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gl_state_tracker: Implement dirty flags for depth clamp enabling

ReinUsesLisp před 6 roky
rodič
revize
2eeea90713

+ 9 - 3
src/video_core/renderer_opengl/gl_rasterizer.cpp

@@ -493,6 +493,7 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
     SyncFragmentColorClampState();
     SyncMultiSampleState();
     SyncDepthTestState();
+    SyncDepthClamp();
     SyncStencilTestState();
     SyncBlendState();
     SyncLogicOpState();
@@ -967,11 +968,16 @@ void RasterizerOpenGL::SyncViewport() {
 }
 
 void RasterizerOpenGL::SyncDepthClamp() {
-    const auto& regs = system.GPU().Maxwell3D().regs;
-    const auto& state = regs.view_volume_clip_control;
+    auto& gpu = system.GPU().Maxwell3D();
+    auto& flags = gpu.dirty.flags;
+    if (!flags[Dirty::DepthClampEnabled]) {
+        return;
+    }
+    flags[Dirty::DepthClampEnabled] = false;
 
+    const auto& state = gpu.regs.view_volume_clip_control;
     UNIMPLEMENTED_IF_MSG(state.depth_clamp_far != state.depth_clamp_near,
-                         "Unimplemented Depth clamp separation!");
+                         "Unimplemented depth clamp separation!");
 
     oglEnable(GL_DEPTH_CLAMP, state.depth_clamp_far || state.depth_clamp_near);
 }

+ 5 - 0
src/video_core/renderer_opengl/gl_state_tracker.cpp

@@ -217,6 +217,10 @@ void SetupDirtyClipControl(Tables& tables) {
     table[OFF(depth_mode)] = ClipControl;
 }
 
+void SetupDirtyDepthClampEnabled(Tables& tables) {
+    tables[0][OFF(view_volume_clip_control)] = DepthClampEnabled;
+}
+
 void SetupDirtyMisc(Tables& tables) {
     auto& table = tables[0];
 
@@ -255,6 +259,7 @@ void StateTracker::Initialize() {
     SetupDirtyFragmentClampColor(tables);
     SetupDirtyPointSize(tables);
     SetupDirtyClipControl(tables);
+    SetupDirtyDepthClampEnabled(tables);
     SetupDirtyMisc(tables);
 
     auto& store = dirty.on_write_stores;

+ 1 - 0
src/video_core/renderer_opengl/gl_state_tracker.h

@@ -75,6 +75,7 @@ enum : u8 {
     FragmentClampColor,
     PointSize,
     ClipControl,
+    DepthClampEnabled,
 
     Last
 };