configure_dialog.cpp 7.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197
  1. // SPDX-FileCopyrightText: 2016 Citra Emulator Project
  2. // SPDX-License-Identifier: GPL-2.0-or-later
  3. #include <memory>
  4. #include "common/logging/log.h"
  5. #include "common/settings.h"
  6. #include "core/core.h"
  7. #include "ui_configure.h"
  8. #include "yuzu/configuration/config.h"
  9. #include "yuzu/configuration/configure_audio.h"
  10. #include "yuzu/configuration/configure_cpu.h"
  11. #include "yuzu/configuration/configure_debug_tab.h"
  12. #include "yuzu/configuration/configure_dialog.h"
  13. #include "yuzu/configuration/configure_filesystem.h"
  14. #include "yuzu/configuration/configure_general.h"
  15. #include "yuzu/configuration/configure_graphics.h"
  16. #include "yuzu/configuration/configure_graphics_advanced.h"
  17. #include "yuzu/configuration/configure_hotkeys.h"
  18. #include "yuzu/configuration/configure_input.h"
  19. #include "yuzu/configuration/configure_input_player.h"
  20. #include "yuzu/configuration/configure_network.h"
  21. #include "yuzu/configuration/configure_profile_manager.h"
  22. #include "yuzu/configuration/configure_system.h"
  23. #include "yuzu/configuration/configure_ui.h"
  24. #include "yuzu/configuration/configure_web.h"
  25. #include "yuzu/hotkeys.h"
  26. #include "yuzu/uisettings.h"
  27. ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry_,
  28. InputCommon::InputSubsystem* input_subsystem,
  29. Core::System& system_, bool enable_web_config)
  30. : QDialog(parent), ui{std::make_unique<Ui::ConfigureDialog>()},
  31. registry(registry_), system{system_}, audio_tab{std::make_unique<ConfigureAudio>(system_,
  32. this)},
  33. cpu_tab{std::make_unique<ConfigureCpu>(system_, this)},
  34. debug_tab_tab{std::make_unique<ConfigureDebugTab>(system_, this)},
  35. filesystem_tab{std::make_unique<ConfigureFilesystem>(this)},
  36. general_tab{std::make_unique<ConfigureGeneral>(system_, this)},
  37. graphics_tab{std::make_unique<ConfigureGraphics>(system_, this)},
  38. graphics_advanced_tab{std::make_unique<ConfigureGraphicsAdvanced>(system_, this)},
  39. hotkeys_tab{std::make_unique<ConfigureHotkeys>(system_.HIDCore(), this)},
  40. input_tab{std::make_unique<ConfigureInput>(system_, this)},
  41. network_tab{std::make_unique<ConfigureNetwork>(system_, this)},
  42. profile_tab{std::make_unique<ConfigureProfileManager>(system_, this)},
  43. system_tab{std::make_unique<ConfigureSystem>(system_, this)},
  44. ui_tab{std::make_unique<ConfigureUi>(system_, this)}, web_tab{std::make_unique<ConfigureWeb>(
  45. this)} {
  46. Settings::SetConfiguringGlobal(true);
  47. ui->setupUi(this);
  48. ui->tabWidget->addTab(audio_tab.get(), tr("Audio"));
  49. ui->tabWidget->addTab(cpu_tab.get(), tr("CPU"));
  50. ui->tabWidget->addTab(debug_tab_tab.get(), tr("Debug"));
  51. ui->tabWidget->addTab(filesystem_tab.get(), tr("Filesystem"));
  52. ui->tabWidget->addTab(general_tab.get(), tr("General"));
  53. ui->tabWidget->addTab(graphics_tab.get(), tr("Graphics"));
  54. ui->tabWidget->addTab(graphics_advanced_tab.get(), tr("GraphicsAdvanced"));
  55. ui->tabWidget->addTab(hotkeys_tab.get(), tr("Hotkeys"));
  56. ui->tabWidget->addTab(input_tab.get(), tr("Controls"));
  57. ui->tabWidget->addTab(profile_tab.get(), tr("Profiles"));
  58. ui->tabWidget->addTab(network_tab.get(), tr("Network"));
  59. ui->tabWidget->addTab(system_tab.get(), tr("System"));
  60. ui->tabWidget->addTab(ui_tab.get(), tr("Game List"));
  61. ui->tabWidget->addTab(web_tab.get(), tr("Web"));
  62. web_tab->SetWebServiceConfigEnabled(enable_web_config);
  63. hotkeys_tab->Populate(registry);
  64. setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
  65. input_tab->Initialize(input_subsystem);
  66. general_tab->SetResetCallback([&] { this->close(); });
  67. SetConfiguration();
  68. PopulateSelectionList();
  69. connect(ui->tabWidget, &QTabWidget::currentChanged, this, [this](int index) {
  70. if (index != -1) {
  71. debug_tab_tab->SetCurrentIndex(0);
  72. }
  73. });
  74. connect(ui_tab.get(), &ConfigureUi::LanguageChanged, this, &ConfigureDialog::OnLanguageChanged);
  75. connect(ui->selectorList, &QListWidget::itemSelectionChanged, this,
  76. &ConfigureDialog::UpdateVisibleTabs);
  77. if (system.IsPoweredOn()) {
  78. QPushButton* apply_button = ui->buttonBox->addButton(QDialogButtonBox::Apply);
  79. connect(apply_button, &QAbstractButton::clicked, this,
  80. &ConfigureDialog::HandleApplyButtonClicked);
  81. }
  82. adjustSize();
  83. ui->selectorList->setCurrentRow(0);
  84. }
  85. ConfigureDialog::~ConfigureDialog() = default;
  86. void ConfigureDialog::SetConfiguration() {}
  87. void ConfigureDialog::ApplyConfiguration() {
  88. general_tab->ApplyConfiguration();
  89. ui_tab->ApplyConfiguration();
  90. system_tab->ApplyConfiguration();
  91. profile_tab->ApplyConfiguration();
  92. filesystem_tab->ApplyConfiguration();
  93. input_tab->ApplyConfiguration();
  94. hotkeys_tab->ApplyConfiguration(registry);
  95. cpu_tab->ApplyConfiguration();
  96. graphics_tab->ApplyConfiguration();
  97. graphics_advanced_tab->ApplyConfiguration();
  98. audio_tab->ApplyConfiguration();
  99. debug_tab_tab->ApplyConfiguration();
  100. web_tab->ApplyConfiguration();
  101. network_tab->ApplyConfiguration();
  102. system.ApplySettings();
  103. Settings::LogSettings();
  104. }
  105. void ConfigureDialog::changeEvent(QEvent* event) {
  106. if (event->type() == QEvent::LanguageChange) {
  107. RetranslateUI();
  108. }
  109. QDialog::changeEvent(event);
  110. }
  111. void ConfigureDialog::RetranslateUI() {
  112. const int old_row = ui->selectorList->currentRow();
  113. const int old_index = ui->tabWidget->currentIndex();
  114. ui->retranslateUi(this);
  115. PopulateSelectionList();
  116. ui->selectorList->setCurrentRow(old_row);
  117. UpdateVisibleTabs();
  118. ui->tabWidget->setCurrentIndex(old_index);
  119. }
  120. void ConfigureDialog::HandleApplyButtonClicked() {
  121. UISettings::values.configuration_applied = true;
  122. ApplyConfiguration();
  123. }
  124. Q_DECLARE_METATYPE(QList<QWidget*>);
  125. void ConfigureDialog::PopulateSelectionList() {
  126. const std::array<std::pair<QString, QList<QWidget*>>, 6> items{
  127. {{tr("General"),
  128. {general_tab.get(), hotkeys_tab.get(), ui_tab.get(), web_tab.get(), debug_tab_tab.get()}},
  129. {tr("System"),
  130. {system_tab.get(), profile_tab.get(), network_tab.get(), filesystem_tab.get()}},
  131. {tr("CPU"), {cpu_tab.get()}},
  132. {tr("Graphics"), {graphics_tab.get(), graphics_advanced_tab.get()}},
  133. {tr("Audio"), {audio_tab.get()}},
  134. {tr("Controls"), input_tab->GetSubTabs()}},
  135. };
  136. [[maybe_unused]] const QSignalBlocker blocker(ui->selectorList);
  137. ui->selectorList->clear();
  138. for (const auto& entry : items) {
  139. auto* const item = new QListWidgetItem(entry.first);
  140. item->setData(Qt::UserRole, QVariant::fromValue(entry.second));
  141. ui->selectorList->addItem(item);
  142. }
  143. }
  144. void ConfigureDialog::OnLanguageChanged(const QString& locale) {
  145. emit LanguageChanged(locale);
  146. // Reloading the game list is needed to force retranslation.
  147. UISettings::values.is_game_list_reload_pending = true;
  148. // first apply the configuration, and then restore the display
  149. ApplyConfiguration();
  150. RetranslateUI();
  151. SetConfiguration();
  152. }
  153. void ConfigureDialog::UpdateVisibleTabs() {
  154. const auto items = ui->selectorList->selectedItems();
  155. if (items.isEmpty()) {
  156. return;
  157. }
  158. [[maybe_unused]] const QSignalBlocker blocker(ui->tabWidget);
  159. ui->tabWidget->clear();
  160. const auto tabs = qvariant_cast<QList<QWidget*>>(items[0]->data(Qt::UserRole));
  161. for (auto* const tab : tabs) {
  162. LOG_DEBUG(Frontend, "{}", tab->accessibleName().toStdString());
  163. ui->tabWidget->addTab(tab, tab->accessibleName());
  164. }
  165. }