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- // Copyright 2018 yuzu emulator team
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include "common/common_types.h"
- #include "common/swap.h"
- #include "core/core_timing.h"
- #include "core/hle/service/hid/controllers/keyboard.h"
- namespace Service::HID {
- constexpr size_t SHARED_MEMORY_OFFSET = 0x3800;
- void Controller_Keyboard::OnInit() {}
- void Controller_Keyboard::OnRelease() {}
- void Controller_Keyboard::OnUpdate(u8* data, size_t size) {
- shared_memory.header.timestamp = CoreTiming::GetTicks();
- shared_memory.header.total_entry_count = 17;
- if (!IsControllerActivated()) {
- shared_memory.header.entry_count = 0;
- shared_memory.header.last_entry_index = 0;
- return;
- }
- shared_memory.header.entry_count = 16;
- auto& last_entry = shared_memory.pad_states[shared_memory.header.last_entry_index];
- shared_memory.header.last_entry_index = (shared_memory.header.last_entry_index + 1) % 17;
- auto& cur_entry = shared_memory.pad_states[shared_memory.header.last_entry_index];
- cur_entry.sampling_number = last_entry.sampling_number + 1;
- cur_entry.sampling_number2 = cur_entry.sampling_number;
- // TODO(ogniK): Update keyboard states
- std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory));
- }
- void Controller_Keyboard::OnLoadInputDevices() {}
- }; // namespace Service::HID
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