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- // Copyright 2017 Citra Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <tuple>
- #include "common/quaternion.h"
- #include "common/vector_math.h"
- #include "video_core/pica_state.h"
- namespace Pica {
- std::tuple<Math::Vec4<u8>, Math::Vec4<u8>> ComputeFragmentsColors(
- const Pica::LightingRegs& lighting, const Pica::State::Lighting& lighting_state,
- const Math::Quaternion<float>& normquat, const Math::Vec3<float>& view);
- } // namespace Pica
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