@@ -93,6 +93,9 @@ void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, ScalarF32 value,
return;
}
switch (attr) {
+ case IR::Attribute::PointSize:
+ ctx.Add("MOV.F result.pointsize.x,{};", value);
+ break;
case IR::Attribute::PositionX:
case IR::Attribute::PositionY:
case IR::Attribute::PositionZ: