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Merge pull request #805 from lioncash/warn

video_core/core: Get rid of more warnings.
Lioncash 11 anos atrás
pai
commit
513f6a277e

+ 0 - 1
src/core/hle/service/y2r_u.cpp

@@ -236,7 +236,6 @@ static void StartConversion(Service::Interface* self) {
         const size_t tile_size = 8 * 8 * bpp;
 
         for (size_t line = 0; line < input_lines;) {
-            size_t tile_y = line / 8;
             size_t max_line = line + 8;
 
             for (; line < max_line; ++line) {

+ 1 - 1
src/video_core/renderer_opengl/gl_state.cpp

@@ -43,7 +43,7 @@ OpenGLState::OpenGLState() {
     draw.shader_program = 0;
 }
 
-const void OpenGLState::Apply() {
+void OpenGLState::Apply() {
     // Culling
     if (cull.enabled != cur_state.cull.enabled) {
         if (cull.enabled) {

+ 1 - 1
src/video_core/renderer_opengl/gl_state.h

@@ -63,7 +63,7 @@ public:
     }
     
     /// Apply this state as the current OpenGL state
-    const void Apply();
+    void Apply();
 
 private:
     static OpenGLState cur_state;

+ 0 - 3
src/video_core/utils.h

@@ -72,11 +72,8 @@ static inline u32 GetMortonOffset(u32 x, u32 y, u32 bytes_per_pixel) {
     //
     // This pattern is what's called Z-order curve, or Morton order.
 
-    const unsigned int block_width = 8;
     const unsigned int block_height = 8;
-
     const unsigned int coarse_x = x & ~7;
-    const unsigned int coarse_y = y & ~7;
 
     u32 i = VideoCore::MortonInterleave(x, y);