Переглянути джерело

yuzu/configure_gamelist: Move combo box initializtion to their own functions

Keeps the individual initialization of the combo boxes logically separate.
We also shouldn't be dumping this sort of thing in the constructor
directly.
Lioncash 8 роки тому
батько
коміт
3a2567c97c

+ 29 - 22
src/yuzu/configuration/configure_gamelist.cpp

@@ -12,6 +12,33 @@ ConfigureGameList::ConfigureGameList(QWidget* parent)
     : QWidget(parent), ui(new Ui::ConfigureGameList) {
     ui->setupUi(this);
 
+    InitializeIconSizeComboBox();
+    InitializeRowComboBoxes();
+
+    this->setConfiguration();
+}
+
+ConfigureGameList::~ConfigureGameList() = default;
+
+void ConfigureGameList::applyConfiguration() {
+    UISettings::values.show_unknown = ui->show_unknown->isChecked();
+    UISettings::values.icon_size = ui->icon_size_combobox->currentData().toUInt();
+    UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt();
+    UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt();
+    Settings::Apply();
+}
+
+void ConfigureGameList::setConfiguration() {
+    ui->show_unknown->setChecked(UISettings::values.show_unknown);
+    ui->icon_size_combobox->setCurrentIndex(
+        ui->icon_size_combobox->findData(UISettings::values.icon_size));
+    ui->row_1_text_combobox->setCurrentIndex(
+        ui->row_1_text_combobox->findData(UISettings::values.row_1_text_id));
+    ui->row_2_text_combobox->setCurrentIndex(
+        ui->row_2_text_combobox->findData(UISettings::values.row_2_text_id));
+}
+
+void ConfigureGameList::InitializeIconSizeComboBox() {
     static const std::vector<std::pair<u32, std::string>> default_icon_sizes{
         std::make_pair(0, "None"),        std::make_pair(32, "Small"),
         std::make_pair(64, "Standard"),   std::make_pair(128, "Large"),
@@ -24,7 +51,9 @@ ConfigureGameList::ConfigureGameList(QWidget* parent)
                                                                std::to_string(size.first) + ")"),
                                         size.first);
     }
+}
 
+void ConfigureGameList::InitializeRowComboBoxes() {
     static const std::vector<std::string> row_text_names{
         "Filename",
         "Filetype",
@@ -38,26 +67,4 @@ ConfigureGameList::ConfigureGameList(QWidget* parent)
         ui->row_2_text_combobox->addItem(QString::fromStdString(row_text_names[i]),
                                          QVariant::fromValue(i));
     }
-
-    this->setConfiguration();
-}
-
-ConfigureGameList::~ConfigureGameList() {}
-
-void ConfigureGameList::setConfiguration() {
-    ui->show_unknown->setChecked(UISettings::values.show_unknown);
-    ui->icon_size_combobox->setCurrentIndex(
-        ui->icon_size_combobox->findData(UISettings::values.icon_size));
-    ui->row_1_text_combobox->setCurrentIndex(
-        ui->row_1_text_combobox->findData(UISettings::values.row_1_text_id));
-    ui->row_2_text_combobox->setCurrentIndex(
-        ui->row_2_text_combobox->findData(UISettings::values.row_2_text_id));
-}
-
-void ConfigureGameList::applyConfiguration() {
-    UISettings::values.show_unknown = ui->show_unknown->isChecked();
-    UISettings::values.icon_size = ui->icon_size_combobox->currentData().toUInt();
-    UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt();
-    UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt();
-    Settings::Apply();
 }

+ 3 - 1
src/yuzu/configuration/configure_gamelist.h

@@ -23,6 +23,8 @@ public:
 private:
     void setConfiguration();
 
-private:
+    void InitializeIconSizeComboBox();
+    void InitializeRowComboBoxes();
+
     std::unique_ptr<Ui::ConfigureGameList> ui;
 };