configure_input_advanced.h 1.1 KB

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  1. // Copyright 2020 yuzu Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #pragma once
  5. #include <array>
  6. #include <memory>
  7. #include <QWidget>
  8. class QColor;
  9. class QPushButton;
  10. namespace Ui {
  11. class ConfigureInputAdvanced;
  12. }
  13. class ConfigureInputAdvanced : public QWidget {
  14. Q_OBJECT
  15. public:
  16. explicit ConfigureInputAdvanced(QWidget* parent = nullptr);
  17. ~ConfigureInputAdvanced() override;
  18. void ApplyConfiguration();
  19. signals:
  20. void CallDebugControllerDialog();
  21. void CallMouseConfigDialog();
  22. void CallTouchscreenConfigDialog();
  23. void CallMotionTouchConfigDialog();
  24. void CallRingControllerDialog();
  25. private:
  26. void changeEvent(QEvent* event) override;
  27. void RetranslateUI();
  28. void UpdateUIEnabled();
  29. void OnControllerButtonClick(std::size_t player_idx, std::size_t button_idx);
  30. void LoadConfiguration();
  31. std::unique_ptr<Ui::ConfigureInputAdvanced> ui;
  32. std::array<std::array<QColor, 4>, 8> controllers_colors;
  33. std::array<std::array<QPushButton*, 4>, 8> controllers_color_buttons;
  34. };