|
|
@@ -0,0 +1,177 @@
|
|
|
+// Copyright 2021 yuzu Emulator Project
|
|
|
+// Licensed under GPLv2 or any later version
|
|
|
+// Refer to the license.txt file included
|
|
|
+
|
|
|
+#include "common/settings_input.h"
|
|
|
+#include "core/hid/emulated_controller.h"
|
|
|
+#include "core/hid/hid_core.h"
|
|
|
+#include "yuzu/util/controller_navigation.h"
|
|
|
+
|
|
|
+ControllerNavigation::ControllerNavigation(Core::HID::HIDCore& hid_core, QWidget* parent) {
|
|
|
+ player1_controller = hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1);
|
|
|
+ handheld_controller = hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld);
|
|
|
+ Core::HID::ControllerUpdateCallback engine_callback{
|
|
|
+ .on_change = [this](Core::HID::ControllerTriggerType type) { ControllerUpdateEvent(type); },
|
|
|
+ .is_npad_service = false,
|
|
|
+ };
|
|
|
+ player1_callback_key = player1_controller->SetCallback(engine_callback);
|
|
|
+ handheld_callback_key = handheld_controller->SetCallback(engine_callback);
|
|
|
+ is_controller_set = true;
|
|
|
+}
|
|
|
+
|
|
|
+ControllerNavigation::~ControllerNavigation() {
|
|
|
+ UnloadController();
|
|
|
+}
|
|
|
+
|
|
|
+void ControllerNavigation::UnloadController() {
|
|
|
+ if (is_controller_set) {
|
|
|
+ player1_controller->DeleteCallback(player1_callback_key);
|
|
|
+ handheld_controller->DeleteCallback(handheld_callback_key);
|
|
|
+ is_controller_set = false;
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void ControllerNavigation::TriggerButton(Settings::NativeButton::Values native_button,
|
|
|
+ Qt::Key key) {
|
|
|
+ if (button_values[native_button].value && !button_values[native_button].locked) {
|
|
|
+ emit TriggerKeyboardEvent(key);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void ControllerNavigation::ControllerUpdateEvent(Core::HID::ControllerTriggerType type) {
|
|
|
+ std::lock_guard lock{mutex};
|
|
|
+ if (type == Core::HID::ControllerTriggerType::Button) {
|
|
|
+ ControllerUpdateButton();
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (type == Core::HID::ControllerTriggerType::Stick) {
|
|
|
+ ControllerUpdateStick();
|
|
|
+ return;
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void ControllerNavigation::ControllerUpdateButton() {
|
|
|
+ const auto controller_type = player1_controller->GetNpadStyleIndex();
|
|
|
+ const auto& player1_buttons = player1_controller->GetButtonsValues();
|
|
|
+ const auto& handheld_buttons = handheld_controller->GetButtonsValues();
|
|
|
+
|
|
|
+ for (std::size_t i = 0; i < player1_buttons.size(); ++i) {
|
|
|
+ const bool button = player1_buttons[i].value || handheld_buttons[i].value;
|
|
|
+ // Trigger only once
|
|
|
+ button_values[i].locked = button == button_values[i].value;
|
|
|
+ button_values[i].value = button;
|
|
|
+ }
|
|
|
+
|
|
|
+ switch (controller_type) {
|
|
|
+ case Core::HID::NpadStyleIndex::ProController:
|
|
|
+ case Core::HID::NpadStyleIndex::JoyconDual:
|
|
|
+ case Core::HID::NpadStyleIndex::Handheld:
|
|
|
+ case Core::HID::NpadStyleIndex::GameCube:
|
|
|
+ TriggerButton(Settings::NativeButton::A, Qt::Key_Enter);
|
|
|
+ TriggerButton(Settings::NativeButton::B, Qt::Key_Escape);
|
|
|
+ TriggerButton(Settings::NativeButton::DDown, Qt::Key_Down);
|
|
|
+ TriggerButton(Settings::NativeButton::DLeft, Qt::Key_Left);
|
|
|
+ TriggerButton(Settings::NativeButton::DRight, Qt::Key_Right);
|
|
|
+ TriggerButton(Settings::NativeButton::DUp, Qt::Key_Up);
|
|
|
+ break;
|
|
|
+ case Core::HID::NpadStyleIndex::JoyconLeft:
|
|
|
+ TriggerButton(Settings::NativeButton::DDown, Qt::Key_Enter);
|
|
|
+ TriggerButton(Settings::NativeButton::DLeft, Qt::Key_Escape);
|
|
|
+ break;
|
|
|
+ case Core::HID::NpadStyleIndex::JoyconRight:
|
|
|
+ TriggerButton(Settings::NativeButton::X, Qt::Key_Enter);
|
|
|
+ TriggerButton(Settings::NativeButton::A, Qt::Key_Escape);
|
|
|
+ break;
|
|
|
+ default:
|
|
|
+ break;
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void ControllerNavigation::ControllerUpdateStick() {
|
|
|
+ const auto controller_type = player1_controller->GetNpadStyleIndex();
|
|
|
+ const auto& player1_sticks = player1_controller->GetSticksValues();
|
|
|
+ const auto& handheld_sticks = player1_controller->GetSticksValues();
|
|
|
+ bool update = false;
|
|
|
+
|
|
|
+ for (std::size_t i = 0; i < player1_sticks.size(); ++i) {
|
|
|
+ const Common::Input::StickStatus stick{
|
|
|
+ .left = player1_sticks[i].left || handheld_sticks[i].left,
|
|
|
+ .right = player1_sticks[i].right || handheld_sticks[i].right,
|
|
|
+ .up = player1_sticks[i].up || handheld_sticks[i].up,
|
|
|
+ .down = player1_sticks[i].down || handheld_sticks[i].down,
|
|
|
+ };
|
|
|
+ // Trigger only once
|
|
|
+ if (stick.down != stick_values[i].down || stick.left != stick_values[i].left ||
|
|
|
+ stick.right != stick_values[i].right || stick.up != stick_values[i].up) {
|
|
|
+ update = true;
|
|
|
+ }
|
|
|
+ stick_values[i] = stick;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (!update) {
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ switch (controller_type) {
|
|
|
+ case Core::HID::NpadStyleIndex::ProController:
|
|
|
+ case Core::HID::NpadStyleIndex::JoyconDual:
|
|
|
+ case Core::HID::NpadStyleIndex::Handheld:
|
|
|
+ case Core::HID::NpadStyleIndex::GameCube:
|
|
|
+ if (stick_values[Settings::NativeAnalog::LStick].down) {
|
|
|
+ emit TriggerKeyboardEvent(Qt::Key_Down);
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ if (stick_values[Settings::NativeAnalog::LStick].left) {
|
|
|
+ emit TriggerKeyboardEvent(Qt::Key_Left);
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ if (stick_values[Settings::NativeAnalog::LStick].right) {
|
|
|
+ emit TriggerKeyboardEvent(Qt::Key_Right);
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ if (stick_values[Settings::NativeAnalog::LStick].up) {
|
|
|
+ emit TriggerKeyboardEvent(Qt::Key_Up);
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ case Core::HID::NpadStyleIndex::JoyconLeft:
|
|
|
+ if (stick_values[Settings::NativeAnalog::LStick].left) {
|
|
|
+ emit TriggerKeyboardEvent(Qt::Key_Down);
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ if (stick_values[Settings::NativeAnalog::LStick].up) {
|
|
|
+ emit TriggerKeyboardEvent(Qt::Key_Left);
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ if (stick_values[Settings::NativeAnalog::LStick].down) {
|
|
|
+ emit TriggerKeyboardEvent(Qt::Key_Right);
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ if (stick_values[Settings::NativeAnalog::LStick].right) {
|
|
|
+ emit TriggerKeyboardEvent(Qt::Key_Up);
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ case Core::HID::NpadStyleIndex::JoyconRight:
|
|
|
+ if (stick_values[Settings::NativeAnalog::RStick].right) {
|
|
|
+ emit TriggerKeyboardEvent(Qt::Key_Down);
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ if (stick_values[Settings::NativeAnalog::RStick].down) {
|
|
|
+ emit TriggerKeyboardEvent(Qt::Key_Left);
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ if (stick_values[Settings::NativeAnalog::RStick].up) {
|
|
|
+ emit TriggerKeyboardEvent(Qt::Key_Right);
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ if (stick_values[Settings::NativeAnalog::RStick].left) {
|
|
|
+ emit TriggerKeyboardEvent(Qt::Key_Up);
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ default:
|
|
|
+ break;
|
|
|
+ }
|
|
|
+}
|