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- // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #include <algorithm>
- #include <cstring>
- #include "common/assert.h"
- #include "common/logging/log.h"
- #include "core/hle/service/glue/notif.h"
- #include "core/hle/service/ipc_helpers.h"
- namespace Service::Glue {
- NOTIF_A::NOTIF_A(Core::System& system_) : ServiceFramework{system_, "notif:a"} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {500, &NOTIF_A::RegisterAlarmSetting, "RegisterAlarmSetting"},
- {510, &NOTIF_A::UpdateAlarmSetting, "UpdateAlarmSetting"},
- {520, &NOTIF_A::ListAlarmSettings, "ListAlarmSettings"},
- {530, &NOTIF_A::LoadApplicationParameter, "LoadApplicationParameter"},
- {540, &NOTIF_A::DeleteAlarmSetting, "DeleteAlarmSetting"},
- {1000, &NOTIF_A::Initialize, "Initialize"},
- };
- // clang-format on
- RegisterHandlers(functions);
- }
- NOTIF_A::~NOTIF_A() = default;
- void NOTIF_A::RegisterAlarmSetting(HLERequestContext& ctx) {
- const auto alarm_setting_buffer_size = ctx.GetReadBufferSize(0);
- const auto application_parameter_size = ctx.GetReadBufferSize(1);
- ASSERT_MSG(alarm_setting_buffer_size == sizeof(AlarmSetting),
- "alarm_setting_buffer_size is not 0x40 bytes");
- ASSERT_MSG(application_parameter_size <= sizeof(ApplicationParameter),
- "application_parameter_size is bigger than 0x400 bytes");
- AlarmSetting new_alarm{};
- memcpy(&new_alarm, ctx.ReadBuffer(0).data(), sizeof(AlarmSetting));
- // TODO: Count alarms per game id
- if (alarms.size() >= max_alarms) {
- LOG_ERROR(Service_NOTIF, "Alarm limit reached");
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultUnknown);
- return;
- }
- new_alarm.alarm_setting_id = last_alarm_setting_id++;
- alarms.push_back(new_alarm);
- // TODO: Save application parameter data
- LOG_WARNING(Service_NOTIF,
- "(STUBBED) called, application_parameter_size={}, setting_id={}, kind={}, muted={}",
- application_parameter_size, new_alarm.alarm_setting_id, new_alarm.kind,
- new_alarm.muted);
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
- rb.Push(new_alarm.alarm_setting_id);
- }
- void NOTIF_A::UpdateAlarmSetting(HLERequestContext& ctx) {
- const auto alarm_setting_buffer_size = ctx.GetReadBufferSize(0);
- const auto application_parameter_size = ctx.GetReadBufferSize(1);
- ASSERT_MSG(alarm_setting_buffer_size == sizeof(AlarmSetting),
- "alarm_setting_buffer_size is not 0x40 bytes");
- ASSERT_MSG(application_parameter_size <= sizeof(ApplicationParameter),
- "application_parameter_size is bigger than 0x400 bytes");
- AlarmSetting alarm_setting{};
- memcpy(&alarm_setting, ctx.ReadBuffer(0).data(), sizeof(AlarmSetting));
- const auto alarm_it = GetAlarmFromId(alarm_setting.alarm_setting_id);
- if (alarm_it != alarms.end()) {
- LOG_DEBUG(Service_NOTIF, "Alarm updated");
- *alarm_it = alarm_setting;
- // TODO: Save application parameter data
- }
- LOG_WARNING(Service_NOTIF,
- "(STUBBED) called, application_parameter_size={}, setting_id={}, kind={}, muted={}",
- application_parameter_size, alarm_setting.alarm_setting_id, alarm_setting.kind,
- alarm_setting.muted);
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
- }
- void NOTIF_A::ListAlarmSettings(HLERequestContext& ctx) {
- LOG_INFO(Service_NOTIF, "called, alarm_count={}", alarms.size());
- // TODO: Only return alarms of this game id
- ctx.WriteBuffer(alarms);
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push(static_cast<u32>(alarms.size()));
- }
- void NOTIF_A::LoadApplicationParameter(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const auto alarm_setting_id{rp.Pop<AlarmSettingId>()};
- const auto alarm_it = GetAlarmFromId(alarm_setting_id);
- if (alarm_it == alarms.end()) {
- LOG_ERROR(Service_NOTIF, "Invalid alarm setting id={}", alarm_setting_id);
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultUnknown);
- return;
- }
- // TODO: Read application parameter related to this setting id
- ApplicationParameter application_parameter{};
- LOG_WARNING(Service_NOTIF, "(STUBBED) called, alarm_setting_id={}", alarm_setting_id);
- ctx.WriteBuffer(application_parameter);
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
- rb.Push(static_cast<u32>(application_parameter.size()));
- }
- void NOTIF_A::DeleteAlarmSetting(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const auto alarm_setting_id{rp.Pop<AlarmSettingId>()};
- std::erase_if(alarms, [alarm_setting_id](const AlarmSetting& alarm) {
- return alarm.alarm_setting_id == alarm_setting_id;
- });
- LOG_INFO(Service_NOTIF, "called, alarm_setting_id={}", alarm_setting_id);
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
- }
- void NOTIF_A::Initialize(HLERequestContext& ctx) {
- // TODO: Load previous alarms from config
- LOG_WARNING(Service_NOTIF, "(STUBBED) called");
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
- }
- std::vector<NOTIF_A::AlarmSetting>::iterator NOTIF_A::GetAlarmFromId(
- AlarmSettingId alarm_setting_id) {
- return std::find_if(alarms.begin(), alarms.end(),
- [alarm_setting_id](const AlarmSetting& alarm) {
- return alarm.alarm_setting_id == alarm_setting_id;
- });
- }
- } // namespace Service::Glue
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