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- // Copyright 2020 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <array>
- #include <memory>
- #include <QWidget>
- class QColor;
- class QPushButton;
- namespace Ui {
- class ConfigureInputAdvanced;
- }
- class ConfigureInputAdvanced : public QWidget {
- Q_OBJECT
- public:
- explicit ConfigureInputAdvanced(QWidget* parent = nullptr);
- ~ConfigureInputAdvanced() override;
- void ApplyConfiguration();
- signals:
- void CallDebugControllerDialog();
- void CallMouseConfigDialog();
- void CallTouchscreenConfigDialog();
- void CallMotionTouchConfigDialog();
- void CallRingControllerDialog();
- private:
- void changeEvent(QEvent* event) override;
- void RetranslateUI();
- void UpdateUIEnabled();
- void OnControllerButtonClick(std::size_t player_idx, std::size_t button_idx);
- void LoadConfiguration();
- std::unique_ptr<Ui::ConfigureInputAdvanced> ui;
- std::array<std::array<QColor, 4>, 8> controllers_colors;
- std::array<std::array<QPushButton*, 4>, 8> controllers_color_buttons;
- };
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