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Core: Cleanup hw includes.

Emmanuel Gil Peyrot %!s(int64=11) %!d(string=hai) anos
pai
achega
4964a359e1

+ 2 - 0
src/core/hle/service/dsp_dsp.h

@@ -4,6 +4,8 @@
 
 #pragma once
 
+#include <string>
+
 #include "core/hle/service/service.h"
 
 ////////////////////////////////////////////////////////////////////////////////////////////////////

+ 3 - 0
src/core/hle/service/gsp_gpu.h

@@ -5,8 +5,11 @@
 #pragma once
 
 #include <cstddef>
+#include <string>
 
 #include "common/bit_field.h"
+#include "common/common_types.h"
+
 #include "core/hle/service/service.h"
 
 ////////////////////////////////////////////////////////////////////////////////////////////////////

+ 2 - 0
src/core/hle/service/y2r_u.h

@@ -5,9 +5,11 @@
 #pragma once
 
 #include <array>
+#include <string>
 
 #include "common/common_types.h"
 
+#include "core/hle/result.h"
 #include "core/hle/service/service.h"
 
 ////////////////////////////////////////////////////////////////////////////////////////////////////

+ 6 - 4
src/core/hw/gpu.cpp

@@ -2,17 +2,18 @@
 // Licensed under GPLv2 or any later version
 // Refer to the license.txt file included.
 
+#include <cstring>
+#include <type_traits>
+
 #include "common/color.h"
 #include "common/common_types.h"
-
-#include "core/arm/arm_interface.h"
+#include "common/logging/log.h"
+#include "common/vector_math.h"
 
 #include "core/settings.h"
-#include "core/core.h"
 #include "core/memory.h"
 #include "core/core_timing.h"
 
-#include "core/hle/hle.h"
 #include "core/hle/service/gsp_gpu.h"
 #include "core/hle/service/dsp_dsp.h"
 #include "core/hle/service/hid/hid.h"
@@ -21,6 +22,7 @@
 #include "core/hw/gpu.h"
 
 #include "video_core/command_processor.h"
+#include "video_core/hwrasterizer_base.h"
 #include "video_core/renderer_base.h"
 #include "video_core/utils.h"
 #include "video_core/video_core.h"

+ 1 - 0
src/core/hw/gpu.h

@@ -5,6 +5,7 @@
 #pragma once
 
 #include <cstddef>
+#include <type_traits>
 
 #include "common/assert.h"
 #include "common/bit_field.h"

+ 0 - 2
src/core/hw/lcd.cpp

@@ -7,8 +7,6 @@
 #include "common/common_types.h"
 #include "common/logging/log.h"
 
-#include "core/arm/arm_interface.h"
-#include "core/hle/hle.h"
 #include "core/hw/hw.h"
 #include "core/hw/lcd.h"
 

+ 1 - 0
src/core/hw/lcd.h

@@ -5,6 +5,7 @@
 #pragma once
 
 #include <cstddef>
+#include <type_traits>
 
 #include "common/bit_field.h"
 #include "common/common_funcs.h"

+ 3 - 1
src/core/hw/y2r.cpp

@@ -2,8 +2,10 @@
 // Licensed under GPLv2 or any later version
 // Refer to the license.txt file included.
 
+#include <algorithm>
 #include <array>
-#include <numeric>
+#include <cstddef>
+#include <memory>
 
 #include "common/assert.h"
 #include "common/color.h"

+ 2 - 2
src/video_core/command_processor.h

@@ -4,11 +4,11 @@
 
 #pragma once
 
+#include <type_traits>
+
 #include "common/bit_field.h"
 #include "common/common_types.h"
 
-#include "pica.h"
-
 namespace Pica {
 
 namespace CommandProcessor {

+ 7 - 2
src/video_core/hwrasterizer_base.h

@@ -4,8 +4,13 @@
 
 #pragma once
 
-#include "common/emu_window.h"
-#include "video_core/vertex_shader.h"
+#include "common/common_types.h"
+
+namespace Pica {
+namespace VertexShader {
+struct OutputVertex;
+}
+}
 
 class HWRasterizer {
 public:

+ 2 - 0
src/video_core/renderer_base.h

@@ -10,6 +10,8 @@
 
 #include "video_core/hwrasterizer_base.h"
 
+class EmuWindow;
+
 class RendererBase : NonCopyable {
 public:
 

+ 1 - 0
src/video_core/renderer_opengl/gl_rasterizer.cpp

@@ -6,6 +6,7 @@
 #include <memory>
 
 #include "common/color.h"
+#include "common/math_util.h"
 
 #include "core/hw/gpu.h"
 #include "core/memory.h"

+ 1 - 0
src/video_core/renderer_opengl/gl_rasterizer.h

@@ -9,6 +9,7 @@
 #include "common/common_types.h"
 
 #include "video_core/hwrasterizer_base.h"
+#include "video_core/vertex_shader.h"
 
 #include "gl_state.h"
 #include "gl_rasterizer_cache.h"