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yuzu/configure_gamelist: Move combo box initializtion to their own functions

Keeps the individual initialization of the combo boxes logically separate.
We also shouldn't be dumping this sort of thing in the constructor
directly.
Lioncash 8 년 전
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3a2567c97c
2개의 변경된 파일32개의 추가작업 그리고 23개의 파일을 삭제
  1. 29 22
      src/yuzu/configuration/configure_gamelist.cpp
  2. 3 1
      src/yuzu/configuration/configure_gamelist.h

+ 29 - 22
src/yuzu/configuration/configure_gamelist.cpp

@@ -12,6 +12,33 @@ ConfigureGameList::ConfigureGameList(QWidget* parent)
     : QWidget(parent), ui(new Ui::ConfigureGameList) {
     ui->setupUi(this);
 
+    InitializeIconSizeComboBox();
+    InitializeRowComboBoxes();
+
+    this->setConfiguration();
+}
+
+ConfigureGameList::~ConfigureGameList() = default;
+
+void ConfigureGameList::applyConfiguration() {
+    UISettings::values.show_unknown = ui->show_unknown->isChecked();
+    UISettings::values.icon_size = ui->icon_size_combobox->currentData().toUInt();
+    UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt();
+    UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt();
+    Settings::Apply();
+}
+
+void ConfigureGameList::setConfiguration() {
+    ui->show_unknown->setChecked(UISettings::values.show_unknown);
+    ui->icon_size_combobox->setCurrentIndex(
+        ui->icon_size_combobox->findData(UISettings::values.icon_size));
+    ui->row_1_text_combobox->setCurrentIndex(
+        ui->row_1_text_combobox->findData(UISettings::values.row_1_text_id));
+    ui->row_2_text_combobox->setCurrentIndex(
+        ui->row_2_text_combobox->findData(UISettings::values.row_2_text_id));
+}
+
+void ConfigureGameList::InitializeIconSizeComboBox() {
     static const std::vector<std::pair<u32, std::string>> default_icon_sizes{
         std::make_pair(0, "None"),        std::make_pair(32, "Small"),
         std::make_pair(64, "Standard"),   std::make_pair(128, "Large"),
@@ -24,7 +51,9 @@ ConfigureGameList::ConfigureGameList(QWidget* parent)
                                                                std::to_string(size.first) + ")"),
                                         size.first);
     }
+}
 
+void ConfigureGameList::InitializeRowComboBoxes() {
     static const std::vector<std::string> row_text_names{
         "Filename",
         "Filetype",
@@ -38,26 +67,4 @@ ConfigureGameList::ConfigureGameList(QWidget* parent)
         ui->row_2_text_combobox->addItem(QString::fromStdString(row_text_names[i]),
                                          QVariant::fromValue(i));
     }
-
-    this->setConfiguration();
-}
-
-ConfigureGameList::~ConfigureGameList() {}
-
-void ConfigureGameList::setConfiguration() {
-    ui->show_unknown->setChecked(UISettings::values.show_unknown);
-    ui->icon_size_combobox->setCurrentIndex(
-        ui->icon_size_combobox->findData(UISettings::values.icon_size));
-    ui->row_1_text_combobox->setCurrentIndex(
-        ui->row_1_text_combobox->findData(UISettings::values.row_1_text_id));
-    ui->row_2_text_combobox->setCurrentIndex(
-        ui->row_2_text_combobox->findData(UISettings::values.row_2_text_id));
-}
-
-void ConfigureGameList::applyConfiguration() {
-    UISettings::values.show_unknown = ui->show_unknown->isChecked();
-    UISettings::values.icon_size = ui->icon_size_combobox->currentData().toUInt();
-    UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt();
-    UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt();
-    Settings::Apply();
 }

+ 3 - 1
src/yuzu/configuration/configure_gamelist.h

@@ -23,6 +23,8 @@ public:
 private:
     void setConfiguration();
 
-private:
+    void InitializeIconSizeComboBox();
+    void InitializeRowComboBoxes();
+
     std::unique_ptr<Ui::ConfigureGameList> ui;
 };