فهرست منبع

bootmanager: Use QStringLiteral instead of std::string to represent the window title

This gets rid of an unnecessary type conversion. We can just use the
regular QStringLiteral to already format the string as the type
setWindowTitle accepts instead of converting from a std::string
instance.
Lioncash 7 سال پیش
والد
کامیت
2cbc284c2b
1فایلهای تغییر یافته به همراه2 افزوده شده و 4 حذف شده
  1. 2 4
      src/yuzu/bootmanager.cpp

+ 2 - 4
src/yuzu/bootmanager.cpp

@@ -8,7 +8,6 @@
 
 #include "common/microprofile.h"
 #include "common/scm_rev.h"
-#include "common/string_util.h"
 #include "core/core.h"
 #include "core/frontend/framebuffer_layout.h"
 #include "core/settings.h"
@@ -107,9 +106,8 @@ private:
 GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread)
     : QWidget(parent), child(nullptr), emu_thread(emu_thread) {
 
-    std::string window_title = fmt::format("yuzu {} | {}-{}", Common::g_build_name,
-                                           Common::g_scm_branch, Common::g_scm_desc);
-    setWindowTitle(QString::fromStdString(window_title));
+    setWindowTitle(QStringLiteral("yuzu %1 | %2-%3")
+                       .arg(Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc));
     setAttribute(Qt::WA_AcceptTouchEvents);
 
     InputCommon::Init();