configure_dialog.cpp 7.4 KB

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  1. // Copyright 2016 Citra Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include <memory>
  5. #include <QAbstractButton>
  6. #include <QDialogButtonBox>
  7. #include <QHash>
  8. #include <QListWidgetItem>
  9. #include <QPushButton>
  10. #include <QSignalBlocker>
  11. #include <QTabWidget>
  12. #include "common/logging/log.h"
  13. #include "common/settings.h"
  14. #include "core/core.h"
  15. #include "ui_configure.h"
  16. #include "yuzu/configuration/config.h"
  17. #include "yuzu/configuration/configure_audio.h"
  18. #include "yuzu/configuration/configure_cpu.h"
  19. #include "yuzu/configuration/configure_debug_tab.h"
  20. #include "yuzu/configuration/configure_dialog.h"
  21. #include "yuzu/configuration/configure_filesystem.h"
  22. #include "yuzu/configuration/configure_general.h"
  23. #include "yuzu/configuration/configure_graphics.h"
  24. #include "yuzu/configuration/configure_graphics_advanced.h"
  25. #include "yuzu/configuration/configure_hotkeys.h"
  26. #include "yuzu/configuration/configure_input.h"
  27. #include "yuzu/configuration/configure_input_player.h"
  28. #include "yuzu/configuration/configure_network.h"
  29. #include "yuzu/configuration/configure_profile_manager.h"
  30. #include "yuzu/configuration/configure_system.h"
  31. #include "yuzu/configuration/configure_ui.h"
  32. #include "yuzu/configuration/configure_web.h"
  33. #include "yuzu/hotkeys.h"
  34. ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry,
  35. InputCommon::InputSubsystem* input_subsystem,
  36. Core::System& system_)
  37. : QDialog(parent), ui(new Ui::ConfigureDialog),
  38. registry(registry), system{system_}, audio_tab{std::make_unique<ConfigureAudio>(system_,
  39. this)},
  40. cpu_tab{std::make_unique<ConfigureCpu>(system_, this)},
  41. debug_tab_tab{std::make_unique<ConfigureDebugTab>(system_, this)},
  42. filesystem_tab{std::make_unique<ConfigureFilesystem>(this)},
  43. general_tab{std::make_unique<ConfigureGeneral>(system_, this)},
  44. graphics_tab{std::make_unique<ConfigureGraphics>(system_, this)},
  45. graphics_advanced_tab{std::make_unique<ConfigureGraphicsAdvanced>(system_, this)},
  46. hotkeys_tab{std::make_unique<ConfigureHotkeys>(this)},
  47. input_tab{std::make_unique<ConfigureInput>(system_, this)},
  48. network_tab{std::make_unique<ConfigureNetwork>(system_, this)},
  49. profile_tab{std::make_unique<ConfigureProfileManager>(system_, this)},
  50. system_tab{std::make_unique<ConfigureSystem>(system_, this)},
  51. ui_tab{std::make_unique<ConfigureUi>(system_, this)}, web_tab{std::make_unique<ConfigureWeb>(
  52. this)} {
  53. Settings::SetConfiguringGlobal(true);
  54. ui->setupUi(this);
  55. ui->tabWidget->addTab(audio_tab.get(), tr("Audio"));
  56. ui->tabWidget->addTab(cpu_tab.get(), tr("CPU"));
  57. ui->tabWidget->addTab(debug_tab_tab.get(), tr("Debug"));
  58. ui->tabWidget->addTab(filesystem_tab.get(), tr("Filesystem"));
  59. ui->tabWidget->addTab(general_tab.get(), tr("General"));
  60. ui->tabWidget->addTab(graphics_tab.get(), tr("Graphics"));
  61. ui->tabWidget->addTab(graphics_advanced_tab.get(), tr("GraphicsAdvanced"));
  62. ui->tabWidget->addTab(hotkeys_tab.get(), tr("Hotkeys"));
  63. ui->tabWidget->addTab(input_tab.get(), tr("Controls"));
  64. ui->tabWidget->addTab(profile_tab.get(), tr("Profiles"));
  65. ui->tabWidget->addTab(network_tab.get(), tr("Network"));
  66. ui->tabWidget->addTab(system_tab.get(), tr("System"));
  67. ui->tabWidget->addTab(ui_tab.get(), tr("Game List"));
  68. ui->tabWidget->addTab(web_tab.get(), tr("Web"));
  69. hotkeys_tab->Populate(registry);
  70. setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
  71. input_tab->Initialize(input_subsystem);
  72. general_tab->SetResetCallback([&] { this->close(); });
  73. SetConfiguration();
  74. PopulateSelectionList();
  75. connect(ui->tabWidget, &QTabWidget::currentChanged, this,
  76. [this]() { debug_tab_tab->SetCurrentIndex(0); });
  77. connect(ui_tab.get(), &ConfigureUi::LanguageChanged, this, &ConfigureDialog::OnLanguageChanged);
  78. connect(ui->selectorList, &QListWidget::itemSelectionChanged, this,
  79. &ConfigureDialog::UpdateVisibleTabs);
  80. if (system.IsPoweredOn()) {
  81. QPushButton* apply_button = ui->buttonBox->addButton(QDialogButtonBox::Apply);
  82. connect(apply_button, &QAbstractButton::clicked, this,
  83. &ConfigureDialog::HandleApplyButtonClicked);
  84. }
  85. adjustSize();
  86. ui->selectorList->setCurrentRow(0);
  87. }
  88. ConfigureDialog::~ConfigureDialog() = default;
  89. void ConfigureDialog::SetConfiguration() {}
  90. void ConfigureDialog::ApplyConfiguration() {
  91. general_tab->ApplyConfiguration();
  92. ui_tab->ApplyConfiguration();
  93. system_tab->ApplyConfiguration();
  94. profile_tab->ApplyConfiguration();
  95. filesystem_tab->applyConfiguration();
  96. input_tab->ApplyConfiguration();
  97. hotkeys_tab->ApplyConfiguration(registry);
  98. cpu_tab->ApplyConfiguration();
  99. graphics_tab->ApplyConfiguration();
  100. graphics_advanced_tab->ApplyConfiguration();
  101. audio_tab->ApplyConfiguration();
  102. debug_tab_tab->ApplyConfiguration();
  103. web_tab->ApplyConfiguration();
  104. network_tab->ApplyConfiguration();
  105. system.ApplySettings();
  106. Settings::LogSettings();
  107. }
  108. void ConfigureDialog::changeEvent(QEvent* event) {
  109. if (event->type() == QEvent::LanguageChange) {
  110. RetranslateUI();
  111. }
  112. QDialog::changeEvent(event);
  113. }
  114. void ConfigureDialog::RetranslateUI() {
  115. const int old_row = ui->selectorList->currentRow();
  116. const int old_index = ui->tabWidget->currentIndex();
  117. ui->retranslateUi(this);
  118. PopulateSelectionList();
  119. ui->selectorList->setCurrentRow(old_row);
  120. UpdateVisibleTabs();
  121. ui->tabWidget->setCurrentIndex(old_index);
  122. }
  123. void ConfigureDialog::HandleApplyButtonClicked() {
  124. UISettings::values.configuration_applied = true;
  125. ApplyConfiguration();
  126. }
  127. Q_DECLARE_METATYPE(QList<QWidget*>);
  128. void ConfigureDialog::PopulateSelectionList() {
  129. const std::array<std::pair<QString, QList<QWidget*>>, 6> items{
  130. {{tr("General"),
  131. {general_tab.get(), hotkeys_tab.get(), ui_tab.get(), web_tab.get(), debug_tab_tab.get()}},
  132. {tr("System"),
  133. {system_tab.get(), profile_tab.get(), network_tab.get(), filesystem_tab.get()}},
  134. {tr("CPU"), {cpu_tab.get()}},
  135. {tr("Graphics"), {graphics_tab.get(), graphics_advanced_tab.get()}},
  136. {tr("Audio"), {audio_tab.get()}},
  137. {tr("Controls"), input_tab->GetSubTabs()}},
  138. };
  139. [[maybe_unused]] const QSignalBlocker blocker(ui->selectorList);
  140. ui->selectorList->clear();
  141. for (const auto& entry : items) {
  142. auto* const item = new QListWidgetItem(entry.first);
  143. item->setData(Qt::UserRole, QVariant::fromValue(entry.second));
  144. ui->selectorList->addItem(item);
  145. }
  146. }
  147. void ConfigureDialog::OnLanguageChanged(const QString& locale) {
  148. emit LanguageChanged(locale);
  149. // first apply the configuration, and then restore the display
  150. ApplyConfiguration();
  151. RetranslateUI();
  152. SetConfiguration();
  153. }
  154. void ConfigureDialog::UpdateVisibleTabs() {
  155. const auto items = ui->selectorList->selectedItems();
  156. if (items.isEmpty()) {
  157. return;
  158. }
  159. [[maybe_unused]] const QSignalBlocker blocker(ui->tabWidget);
  160. ui->tabWidget->clear();
  161. const auto tabs = qvariant_cast<QList<QWidget*>>(items[0]->data(Qt::UserRole));
  162. for (auto* const tab : tabs) {
  163. LOG_DEBUG(Frontend, "{}", tab->accessibleName().toStdString());
  164. ui->tabWidget->addTab(tab, tab->accessibleName());
  165. }
  166. }