerType : u32 {
-    ControllerType_ProController = 1 << 0,
-    ControllerType_Handheld = 1 << 1,
-    ControllerType_JoyconPair = 1 << 2,
-    ControllerType_JoyconLeft = 1 << 3,
-    ControllerType_JoyconRight = 1 << 4,
-};
-
-enum ControllerLayoutType : u32 {
-    Layout_ProController = 0, // Pro Controller or HID gamepad
-    Layout_Handheld = 1,      // Two Joy-Con docked to rails
-    Layout_Single = 2, // Horizontal single Joy-Con or pair of Joy-Con, adjusted for orientation
-    Layout_Left = 3,   // Only raw left Joy-Con state, no orientation adjustment
-    Layout_Right = 4,  // Only raw right Joy-Con state, no orientation adjustment
-    Layout_DefaultDigital = 5, // Same as next, but sticks have 8-direction values only
-    Layout_Default = 6, // Safe default, single Joy-Con have buttons/sticks rotated for orientation
-};
-
-enum ControllerColorDescription {
-    ColorDesc_ColorsNonexistent = 1 << 1,
-};
-
-enum ControllerConnectionState {
-    ConnectionState_Connected = 1 << 0,
-    ConnectionState_Wired = 1 << 1,
-};
-
-enum ControllerJoystick {
-    Joystick_Left = 0,
-    Joystick_Right = 1,
-};
-
-enum ControllerID {
-    Controller_Player1 = 0,
-    Controller_Player2 = 1,
-    Controller_Player3 = 2,
-    Controller_Player4 = 3,
-    Controller_Player5 = 4,
-    Controller_Player6 = 5,
-    Controller_Player7 = 6,
-    Controller_Player8 = 7,
-    Controller_Handheld = 8,
-    Controller_Unknown = 9,
-};
-
-// End enums and output structs
-
-// Begin UnkInput3
-
-struct UnkInput3Header {
-    u64 timestamp_ticks;
-    u64 num_entries;
-    u64 latest_entry;
-    u64 max_entry_index;
-};
-static_assert(sizeof(UnkInput3Header) == 0x20, "HID UnkInput3 header structure has incorrect size");
-
-struct UnkInput3Entry {
-    u64 timestamp;
-    u64 timestamp_2;
-    u64 unk_8;
-    u64 unk_10;
-    u64 unk_18;
-};
-static_assert(sizeof(UnkInput3Entry) == 0x28, "HID UnkInput3 entry structure has incorrect size");
-
-struct UnkInput3 {
-    UnkInput3Header header;
-    std::array<UnkInput3Entry, 17> entries;
-    std::array<u8, 0x138> padding;
-};
-static_assert(sizeof(UnkInput3) == 0x400, "HID UnkInput3 structure has incorrect size");
-
-// End UnkInput3
-
-// Begin TouchScreen
-
-struct TouchScreenHeader {
-    u64 timestamp_ticks;
-    u64 num_entries;
-    u64 latest_entry;
-    u64 max_entry_index;
-    u64 timestamp;
-};
-static_assert(sizeof(TouchScreenHeader) == 0x28,
-              "HID touch screen header structure has incorrect size");
-
-struct TouchScreenEntryHeader {
-    u64 timestamp;
-    u64 num_touches;
-};
-static_assert(sizeof(TouchScreenEntryHeader) == 0x10,
-              "HID touch screen entry header structure has incorrect size");
-
-struct TouchScreenEntryTouch {
-    u64 timestamp;
-    u32 padding;
-    u32 touch_index;
-    u32 x;
-    u32 y;
-    u32 diameter_x;
-    u32 diameter_y;
-    u32 angle;
-    u32 padding_2;
-};
-static_assert(sizeof(TouchScreenEntryTouch) == 0x28,
-              "HID touch screen touch structure has incorrect size");
-
-struct TouchScreenEntry {
-    TouchScreenEntryHeader header;
-    std::array<TouchScreenEntryTouch, 16> touches;
-    u64 unk;
-};
-static_assert(sizeof(TouchScreenEntry) == 0x298,
-              "HID touch screen entry structure has incorrect size");
-
-struct TouchScreen {
-    TouchScreenHeader header;
-    std::array<TouchScreenEntry, 17> entries;
-    std::array<u8, 0x3c0> padding;
-};
-static_assert(sizeof(TouchScreen) == 0x3000, "HID touch screen structure has incorrect size");
-
-// End TouchScreen
-
-// Begin Mouse
-
-struct MouseHeader {
-    u64 timestamp_ticks;
-    u64 num_entries;
-    u64 latest_entry;
-    u64 max_entry_index;
-};
-static_assert(sizeof(MouseHeader) == 0x20, "HID mouse header structure has incorrect size");
-
-struct MouseButtonState {
-    union {
-        u64 hex{};
-
-        // Buttons
-        BitField<0, 1, u64> left;
-        BitField<1, 1, u64> right;
-        BitField<2, 1, u64> middle;
-        BitField<3, 1, u64> forward;
-        BitField<4, 1, u64> back;
-    };
-};
-
-struct MouseEntry {
-    u64 timestamp;
-    u64 timestamp_2;
-    u32 x;
-    u32 y;
-    u32 velocity_x;
-    u32 velocity_y;
-    u32 scroll_velocity_x;
-    u32 scroll_velocity_y;
-    MouseButtonState buttons;
-};
-static_assert(sizeof(MouseEntry) == 0x30, "HID mouse entry structure has incorrect size");
-
-struct Mouse {
-    MouseHeader header;
-    std::array<MouseEntry, 17> entries;
-    std::array<u8, 0xB0> padding;
-};
-static_assert(sizeof(Mouse) == 0x400, "HID mouse structure has incorrect size");
-
-// End Mouse
-
-// Begin Keyboard
-
-struct KeyboardHeader {
-    u64 timestamp_ticks;
-    u64 num_entries;
-    u64 latest_entry;
-    u64 max_entry_index;
-};
-static_assert(sizeof(KeyboardHeader) == 0x20, "HID keyboard header structure has incorrect size");
-
-struct KeyboardModifierKeyState {
-    union {
-        u64 hex{};
-
-        // Buttons
-        BitField<0, 1, u64> lctrl;
-        BitField<1, 1, u64> lshift;
-        BitField<2, 1, u64> lalt;
-        BitField<3, 1, u64> lmeta;
-        BitField<4, 1, u64> rctrl;
-        BitField<5, 1, u64> rshift;
-        BitField<6, 1, u64> ralt;
-        BitField<7, 1, u64> rmeta;
-        BitField<8, 1, u64> capslock;
-        BitField<9, 1, u64> scrolllock;
-        BitField<10, 1, u64> numlock;
-    };
-};
-
-struct KeyboardEntry {
-    u64 timestamp;
-    u64 timestamp_2;
-    KeyboardModifierKeyState modifier;
-    u32 keys[8];
-};
-static_assert(sizeof(KeyboardEntry) == 0x38, "HID keyboard entry structure has incorrect size");
-
-struct Keyboard {
-    KeyboardHeader header;
-    std::array<KeyboardEntry, 17> entries;
-    std::array<u8, 0x28> padding;
-};
-static_assert(sizeof(Keyboard) == 0x400, "HID keyboard structure has incorrect size");
-
-// End Keyboard
-
-// Begin UnkInput1
-
-struct UnkInput1Header {
-    u64 timestamp_ticks;
-    u64 num_entries;
-    u64 latest_entry;
-    u64 max_entry_index;
-};
-static_assert(sizeof(UnkInput1Header) == 0x20, "HID UnkInput1 header structure has incorrect size");
-
-struct UnkInput1Entry {
-    u64 timestamp;
-    u64 timestamp_2;
-    u64 unk_8;
-    u64 unk_10;
-    u64 unk_18;
-};
-static_assert(sizeof(UnkInput1Entry) == 0x28, "HID UnkInput1 entry structure has incorrect size");
-
-struct UnkInput1 {
-    UnkInput1Header header;
-    std::array<UnkInput1Entry, 17> entries;
-    std::array<u8, 0x138> padding;
-};
-static_assert(sizeof(UnkInput1) == 0x400, "HID UnkInput1 structure has incorrect size");
-
-// End UnkInput1
-
-// Begin UnkInput2
-
-struct UnkInput2Header {
-    u64 timestamp_ticks;
-    u64 num_entries;
-    u64 latest_entry;
-    u64 max_entry_index;
-};
-static_assert(sizeof(UnkInput2Header) == 0x20, "HID UnkInput2 header structure has incorrect size");
-
-struct UnkInput2 {
-    UnkInput2Header header;
-    std::array<u8, 0x1E0> padding;
-};
-static_assert(sizeof(UnkInput2) == 0x200, "HID UnkInput2 structure has incorrect size");
-
-// End UnkInput2
-
-// Begin Controller
-
-struct ControllerMAC {
-    u64 timestamp;
-    std::array<u8, 0x8> mac;
-    u64 unk;
-    u64 timestamp_2;
-};
-static_assert(sizeof(ControllerMAC) == 0x20, "HID controller MAC structure has incorrect size");
-
-struct ControllerHeader {
-    u32 type;
-    u32 is_half;
-    u32 single_colors_descriptor;
-    u32 single_color_body;
-    u32 single_color_buttons;
-    u32 split_colors_descriptor;
-    u32 left_color_body;
-    u32 left_color_buttons;
-    u32 right_color_body;
-    u32 right_color_buttons;
-};
-static_assert(sizeof(ControllerHeader) == 0x28,
-              "HID controller header structure has incorrect size");
-
-struct ControllerLayoutHeader {
-    u64 timestamp_ticks;
-    u64 num_entries;
-    u64 latest_entry;
-    u64 max_entry_index;
-};
-static_assert(sizeof(ControllerLayoutHeader) == 0x20,
-              "HID controller layout header structure has incorrect size");
-
-struct ControllerPadState {
-    union {
-        u64 hex{};
-
-        // Buttons
-        BitField<0, 1, u64> a;
-        BitField<1, 1, u64> b;
-        BitField<2, 1, u64> x;
-        BitField<3, 1, u64> y;
-        BitField<4, 1, u64> lstick;
-        BitField<5, 1, u64> rstick;
-        BitField<6, 1, u64> l;
-        BitField<7, 1, u64> r;
-        BitField<8, 1, u64> zl;
-        BitField<9, 1, u64> zr;
-        BitField<10, 1, u64> plus;
-        BitField<11, 1, u64> minus;
-
-        // D-pad buttons
-        BitField<12, 1, u64> dleft;
-        BitField<13, 1, u64> dup;
-        BitField<14, 1, u64> dright;
-        BitField<15, 1, u64> ddown;
-
-        // Left stick directions
-        BitField<16, 1, u64> lstick_left;
-        BitField<17, 1, u64> lstick_up;
-        BitField<18, 1, u64> lstick_right;
-        BitField<19, 1, u64> lstick_down;
-
-        // Right stick directions
-        BitField<20, 1, u64> rstick_left;
-        BitField<21, 1, u64> rstick_up;
-        BitField<22, 1, u64> rstick_right;
-        BitField<23, 1, u64> rstick_down;
-
-        BitField<24, 1, u64> sl;
-        BitField<25, 1, u64> sr;
-    };
-};
-
-struct ControllerInputEntry {
-    u64 timestamp;
-    u64 timestamp_2;
-    ControllerPadState buttons;
-    s32 joystick_left_x;
-    s32 joystick_left_y;
-    s32 joystick_right_x;
-    s32 joystick_right_y;
-    u64 connection_state;
-};
-static_assert(sizeof(ControllerInputEntry) == 0x30,
-              "HID controller input entry structure has incorrect size");
-
-struct ControllerLayout {
-    ControllerLayoutHeader header;
-    std::array<ControllerInputEntry, 17> entries;
-};
-static_assert(sizeof(ControllerLayout) == 0x350,
-              "HID controller layout structure has incorrect size");
-
-struct Controller {
-    ControllerHeader header;
-    std::array<ControllerLayout, HID_NUM_LAYOUTS> layouts;
-    std::array<u8, 0x2a70> unk_1;
-    ControllerMAC mac_left;
-    ControllerMAC mac_right;
-    std::array<u8, 0xdf8> unk_2;
-};
-static_assert(sizeof(Controller) == 0x5000, "HID controller structure has incorrect size");
-
-// End Controller
-
-struct SharedMemory {
-    UnkInput3 unk_input_3;
-    TouchScreen touchscreen;
-    Mouse mouse;
-    Keyboard keyboard;
-    std::array<UnkInput1, 4> unk_input_1;
-    std::array<UnkInput2, 3> unk_input_2;
-    std::array<u8, 0x800> unk_section_8;
-    std::array<u8, 0x4000> controller_serials;
-    std::array<Controller, 10> controllers;
-    std::array<u8, 0x4600> unk_section_9;
-};
-static_assert(sizeof(SharedMemory) == 0x40000, "HID Shared Memory structure has incorrect size");
-
 /// Reload input devices. Used when input configuration changed
 void ReloadInputDevices();
 

+ 1 - 1
src/core/hle/service/nfp/nfp.cpp

@@ -144,7 +144,7 @@ private:
     }
 
     const u64 device_handle{0xDEAD};
-    const HID::ControllerID npad_id{HID::Controller_Player1};
+    const u32 npad_id{0}; // This is the first player controller id
     State state{State::NonInitialized};
     DeviceState device_state{DeviceState::Initialized};
     Kernel::SharedPtr<Kernel::Event> activate_event;