notif.cpp 5.5 KB

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  1. // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
  2. // SPDX-License-Identifier: GPL-2.0-or-later
  3. #include <algorithm>
  4. #include <cstring>
  5. #include "common/assert.h"
  6. #include "common/logging/log.h"
  7. #include "core/hle/service/glue/notif.h"
  8. #include "core/hle/service/ipc_helpers.h"
  9. namespace Service::Glue {
  10. NOTIF_A::NOTIF_A(Core::System& system_) : ServiceFramework{system_, "notif:a"} {
  11. // clang-format off
  12. static const FunctionInfo functions[] = {
  13. {500, &NOTIF_A::RegisterAlarmSetting, "RegisterAlarmSetting"},
  14. {510, &NOTIF_A::UpdateAlarmSetting, "UpdateAlarmSetting"},
  15. {520, &NOTIF_A::ListAlarmSettings, "ListAlarmSettings"},
  16. {530, &NOTIF_A::LoadApplicationParameter, "LoadApplicationParameter"},
  17. {540, &NOTIF_A::DeleteAlarmSetting, "DeleteAlarmSetting"},
  18. {1000, &NOTIF_A::Initialize, "Initialize"},
  19. };
  20. // clang-format on
  21. RegisterHandlers(functions);
  22. }
  23. NOTIF_A::~NOTIF_A() = default;
  24. void NOTIF_A::RegisterAlarmSetting(HLERequestContext& ctx) {
  25. const auto alarm_setting_buffer_size = ctx.GetReadBufferSize(0);
  26. const auto application_parameter_size = ctx.GetReadBufferSize(1);
  27. ASSERT_MSG(alarm_setting_buffer_size == sizeof(AlarmSetting),
  28. "alarm_setting_buffer_size is not 0x40 bytes");
  29. ASSERT_MSG(application_parameter_size <= sizeof(ApplicationParameter),
  30. "application_parameter_size is bigger than 0x400 bytes");
  31. AlarmSetting new_alarm{};
  32. memcpy(&new_alarm, ctx.ReadBuffer(0).data(), sizeof(AlarmSetting));
  33. // TODO: Count alarms per game id
  34. if (alarms.size() >= max_alarms) {
  35. LOG_ERROR(Service_NOTIF, "Alarm limit reached");
  36. IPC::ResponseBuilder rb{ctx, 2};
  37. rb.Push(ResultUnknown);
  38. return;
  39. }
  40. new_alarm.alarm_setting_id = last_alarm_setting_id++;
  41. alarms.push_back(new_alarm);
  42. // TODO: Save application parameter data
  43. LOG_WARNING(Service_NOTIF,
  44. "(STUBBED) called, application_parameter_size={}, setting_id={}, kind={}, muted={}",
  45. application_parameter_size, new_alarm.alarm_setting_id, new_alarm.kind,
  46. new_alarm.muted);
  47. IPC::ResponseBuilder rb{ctx, 2};
  48. rb.Push(ResultSuccess);
  49. rb.Push(new_alarm.alarm_setting_id);
  50. }
  51. void NOTIF_A::UpdateAlarmSetting(HLERequestContext& ctx) {
  52. const auto alarm_setting_buffer_size = ctx.GetReadBufferSize(0);
  53. const auto application_parameter_size = ctx.GetReadBufferSize(1);
  54. ASSERT_MSG(alarm_setting_buffer_size == sizeof(AlarmSetting),
  55. "alarm_setting_buffer_size is not 0x40 bytes");
  56. ASSERT_MSG(application_parameter_size <= sizeof(ApplicationParameter),
  57. "application_parameter_size is bigger than 0x400 bytes");
  58. AlarmSetting alarm_setting{};
  59. memcpy(&alarm_setting, ctx.ReadBuffer(0).data(), sizeof(AlarmSetting));
  60. const auto alarm_it = GetAlarmFromId(alarm_setting.alarm_setting_id);
  61. if (alarm_it != alarms.end()) {
  62. LOG_DEBUG(Service_NOTIF, "Alarm updated");
  63. *alarm_it = alarm_setting;
  64. // TODO: Save application parameter data
  65. }
  66. LOG_WARNING(Service_NOTIF,
  67. "(STUBBED) called, application_parameter_size={}, setting_id={}, kind={}, muted={}",
  68. application_parameter_size, alarm_setting.alarm_setting_id, alarm_setting.kind,
  69. alarm_setting.muted);
  70. IPC::ResponseBuilder rb{ctx, 2};
  71. rb.Push(ResultSuccess);
  72. }
  73. void NOTIF_A::ListAlarmSettings(HLERequestContext& ctx) {
  74. LOG_INFO(Service_NOTIF, "called, alarm_count={}", alarms.size());
  75. // TODO: Only return alarms of this game id
  76. ctx.WriteBuffer(alarms);
  77. IPC::ResponseBuilder rb{ctx, 3};
  78. rb.Push(ResultSuccess);
  79. rb.Push(static_cast<u32>(alarms.size()));
  80. }
  81. void NOTIF_A::LoadApplicationParameter(HLERequestContext& ctx) {
  82. IPC::RequestParser rp{ctx};
  83. const auto alarm_setting_id{rp.Pop<AlarmSettingId>()};
  84. const auto alarm_it = GetAlarmFromId(alarm_setting_id);
  85. if (alarm_it == alarms.end()) {
  86. LOG_ERROR(Service_NOTIF, "Invalid alarm setting id={}", alarm_setting_id);
  87. IPC::ResponseBuilder rb{ctx, 2};
  88. rb.Push(ResultUnknown);
  89. return;
  90. }
  91. // TODO: Read application parameter related to this setting id
  92. ApplicationParameter application_parameter{};
  93. LOG_WARNING(Service_NOTIF, "(STUBBED) called, alarm_setting_id={}", alarm_setting_id);
  94. ctx.WriteBuffer(application_parameter);
  95. IPC::ResponseBuilder rb{ctx, 2};
  96. rb.Push(ResultSuccess);
  97. rb.Push(static_cast<u32>(application_parameter.size()));
  98. }
  99. void NOTIF_A::DeleteAlarmSetting(HLERequestContext& ctx) {
  100. IPC::RequestParser rp{ctx};
  101. const auto alarm_setting_id{rp.Pop<AlarmSettingId>()};
  102. std::erase_if(alarms, [alarm_setting_id](const AlarmSetting& alarm) {
  103. return alarm.alarm_setting_id == alarm_setting_id;
  104. });
  105. LOG_INFO(Service_NOTIF, "called, alarm_setting_id={}", alarm_setting_id);
  106. IPC::ResponseBuilder rb{ctx, 2};
  107. rb.Push(ResultSuccess);
  108. }
  109. void NOTIF_A::Initialize(HLERequestContext& ctx) {
  110. // TODO: Load previous alarms from config
  111. LOG_WARNING(Service_NOTIF, "(STUBBED) called");
  112. IPC::ResponseBuilder rb{ctx, 2};
  113. rb.Push(ResultSuccess);
  114. }
  115. std::vector<NOTIF_A::AlarmSetting>::iterator NOTIF_A::GetAlarmFromId(
  116. AlarmSettingId alarm_setting_id) {
  117. return std::find_if(alarms.begin(), alarms.end(),
  118. [alarm_setting_id](const AlarmSetting& alarm) {
  119. return alarm.alarm_setting_id == alarm_setting_id;
  120. });
  121. }
  122. } // namespace Service::Glue