Explorar o código

add Z32, FLOAT, UINT, UINT, UINT, LINEAR to format lookup table

Should fix and close #11711
Squall Leonhart %!s(int64=2) %!d(string=hai) anos
pai
achega
54fa1115a6
Modificáronse 1 ficheiros con 2 adicións e 0 borrados
  1. 2 0
      src/video_core/texture_cache/format_lookup_table.cpp

+ 2 - 0
src/video_core/texture_cache/format_lookup_table.cpp

@@ -138,6 +138,8 @@ PixelFormat PixelFormatFromTextureInfo(TextureFormat format, ComponentType red,
         return PixelFormat::E5B9G9R9_FLOAT;
     case Hash(TextureFormat::Z32, FLOAT):
         return PixelFormat::D32_FLOAT;
+    case Hash(TextureFormat::Z32, FLOAT, UINT, UINT, UINT, LINEAR):
+        return PixelFormat::D32_FLOAT;
     case Hash(TextureFormat::Z16, UNORM):
         return PixelFormat::D16_UNORM;
     case Hash(TextureFormat::Z16, UNORM, UINT, UINT, UINT, LINEAR):