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- // Text : Copyright 2022 yuzu Emulator Project
- // SPDX-License-Identifier: GPL-3.0-or-later
- #pragma once
- #include <memory>
- #include <QDialog>
- class QTimer;
- class QCamera;
- class QCameraImageCapture;
- namespace InputCommon {
- class InputSubsystem;
- } // namespace InputCommon
- namespace Ui {
- class ConfigureCamera;
- }
- class ConfigureCamera : public QDialog {
- Q_OBJECT
- public:
- explicit ConfigureCamera(QWidget* parent, InputCommon::InputSubsystem* input_subsystem_);
- ~ConfigureCamera() override;
- void ApplyConfiguration();
- private:
- void changeEvent(QEvent* event) override;
- void RetranslateUI();
- /// Load configuration settings.
- void LoadConfiguration();
- /// Restore all buttons to their default values.
- void RestoreDefaults();
- void DisplayCapturedFrame(int requestId, const QImage& img);
- /// Loads and signals the current selected camera to display a frame
- void PreviewCamera();
- InputCommon::InputSubsystem* input_subsystem;
- bool is_virtual_camera;
- int pending_snapshots;
- std::unique_ptr<QCamera> camera;
- std::unique_ptr<QCameraImageCapture> camera_capture;
- std::unique_ptr<QTimer> camera_timer;
- std::vector<std::string> input_devices;
- std::unique_ptr<Ui::ConfigureCamera> ui;
- };
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