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- // Copyright 2014 Citra Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include <algorithm>
- #include <cinttypes>
- #include <codecvt>
- #include <cstring>
- #include <locale>
- #include <memory>
- #include "common/logging/log.h"
- #include "common/string_util.h"
- #include "common/swap.h"
- #include "core/core.h"
- #include "core/file_sys/archive_selfncch.h"
- #include "core/file_sys/ncch_container.h"
- #include "core/hle/kernel/process.h"
- #include "core/hle/kernel/resource_limit.h"
- #include "core/hle/service/cfg/cfg.h"
- #include "core/hle/service/fs/archive.h"
- #include "core/loader/ncch.h"
- #include "core/loader/smdh.h"
- #include "core/memory.h"
- #include "network/network.h"
- ////////////////////////////////////////////////////////////////////////////////////////////////////
- // Loader namespace
- namespace Loader {
- static const u64 UPDATE_MASK = 0x0000000e00000000;
- FileType AppLoader_NCCH::IdentifyType(FileUtil::IOFile& file) {
- u32 magic;
- file.Seek(0x100, SEEK_SET);
- if (1 != file.ReadArray<u32>(&magic, 1))
- return FileType::Error;
- if (MakeMagic('N', 'C', 'S', 'D') == magic)
- return FileType::CCI;
- if (MakeMagic('N', 'C', 'C', 'H') == magic)
- return FileType::CXI;
- return FileType::Error;
- }
- static std::string GetUpdateNCCHPath(u64_le program_id) {
- u32 high = static_cast<u32>((program_id | UPDATE_MASK) >> 32);
- u32 low = static_cast<u32>((program_id | UPDATE_MASK) & 0xFFFFFFFF);
- return Common::StringFromFormat("%sNintendo 3DS/%s/%s/title/%08x/%08x/content/00000000.app",
- FileUtil::GetUserPath(D_SDMC_IDX).c_str(), SYSTEM_ID, SDCARD_ID,
- high, low);
- }
- std::pair<boost::optional<u32>, ResultStatus> AppLoader_NCCH::LoadKernelSystemMode() {
- if (!is_loaded) {
- ResultStatus res = base_ncch.Load();
- if (res != ResultStatus::Success) {
- return std::make_pair(boost::none, res);
- }
- }
- // Set the system mode as the one from the exheader.
- return std::make_pair(overlay_ncch->exheader_header.arm11_system_local_caps.system_mode.Value(),
- ResultStatus::Success);
- }
- ResultStatus AppLoader_NCCH::LoadExec() {
- using Kernel::SharedPtr;
- using Kernel::CodeSet;
- if (!is_loaded)
- return ResultStatus::ErrorNotLoaded;
- std::vector<u8> code;
- u64_le program_id;
- if (ResultStatus::Success == ReadCode(code) &&
- ResultStatus::Success == ReadProgramId(program_id)) {
- std::string process_name = Common::StringFromFixedZeroTerminatedBuffer(
- (const char*)overlay_ncch->exheader_header.codeset_info.name, 8);
- SharedPtr<CodeSet> codeset = CodeSet::Create(process_name, program_id);
- codeset->code.offset = 0;
- codeset->code.addr = overlay_ncch->exheader_header.codeset_info.text.address;
- codeset->code.size =
- overlay_ncch->exheader_header.codeset_info.text.num_max_pages * Memory::PAGE_SIZE;
- codeset->rodata.offset = codeset->code.offset + codeset->code.size;
- codeset->rodata.addr = overlay_ncch->exheader_header.codeset_info.ro.address;
- codeset->rodata.size =
- overlay_ncch->exheader_header.codeset_info.ro.num_max_pages * Memory::PAGE_SIZE;
- // TODO(yuriks): Not sure if the bss size is added to the page-aligned .data size or just
- // to the regular size. Playing it safe for now.
- u32 bss_page_size = (overlay_ncch->exheader_header.codeset_info.bss_size + 0xFFF) & ~0xFFF;
- code.resize(code.size() + bss_page_size, 0);
- codeset->data.offset = codeset->rodata.offset + codeset->rodata.size;
- codeset->data.addr = overlay_ncch->exheader_header.codeset_info.data.address;
- codeset->data.size =
- overlay_ncch->exheader_header.codeset_info.data.num_max_pages * Memory::PAGE_SIZE +
- bss_page_size;
- codeset->entrypoint = codeset->code.addr;
- codeset->memory = std::make_shared<std::vector<u8>>(std::move(code));
- Kernel::g_current_process = Kernel::Process::Create(std::move(codeset));
- Memory::SetCurrentPageTable(&Kernel::g_current_process->vm_manager.page_table);
- // Attach a resource limit to the process based on the resource limit category
- Kernel::g_current_process->resource_limit =
- Kernel::ResourceLimit::GetForCategory(static_cast<Kernel::ResourceLimitCategory>(
- overlay_ncch->exheader_header.arm11_system_local_caps.resource_limit_category));
- // Set the default CPU core for this process
- Kernel::g_current_process->ideal_processor =
- overlay_ncch->exheader_header.arm11_system_local_caps.ideal_processor;
- // Copy data while converting endianness
- std::array<u32, ARRAY_SIZE(overlay_ncch->exheader_header.arm11_kernel_caps.descriptors)>
- kernel_caps;
- std::copy_n(overlay_ncch->exheader_header.arm11_kernel_caps.descriptors, kernel_caps.size(),
- begin(kernel_caps));
- Kernel::g_current_process->ParseKernelCaps(kernel_caps.data(), kernel_caps.size());
- s32 priority = overlay_ncch->exheader_header.arm11_system_local_caps.priority;
- u32 stack_size = overlay_ncch->exheader_header.codeset_info.stack_size;
- Kernel::g_current_process->Run(priority, stack_size);
- return ResultStatus::Success;
- }
- return ResultStatus::Error;
- }
- void AppLoader_NCCH::ParseRegionLockoutInfo() {
- std::vector<u8> smdh_buffer;
- if (ReadIcon(smdh_buffer) == ResultStatus::Success && smdh_buffer.size() >= sizeof(SMDH)) {
- SMDH smdh;
- memcpy(&smdh, smdh_buffer.data(), sizeof(SMDH));
- u32 region_lockout = smdh.region_lockout;
- constexpr u32 REGION_COUNT = 7;
- for (u32 region = 0; region < REGION_COUNT; ++region) {
- if (region_lockout & 1) {
- Service::CFG::SetPreferredRegionCode(region);
- break;
- }
- region_lockout >>= 1;
- }
- }
- }
- ResultStatus AppLoader_NCCH::Load() {
- u64_le ncch_program_id;
- if (is_loaded)
- return ResultStatus::ErrorAlreadyLoaded;
- ResultStatus result = base_ncch.Load();
- if (result != ResultStatus::Success)
- return result;
- ReadProgramId(ncch_program_id);
- std::string program_id{Common::StringFromFormat("%016" PRIX64, ncch_program_id)};
- LOG_INFO(Loader, "Program ID: %s", program_id.c_str());
- update_ncch.OpenFile(GetUpdateNCCHPath(ncch_program_id));
- result = update_ncch.Load();
- if (result == ResultStatus::Success) {
- overlay_ncch = &update_ncch;
- }
- Core::Telemetry().AddField(Telemetry::FieldType::Session, "ProgramId", program_id);
- if (auto room_member = Network::GetRoomMember().lock()) {
- Network::GameInfo game_info;
- ReadTitle(game_info.name);
- game_info.id = ncch_program_id;
- room_member->SendGameInfo(game_info);
- }
- is_loaded = true; // Set state to loaded
- result = LoadExec(); // Load the executable into memory for booting
- if (ResultStatus::Success != result)
- return result;
- Service::FS::RegisterSelfNCCH(*this);
- ParseRegionLockoutInfo();
- return ResultStatus::Success;
- }
- ResultStatus AppLoader_NCCH::ReadCode(std::vector<u8>& buffer) {
- return overlay_ncch->LoadSectionExeFS(".code", buffer);
- }
- ResultStatus AppLoader_NCCH::ReadIcon(std::vector<u8>& buffer) {
- return overlay_ncch->LoadSectionExeFS("icon", buffer);
- }
- ResultStatus AppLoader_NCCH::ReadBanner(std::vector<u8>& buffer) {
- return overlay_ncch->LoadSectionExeFS("banner", buffer);
- }
- ResultStatus AppLoader_NCCH::ReadLogo(std::vector<u8>& buffer) {
- return overlay_ncch->LoadSectionExeFS("logo", buffer);
- }
- ResultStatus AppLoader_NCCH::ReadProgramId(u64& out_program_id) {
- ResultStatus result = base_ncch.ReadProgramId(out_program_id);
- if (result != ResultStatus::Success)
- return result;
- return ResultStatus::Success;
- }
- ResultStatus AppLoader_NCCH::ReadRomFS(std::shared_ptr<FileUtil::IOFile>& romfs_file, u64& offset,
- u64& size) {
- return base_ncch.ReadRomFS(romfs_file, offset, size);
- }
- ResultStatus AppLoader_NCCH::ReadUpdateRomFS(std::shared_ptr<FileUtil::IOFile>& romfs_file,
- u64& offset, u64& size) {
- ResultStatus result = update_ncch.ReadRomFS(romfs_file, offset, size);
- if (result != ResultStatus::Success)
- return base_ncch.ReadRomFS(romfs_file, offset, size);
- }
- ResultStatus AppLoader_NCCH::ReadTitle(std::string& title) {
- std::vector<u8> data;
- Loader::SMDH smdh;
- ReadIcon(data);
- if (!Loader::IsValidSMDH(data)) {
- return ResultStatus::ErrorInvalidFormat;
- }
- memcpy(&smdh, data.data(), sizeof(Loader::SMDH));
- const auto& short_title = smdh.GetShortTitle(SMDH::TitleLanguage::English);
- auto title_end = std::find(short_title.begin(), short_title.end(), u'\0');
- title = Common::UTF16ToUTF8(std::u16string{short_title.begin(), title_end});
- return ResultStatus::Success;
- }
- } // namespace Loader
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