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SwRasterizer/Lighting: shorten file name

wwylele 9 лет назад
Родитель
Сommit
2252a63f80

+ 2 - 2
src/video_core/CMakeLists.txt

@@ -14,8 +14,8 @@ set(SRCS
             shader/shader.cpp
             shader/shader_interpreter.cpp
             swrasterizer/clipper.cpp
-            swrasterizer/fragment_lighting.cpp
             swrasterizer/framebuffer.cpp
+            swrasterizer/lighting.cpp
             swrasterizer/proctex.cpp
             swrasterizer/rasterizer.cpp
             swrasterizer/swrasterizer.cpp
@@ -55,8 +55,8 @@ set(HEADERS
             shader/shader.h
             shader/shader_interpreter.h
             swrasterizer/clipper.h
-            swrasterizer/fragment_lighting.h
             swrasterizer/framebuffer.h
+            swrasterizer/lighting.h
             swrasterizer/proctex.h
             swrasterizer/rasterizer.h
             swrasterizer/swrasterizer.h

+ 1 - 1
src/video_core/swrasterizer/fragment_lighting.cpp → src/video_core/swrasterizer/lighting.cpp

@@ -3,7 +3,7 @@
 // Refer to the license.txt file included.
 
 #include "common/math_util.h"
-#include "video_core/swrasterizer/fragment_lighting.h"
+#include "video_core/swrasterizer/lighting.h"
 
 namespace Pica {
 

+ 0 - 0
src/video_core/swrasterizer/fragment_lighting.h → src/video_core/swrasterizer/lighting.h


+ 1 - 1
src/video_core/swrasterizer/rasterizer.cpp

@@ -24,8 +24,8 @@
 #include "video_core/regs_rasterizer.h"
 #include "video_core/regs_texturing.h"
 #include "video_core/shader/shader.h"
-#include "video_core/swrasterizer/fragment_lighting.h"
 #include "video_core/swrasterizer/framebuffer.h"
+#include "video_core/swrasterizer/lighting.h"
 #include "video_core/swrasterizer/proctex.h"
 #include "video_core/swrasterizer/rasterizer.h"
 #include "video_core/swrasterizer/texturing.h"