| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576 |
- // SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #pragma once
- #include <memory>
- #include <string>
- #include <QDialog>
- #include <QList>
- #include "core/file_sys/vfs_types.h"
- #include "yuzu/configuration/config.h"
- namespace Core {
- class System;
- }
- class ConfigurePerGameAddons;
- class ConfigureAudio;
- class ConfigureCpu;
- class ConfigureGeneral;
- class ConfigureGraphics;
- class ConfigureGraphicsAdvanced;
- class ConfigureSystem;
- class QGraphicsScene;
- class QStandardItem;
- class QStandardItemModel;
- class QTreeView;
- class QVBoxLayout;
- namespace Ui {
- class ConfigurePerGame;
- }
- class ConfigurePerGame : public QDialog {
- Q_OBJECT
- public:
- // Cannot use std::filesystem::path due to https://bugreports.qt.io/browse/QTBUG-73263
- explicit ConfigurePerGame(QWidget* parent, u64 title_id_, const std::string& file_name,
- Core::System& system_);
- ~ConfigurePerGame() override;
- /// Save all button configurations to settings file
- void ApplyConfiguration();
- void LoadFromFile(FileSys::VirtualFile file_);
- private:
- void changeEvent(QEvent* event) override;
- void RetranslateUI();
- void HandleApplyButtonClicked();
- void LoadConfiguration();
- std::unique_ptr<Ui::ConfigurePerGame> ui;
- FileSys::VirtualFile file;
- u64 title_id;
- QGraphicsScene* scene;
- std::unique_ptr<Config> game_config;
- Core::System& system;
- std::unique_ptr<ConfigurePerGameAddons> addons_tab;
- std::unique_ptr<ConfigureAudio> audio_tab;
- std::unique_ptr<ConfigureCpu> cpu_tab;
- std::unique_ptr<ConfigureGeneral> general_tab;
- std::unique_ptr<ConfigureGraphics> graphics_tab;
- std::unique_ptr<ConfigureGraphicsAdvanced> graphics_advanced_tab;
- std::unique_ptr<ConfigureSystem> system_tab;
- };
|