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- // Copyright 2014 Citra Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <map>
- #include <string>
- #include <utility>
- #include "common/common_types.h"
- struct TSymbol {
- u32 address = 0;
- std::string name;
- u32 size = 0;
- u32 type = 0;
- };
- typedef std::map<u32, TSymbol> TSymbolsMap;
- typedef std::pair<u32, TSymbol> TSymbolsPair;
- namespace Symbols {
- bool HasSymbol(u32 address);
- void Add(u32 address, const std::string& name, u32 size, u32 type);
- TSymbol GetSymbol(u32 address);
- const std::string GetName(u32 address);
- void Remove(u32 address);
- void Clear();
- }
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