Эх сурвалжийг харах

MemMap: Renamed "GSP" heap to "linear", as this is not specific to GSP.

- Linear simply indicates that the mapped physical address is always MappedVAddr+0x0C000000, thus this memory can be used for hardware devices' DMA (such as the GPU).
bunnei 11 жил өмнө
parent
commit
4cb7a44d4e

+ 1 - 1
src/core/hle/svc.cpp

@@ -43,7 +43,7 @@ static Result ControlMemory(u32* out_addr, u32 operation, u32 addr0, u32 addr1,
 
     // Map GSP heap memory
     case MEMORY_OPERATION_GSP_HEAP:
-        *out_addr = Memory::MapBlock_HeapGSP(size, operation, permissions);
+        *out_addr = Memory::MapBlock_HeapLinear(size, operation, permissions);
         break;
 
     // Unknown ControlMemory operation

+ 8 - 8
src/core/mem_map.cpp

@@ -18,7 +18,7 @@ static MemArena arena;                       ///< The MemArena class
 u8* g_exefs_code                = nullptr;   ///< ExeFS:/.code is loaded here
 u8* g_system_mem                = nullptr;   ///< System memory
 u8* g_heap                      = nullptr;   ///< Application heap (main memory)
-u8* g_heap_gsp                  = nullptr;   ///< GSP heap (main memory)
+u8* g_heap_linear               = nullptr;   ///< Linear heap
 u8* g_vram                      = nullptr;   ///< Video memory (VRAM) pointer
 u8* g_shared_mem                = nullptr;   ///< Shared memory
 u8* g_kernel_mem;                              ///< Kernel memory
@@ -36,13 +36,13 @@ static u8* physical_kernel_mem;              ///< Kernel memory
 
 // We don't declare the IO region in here since its handled by other means.
 static MemoryView g_views[] = {
-    {&g_exefs_code, &physical_exefs_code, EXEFS_CODE_VADDR,       EXEFS_CODE_SIZE,    0},
-    {&g_vram,       &physical_vram,       VRAM_VADDR,             VRAM_SIZE,          0},
-    {&g_heap,       &physical_fcram,      HEAP_VADDR,             HEAP_SIZE,          MV_IS_PRIMARY_RAM},
-    {&g_shared_mem, &physical_shared_mem, SHARED_MEMORY_VADDR,    SHARED_MEMORY_SIZE, 0},
-    {&g_system_mem, &physical_system_mem, SYSTEM_MEMORY_VADDR,    SYSTEM_MEMORY_SIZE,    0},
-    {&g_kernel_mem, &physical_kernel_mem, KERNEL_MEMORY_VADDR,    KERNEL_MEMORY_SIZE, 0},
-    {&g_heap_gsp,   &physical_heap_gsp,   HEAP_GSP_VADDR,         HEAP_GSP_SIZE,      0},
+    {&g_exefs_code,     &physical_exefs_code,   EXEFS_CODE_VADDR,       EXEFS_CODE_SIZE,    0},
+    {&g_vram,           &physical_vram,         VRAM_VADDR,             VRAM_SIZE,          0},
+    {&g_heap,           &physical_fcram,        HEAP_VADDR,             HEAP_SIZE,          MV_IS_PRIMARY_RAM},
+    {&g_shared_mem,     &physical_shared_mem,   SHARED_MEMORY_VADDR,    SHARED_MEMORY_SIZE, 0},
+    {&g_system_mem,     &physical_system_mem,   SYSTEM_MEMORY_VADDR,    SYSTEM_MEMORY_SIZE, 0},
+    {&g_kernel_mem,     &physical_kernel_mem,   KERNEL_MEMORY_VADDR,    KERNEL_MEMORY_SIZE, 0},
+    {&g_heap_linear,    &physical_heap_gsp,     HEAP_LINEAR_VADDR,      HEAP_LINEAR_SIZE,   0},
 };
 
 /*static MemoryView views[] =

+ 7 - 7
src/core/mem_map.h

@@ -57,11 +57,11 @@ enum : u32 {
     HEAP_VADDR              = 0x08000000,
     HEAP_VADDR_END          = (HEAP_VADDR + HEAP_SIZE),
 
-    HEAP_GSP_SIZE           = 0x02000000,   ///< GSP heap size... TODO: Define correctly?
-    HEAP_GSP_VADDR          = 0x14000000,
-    HEAP_GSP_VADDR_END      = (HEAP_GSP_VADDR + HEAP_GSP_SIZE),
-    HEAP_GSP_PADDR          = 0x00000000,
-    HEAP_GSP_PADDR_END      = (HEAP_GSP_PADDR + HEAP_GSP_SIZE),
+    HEAP_LINEAR_SIZE        = 0x08000000,   ///< Linear heap size... TODO: Define correctly?
+    HEAP_LINEAR_VADDR       = 0x14000000,
+    HEAP_LINEAR_VADDR_END   = (HEAP_LINEAR_VADDR + HEAP_LINEAR_SIZE),
+    HEAP_LINEAR_PADDR       = 0x00000000,
+    HEAP_LINEAR_PADDR_END   = (HEAP_LINEAR_PADDR + HEAP_LINEAR_SIZE),
 
     HARDWARE_IO_SIZE        = 0x01000000,
     HARDWARE_IO_PADDR       = 0x10000000,                       ///< IO physical address start
@@ -112,7 +112,7 @@ extern u8 *g_base;
 // These are guaranteed to point to "low memory" addresses (sub-32-bit).
 // 64-bit: Pointers to low-mem (sub-0x10000000) mirror
 // 32-bit: Same as the corresponding physical/virtual pointers.
-extern u8* g_heap_gsp;      ///< GSP heap (main memory)
+extern u8* g_heap_linear;   ///< Linear heap (main memory)
 extern u8* g_heap;          ///< Application heap (main memory)
 extern u8* g_vram;          ///< Video memory (VRAM)
 extern u8* g_shared_mem;    ///< Shared memory
@@ -159,7 +159,7 @@ u32 MapBlock_Heap(u32 size, u32 operation, u32 permissions);
  * @param operation Memory map operation type
  * @param permissions Control memory permissions
  */
-u32 MapBlock_HeapGSP(u32 size, u32 operation, u32 permissions);
+u32 MapBlock_HeapLinear(u32 size, u32 operation, u32 permissions);
 
 inline const char* GetCharPointer(const VAddr address) {
     return (const char *)GetPointer(address);

+ 16 - 16
src/core/mem_map_funcs.cpp

@@ -13,7 +13,7 @@
 namespace Memory {
 
 static std::map<u32, MemoryBlock> heap_map;
-static std::map<u32, MemoryBlock> heap_gsp_map;
+static std::map<u32, MemoryBlock> heap_linear_map;
 static std::map<u32, MemoryBlock> shared_map;
 
 /// Convert a physical address to virtual address
@@ -67,9 +67,9 @@ inline void Read(T &var, const VAddr vaddr) {
     } else if ((vaddr >= EXEFS_CODE_VADDR)  && (vaddr < EXEFS_CODE_VADDR_END)) {
         var = *((const T*)&g_exefs_code[vaddr - EXEFS_CODE_VADDR]);
 
-    // FCRAM - GSP heap
-    } else if ((vaddr >= HEAP_GSP_VADDR) && (vaddr < HEAP_GSP_VADDR_END)) {
-        var = *((const T*)&g_heap_gsp[vaddr - HEAP_GSP_VADDR]);
+    // FCRAM - linear heap
+    } else if ((vaddr >= HEAP_LINEAR_VADDR) && (vaddr < HEAP_LINEAR_VADDR_END)) {
+        var = *((const T*)&g_heap_linear[vaddr - HEAP_LINEAR_VADDR]);
 
     // FCRAM - application heap
     } else if ((vaddr >= HEAP_VADDR)  && (vaddr < HEAP_VADDR_END)) {
@@ -112,9 +112,9 @@ inline void Write(const VAddr vaddr, const T data) {
     } else if ((vaddr >= EXEFS_CODE_VADDR)  && (vaddr < EXEFS_CODE_VADDR_END)) {
         *(T*)&g_exefs_code[vaddr - EXEFS_CODE_VADDR] = data;
 
-    // FCRAM - GSP heap
-    } else if ((vaddr >= HEAP_GSP_VADDR)  && (vaddr < HEAP_GSP_VADDR_END)) {
-        *(T*)&g_heap_gsp[vaddr - HEAP_GSP_VADDR] = data;
+    // FCRAM - linear heap
+    } else if ((vaddr >= HEAP_LINEAR_VADDR)  && (vaddr < HEAP_LINEAR_VADDR_END)) {
+        *(T*)&g_heap_linear[vaddr - HEAP_LINEAR_VADDR] = data;
 
     // FCRAM - application heap
     } else if ((vaddr >= HEAP_VADDR)  && (vaddr < HEAP_VADDR_END)) {
@@ -154,9 +154,9 @@ u8 *GetPointer(const VAddr vaddr) {
     } else if ((vaddr >= EXEFS_CODE_VADDR)  && (vaddr < EXEFS_CODE_VADDR_END)) {
         return g_exefs_code + (vaddr - EXEFS_CODE_VADDR);
 
-    // FCRAM - GSP heap
-    } else if ((vaddr >= HEAP_GSP_VADDR)  && (vaddr < HEAP_GSP_VADDR_END)) {
-        return g_heap_gsp + (vaddr - HEAP_GSP_VADDR);
+    // FCRAM - linear heap
+    } else if ((vaddr >= HEAP_LINEAR_VADDR)  && (vaddr < HEAP_LINEAR_VADDR_END)) {
+        return g_heap_linear + (vaddr - HEAP_LINEAR_VADDR);
 
     // FCRAM - application heap
     } else if ((vaddr >= HEAP_VADDR)  && (vaddr < HEAP_VADDR_END)) {
@@ -204,24 +204,24 @@ u32 MapBlock_Heap(u32 size, u32 operation, u32 permissions) {
 }
 
 /**
- * Maps a block of memory on the GSP heap
+ * Maps a block of memory on the linear heap
  * @param size Size of block in bytes
  * @param operation Memory map operation type
  * @param flags Memory allocation flags
  */
-u32 MapBlock_HeapGSP(u32 size, u32 operation, u32 permissions) {
+u32 MapBlock_HeapLinear(u32 size, u32 operation, u32 permissions) {
     MemoryBlock block;
 
-    block.base_address  = HEAP_GSP_VADDR;
+    block.base_address  = HEAP_LINEAR_VADDR;
     block.size          = size;
     block.operation     = operation;
     block.permissions   = permissions;
 
-    if (heap_gsp_map.size() > 0) {
-        const MemoryBlock last_block = heap_gsp_map.rbegin()->second;
+    if (heap_linear_map.size() > 0) {
+        const MemoryBlock last_block = heap_linear_map.rbegin()->second;
         block.address = last_block.address + last_block.size;
     }
-    heap_gsp_map[block.GetVirtualAddress()] = block;
+    heap_linear_map[block.GetVirtualAddress()] = block;
 
     return block.GetVirtualAddress();
 }

+ 2 - 2
src/video_core/pica.h

@@ -116,7 +116,7 @@ struct Regs {
         u32 address;
 
         u32 GetPhysicalAddress() const {
-            return DecodeAddressRegister(address) - Memory::FCRAM_PADDR + Memory::HEAP_GSP_VADDR;
+            return DecodeAddressRegister(address) - Memory::FCRAM_PADDR + Memory::HEAP_LINEAR_VADDR;
         }
 
         // texture1 and texture2 store the texture format directly after the address
@@ -312,7 +312,7 @@ struct Regs {
 
         inline u32 GetBaseAddress() const {
             // TODO: Ugly, should fix PhysicalToVirtualAddress instead
-            return DecodeAddressRegister(base_address) - Memory::FCRAM_PADDR + Memory::HEAP_GSP_VADDR;
+            return DecodeAddressRegister(base_address) - Memory::FCRAM_PADDR + Memory::HEAP_LINEAR_VADDR;
         }
 
         // Descriptor for internal vertex attributes