CMakeLists.txt 21 KB

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  1. cmake_minimum_required(VERSION 3.15)
  2. list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules")
  3. list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-modules")
  4. list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/find-modules")
  5. include(DownloadExternals)
  6. include(CMakeDependentOption)
  7. project(yuzu)
  8. # Set bundled sdl2/qt as dependent options.
  9. # OFF by default, but if ENABLE_SDL2 and MSVC are true then ON
  10. option(ENABLE_SDL2 "Enable the SDL2 frontend" ON)
  11. option(ENABLE_QT "Enable the Qt frontend" ON)
  12. option(ENABLE_QT_TRANSLATION "Enable translations for the Qt frontend" OFF)
  13. CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" ON "ENABLE_QT;MSVC" OFF)
  14. option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON)
  15. option(YUZU_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet implementation" OFF)
  16. option(YUZU_ENABLE_BOXCAT "Enable the Boxcat service, a yuzu high-level implementation of BCAT" ON)
  17. option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
  18. option(ENABLE_VULKAN "Enables Vulkan backend" ON)
  19. option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF)
  20. # Default to a Release build
  21. get_property(IS_MULTI_CONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
  22. if (NOT IS_MULTI_CONFIG AND NOT CMAKE_BUILD_TYPE)
  23. set(CMAKE_BUILD_TYPE "Release" CACHE STRING "Choose the type of build, options are: Debug Release RelWithDebInfo MinSizeRel." FORCE)
  24. message(STATUS "Defaulting to a Release build")
  25. endif()
  26. if(EXISTS ${PROJECT_SOURCE_DIR}/hooks/pre-commit AND NOT EXISTS ${PROJECT_SOURCE_DIR}/.git/hooks/pre-commit)
  27. message(STATUS "Copying pre-commit hook")
  28. file(COPY hooks/pre-commit
  29. DESTINATION ${PROJECT_SOURCE_DIR}/.git/hooks)
  30. endif()
  31. # Sanity check : Check that all submodules are present
  32. # =======================================================================
  33. function(check_submodules_present)
  34. file(READ "${PROJECT_SOURCE_DIR}/.gitmodules" gitmodules)
  35. string(REGEX MATCHALL "path *= *[^ \t\r\n]*" gitmodules ${gitmodules})
  36. foreach(module ${gitmodules})
  37. string(REGEX REPLACE "path *= *" "" module ${module})
  38. if (NOT EXISTS "${PROJECT_SOURCE_DIR}/${module}/.git")
  39. message(FATAL_ERROR "Git submodule ${module} not found. "
  40. "Please run: git submodule update --init --recursive")
  41. endif()
  42. endforeach()
  43. endfunction()
  44. if(EXISTS ${PROJECT_SOURCE_DIR}/.gitmodules)
  45. check_submodules_present()
  46. endif()
  47. configure_file(${PROJECT_SOURCE_DIR}/dist/compatibility_list/compatibility_list.qrc
  48. ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
  49. COPYONLY)
  50. if (ENABLE_COMPATIBILITY_LIST_DOWNLOAD AND NOT EXISTS ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
  51. message(STATUS "Downloading compatibility list for yuzu...")
  52. file(DOWNLOAD
  53. https://api.yuzu-emu.org/gamedb/
  54. "${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json" SHOW_PROGRESS)
  55. endif()
  56. if (NOT EXISTS ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
  57. file(WRITE ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json "")
  58. endif()
  59. # Detect current compilation architecture and create standard definitions
  60. # =======================================================================
  61. include(CheckSymbolExists)
  62. function(detect_architecture symbol arch)
  63. if (NOT DEFINED ARCHITECTURE)
  64. set(CMAKE_REQUIRED_QUIET 1)
  65. check_symbol_exists("${symbol}" "" ARCHITECTURE_${arch})
  66. unset(CMAKE_REQUIRED_QUIET)
  67. # The output variable needs to be unique across invocations otherwise
  68. # CMake's crazy scope rules will keep it defined
  69. if (ARCHITECTURE_${arch})
  70. set(ARCHITECTURE "${arch}" PARENT_SCOPE)
  71. set(ARCHITECTURE_${arch} 1 PARENT_SCOPE)
  72. add_definitions(-DARCHITECTURE_${arch}=1)
  73. endif()
  74. endif()
  75. endfunction()
  76. if (NOT ENABLE_GENERIC)
  77. if (MSVC)
  78. detect_architecture("_M_AMD64" x86_64)
  79. detect_architecture("_M_IX86" x86)
  80. detect_architecture("_M_ARM" ARM)
  81. detect_architecture("_M_ARM64" ARM64)
  82. else()
  83. detect_architecture("__x86_64__" x86_64)
  84. detect_architecture("__i386__" x86)
  85. detect_architecture("__arm__" ARM)
  86. detect_architecture("__aarch64__" ARM64)
  87. endif()
  88. endif()
  89. if (NOT DEFINED ARCHITECTURE)
  90. set(ARCHITECTURE "GENERIC")
  91. set(ARCHITECTURE_GENERIC 1)
  92. add_definitions(-DARCHITECTURE_GENERIC=1)
  93. endif()
  94. message(STATUS "Target architecture: ${ARCHITECTURE}")
  95. if (UNIX)
  96. add_definitions(-DYUZU_UNIX=1)
  97. endif()
  98. # Configure C++ standard
  99. # ===========================
  100. # boost asio's concept usage doesn't play nicely with some compilers yet.
  101. add_definitions(-DBOOST_ASIO_DISABLE_CONCEPTS)
  102. if (MSVC)
  103. add_compile_options(/std:c++latest)
  104. # cubeb and boost still make use of deprecated result_of.
  105. add_definitions(-D_HAS_DEPRECATED_RESULT_OF)
  106. else()
  107. set(CMAKE_CXX_STANDARD 20)
  108. set(CMAKE_CXX_STANDARD_REQUIRED ON)
  109. endif()
  110. # Output binaries to bin/
  111. set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
  112. # System imported libraries
  113. # If not found, download any missing through Conan
  114. # =======================================================================
  115. set(CONAN_CMAKE_SILENT_OUTPUT TRUE)
  116. set(CMAKE_FIND_PACKAGE_PREFER_CONFIG TRUE)
  117. if (YUZU_CONAN_INSTALLED)
  118. if (IS_MULTI_CONFIG)
  119. include(${CMAKE_BINARY_DIR}/conanbuildinfo_multi.cmake)
  120. else()
  121. include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
  122. endif()
  123. list(APPEND CMAKE_MODULE_PATH "${CMAKE_BINARY_DIR}")
  124. list(APPEND CMAKE_PREFIX_PATH "${CMAKE_BINARY_DIR}")
  125. conan_basic_setup()
  126. message(STATUS "Adding conan installed libraries to the search path")
  127. endif()
  128. macro(yuzu_find_packages)
  129. set(options FORCE_REQUIRED)
  130. cmake_parse_arguments(FN "${options}" "" "" ${ARGN})
  131. # Cmake has a *serious* lack of 2D array or associative array...
  132. # Capitalization matters here. We need the naming to match the generated paths from Conan
  133. set(REQUIRED_LIBS
  134. # Cmake Pkg Prefix Version Conan Pkg
  135. "Catch2 2.13 catch2/2.13.0"
  136. "fmt 7.1 fmt/7.1.2"
  137. # can't use until https://github.com/bincrafters/community/issues/1173
  138. #"libzip 1.5 libzip/1.5.2@bincrafters/stable"
  139. "lz4 1.8 lz4/1.9.2"
  140. "nlohmann_json 3.8 nlohmann_json/3.8.0"
  141. "ZLIB 1.2 zlib/1.2.11"
  142. "zstd 1.4 zstd/1.4.5"
  143. )
  144. foreach(PACKAGE ${REQUIRED_LIBS})
  145. string(REGEX REPLACE "[ \t\r\n]+" ";" PACKAGE_SPLIT ${PACKAGE})
  146. list(GET PACKAGE_SPLIT 0 PACKAGE_PREFIX)
  147. list(GET PACKAGE_SPLIT 1 PACKAGE_VERSION)
  148. list(GET PACKAGE_SPLIT 2 PACKAGE_CONAN)
  149. # This function is called twice, once to check if the packages exist on the system already
  150. # and a second time to check if conan installed them properly. The second check passes in FORCE_REQUIRED
  151. if (NOT ${PACKAGE_PREFIX}_FOUND)
  152. if (FN_FORCE_REQUIRED)
  153. find_package(${PACKAGE_PREFIX} ${PACKAGE_VERSION} REQUIRED)
  154. else()
  155. find_package(${PACKAGE_PREFIX} ${PACKAGE_VERSION})
  156. endif()
  157. endif()
  158. if (NOT ${PACKAGE_PREFIX}_FOUND)
  159. list(APPEND CONAN_REQUIRED_LIBS ${PACKAGE_CONAN})
  160. else()
  161. # Set a legacy findPackage.cmake style PACKAGE_LIBRARIES variable for subprojects that rely on this
  162. set(${PACKAGE_PREFIX}_LIBRARIES "${PACKAGE_PREFIX}::${PACKAGE_PREFIX}")
  163. endif()
  164. endforeach()
  165. unset(FN_FORCE_REQUIRED)
  166. endmacro()
  167. if (NOT Boost_FOUND)
  168. find_package(Boost 1.73.0 COMPONENTS context headers QUIET)
  169. if (Boost_FOUND)
  170. set(Boost_LIBRARIES Boost::boost Boost::context)
  171. endif()
  172. endif()
  173. if (NOT Boost_FOUND)
  174. message(STATUS "Boost 1.73.0 or newer not found, falling back to Conan")
  175. list(APPEND CONAN_REQUIRED_LIBS "boost/1.73.0")
  176. endif()
  177. # Attempt to locate any packages that are required and report the missing ones in CONAN_REQUIRED_LIBS
  178. yuzu_find_packages()
  179. # Qt5 requires that we find components, so it doesn't fit our pretty little find package function
  180. if(ENABLE_QT)
  181. # We want to load the generated conan qt config so that we get the QT_ROOT var so that we can use the official
  182. # Qt5Config inside the root folder instead of the conan generated one.
  183. if(EXISTS ${CMAKE_BINARY_DIR}/qtConfig.cmake)
  184. include(${CMAKE_BINARY_DIR}/qtConfig.cmake)
  185. list(APPEND CMAKE_MODULE_PATH "${CONAN_QT_ROOT_RELEASE}")
  186. list(APPEND CMAKE_PREFIX_PATH "${CONAN_QT_ROOT_RELEASE}")
  187. endif()
  188. # Workaround for an issue where conan tries to build Qt from scratch instead of download prebuilt binaries
  189. set(QT_PREFIX_HINT)
  190. if(YUZU_USE_BUNDLED_QT)
  191. if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1930) AND ARCHITECTURE_x86_64)
  192. set(QT_VER qt-5.12.8-msvc2017_64)
  193. else()
  194. message(FATAL_ERROR "No bundled Qt binaries for your toolchain. Disable YUZU_USE_BUNDLED_QT and provide your own.")
  195. endif()
  196. if (DEFINED QT_VER)
  197. download_bundled_external("qt/" ${QT_VER} QT_PREFIX)
  198. endif()
  199. set(QT_PREFIX_HINT HINTS "${QT_PREFIX}")
  200. endif()
  201. find_package(Qt5 5.9 COMPONENTS Widgets ${QT_PREFIX_HINT})
  202. if (YUZU_USE_QT_WEB_ENGINE)
  203. find_package(Qt5 COMPONENTS WebEngineCore WebEngineWidgets)
  204. endif()
  205. if (ENABLE_QT_TRANSLATION)
  206. find_package(Qt5 REQUIRED COMPONENTS LinguistTools ${QT_PREFIX_HINT})
  207. endif()
  208. if (NOT Qt5_FOUND)
  209. list(APPEND CONAN_REQUIRED_LIBS "qt/5.14.1@bincrafters/stable")
  210. endif()
  211. endif()
  212. # find SDL2 exports a bunch of variables that are needed, so its easier to do this outside of the yuzu_find_package
  213. if(ENABLE_SDL2)
  214. if(EXISTS ${CMAKE_BINARY_DIR}/sdl2Config.cmake)
  215. include(${CMAKE_BINARY_DIR}/sdl2Config.cmake)
  216. list(APPEND CMAKE_MODULE_PATH "${CONAN_SDL2_ROOT_RELEASE}")
  217. list(APPEND CMAKE_PREFIX_PATH "${CONAN_SDL2_ROOT_RELEASE}")
  218. endif()
  219. find_package(SDL2)
  220. if (NOT SDL2_FOUND)
  221. # otherwise add this to the list of libraries to install
  222. list(APPEND CONAN_REQUIRED_LIBS "sdl2/2.0.12@bincrafters/stable")
  223. endif()
  224. endif()
  225. # Install any missing dependencies with conan install
  226. if (CONAN_REQUIRED_LIBS)
  227. message(STATUS "Packages ${CONAN_REQUIRED_LIBS} not found!")
  228. # Use Conan to fetch the libraries that aren't found
  229. # Download conan.cmake automatically, you can also just copy the conan.cmake file
  230. if(NOT EXISTS "${CMAKE_BINARY_DIR}/conan.cmake")
  231. message(STATUS "Downloading conan.cmake from https://github.com/conan-io/cmake-conan")
  232. file(DOWNLOAD "https://github.com/conan-io/cmake-conan/raw/v0.15/conan.cmake"
  233. "${CMAKE_BINARY_DIR}/conan.cmake")
  234. endif()
  235. include(${CMAKE_BINARY_DIR}/conan.cmake)
  236. set(CONAN_LIB_OPTIONS
  237. libzip:with_openssl=False
  238. libzip:enable_windows_crypto=False
  239. )
  240. conan_check(VERSION 1.24.0 REQUIRED)
  241. # Add the bincrafters remote
  242. conan_add_remote(NAME bincrafters
  243. URL https://api.bintray.com/conan/bincrafters/public-conan)
  244. # Manually add iconv to fix a dep conflict between qt and sdl2
  245. # We don't need to add it through find_package or anything since the other two can find it just fine
  246. if ("${CONAN_REQUIRED_LIBS}" MATCHES "qt" AND "${CONAN_REQUIRED_LIBS}" MATCHES "sdl")
  247. list(APPEND CONAN_REQUIRED_LIBS "libiconv/1.16")
  248. endif()
  249. if (IS_MULTI_CONFIG)
  250. conan_cmake_run(REQUIRES ${CONAN_REQUIRED_LIBS}
  251. OPTIONS ${CONAN_LIB_OPTIONS}
  252. BUILD missing
  253. CONFIGURATION_TYPES "Release;Debug"
  254. GENERATORS cmake_multi cmake_find_package_multi)
  255. include(${CMAKE_BINARY_DIR}/conanbuildinfo_multi.cmake)
  256. else()
  257. conan_cmake_run(REQUIRES ${CONAN_REQUIRED_LIBS}
  258. OPTIONS ${CONAN_LIB_OPTIONS}
  259. BUILD missing
  260. GENERATORS cmake cmake_find_package_multi)
  261. include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
  262. endif()
  263. list(APPEND CMAKE_MODULE_PATH "${CMAKE_BINARY_DIR}")
  264. list(APPEND CMAKE_PREFIX_PATH "${CMAKE_BINARY_DIR}")
  265. conan_basic_setup()
  266. set(YUZU_CONAN_INSTALLED TRUE CACHE BOOL "If true, the following builds will add conan to the lib search path" FORCE)
  267. # Now that we've installed what we are missing, try to locate them again,
  268. # this time with required, so we bail if its not found.
  269. yuzu_find_packages(FORCE_REQUIRED)
  270. if (NOT Boost_FOUND)
  271. find_package(Boost 1.73.0 REQUIRED COMPONENTS context headers)
  272. set(Boost_LIBRARIES Boost::boost)
  273. endif()
  274. # Due to issues with variable scopes in functions, we need to also find_package(qt5) outside of the function
  275. if(ENABLE_QT)
  276. list(APPEND CMAKE_MODULE_PATH "${CONAN_QT_ROOT_RELEASE}")
  277. list(APPEND CMAKE_PREFIX_PATH "${CONAN_QT_ROOT_RELEASE}")
  278. find_package(Qt5 5.9 REQUIRED COMPONENTS Widgets)
  279. if (YUZU_USE_QT_WEB_ENGINE)
  280. find_package(Qt5 REQUIRED COMPONENTS WebEngineCore WebEngineWidgets)
  281. endif()
  282. endif()
  283. if(ENABLE_SDL2)
  284. list(APPEND CMAKE_MODULE_PATH "${CONAN_SDL2_ROOT_RELEASE}")
  285. list(APPEND CMAKE_PREFIX_PATH "${CONAN_SDL2_ROOT_RELEASE}")
  286. find_package(SDL2 REQUIRED)
  287. endif()
  288. endif()
  289. # Reexport some targets that are named differently when using the upstream CmakeConfig vs the generated Conan config
  290. # In order to ALIAS targets to a new name, they first need to be IMPORTED_GLOBAL
  291. # Dynarmic checks for target `boost` and so we want to make sure it can find it through our system instead of using their external
  292. if (TARGET Boost::Boost)
  293. set_target_properties(Boost::Boost PROPERTIES IMPORTED_GLOBAL TRUE)
  294. add_library(Boost::boost ALIAS Boost::Boost)
  295. add_library(boost ALIAS Boost::Boost)
  296. elseif (TARGET Boost::boost)
  297. set_target_properties(Boost::boost PROPERTIES IMPORTED_GLOBAL TRUE)
  298. add_library(boost ALIAS Boost::boost)
  299. endif()
  300. if (TARGET sdl2::sdl2)
  301. # imported from the conan generated sdl2Config.cmake
  302. set_target_properties(sdl2::sdl2 PROPERTIES IMPORTED_GLOBAL TRUE)
  303. add_library(SDL2 ALIAS sdl2::sdl2)
  304. elseif(SDL2_FOUND)
  305. # found through the system package manager
  306. # Some installations don't set SDL2_LIBRARIES
  307. if("${SDL2_LIBRARIES}" STREQUAL "")
  308. message(WARNING "SDL2_LIBRARIES wasn't set, manually setting to SDL2::SDL2")
  309. set(SDL2_LIBRARIES "SDL2::SDL2")
  310. endif()
  311. include_directories(SYSTEM ${SDL2_INCLUDE_DIRS})
  312. add_library(SDL2 INTERFACE)
  313. target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARIES}")
  314. endif()
  315. # Ensure libusb is properly configured (based on dolphin libusb include)
  316. if(NOT APPLE)
  317. include(FindPkgConfig)
  318. find_package(LibUSB)
  319. endif()
  320. if (NOT LIBUSB_FOUND)
  321. add_subdirectory(externals/libusb)
  322. set(LIBUSB_INCLUDE_DIR "")
  323. set(LIBUSB_LIBRARIES usb)
  324. endif()
  325. # Use system installed ffmpeg.
  326. if (NOT MSVC)
  327. find_package(FFmpeg REQUIRED)
  328. else()
  329. set(FFMPEG_EXT_NAME "ffmpeg-4.2.1")
  330. set(FFMPEG_PATH "${CMAKE_BINARY_DIR}/externals/${FFMPEG_EXT_NAME}")
  331. download_bundled_external("ffmpeg/" ${FFMPEG_EXT_NAME} "")
  332. set(FFMPEG_FOUND YES)
  333. set(FFMPEG_INCLUDE_DIR "${FFMPEG_PATH}/include" CACHE PATH "Path to FFmpeg headers" FORCE)
  334. set(FFMPEG_LIBRARY_DIR "${FFMPEG_PATH}/bin" CACHE PATH "Path to FFmpeg library" FORCE)
  335. set(FFMPEG_DLL_DIR "${FFMPEG_PATH}/bin" CACHE PATH "Path to FFmpeg dll's" FORCE)
  336. endif()
  337. # Prefer the -pthread flag on Linux.
  338. set(THREADS_PREFER_PTHREAD_FLAG ON)
  339. find_package(Threads REQUIRED)
  340. # Platform-specific library requirements
  341. # ======================================
  342. if (APPLE)
  343. # Umbrella framework for everything GUI-related
  344. find_library(COCOA_LIBRARY Cocoa)
  345. set(PLATFORM_LIBRARIES ${COCOA_LIBRARY} ${IOKIT_LIBRARY} ${COREVIDEO_LIBRARY})
  346. elseif (WIN32)
  347. # WSAPoll and SHGetKnownFolderPath (AppData/Roaming) didn't exist before WinNT 6.x (Vista)
  348. add_definitions(-D_WIN32_WINNT=0x0600 -DWINVER=0x0600)
  349. set(PLATFORM_LIBRARIES winmm ws2_32)
  350. if (MINGW)
  351. # PSAPI is the Process Status API
  352. set(PLATFORM_LIBRARIES ${PLATFORM_LIBRARIES} psapi imm32 version)
  353. endif()
  354. elseif (CMAKE_SYSTEM_NAME MATCHES "^(Linux|kFreeBSD|GNU|SunOS)$")
  355. set(PLATFORM_LIBRARIES rt)
  356. endif()
  357. # Setup a custom clang-format target (if clang-format can be found) that will run
  358. # against all the src files. This should be used before making a pull request.
  359. # =======================================================================
  360. set(CLANG_FORMAT_POSTFIX "-10")
  361. find_program(CLANG_FORMAT
  362. NAMES clang-format${CLANG_FORMAT_POSTFIX}
  363. clang-format
  364. PATHS ${PROJECT_BINARY_DIR}/externals)
  365. # if find_program doesn't find it, try to download from externals
  366. if (NOT CLANG_FORMAT)
  367. if (WIN32 AND NOT CMAKE_CROSSCOMPILING)
  368. message(STATUS "Clang format not found! Downloading...")
  369. set(CLANG_FORMAT "${PROJECT_BINARY_DIR}/externals/clang-format${CLANG_FORMAT_POSTFIX}.exe")
  370. file(DOWNLOAD
  371. https://github.com/yuzu-emu/ext-windows-bin/raw/master/clang-format${CLANG_FORMAT_POSTFIX}.exe
  372. "${CLANG_FORMAT}" SHOW_PROGRESS
  373. STATUS DOWNLOAD_SUCCESS)
  374. if (NOT DOWNLOAD_SUCCESS EQUAL 0)
  375. message(WARNING "Could not download clang format! Disabling the clang format target")
  376. file(REMOVE ${CLANG_FORMAT})
  377. unset(CLANG_FORMAT)
  378. endif()
  379. else()
  380. message(WARNING "Clang format not found! Disabling the clang format target")
  381. endif()
  382. endif()
  383. if (CLANG_FORMAT)
  384. set(SRCS ${PROJECT_SOURCE_DIR}/src)
  385. set(CCOMMENT "Running clang format against all the .h and .cpp files in src/")
  386. if (WIN32)
  387. add_custom_target(clang-format
  388. COMMAND powershell.exe -Command "Get-ChildItem '${SRCS}/*' -Include *.cpp,*.h -Recurse | Foreach {&'${CLANG_FORMAT}' -i $_.fullname}"
  389. COMMENT ${CCOMMENT})
  390. elseif(MINGW)
  391. add_custom_target(clang-format
  392. COMMAND find `cygpath -u ${SRCS}` -iname *.h -o -iname *.cpp | xargs `cygpath -u ${CLANG_FORMAT}` -i
  393. COMMENT ${CCOMMENT})
  394. else()
  395. add_custom_target(clang-format
  396. COMMAND find ${SRCS} -iname *.h -o -iname *.cpp | xargs ${CLANG_FORMAT} -i
  397. COMMENT ${CCOMMENT})
  398. endif()
  399. unset(SRCS)
  400. unset(CCOMMENT)
  401. endif()
  402. # Include source code
  403. # ===================
  404. # This function should be passed a list of all files in a target. It will automatically generate
  405. # file groups following the directory hierarchy, so that the layout of the files in IDEs matches the
  406. # one in the filesystem.
  407. function(create_target_directory_groups target_name)
  408. # Place any files that aren't in the source list in a separate group so that they don't get in
  409. # the way.
  410. source_group("Other Files" REGULAR_EXPRESSION ".")
  411. get_target_property(target_sources "${target_name}" SOURCES)
  412. foreach(file_name IN LISTS target_sources)
  413. get_filename_component(dir_name "${file_name}" PATH)
  414. # Group names use '\' as a separator even though the entire rest of CMake uses '/'...
  415. string(REPLACE "/" "\\" group_name "${dir_name}")
  416. source_group("${group_name}" FILES "${file_name}")
  417. endforeach()
  418. endfunction()
  419. # Prevent boost from linking against libs when building
  420. add_definitions(-DBOOST_ERROR_CODE_HEADER_ONLY
  421. -DBOOST_SYSTEM_NO_LIB
  422. -DBOOST_DATE_TIME_NO_LIB
  423. -DBOOST_REGEX_NO_LIB
  424. )
  425. enable_testing()
  426. add_subdirectory(externals)
  427. add_subdirectory(src)
  428. # Set yuzu project or yuzu-cmd project as default StartUp Project in Visual Studio depending on whether QT is enabled or not
  429. if(ENABLE_QT)
  430. set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT yuzu)
  431. else()
  432. set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT yuzu-cmd)
  433. endif()
  434. # Installation instructions
  435. # =========================
  436. # Install freedesktop.org metadata files, following those specifications:
  437. # http://standards.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html
  438. # http://standards.freedesktop.org/icon-theme-spec/icon-theme-spec-latest.html
  439. # http://standards.freedesktop.org/shared-mime-info-spec/shared-mime-info-spec-latest.html
  440. if(ENABLE_QT AND UNIX AND NOT APPLE)
  441. install(FILES "${PROJECT_SOURCE_DIR}/dist/yuzu.desktop"
  442. DESTINATION "${CMAKE_INSTALL_PREFIX}/share/applications")
  443. install(FILES "${PROJECT_SOURCE_DIR}/dist/yuzu.svg"
  444. DESTINATION "${CMAKE_INSTALL_PREFIX}/share/icons/hicolor/scalable/apps")
  445. install(FILES "${PROJECT_SOURCE_DIR}/dist/yuzu.xml"
  446. DESTINATION "${CMAKE_INSTALL_PREFIX}/share/mime/packages")
  447. endif()