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- /*
- OpenGL loader generated by glad 0.1.28 on Sat Nov 17 22:59:18 2018.
- Language/Generator: C/C++
- Specification: gl
- APIs: gl=4.3
- Profile: core
- Extensions:
- GL_3DFX_multisample,
- GL_3DFX_tbuffer,
- GL_3DFX_texture_compression_FXT1,
- GL_AMD_blend_minmax_factor,
- GL_AMD_conservative_depth,
- GL_AMD_debug_output,
- GL_AMD_depth_clamp_separate,
- GL_AMD_draw_buffers_blend,
- GL_AMD_framebuffer_multisample_advanced,
- GL_AMD_framebuffer_sample_positions,
- GL_AMD_gcn_shader,
- GL_AMD_gpu_shader_half_float,
- GL_AMD_gpu_shader_int16,
- GL_AMD_gpu_shader_int64,
- GL_AMD_interleaved_elements,
- GL_AMD_multi_draw_indirect,
- GL_AMD_name_gen_delete,
- GL_AMD_occlusion_query_event,
- GL_AMD_performance_monitor,
- GL_AMD_pinned_memory,
- GL_AMD_query_buffer_object,
- GL_AMD_sample_positions,
- GL_AMD_seamless_cubemap_per_texture,
- GL_AMD_shader_atomic_counter_ops,
- GL_AMD_shader_ballot,
- GL_AMD_shader_explicit_vertex_parameter,
- GL_AMD_shader_gpu_shader_half_float_fetch,
- GL_AMD_shader_image_load_store_lod,
- GL_AMD_shader_stencil_export,
- GL_AMD_shader_trinary_minmax,
- GL_AMD_sparse_texture,
- GL_AMD_stencil_operation_extended,
- GL_AMD_texture_gather_bias_lod,
- GL_AMD_texture_texture4,
- GL_AMD_transform_feedback3_lines_triangles,
- GL_AMD_transform_feedback4,
- GL_AMD_vertex_shader_layer,
- GL_AMD_vertex_shader_tessellator,
- GL_AMD_vertex_shader_viewport_index,
- GL_APPLE_aux_depth_stencil,
- GL_APPLE_client_storage,
- GL_APPLE_element_array,
- GL_APPLE_fence,
- GL_APPLE_float_pixels,
- GL_APPLE_flush_buffer_range,
- GL_APPLE_object_purgeable,
- GL_APPLE_rgb_422,
- GL_APPLE_row_bytes,
- GL_APPLE_specular_vector,
- GL_APPLE_texture_range,
- GL_APPLE_transform_hint,
- GL_APPLE_vertex_array_object,
- GL_APPLE_vertex_array_range,
- GL_APPLE_vertex_program_evaluators,
- GL_APPLE_ycbcr_422,
- GL_ARB_ES2_compatibility,
- GL_ARB_ES3_1_compatibility,
- GL_ARB_ES3_2_compatibility,
- GL_ARB_ES3_compatibility,
- GL_ARB_arrays_of_arrays,
- GL_ARB_base_instance,
- GL_ARB_bindless_texture,
- GL_ARB_blend_func_extended,
- GL_ARB_buffer_storage,
- GL_ARB_cl_event,
- GL_ARB_clear_buffer_object,
- GL_ARB_clear_texture,
- GL_ARB_clip_control,
- GL_ARB_color_buffer_float,
- GL_ARB_compatibility,
- GL_ARB_compressed_texture_pixel_storage,
- GL_ARB_compute_shader,
- GL_ARB_compute_variable_group_size,
- GL_ARB_conditional_render_inverted,
- GL_ARB_conservative_depth,
- GL_ARB_copy_buffer,
- GL_ARB_copy_image,
- GL_ARB_cull_distance,
- GL_ARB_debug_output,
- GL_ARB_depth_buffer_float,
- GL_ARB_depth_clamp,
- GL_ARB_depth_texture,
- GL_ARB_derivative_control,
- GL_ARB_direct_state_access,
- GL_ARB_draw_buffers,
- GL_ARB_draw_buffers_blend,
- GL_ARB_draw_elements_base_vertex,
- GL_ARB_draw_indirect,
- GL_ARB_draw_instanced,
- GL_ARB_enhanced_layouts,
- GL_ARB_explicit_attrib_location,
- GL_ARB_explicit_uniform_location,
- GL_ARB_fragment_coord_conventions,
- GL_ARB_fragment_layer_viewport,
- GL_ARB_fragment_program,
- GL_ARB_fragment_program_shadow,
- GL_ARB_fragment_shader,
- GL_ARB_fragment_shader_interlock,
- GL_ARB_framebuffer_no_attachments,
- GL_ARB_framebuffer_object,
- GL_ARB_framebuffer_sRGB,
- GL_ARB_geometry_shader4,
- GL_ARB_get_program_binary,
- GL_ARB_get_texture_sub_image,
- GL_ARB_gl_spirv,
- GL_ARB_gpu_shader5,
- GL_ARB_gpu_shader_fp64,
- GL_ARB_gpu_shader_int64,
- GL_ARB_half_float_pixel,
- GL_ARB_half_float_vertex,
- GL_ARB_imaging,
- GL_ARB_indirect_parameters,
- GL_ARB_instanced_arrays,
- GL_ARB_internalformat_query,
- GL_ARB_internalformat_query2,
- GL_ARB_invalidate_subdata,
- GL_ARB_map_buffer_alignment,
- GL_ARB_map_buffer_range,
- GL_ARB_matrix_palette,
- GL_ARB_multi_bind,
- GL_ARB_multi_draw_indirect,
- GL_ARB_multisample,
- GL_ARB_multitexture,
- GL_ARB_occlusion_query,
- GL_ARB_occlusion_query2,
- GL_ARB_parallel_shader_compile,
- GL_ARB_pipeline_statistics_query,
- GL_ARB_pixel_buffer_object,
- GL_ARB_point_parameters,
- GL_ARB_point_sprite,
- GL_ARB_polygon_offset_clamp,
- GL_ARB_post_depth_coverage,
- GL_ARB_program_interface_query,
- GL_ARB_provoking_vertex,
- GL_ARB_query_buffer_object,
- GL_ARB_robust_buffer_access_behavior,
- GL_ARB_robustness,
- GL_ARB_robustness_isolation,
- GL_ARB_sample_locations,
- GL_ARB_sample_shading,
- GL_ARB_sampler_objects,
- GL_ARB_seamless_cube_map,
- GL_ARB_seamless_cubemap_per_texture,
- GL_ARB_separate_shader_objects,
- GL_ARB_shader_atomic_counter_ops,
- GL_ARB_shader_atomic_counters,
- GL_ARB_shader_ballot,
- GL_ARB_shader_bit_encoding,
- GL_ARB_shader_clock,
- GL_ARB_shader_draw_parameters,
- GL_ARB_shader_group_vote,
- GL_ARB_shader_image_load_store,
- GL_ARB_shader_image_size,
- GL_ARB_shader_objects,
- GL_ARB_shader_precision,
- GL_ARB_shader_stencil_export,
- GL_ARB_shader_storage_buffer_object,
- GL_ARB_shader_subroutine,
- GL_ARB_shader_texture_image_samples,
- GL_ARB_shader_texture_lod,
- GL_ARB_shader_viewport_layer_array,
- GL_ARB_shading_language_100,
- GL_ARB_shading_language_420pack,
- GL_ARB_shading_language_include,
- GL_ARB_shading_language_packing,
- GL_ARB_shadow,
- GL_ARB_shadow_ambient,
- GL_ARB_sparse_buffer,
- GL_ARB_sparse_texture,
- GL_ARB_sparse_texture2,
- GL_ARB_sparse_texture_clamp,
- GL_ARB_spirv_extensions,
- GL_ARB_stencil_texturing,
- GL_ARB_sync,
- GL_ARB_tessellation_shader,
- GL_ARB_texture_barrier,
- GL_ARB_texture_border_clamp,
- GL_ARB_texture_buffer_object,
- GL_ARB_texture_buffer_object_rgb32,
- GL_ARB_texture_buffer_range,
- GL_ARB_texture_compression,
- GL_ARB_texture_compression_bptc,
- GL_ARB_texture_compression_rgtc,
- GL_ARB_texture_cube_map,
- GL_ARB_texture_cube_map_array,
- GL_ARB_texture_env_add,
- GL_ARB_texture_env_combine,
- GL_ARB_texture_env_crossbar,
- GL_ARB_texture_env_dot3,
- GL_ARB_texture_filter_anisotropic,
- GL_ARB_texture_filter_minmax,
- GL_ARB_texture_float,
- GL_ARB_texture_gather,
- GL_ARB_texture_mirror_clamp_to_edge,
- GL_ARB_texture_mirrored_repeat,
- GL_ARB_texture_multisample,
- GL_ARB_texture_non_power_of_two,
- GL_ARB_texture_query_levels,
- GL_ARB_texture_query_lod,
- GL_ARB_texture_rectangle,
- GL_ARB_texture_rg,
- GL_ARB_texture_rgb10_a2ui,
- GL_ARB_texture_stencil8,
- GL_ARB_texture_storage,
- GL_ARB_texture_storage_multisample,
- GL_ARB_texture_swizzle,
- GL_ARB_texture_view,
- GL_ARB_timer_query,
- GL_ARB_transform_feedback2,
- GL_ARB_transform_feedback3,
- GL_ARB_transform_feedback_instanced,
- GL_ARB_transform_feedback_overflow_query,
- GL_ARB_transpose_matrix,
- GL_ARB_uniform_buffer_object,
- GL_ARB_vertex_array_bgra,
- GL_ARB_vertex_array_object,
- GL_ARB_vertex_attrib_64bit,
- GL_ARB_vertex_attrib_binding,
- GL_ARB_vertex_blend,
- GL_ARB_vertex_buffer_object,
- GL_ARB_vertex_program,
- GL_ARB_vertex_shader,
- GL_ARB_vertex_type_10f_11f_11f_rev,
- GL_ARB_vertex_type_2_10_10_10_rev,
- GL_ARB_viewport_array,
- GL_ARB_window_pos,
- GL_ATI_draw_buffers,
- GL_ATI_element_array,
- GL_ATI_envmap_bumpmap,
- GL_ATI_fragment_shader,
- GL_ATI_map_object_buffer,
- GL_ATI_meminfo,
- GL_ATI_pixel_format_float,
- GL_ATI_pn_triangles,
- GL_ATI_separate_stencil,
- GL_ATI_text_fragment_shader,
- GL_ATI_texture_env_combine3,
- GL_ATI_texture_float,
- GL_ATI_texture_mirror_once,
- GL_ATI_vertex_array_object,
- GL_ATI_vertex_attrib_array_object,
- GL_ATI_vertex_streams,
- GL_EXT_422_pixels,
- GL_EXT_EGL_image_storage,
- GL_EXT_abgr,
- GL_EXT_bgra,
- GL_EXT_bindable_uniform,
- GL_EXT_blend_color,
- GL_EXT_blend_equation_separate,
- GL_EXT_blend_func_separate,
- GL_EXT_blend_logic_op,
- GL_EXT_blend_minmax,
- GL_EXT_blend_subtract,
- GL_EXT_clip_volume_hint,
- GL_EXT_cmyka,
- GL_EXT_color_subtable,
- GL_EXT_compiled_vertex_array,
- GL_EXT_convolution,
- GL_EXT_coordinate_frame,
- GL_EXT_copy_texture,
- GL_EXT_cull_vertex,
- GL_EXT_debug_label,
- GL_EXT_debug_marker,
- GL_EXT_depth_bounds_test,
- GL_EXT_direct_state_access,
- GL_EXT_draw_buffers2,
- GL_EXT_draw_instanced,
- GL_EXT_draw_range_elements,
- GL_EXT_external_buffer,
- GL_EXT_fog_coord,
- GL_EXT_framebuffer_blit,
- GL_EXT_framebuffer_multisample,
- GL_EXT_framebuffer_multisample_blit_scaled,
- GL_EXT_framebuffer_object,
- GL_EXT_framebuffer_sRGB,
- GL_EXT_geometry_shader4,
- GL_EXT_gpu_program_parameters,
- GL_EXT_gpu_shader4,
- GL_EXT_histogram,
- GL_EXT_index_array_formats,
- GL_EXT_index_func,
- GL_EXT_index_material,
- GL_EXT_index_texture,
- GL_EXT_light_texture,
- GL_EXT_memory_object,
- GL_EXT_memory_object_fd,
- GL_EXT_memory_object_win32,
- GL_EXT_misc_attribute,
- GL_EXT_multi_draw_arrays,
- GL_EXT_multisample,
- GL_EXT_packed_depth_stencil,
- GL_EXT_packed_float,
- GL_EXT_packed_pixels,
- GL_EXT_paletted_texture,
- GL_EXT_pixel_buffer_object,
- GL_EXT_pixel_transform,
- GL_EXT_pixel_transform_color_table,
- GL_EXT_point_parameters,
- GL_EXT_polygon_offset,
- GL_EXT_polygon_offset_clamp,
- GL_EXT_post_depth_coverage,
- GL_EXT_provoking_vertex,
- GL_EXT_raster_multisample,
- GL_EXT_rescale_normal,
- GL_EXT_secondary_color,
- GL_EXT_semaphore,
- GL_EXT_semaphore_fd,
- GL_EXT_semaphore_win32,
- GL_EXT_separate_shader_objects,
- GL_EXT_separate_specular_color,
- GL_EXT_shader_framebuffer_fetch,
- GL_EXT_shader_framebuffer_fetch_non_coherent,
- GL_EXT_shader_image_load_formatted,
- GL_EXT_shader_image_load_store,
- GL_EXT_shader_integer_mix,
- GL_EXT_shadow_funcs,
- GL_EXT_shared_texture_palette,
- GL_EXT_sparse_texture2,
- GL_EXT_stencil_clear_tag,
- GL_EXT_stencil_two_side,
- GL_EXT_stencil_wrap,
- GL_EXT_subtexture,
- GL_EXT_texture,
- GL_EXT_texture3D,
- GL_EXT_texture_array,
- GL_EXT_texture_buffer_object,
- GL_EXT_texture_compression_latc,
- GL_EXT_texture_compression_rgtc,
- GL_EXT_texture_compression_s3tc,
- GL_EXT_texture_cube_map,
- GL_EXT_texture_env_add,
- GL_EXT_texture_env_combine,
- GL_EXT_texture_env_dot3,
- GL_EXT_texture_filter_anisotropic,
- GL_EXT_texture_filter_minmax,
- GL_EXT_texture_integer,
- GL_EXT_texture_lod_bias,
- GL_EXT_texture_mirror_clamp,
- GL_EXT_texture_object,
- GL_EXT_texture_perturb_normal,
- GL_EXT_texture_sRGB,
- GL_EXT_texture_sRGB_decode,
- GL_EXT_texture_shared_exponent,
- GL_EXT_texture_snorm,
- GL_EXT_texture_swizzle,
- GL_EXT_timer_query,
- GL_EXT_transform_feedback,
- GL_EXT_vertex_array,
- GL_EXT_vertex_array_bgra,
- GL_EXT_vertex_attrib_64bit,
- GL_EXT_vertex_shader,
- GL_EXT_vertex_weighting,
- GL_EXT_win32_keyed_mutex,
- GL_EXT_window_rectangles,
- GL_EXT_x11_sync_object,
- GL_GREMEDY_frame_terminator,
- GL_GREMEDY_string_marker,
- GL_HP_convolution_border_modes,
- GL_HP_image_transform,
- GL_HP_occlusion_test,
- GL_HP_texture_lighting,
- GL_IBM_cull_vertex,
- GL_IBM_multimode_draw_arrays,
- GL_IBM_rasterpos_clip,
- GL_IBM_static_data,
- GL_IBM_texture_mirrored_repeat,
- GL_IBM_vertex_array_lists,
- GL_INGR_blend_func_separate,
- GL_INGR_color_clamp,
- GL_INGR_interlace_read,
- GL_INTEL_blackhole_render,
- GL_INTEL_conservative_rasterization,
- GL_INTEL_fragment_shader_ordering,
- GL_INTEL_framebuffer_CMAA,
- GL_INTEL_map_texture,
- GL_INTEL_parallel_arrays,
- GL_INTEL_performance_query,
- GL_KHR_blend_equation_advanced,
- GL_KHR_blend_equation_advanced_coherent,
- GL_KHR_context_flush_control,
- GL_KHR_debug,
- GL_KHR_no_error,
- GL_KHR_parallel_shader_compile,
- GL_KHR_robust_buffer_access_behavior,
- GL_KHR_robustness,
- GL_KHR_texture_compression_astc_hdr,
- GL_KHR_texture_compression_astc_ldr,
- GL_KHR_texture_compression_astc_sliced_3d,
- GL_MESAX_texture_stack,
- GL_MESA_pack_invert,
- GL_MESA_program_binary_formats,
- GL_MESA_resize_buffers,
- GL_MESA_shader_integer_functions,
- GL_MESA_tile_raster_order,
- GL_MESA_window_pos,
- GL_MESA_ycbcr_texture,
- GL_NVX_blend_equation_advanced_multi_draw_buffers,
- GL_NVX_conditional_render,
- GL_NVX_gpu_memory_info,
- GL_NVX_linked_gpu_multicast,
- GL_NV_alpha_to_coverage_dither_control,
- GL_NV_bindless_multi_draw_indirect,
- GL_NV_bindless_multi_draw_indirect_count,
- GL_NV_bindless_texture,
- GL_NV_blend_equation_advanced,
- GL_NV_blend_equation_advanced_coherent,
- GL_NV_blend_minmax_factor,
- GL_NV_blend_square,
- GL_NV_clip_space_w_scaling,
- GL_NV_command_list,
- GL_NV_compute_program5,
- GL_NV_compute_shader_derivatives,
- GL_NV_conditional_render,
- GL_NV_conservative_raster,
- GL_NV_conservative_raster_dilate,
- GL_NV_conservative_raster_pre_snap,
- GL_NV_conservative_raster_pre_snap_triangles,
- GL_NV_conservative_raster_underestimation,
- GL_NV_copy_depth_to_color,
- GL_NV_copy_image,
- GL_NV_deep_texture3D,
- GL_NV_depth_buffer_float,
- GL_NV_depth_clamp,
- GL_NV_draw_texture,
- GL_NV_draw_vulkan_image,
- GL_NV_evaluators,
- GL_NV_explicit_multisample,
- GL_NV_fence,
- GL_NV_fill_rectangle,
- GL_NV_float_buffer,
- GL_NV_fog_distance,
- GL_NV_fragment_coverage_to_color,
- GL_NV_fragment_program,
- GL_NV_fragment_program2,
- GL_NV_fragment_program4,
- GL_NV_fragment_program_option,
- GL_NV_fragment_shader_barycentric,
- GL_NV_fragment_shader_interlock,
- GL_NV_framebuffer_mixed_samples,
- GL_NV_framebuffer_multisample_coverage,
- GL_NV_geometry_program4,
- GL_NV_geometry_shader4,
- GL_NV_geometry_shader_passthrough,
- GL_NV_gpu_multicast,
- GL_NV_gpu_program4,
- GL_NV_gpu_program5,
- GL_NV_gpu_program5_mem_extended,
- GL_NV_gpu_shader5,
- GL_NV_half_float,
- GL_NV_internalformat_sample_query,
- GL_NV_light_max_exponent,
- GL_NV_memory_attachment,
- GL_NV_mesh_shader,
- GL_NV_multisample_coverage,
- GL_NV_multisample_filter_hint,
- GL_NV_occlusion_query,
- GL_NV_packed_depth_stencil,
- GL_NV_parameter_buffer_object,
- GL_NV_parameter_buffer_object2,
- GL_NV_path_rendering,
- GL_NV_path_rendering_shared_edge,
- GL_NV_pixel_data_range,
- GL_NV_point_sprite,
- GL_NV_present_video,
- GL_NV_primitive_restart,
- GL_NV_query_resource,
- GL_NV_query_resource_tag,
- GL_NV_register_combiners,
- GL_NV_register_combiners2,
- GL_NV_representative_fragment_test,
- GL_NV_robustness_video_memory_purge,
- GL_NV_sample_locations,
- GL_NV_sample_mask_override_coverage,
- GL_NV_scissor_exclusive,
- GL_NV_shader_atomic_counters,
- GL_NV_shader_atomic_float,
- GL_NV_shader_atomic_float64,
- GL_NV_shader_atomic_fp16_vector,
- GL_NV_shader_atomic_int64,
- GL_NV_shader_buffer_load,
- GL_NV_shader_buffer_store,
- GL_NV_shader_storage_buffer_object,
- GL_NV_shader_texture_footprint,
- GL_NV_shader_thread_group,
- GL_NV_shader_thread_shuffle,
- GL_NV_shading_rate_image,
- GL_NV_stereo_view_rendering,
- GL_NV_tessellation_program5,
- GL_NV_texgen_emboss,
- GL_NV_texgen_reflection,
- GL_NV_texture_barrier,
- GL_NV_texture_compression_vtc,
- GL_NV_texture_env_combine4,
- GL_NV_texture_expand_normal,
- GL_NV_texture_multisample,
- GL_NV_texture_rectangle,
- GL_NV_texture_rectangle_compressed,
- GL_NV_texture_shader,
- GL_NV_texture_shader2,
- GL_NV_texture_shader3,
- GL_NV_transform_feedback,
- GL_NV_transform_feedback2,
- GL_NV_uniform_buffer_unified_memory,
- GL_NV_vdpau_interop,
- GL_NV_vdpau_interop2,
- GL_NV_vertex_array_range,
- GL_NV_vertex_array_range2,
- GL_NV_vertex_attrib_integer_64bit,
- GL_NV_vertex_buffer_unified_memory,
- GL_NV_vertex_program,
- GL_NV_vertex_program1_1,
- GL_NV_vertex_program2,
- GL_NV_vertex_program2_option,
- GL_NV_vertex_program3,
- GL_NV_vertex_program4,
- GL_NV_video_capture,
- GL_NV_viewport_array2,
- GL_NV_viewport_swizzle,
- GL_OES_byte_coordinates,
- GL_OES_compressed_paletted_texture,
- GL_OES_fixed_point,
- GL_OES_query_matrix,
- GL_OES_read_format,
- GL_OES_single_precision,
- GL_OML_interlace,
- GL_OML_resample,
- GL_OML_subsample,
- GL_OVR_multiview,
- GL_OVR_multiview2,
- GL_PGI_misc_hints,
- GL_PGI_vertex_hints,
- GL_REND_screen_coordinates,
- GL_S3_s3tc,
- GL_SGIS_detail_texture,
- GL_SGIS_fog_function,
- GL_SGIS_generate_mipmap,
- GL_SGIS_multisample,
- GL_SGIS_pixel_texture,
- GL_SGIS_point_line_texgen,
- GL_SGIS_point_parameters,
- GL_SGIS_sharpen_texture,
- GL_SGIS_texture4D,
- GL_SGIS_texture_border_clamp,
- GL_SGIS_texture_color_mask,
- GL_SGIS_texture_edge_clamp,
- GL_SGIS_texture_filter4,
- GL_SGIS_texture_lod,
- GL_SGIS_texture_select,
- GL_SGIX_async,
- GL_SGIX_async_histogram,
- GL_SGIX_async_pixel,
- GL_SGIX_blend_alpha_minmax,
- GL_SGIX_calligraphic_fragment,
- GL_SGIX_clipmap,
- GL_SGIX_convolution_accuracy,
- GL_SGIX_depth_pass_instrument,
- GL_SGIX_depth_texture,
- GL_SGIX_flush_raster,
- GL_SGIX_fog_offset,
- GL_SGIX_fragment_lighting,
- GL_SGIX_framezoom,
- GL_SGIX_igloo_interface,
- GL_SGIX_instruments,
- GL_SGIX_interlace,
- GL_SGIX_ir_instrument1,
- GL_SGIX_list_priority,
- GL_SGIX_pixel_texture,
- GL_SGIX_pixel_tiles,
- GL_SGIX_polynomial_ffd,
- GL_SGIX_reference_plane,
- GL_SGIX_resample,
- GL_SGIX_scalebias_hint,
- GL_SGIX_shadow,
- GL_SGIX_shadow_ambient,
- GL_SGIX_sprite,
- GL_SGIX_subsample,
- GL_SGIX_tag_sample_buffer,
- GL_SGIX_texture_add_env,
- GL_SGIX_texture_coordinate_clamp,
- GL_SGIX_texture_lod_bias,
- GL_SGIX_texture_multi_buffer,
- GL_SGIX_texture_scale_bias,
- GL_SGIX_vertex_preclip,
- GL_SGIX_ycrcb,
- GL_SGIX_ycrcb_subsample,
- GL_SGIX_ycrcba,
- GL_SGI_color_matrix,
- GL_SGI_color_table,
- GL_SGI_texture_color_table,
- GL_SUNX_constant_data,
- GL_SUN_convolution_border_modes,
- GL_SUN_global_alpha,
- GL_SUN_mesh_array,
- GL_SUN_slice_accum,
- GL_SUN_triangle_list,
- GL_SUN_vertex,
- GL_WIN_phong_shading,
- GL_WIN_specular_fog
- Loader: True
- Local files: False
- Omit khrplatform: False
- Reproducible: False
- Commandline:
- --profile="core" --api="gl=4.3" --generator="c" --spec="gl" --extensions="GL_3DFX_multisample,GL_3DFX_tbuffer,GL_3DFX_texture_compression_FXT1,GL_AMD_blend_minmax_factor,GL_AMD_conservative_depth,GL_AMD_debug_output,GL_AMD_depth_clamp_separate,GL_AMD_draw_buffers_blend,GL_AMD_framebuffer_multisample_advanced,GL_AMD_framebuffer_sample_positions,GL_AMD_gcn_shader,GL_AMD_gpu_shader_half_float,GL_AMD_gpu_shader_int16,GL_AMD_gpu_shader_int64,GL_AMD_interleaved_elements,GL_AMD_multi_draw_indirect,GL_AMD_name_gen_delete,GL_AMD_occlusion_query_event,GL_AMD_performance_monitor,GL_AMD_pinned_memory,GL_AMD_query_buffer_object,GL_AMD_sample_positions,GL_AMD_seamless_cubemap_per_texture,GL_AMD_shader_atomic_counter_ops,GL_AMD_shader_ballot,GL_AMD_shader_explicit_vertex_parameter,GL_AMD_shader_gpu_shader_half_float_fetch,GL_AMD_shader_image_load_store_lod,GL_AMD_shader_stencil_export,GL_AMD_shader_trinary_minmax,GL_AMD_sparse_texture,GL_AMD_stencil_operation_extended,GL_AMD_texture_gather_bias_lod,GL_AMD_texture_texture4,GL_AMD_transform_feedback3_lines_triangles,GL_AMD_transform_feedback4,GL_AMD_vertex_shader_layer,GL_AMD_vertex_shader_tessellator,GL_AMD_vertex_shader_viewport_index,GL_APPLE_aux_depth_stencil,GL_APPLE_client_storage,GL_APPLE_element_array,GL_APPLE_fence,GL_APPLE_float_pixels,GL_APPLE_flush_buffer_range,GL_APPLE_object_purgeable,GL_APPLE_rgb_422,GL_APPLE_row_bytes,GL_APPLE_specular_vector,GL_APPLE_texture_range,GL_APPLE_transform_hint,GL_APPLE_vertex_array_object,GL_APPLE_vertex_array_range,GL_APPLE_vertex_program_evaluators,GL_APPLE_ycbcr_422,GL_ARB_ES2_compatibility,GL_ARB_ES3_1_compatibility,GL_ARB_ES3_2_compatibility,GL_ARB_ES3_compatibility,GL_ARB_arrays_of_arrays,GL_ARB_base_instance,GL_ARB_bindless_texture,GL_ARB_blend_func_extended,GL_ARB_buffer_storage,GL_ARB_cl_event,GL_ARB_clear_buffer_object,GL_ARB_clear_texture,GL_ARB_clip_control,GL_ARB_color_buffer_float,GL_ARB_compatibility,GL_ARB_compressed_texture_pixel_storage,GL_ARB_compute_shader,GL_ARB_compute_variable_group_size,GL_ARB_conditional_render_inverted,GL_ARB_conservative_depth,GL_ARB_copy_buffer,GL_ARB_copy_image,GL_ARB_cull_distance,GL_ARB_debug_output,GL_ARB_depth_buffer_float,GL_ARB_depth_clamp,GL_ARB_depth_texture,GL_ARB_derivative_control,GL_ARB_direct_state_access,GL_ARB_draw_buffers,GL_ARB_draw_buffers_blend,GL_ARB_draw_elements_base_vertex,GL_ARB_draw_indirect,GL_ARB_draw_instanced,GL_ARB_enhanced_layouts,GL_ARB_explicit_attrib_location,GL_ARB_explicit_uniform_location,GL_ARB_fragment_coord_conventions,GL_ARB_fragment_layer_viewport,GL_ARB_fragment_program,GL_ARB_fragment_program_shadow,GL_ARB_fragment_shader,GL_ARB_fragment_shader_interlock,GL_ARB_framebuffer_no_attachments,GL_ARB_framebuffer_object,GL_ARB_framebuffer_sRGB,GL_ARB_geometry_shader4,GL_ARB_get_program_binary,GL_ARB_get_texture_sub_image,GL_ARB_gl_spirv,GL_ARB_gpu_shader5,GL_ARB_gpu_shader_fp64,GL_ARB_gpu_shader_int64,GL_ARB_half_float_pixel,GL_ARB_half_float_vertex,GL_ARB_imaging,GL_ARB_indirect_parameters,GL_ARB_instanced_arrays,GL_ARB_internalformat_query,GL_ARB_internalformat_query2,GL_ARB_invalidate_subdata,GL_ARB_map_buffer_alignment,GL_ARB_map_buffer_range,GL_ARB_matrix_palette,GL_ARB_multi_bind,GL_ARB_multi_draw_indirect,GL_ARB_multisample,GL_ARB_multitexture,GL_ARB_occlusion_query,GL_ARB_occlusion_query2,GL_ARB_parallel_shader_compile,GL_ARB_pipeline_statistics_query,GL_ARB_pixel_buffer_object,GL_ARB_point_parameters,GL_ARB_point_sprite,GL_ARB_polygon_offset_clamp,GL_ARB_post_depth_coverage,GL_ARB_program_interface_query,GL_ARB_provoking_vertex,GL_ARB_query_buffer_object,GL_ARB_robust_buffer_access_behavior,GL_ARB_robustness,GL_ARB_robustness_isolation,GL_ARB_sample_locations,GL_ARB_sample_shading,GL_ARB_sampler_objects,GL_ARB_seamless_cube_map,GL_ARB_seamless_cubemap_per_texture,GL_ARB_separate_shader_objects,GL_ARB_shader_atomic_counter_ops,GL_ARB_shader_atomic_counters,GL_ARB_shader_ballot,GL_ARB_shader_bit_encoding,GL_ARB_shader_clock,GL_ARB_shader_draw_parameters,GL_ARB_shader_group_vote,GL_ARB_shader_image_load_store,GL_ARB_shader_image_size,GL_ARB_shader_objects,GL_ARB_shader_precision,GL_ARB_shader_stencil_export,GL_ARB_shader_storage_buffer_object,GL_ARB_shader_subroutine,GL_ARB_shader_texture_image_samples,GL_ARB_shader_texture_lod,GL_ARB_shader_viewport_layer_array,GL_ARB_shading_language_100,GL_ARB_shading_language_420pack,GL_ARB_shading_language_include,GL_ARB_shading_language_packing,GL_ARB_shadow,GL_ARB_shadow_ambient,GL_ARB_sparse_buffer,GL_ARB_sparse_texture,GL_ARB_sparse_texture2,GL_ARB_sparse_texture_clamp,GL_ARB_spirv_extensions,GL_ARB_stencil_texturing,GL_ARB_sync,GL_ARB_tessellation_shader,GL_ARB_texture_barrier,GL_ARB_texture_border_clamp,GL_ARB_texture_buffer_object,GL_ARB_texture_buffer_object_rgb32,GL_ARB_texture_buffer_range,GL_ARB_texture_compression,GL_ARB_texture_compression_bptc,GL_ARB_texture_compression_rgtc,GL_ARB_texture_cube_map,GL_ARB_texture_cube_map_array,GL_ARB_texture_env_add,GL_ARB_texture_env_combine,GL_ARB_texture_env_crossbar,GL_ARB_texture_env_dot3,GL_ARB_texture_filter_anisotropic,GL_ARB_texture_filter_minmax,GL_ARB_texture_float,GL_ARB_texture_gather,GL_ARB_texture_mirror_clamp_to_edge,GL_ARB_texture_mirrored_repeat,GL_ARB_texture_multisample,GL_ARB_texture_non_power_of_two,GL_ARB_texture_query_levels,GL_ARB_texture_query_lod,GL_ARB_texture_rectangle,GL_ARB_texture_rg,GL_ARB_texture_rgb10_a2ui,GL_ARB_texture_stencil8,GL_ARB_texture_storage,GL_ARB_texture_storage_multisample,GL_ARB_texture_swizzle,GL_ARB_texture_view,GL_ARB_timer_query,GL_ARB_transform_feedback2,GL_ARB_transform_feedback3,GL_ARB_transform_feedback_instanced,GL_ARB_transform_feedback_overflow_query,GL_ARB_transpose_matrix,GL_ARB_uniform_buffer_object,GL_ARB_vertex_array_bgra,GL_ARB_vertex_array_object,GL_ARB_vertex_attrib_64bit,GL_ARB_vertex_attrib_binding,GL_ARB_vertex_blend,GL_ARB_vertex_buffer_object,GL_ARB_vertex_program,GL_ARB_vertex_shader,GL_ARB_vertex_type_10f_11f_11f_rev,GL_ARB_vertex_type_2_10_10_10_rev,GL_ARB_viewport_array,GL_ARB_window_pos,GL_ATI_draw_buffers,GL_ATI_element_array,GL_ATI_envmap_bumpmap,GL_ATI_fragment_shader,GL_ATI_map_object_buffer,GL_ATI_meminfo,GL_ATI_pixel_format_float,GL_ATI_pn_triangles,GL_ATI_separate_stencil,GL_ATI_text_fragment_shader,GL_ATI_texture_env_combine3,GL_ATI_texture_float,GL_ATI_texture_mirror_once,GL_ATI_vertex_array_object,GL_ATI_vertex_attrib_array_object,GL_ATI_vertex_streams,GL_EXT_422_pixels,GL_EXT_EGL_image_storage,GL_EXT_abgr,GL_EXT_bgra,GL_EXT_bindable_uniform,GL_EXT_blend_color,GL_EXT_blend_equation_separate,GL_EXT_blend_func_separate,GL_EXT_blend_logic_op,GL_EXT_blend_minmax,GL_EXT_blend_subtract,GL_EXT_clip_volume_hint,GL_EXT_cmyka,GL_EXT_color_subtable,GL_EXT_compiled_vertex_array,GL_EXT_convolution,GL_EXT_coordinate_frame,GL_EXT_copy_texture,GL_EXT_cull_vertex,GL_EXT_debug_label,GL_EXT_debug_marker,GL_EXT_depth_bounds_test,GL_EXT_direct_state_access,GL_EXT_draw_buffers2,GL_EXT_draw_instanced,GL_EXT_draw_range_elements,GL_EXT_external_buffer,GL_EXT_fog_coord,GL_EXT_framebuffer_blit,GL_EXT_framebuffer_multisample,GL_EXT_framebuffer_multisample_blit_scaled,GL_EXT_framebuffer_object,GL_EXT_framebuffer_sRGB,GL_EXT_geometry_shader4,GL_EXT_gpu_program_parameters,GL_EXT_gpu_shader4,GL_EXT_histogram,GL_EXT_index_array_formats,GL_EXT_index_func,GL_EXT_index_material,GL_EXT_index_texture,GL_EXT_light_texture,GL_EXT_memory_object,GL_EXT_memory_object_fd,GL_EXT_memory_object_win32,GL_EXT_misc_attribute,GL_EXT_multi_draw_arrays,GL_EXT_multisample,GL_EXT_packed_depth_stencil,GL_EXT_packed_float,GL_EXT_packed_pixels,GL_EXT_paletted_texture,GL_EXT_pixel_buffer_object,GL_EXT_pixel_transform,GL_EXT_pixel_transform_color_table,GL_EXT_point_parameters,GL_EXT_polygon_offset,GL_EXT_polygon_offset_clamp,GL_EXT_post_depth_coverage,GL_EXT_provoking_vertex,GL_EXT_raster_multisample,GL_EXT_rescale_normal,GL_EXT_secondary_color,GL_EXT_semaphore,GL_EXT_semaphore_fd,GL_EXT_semaphore_win32,GL_EXT_separate_shader_objects,GL_EXT_separate_specular_color,GL_EXT_shader_framebuffer_fetch,GL_EXT_shader_framebuffer_fetch_non_coherent,GL_EXT_shader_image_load_formatted,GL_EXT_shader_image_load_store,GL_EXT_shader_integer_mix,GL_EXT_shadow_funcs,GL_EXT_shared_texture_palette,GL_EXT_sparse_texture2,GL_EXT_stencil_clear_tag,GL_EXT_stencil_two_side,GL_EXT_stencil_wrap,GL_EXT_subtexture,GL_EXT_texture,GL_EXT_texture3D,GL_EXT_texture_array,GL_EXT_texture_buffer_object,GL_EXT_texture_compression_latc,GL_EXT_texture_compression_rgtc,GL_EXT_texture_compression_s3tc,GL_EXT_texture_cube_map,GL_EXT_texture_env_add,GL_EXT_texture_env_combine,GL_EXT_texture_env_dot3,GL_EXT_texture_filter_anisotropic,GL_EXT_texture_filter_minmax,GL_EXT_texture_integer,GL_EXT_texture_lod_bias,GL_EXT_texture_mirror_clamp,GL_EXT_texture_object,GL_EXT_texture_perturb_normal,GL_EXT_texture_sRGB,GL_EXT_texture_sRGB_decode,GL_EXT_texture_shared_exponent,GL_EXT_texture_snorm,GL_EXT_texture_swizzle,GL_EXT_timer_query,GL_EXT_transform_feedback,GL_EXT_vertex_array,GL_EXT_vertex_array_bgra,GL_EXT_vertex_attrib_64bit,GL_EXT_vertex_shader,GL_EXT_vertex_weighting,GL_EXT_win32_keyed_mutex,GL_EXT_window_rectangles,GL_EXT_x11_sync_object,GL_GREMEDY_frame_terminator,GL_GREMEDY_string_marker,GL_HP_convolution_border_modes,GL_HP_image_transform,GL_HP_occlusion_test,GL_HP_texture_lighting,GL_IBM_cull_vertex,GL_IBM_multimode_draw_arrays,GL_IBM_rasterpos_clip,GL_IBM_static_data,GL_IBM_texture_mirrored_repeat,GL_IBM_vertex_array_lists,GL_INGR_blend_func_separate,GL_INGR_color_clamp,GL_INGR_interlace_read,GL_INTEL_blackhole_render,GL_INTEL_conservative_rasterization,GL_INTEL_fragment_shader_ordering,GL_INTEL_framebuffer_CMAA,GL_INTEL_map_texture,GL_INTEL_parallel_arrays,GL_INTEL_performance_query,GL_KHR_blend_equation_advanced,GL_KHR_blend_equation_advanced_coherent,GL_KHR_context_flush_control,GL_KHR_debug,GL_KHR_no_error,GL_KHR_parallel_shader_compile,GL_KHR_robust_buffer_access_behavior,GL_KHR_robustness,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr,GL_KHR_texture_compression_astc_sliced_3d,GL_MESAX_texture_stack,GL_MESA_pack_invert,GL_MESA_program_binary_formats,GL_MESA_resize_buffers,GL_MESA_shader_integer_functions,GL_MESA_tile_raster_order,GL_MESA_window_pos,GL_MESA_ycbcr_texture,GL_NVX_blend_equation_advanced_multi_draw_buffers,GL_NVX_conditional_render,GL_NVX_gpu_memory_info,GL_NVX_linked_gpu_multicast,GL_NV_alpha_to_coverage_dither_control,GL_NV_bindless_multi_draw_indirect,GL_NV_bindless_multi_draw_indirect_count,GL_NV_bindless_texture,GL_NV_blend_equation_advanced,GL_NV_blend_equation_advanced_coherent,GL_NV_blend_minmax_factor,GL_NV_blend_square,GL_NV_clip_space_w_scaling,GL_NV_command_list,GL_NV_compute_program5,GL_NV_compute_shader_derivatives,GL_NV_conditional_render,GL_NV_conservative_raster,GL_NV_conservative_raster_dilate,GL_NV_conservative_raster_pre_snap,GL_NV_conservative_raster_pre_snap_triangles,GL_NV_conservative_raster_underestimation,GL_NV_copy_depth_to_color,GL_NV_copy_image,GL_NV_deep_texture3D,GL_NV_depth_buffer_float,GL_NV_depth_clamp,GL_NV_draw_texture,GL_NV_draw_vulkan_image,GL_NV_evaluators,GL_NV_explicit_multisample,GL_NV_fence,GL_NV_fill_rectangle,GL_NV_float_buffer,GL_NV_fog_distance,GL_NV_fragment_coverage_to_color,GL_NV_fragment_program,GL_NV_fragment_program2,GL_NV_fragment_program4,GL_NV_fragment_program_option,GL_NV_fragment_shader_barycentric,GL_NV_fragment_shader_interlock,GL_NV_framebuffer_mixed_samples,GL_NV_framebuffer_multisample_coverage,GL_NV_geometry_program4,GL_NV_geometry_shader4,GL_NV_geometry_shader_passthrough,GL_NV_gpu_multicast,GL_NV_gpu_program4,GL_NV_gpu_program5,GL_NV_gpu_program5_mem_extended,GL_NV_gpu_shader5,GL_NV_half_float,GL_NV_internalformat_sample_query,GL_NV_light_max_exponent,GL_NV_memory_attachment,GL_NV_mesh_shader,GL_NV_multisample_coverage,GL_NV_multisample_filter_hint,GL_NV_occlusion_query,GL_NV_packed_depth_stencil,GL_NV_parameter_buffer_object,GL_NV_parameter_buffer_object2,GL_NV_path_rendering,GL_NV_path_rendering_shared_edge,GL_NV_pixel_data_range,GL_NV_point_sprite,GL_NV_present_video,GL_NV_primitive_restart,GL_NV_query_resource,GL_NV_query_resource_tag,GL_NV_register_combiners,GL_NV_register_combiners2,GL_NV_representative_fragment_test,GL_NV_robustness_video_memory_purge,GL_NV_sample_locations,GL_NV_sample_mask_override_coverage,GL_NV_scissor_exclusive,GL_NV_shader_atomic_counters,GL_NV_shader_atomic_float,GL_NV_shader_atomic_float64,GL_NV_shader_atomic_fp16_vector,GL_NV_shader_atomic_int64,GL_NV_shader_buffer_load,GL_NV_shader_buffer_store,GL_NV_shader_storage_buffer_object,GL_NV_shader_texture_footprint,GL_NV_shader_thread_group,GL_NV_shader_thread_shuffle,GL_NV_shading_rate_image,GL_NV_stereo_view_rendering,GL_NV_tessellation_program5,GL_NV_texgen_emboss,GL_NV_texgen_reflection,GL_NV_texture_barrier,GL_NV_texture_compression_vtc,GL_NV_texture_env_combine4,GL_NV_texture_expand_normal,GL_NV_texture_multisample,GL_NV_texture_rectangle,GL_NV_texture_rectangle_compressed,GL_NV_texture_shader,GL_NV_texture_shader2,GL_NV_texture_shader3,GL_NV_transform_feedback,GL_NV_transform_feedback2,GL_NV_uniform_buffer_unified_memory,GL_NV_vdpau_interop,GL_NV_vdpau_interop2,GL_NV_vertex_array_range,GL_NV_vertex_array_range2,GL_NV_vertex_attrib_integer_64bit,GL_NV_vertex_buffer_unified_memory,GL_NV_vertex_program,GL_NV_vertex_program1_1,GL_NV_vertex_program2,GL_NV_vertex_program2_option,GL_NV_vertex_program3,GL_NV_vertex_program4,GL_NV_video_capture,GL_NV_viewport_array2,GL_NV_viewport_swizzle,GL_OES_byte_coordinates,GL_OES_compressed_paletted_texture,GL_OES_fixed_point,GL_OES_query_matrix,GL_OES_read_format,GL_OES_single_precision,GL_OML_interlace,GL_OML_resample,GL_OML_subsample,GL_OVR_multiview,GL_OVR_multiview2,GL_PGI_misc_hints,GL_PGI_vertex_hints,GL_REND_screen_coordinates,GL_S3_s3tc,GL_SGIS_detail_texture,GL_SGIS_fog_function,GL_SGIS_generate_mipmap,GL_SGIS_multisample,GL_SGIS_pixel_texture,GL_SGIS_point_line_texgen,GL_SGIS_point_parameters,GL_SGIS_sharpen_texture,GL_SGIS_texture4D,GL_SGIS_texture_border_clamp,GL_SGIS_texture_color_mask,GL_SGIS_texture_edge_clamp,GL_SGIS_texture_filter4,GL_SGIS_texture_lod,GL_SGIS_texture_select,GL_SGIX_async,GL_SGIX_async_histogram,GL_SGIX_async_pixel,GL_SGIX_blend_alpha_minmax,GL_SGIX_calligraphic_fragment,GL_SGIX_clipmap,GL_SGIX_convolution_accuracy,GL_SGIX_depth_pass_instrument,GL_SGIX_depth_texture,GL_SGIX_flush_raster,GL_SGIX_fog_offset,GL_SGIX_fragment_lighting,GL_SGIX_framezoom,GL_SGIX_igloo_interface,GL_SGIX_instruments,GL_SGIX_interlace,GL_SGIX_ir_instrument1,GL_SGIX_list_priority,GL_SGIX_pixel_texture,GL_SGIX_pixel_tiles,GL_SGIX_polynomial_ffd,GL_SGIX_reference_plane,GL_SGIX_resample,GL_SGIX_scalebias_hint,GL_SGIX_shadow,GL_SGIX_shadow_ambient,GL_SGIX_sprite,GL_SGIX_subsample,GL_SGIX_tag_sample_buffer,GL_SGIX_texture_add_env,GL_SGIX_texture_coordinate_clamp,GL_SGIX_texture_lod_bias,GL_SGIX_texture_multi_buffer,GL_SGIX_texture_scale_bias,GL_SGIX_vertex_preclip,GL_SGIX_ycrcb,GL_SGIX_ycrcb_subsample,GL_SGIX_ycrcba,GL_SGI_color_matrix,GL_SGI_color_table,GL_SGI_texture_color_table,GL_SUNX_constant_data,GL_SUN_convolution_border_modes,GL_SUN_global_alpha,GL_SUN_mesh_array,GL_SUN_slice_accum,GL_SUN_triangle_list,GL_SUN_vertex,GL_WIN_phong_shading,GL_WIN_specular_fog"
- Online:
- Too many extensions
- */
- #include <stdio.h>
- #include <stdlib.h>
- #include <string.h>
- #include <glad/glad.h>
- static void* get_proc(const char *namez);
- #if defined(_WIN32) || defined(__CYGWIN__)
- #include <windows.h>
- static HMODULE libGL;
- typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*);
- static PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
- #ifdef _MSC_VER
- #ifdef __has_include
- #if __has_include(<winapifamily.h>)
- #define HAVE_WINAPIFAMILY 1
- #endif
- #elif _MSC_VER >= 1700 && !_USING_V110_SDK71_
- #define HAVE_WINAPIFAMILY 1
- #endif
- #endif
- #ifdef HAVE_WINAPIFAMILY
- #include <winapifamily.h>
- #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
- #define IS_UWP 1
- #endif
- #endif
- static
- int open_gl(void) {
- #ifndef IS_UWP
- libGL = LoadLibraryW(L"opengl32.dll");
- if(libGL != NULL) {
- void (* tmp)(void);
- tmp = (void(*)(void)) GetProcAddress(libGL, "wglGetProcAddress");
- gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE) tmp;
- return gladGetProcAddressPtr != NULL;
- }
- #endif
- return 0;
- }
- static
- void close_gl(void) {
- if(libGL != NULL) {
- FreeLibrary((HMODULE) libGL);
- libGL = NULL;
- }
- }
- #else
- #include <dlfcn.h>
- static void* libGL;
- #if !defined(__APPLE__) && !defined(__HAIKU__)
- typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*);
- static PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
- #endif
- static
- int open_gl(void) {
- #ifdef __APPLE__
- static const char *NAMES[] = {
- "../Frameworks/OpenGL.framework/OpenGL",
- "/Library/Frameworks/OpenGL.framework/OpenGL",
- "/System/Library/Frameworks/OpenGL.framework/OpenGL",
- "/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL"
- };
- #else
- static const char *NAMES[] = {"libGL.so.1", "libGL.so"};
- #endif
- unsigned int index = 0;
- for(index = 0; index < (sizeof(NAMES) / sizeof(NAMES[0])); index++) {
- libGL = dlopen(NAMES[index], RTLD_NOW | RTLD_GLOBAL);
- if(libGL != NULL) {
- #if defined(__APPLE__) || defined(__HAIKU__)
- return 1;
- #else
- gladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(libGL,
- "glXGetProcAddressARB");
- return gladGetProcAddressPtr != NULL;
- #endif
- }
- }
- return 0;
- }
- static
- void close_gl(void) {
- if(libGL != NULL) {
- dlclose(libGL);
- libGL = NULL;
- }
- }
- #endif
- static
- void* get_proc(const char *namez) {
- void* result = NULL;
- if(libGL == NULL) return NULL;
- #if !defined(__APPLE__) && !defined(__HAIKU__)
- if(gladGetProcAddressPtr != NULL) {
- result = gladGetProcAddressPtr(namez);
- }
- #endif
- if(result == NULL) {
- #if defined(_WIN32) || defined(__CYGWIN__)
- result = (void*)GetProcAddress((HMODULE) libGL, namez);
- #else
- result = dlsym(libGL, namez);
- #endif
- }
- return result;
- }
- int gladLoadGL(void) {
- int status = 0;
- if(open_gl()) {
- status = gladLoadGLLoader(&get_proc);
- close_gl();
- }
- return status;
- }
- struct gladGLversionStruct GLVersion = { 0, 0 };
- #if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0)
- #define _GLAD_IS_SOME_NEW_VERSION 1
- #endif
- static int max_loaded_major;
- static int max_loaded_minor;
- static const char *exts = NULL;
- static int num_exts_i = 0;
- static char **exts_i = NULL;
- static int get_exts(void) {
- #ifdef _GLAD_IS_SOME_NEW_VERSION
- if(max_loaded_major < 3) {
- #endif
- exts = (const char *)glGetString(GL_EXTENSIONS);
- #ifdef _GLAD_IS_SOME_NEW_VERSION
- } else {
- unsigned int index;
- num_exts_i = 0;
- glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i);
- if (num_exts_i > 0) {
- char **tmp_exts_i = (char **)realloc((void *)exts_i, (size_t)num_exts_i * (sizeof *exts_i));
- if (tmp_exts_i == NULL) {
- return 0;
- }
- exts_i = tmp_exts_i;
- }
- if (exts_i == NULL) {
- return 0;
- }
- for(index = 0; index < (unsigned)num_exts_i; index++) {
- const char *gl_str_tmp = (const char*)glGetStringi(GL_EXTENSIONS, index);
- size_t len = strlen(gl_str_tmp);
- char *local_str = (char*)malloc((len+1) * sizeof(char));
- if(local_str != NULL) {
- memcpy(local_str, gl_str_tmp, (len+1) * sizeof(char));
- }
- exts_i[index] = local_str;
- }
- }
- #endif
- return 1;
- }
- static void free_exts(void) {
- if (exts_i != NULL) {
- int index;
- for(index = 0; index < num_exts_i; index++) {
- free((char *)exts_i[index]);
- }
- free((void *)exts_i);
- exts_i = NULL;
- }
- }
- static int has_ext(const char *ext) {
- #ifdef _GLAD_IS_SOME_NEW_VERSION
- if(max_loaded_major < 3) {
- #endif
- const char *extensions;
- const char *loc;
- const char *terminator;
- extensions = exts;
- if(extensions == NULL || ext == NULL) {
- return 0;
- }
- while(1) {
- loc = strstr(extensions, ext);
- if(loc == NULL) {
- return 0;
- }
- terminator = loc + strlen(ext);
- if((loc == extensions || *(loc - 1) == ' ') &&
- (*terminator == ' ' || *terminator == '\0')) {
- return 1;
- }
- extensions = terminator;
- }
- #ifdef _GLAD_IS_SOME_NEW_VERSION
- } else {
- int index;
- if(exts_i == NULL) return 0;
- for(index = 0; index < num_exts_i; index++) {
- const char *e = exts_i[index];
- if(exts_i[index] != NULL && strcmp(e, ext) == 0) {
- return 1;
- }
- }
- }
- #endif
- return 0;
- }
- int GLAD_GL_VERSION_1_0 = 0;
- int GLAD_GL_VERSION_1_1 = 0;
- int GLAD_GL_VERSION_1_2 = 0;
- int GLAD_GL_VERSION_1_3 = 0;
- int GLAD_GL_VERSION_1_4 = 0;
- int GLAD_GL_VERSION_1_5 = 0;
- int GLAD_GL_VERSION_2_0 = 0;
- int GLAD_GL_VERSION_2_1 = 0;
- int GLAD_GL_VERSION_3_0 = 0;
- int GLAD_GL_VERSION_3_1 = 0;
- int GLAD_GL_VERSION_3_2 = 0;
- int GLAD_GL_VERSION_3_3 = 0;
- int GLAD_GL_VERSION_4_0 = 0;
- int GLAD_GL_VERSION_4_1 = 0;
- int GLAD_GL_VERSION_4_2 = 0;
- int GLAD_GL_VERSION_4_3 = 0;
- PFNGLACTIVESHADERPROGRAMPROC glad_glActiveShaderProgram = NULL;
- PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL;
- PFNGLATTACHSHADERPROC glad_glAttachShader = NULL;
- PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender = NULL;
- PFNGLBEGINQUERYPROC glad_glBeginQuery = NULL;
- PFNGLBEGINQUERYINDEXEDPROC glad_glBeginQueryIndexed = NULL;
- PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback = NULL;
- PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL;
- PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL;
- PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase = NULL;
- PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange = NULL;
- PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation = NULL;
- PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed = NULL;
- PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL;
- PFNGLBINDIMAGETEXTUREPROC glad_glBindImageTexture = NULL;
- PFNGLBINDPROGRAMPIPELINEPROC glad_glBindProgramPipeline = NULL;
- PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL;
- PFNGLBINDSAMPLERPROC glad_glBindSampler = NULL;
- PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL;
- PFNGLBINDTRANSFORMFEEDBACKPROC glad_glBindTransformFeedback = NULL;
- PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray = NULL;
- PFNGLBINDVERTEXBUFFERPROC glad_glBindVertexBuffer = NULL;
- PFNGLBLENDCOLORPROC glad_glBlendColor = NULL;
- PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL;
- PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL;
- PFNGLBLENDEQUATIONSEPARATEIPROC glad_glBlendEquationSeparatei = NULL;
- PFNGLBLENDEQUATIONIPROC glad_glBlendEquationi = NULL;
- PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL;
- PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL;
- PFNGLBLENDFUNCSEPARATEIPROC glad_glBlendFuncSeparatei = NULL;
- PFNGLBLENDFUNCIPROC glad_glBlendFunci = NULL;
- PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL;
- PFNGLBUFFERDATAPROC glad_glBufferData = NULL;
- PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL;
- PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL;
- PFNGLCLAMPCOLORPROC glad_glClampColor = NULL;
- PFNGLCLEARPROC glad_glClear = NULL;
- PFNGLCLEARBUFFERDATAPROC glad_glClearBufferData = NULL;
- PFNGLCLEARBUFFERSUBDATAPROC glad_glClearBufferSubData = NULL;
- PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi = NULL;
- PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv = NULL;
- PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv = NULL;
- PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv = NULL;
- PFNGLCLEARCOLORPROC glad_glClearColor = NULL;
- PFNGLCLEARDEPTHPROC glad_glClearDepth = NULL;
- PFNGLCLEARDEPTHFPROC glad_glClearDepthf = NULL;
- PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL;
- PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync = NULL;
- PFNGLCOLORMASKPROC glad_glColorMask = NULL;
- PFNGLCOLORMASKIPROC glad_glColorMaski = NULL;
- PFNGLCOLORP3UIPROC glad_glColorP3ui = NULL;
- PFNGLCOLORP3UIVPROC glad_glColorP3uiv = NULL;
- PFNGLCOLORP4UIPROC glad_glColorP4ui = NULL;
- PFNGLCOLORP4UIVPROC glad_glColorP4uiv = NULL;
- PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL;
- PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D = NULL;
- PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL;
- PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D = NULL;
- PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D = NULL;
- PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL;
- PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D = NULL;
- PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL;
- PFNGLCOPYIMAGESUBDATAPROC glad_glCopyImageSubData = NULL;
- PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D = NULL;
- PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL;
- PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL;
- PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL;
- PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL;
- PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL;
- PFNGLCREATESHADERPROC glad_glCreateShader = NULL;
- PFNGLCREATESHADERPROGRAMVPROC glad_glCreateShaderProgramv = NULL;
- PFNGLCULLFACEPROC glad_glCullFace = NULL;
- PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback = NULL;
- PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl = NULL;
- PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert = NULL;
- PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL;
- PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL;
- PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL;
- PFNGLDELETEPROGRAMPIPELINESPROC glad_glDeleteProgramPipelines = NULL;
- PFNGLDELETEQUERIESPROC glad_glDeleteQueries = NULL;
- PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL;
- PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers = NULL;
- PFNGLDELETESHADERPROC glad_glDeleteShader = NULL;
- PFNGLDELETESYNCPROC glad_glDeleteSync = NULL;
- PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL;
- PFNGLDELETETRANSFORMFEEDBACKSPROC glad_glDeleteTransformFeedbacks = NULL;
- PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays = NULL;
- PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL;
- PFNGLDEPTHMASKPROC glad_glDepthMask = NULL;
- PFNGLDEPTHRANGEPROC glad_glDepthRange = NULL;
- PFNGLDEPTHRANGEARRAYVPROC glad_glDepthRangeArrayv = NULL;
- PFNGLDEPTHRANGEINDEXEDPROC glad_glDepthRangeIndexed = NULL;
- PFNGLDEPTHRANGEFPROC glad_glDepthRangef = NULL;
- PFNGLDETACHSHADERPROC glad_glDetachShader = NULL;
- PFNGLDISABLEPROC glad_glDisable = NULL;
- PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL;
- PFNGLDISABLEIPROC glad_glDisablei = NULL;
- PFNGLDISPATCHCOMPUTEPROC glad_glDispatchCompute = NULL;
- PFNGLDISPATCHCOMPUTEINDIRECTPROC glad_glDispatchComputeIndirect = NULL;
- PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL;
- PFNGLDRAWARRAYSINDIRECTPROC glad_glDrawArraysIndirect = NULL;
- PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced = NULL;
- PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC glad_glDrawArraysInstancedBaseInstance = NULL;
- PFNGLDRAWBUFFERPROC glad_glDrawBuffer = NULL;
- PFNGLDRAWBUFFERSPROC glad_glDrawBuffers = NULL;
- PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL;
- PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex = NULL;
- PFNGLDRAWELEMENTSINDIRECTPROC glad_glDrawElementsIndirect = NULL;
- PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced = NULL;
- PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC glad_glDrawElementsInstancedBaseInstance = NULL;
- PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex = NULL;
- PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC glad_glDrawElementsInstancedBaseVertexBaseInstance = NULL;
- PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements = NULL;
- PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex = NULL;
- PFNGLDRAWTRANSFORMFEEDBACKPROC glad_glDrawTransformFeedback = NULL;
- PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC glad_glDrawTransformFeedbackInstanced = NULL;
- PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC glad_glDrawTransformFeedbackStream = NULL;
- PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC glad_glDrawTransformFeedbackStreamInstanced = NULL;
- PFNGLENABLEPROC glad_glEnable = NULL;
- PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL;
- PFNGLENABLEIPROC glad_glEnablei = NULL;
- PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender = NULL;
- PFNGLENDQUERYPROC glad_glEndQuery = NULL;
- PFNGLENDQUERYINDEXEDPROC glad_glEndQueryIndexed = NULL;
- PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback = NULL;
- PFNGLFENCESYNCPROC glad_glFenceSync = NULL;
- PFNGLFINISHPROC glad_glFinish = NULL;
- PFNGLFLUSHPROC glad_glFlush = NULL;
- PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange = NULL;
- PFNGLFRAMEBUFFERPARAMETERIPROC glad_glFramebufferParameteri = NULL;
- PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL;
- PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture = NULL;
- PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D = NULL;
- PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL;
- PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D = NULL;
- PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL;
- PFNGLFRONTFACEPROC glad_glFrontFace = NULL;
- PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL;
- PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL;
- PFNGLGENPROGRAMPIPELINESPROC glad_glGenProgramPipelines = NULL;
- PFNGLGENQUERIESPROC glad_glGenQueries = NULL;
- PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL;
- PFNGLGENSAMPLERSPROC glad_glGenSamplers = NULL;
- PFNGLGENTEXTURESPROC glad_glGenTextures = NULL;
- PFNGLGENTRANSFORMFEEDBACKSPROC glad_glGenTransformFeedbacks = NULL;
- PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays = NULL;
- PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL;
- PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC glad_glGetActiveAtomicCounterBufferiv = NULL;
- PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL;
- PFNGLGETACTIVESUBROUTINENAMEPROC glad_glGetActiveSubroutineName = NULL;
- PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC glad_glGetActiveSubroutineUniformName = NULL;
- PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC glad_glGetActiveSubroutineUniformiv = NULL;
- PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL;
- PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName = NULL;
- PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv = NULL;
- PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName = NULL;
- PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv = NULL;
- PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders = NULL;
- PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation = NULL;
- PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v = NULL;
- PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL;
- PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v = NULL;
- PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL;
- PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL;
- PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData = NULL;
- PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage = NULL;
- PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog = NULL;
- PFNGLGETDOUBLEI_VPROC glad_glGetDoublei_v = NULL;
- PFNGLGETDOUBLEVPROC glad_glGetDoublev = NULL;
- PFNGLGETERRORPROC glad_glGetError = NULL;
- PFNGLGETFLOATI_VPROC glad_glGetFloati_v = NULL;
- PFNGLGETFLOATVPROC glad_glGetFloatv = NULL;
- PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex = NULL;
- PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation = NULL;
- PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL;
- PFNGLGETFRAMEBUFFERPARAMETERIVPROC glad_glGetFramebufferParameteriv = NULL;
- PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v = NULL;
- PFNGLGETINTEGER64VPROC glad_glGetInteger64v = NULL;
- PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v = NULL;
- PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL;
- PFNGLGETINTERNALFORMATI64VPROC glad_glGetInternalformati64v = NULL;
- PFNGLGETINTERNALFORMATIVPROC glad_glGetInternalformativ = NULL;
- PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv = NULL;
- PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel = NULL;
- PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel = NULL;
- PFNGLGETPOINTERVPROC glad_glGetPointerv = NULL;
- PFNGLGETPROGRAMBINARYPROC glad_glGetProgramBinary = NULL;
- PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL;
- PFNGLGETPROGRAMINTERFACEIVPROC glad_glGetProgramInterfaceiv = NULL;
- PFNGLGETPROGRAMPIPELINEINFOLOGPROC glad_glGetProgramPipelineInfoLog = NULL;
- PFNGLGETPROGRAMPIPELINEIVPROC glad_glGetProgramPipelineiv = NULL;
- PFNGLGETPROGRAMRESOURCEINDEXPROC glad_glGetProgramResourceIndex = NULL;
- PFNGLGETPROGRAMRESOURCELOCATIONPROC glad_glGetProgramResourceLocation = NULL;
- PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC glad_glGetProgramResourceLocationIndex = NULL;
- PFNGLGETPROGRAMRESOURCENAMEPROC glad_glGetProgramResourceName = NULL;
- PFNGLGETPROGRAMRESOURCEIVPROC glad_glGetProgramResourceiv = NULL;
- PFNGLGETPROGRAMSTAGEIVPROC glad_glGetProgramStageiv = NULL;
- PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL;
- PFNGLGETQUERYINDEXEDIVPROC glad_glGetQueryIndexediv = NULL;
- PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v = NULL;
- PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv = NULL;
- PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v = NULL;
- PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv = NULL;
- PFNGLGETQUERYIVPROC glad_glGetQueryiv = NULL;
- PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv = NULL;
- PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv = NULL;
- PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv = NULL;
- PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv = NULL;
- PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv = NULL;
- PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog = NULL;
- PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat = NULL;
- PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL;
- PFNGLGETSHADERIVPROC glad_glGetShaderiv = NULL;
- PFNGLGETSTRINGPROC glad_glGetString = NULL;
- PFNGLGETSTRINGIPROC glad_glGetStringi = NULL;
- PFNGLGETSUBROUTINEINDEXPROC glad_glGetSubroutineIndex = NULL;
- PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC glad_glGetSubroutineUniformLocation = NULL;
- PFNGLGETSYNCIVPROC glad_glGetSynciv = NULL;
- PFNGLGETTEXIMAGEPROC glad_glGetTexImage = NULL;
- PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL;
- PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL;
- PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv = NULL;
- PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv = NULL;
- PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL;
- PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL;
- PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying = NULL;
- PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex = NULL;
- PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices = NULL;
- PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL;
- PFNGLGETUNIFORMSUBROUTINEUIVPROC glad_glGetUniformSubroutineuiv = NULL;
- PFNGLGETUNIFORMDVPROC glad_glGetUniformdv = NULL;
- PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL;
- PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL;
- PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv = NULL;
- PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv = NULL;
- PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv = NULL;
- PFNGLGETVERTEXATTRIBLDVPROC glad_glGetVertexAttribLdv = NULL;
- PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL;
- PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL;
- PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL;
- PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL;
- PFNGLHINTPROC glad_glHint = NULL;
- PFNGLINVALIDATEBUFFERDATAPROC glad_glInvalidateBufferData = NULL;
- PFNGLINVALIDATEBUFFERSUBDATAPROC glad_glInvalidateBufferSubData = NULL;
- PFNGLINVALIDATEFRAMEBUFFERPROC glad_glInvalidateFramebuffer = NULL;
- PFNGLINVALIDATESUBFRAMEBUFFERPROC glad_glInvalidateSubFramebuffer = NULL;
- PFNGLINVALIDATETEXIMAGEPROC glad_glInvalidateTexImage = NULL;
- PFNGLINVALIDATETEXSUBIMAGEPROC glad_glInvalidateTexSubImage = NULL;
- PFNGLISBUFFERPROC glad_glIsBuffer = NULL;
- PFNGLISENABLEDPROC glad_glIsEnabled = NULL;
- PFNGLISENABLEDIPROC glad_glIsEnabledi = NULL;
- PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL;
- PFNGLISPROGRAMPROC glad_glIsProgram = NULL;
- PFNGLISPROGRAMPIPELINEPROC glad_glIsProgramPipeline = NULL;
- PFNGLISQUERYPROC glad_glIsQuery = NULL;
- PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL;
- PFNGLISSAMPLERPROC glad_glIsSampler = NULL;
- PFNGLISSHADERPROC glad_glIsShader = NULL;
- PFNGLISSYNCPROC glad_glIsSync = NULL;
- PFNGLISTEXTUREPROC glad_glIsTexture = NULL;
- PFNGLISTRANSFORMFEEDBACKPROC glad_glIsTransformFeedback = NULL;
- PFNGLISVERTEXARRAYPROC glad_glIsVertexArray = NULL;
- PFNGLLINEWIDTHPROC glad_glLineWidth = NULL;
- PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL;
- PFNGLLOGICOPPROC glad_glLogicOp = NULL;
- PFNGLMAPBUFFERPROC glad_glMapBuffer = NULL;
- PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange = NULL;
- PFNGLMEMORYBARRIERPROC glad_glMemoryBarrier = NULL;
- PFNGLMINSAMPLESHADINGPROC glad_glMinSampleShading = NULL;
- PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays = NULL;
- PFNGLMULTIDRAWARRAYSINDIRECTPROC glad_glMultiDrawArraysIndirect = NULL;
- PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements = NULL;
- PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex = NULL;
- PFNGLMULTIDRAWELEMENTSINDIRECTPROC glad_glMultiDrawElementsIndirect = NULL;
- PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui = NULL;
- PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv = NULL;
- PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui = NULL;
- PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv = NULL;
- PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui = NULL;
- PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv = NULL;
- PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui = NULL;
- PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv = NULL;
- PFNGLNORMALP3UIPROC glad_glNormalP3ui = NULL;
- PFNGLNORMALP3UIVPROC glad_glNormalP3uiv = NULL;
- PFNGLOBJECTLABELPROC glad_glObjectLabel = NULL;
- PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel = NULL;
- PFNGLPATCHPARAMETERFVPROC glad_glPatchParameterfv = NULL;
- PFNGLPATCHPARAMETERIPROC glad_glPatchParameteri = NULL;
- PFNGLPAUSETRANSFORMFEEDBACKPROC glad_glPauseTransformFeedback = NULL;
- PFNGLPIXELSTOREFPROC glad_glPixelStoref = NULL;
- PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL;
- PFNGLPOINTPARAMETERFPROC glad_glPointParameterf = NULL;
- PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv = NULL;
- PFNGLPOINTPARAMETERIPROC glad_glPointParameteri = NULL;
- PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv = NULL;
- PFNGLPOINTSIZEPROC glad_glPointSize = NULL;
- PFNGLPOLYGONMODEPROC glad_glPolygonMode = NULL;
- PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL;
- PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup = NULL;
- PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex = NULL;
- PFNGLPROGRAMBINARYPROC glad_glProgramBinary = NULL;
- PFNGLPROGRAMPARAMETERIPROC glad_glProgramParameteri = NULL;
- PFNGLPROGRAMUNIFORM1DPROC glad_glProgramUniform1d = NULL;
- PFNGLPROGRAMUNIFORM1DVPROC glad_glProgramUniform1dv = NULL;
- PFNGLPROGRAMUNIFORM1FPROC glad_glProgramUniform1f = NULL;
- PFNGLPROGRAMUNIFORM1FVPROC glad_glProgramUniform1fv = NULL;
- PFNGLPROGRAMUNIFORM1IPROC glad_glProgramUniform1i = NULL;
- PFNGLPROGRAMUNIFORM1IVPROC glad_glProgramUniform1iv = NULL;
- PFNGLPROGRAMUNIFORM1UIPROC glad_glProgramUniform1ui = NULL;
- PFNGLPROGRAMUNIFORM1UIVPROC glad_glProgramUniform1uiv = NULL;
- PFNGLPROGRAMUNIFORM2DPROC glad_glProgramUniform2d = NULL;
- PFNGLPROGRAMUNIFORM2DVPROC glad_glProgramUniform2dv = NULL;
- PFNGLPROGRAMUNIFORM2FPROC glad_glProgramUniform2f = NULL;
- PFNGLPROGRAMUNIFORM2FVPROC glad_glProgramUniform2fv = NULL;
- PFNGLPROGRAMUNIFORM2IPROC glad_glProgramUniform2i = NULL;
- PFNGLPROGRAMUNIFORM2IVPROC glad_glProgramUniform2iv = NULL;
- PFNGLPROGRAMUNIFORM2UIPROC glad_glProgramUniform2ui = NULL;
- PFNGLPROGRAMUNIFORM2UIVPROC glad_glProgramUniform2uiv = NULL;
- PFNGLPROGRAMUNIFORM3DPROC glad_glProgramUniform3d = NULL;
- PFNGLPROGRAMUNIFORM3DVPROC glad_glProgramUniform3dv = NULL;
- PFNGLPROGRAMUNIFORM3FPROC glad_glProgramUniform3f = NULL;
- PFNGLPROGRAMUNIFORM3FVPROC glad_glProgramUniform3fv = NULL;
- PFNGLPROGRAMUNIFORM3IPROC glad_glProgramUniform3i = NULL;
- PFNGLPROGRAMUNIFORM3IVPROC glad_glProgramUniform3iv = NULL;
- PFNGLPROGRAMUNIFORM3UIPROC glad_glProgramUniform3ui = NULL;
- PFNGLPROGRAMUNIFORM3UIVPROC glad_glProgramUniform3uiv = NULL;
- PFNGLPROGRAMUNIFORM4DPROC glad_glProgramUniform4d = NULL;
- PFNGLPROGRAMUNIFORM4DVPROC glad_glProgramUniform4dv = NULL;
- PFNGLPROGRAMUNIFORM4FPROC glad_glProgramUniform4f = NULL;
- PFNGLPROGRAMUNIFORM4FVPROC glad_glProgramUniform4fv = NULL;
- PFNGLPROGRAMUNIFORM4IPROC glad_glProgramUniform4i = NULL;
- PFNGLPROGRAMUNIFORM4IVPROC glad_glProgramUniform4iv = NULL;
- PFNGLPROGRAMUNIFORM4UIPROC glad_glProgramUniform4ui = NULL;
- PFNGLPROGRAMUNIFORM4UIVPROC glad_glProgramUniform4uiv = NULL;
- PFNGLPROGRAMUNIFORMMATRIX2DVPROC glad_glProgramUniformMatrix2dv = NULL;
- PFNGLPROGRAMUNIFORMMATRIX2FVPROC glad_glProgramUniformMatrix2fv = NULL;
- PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC glad_glProgramUniformMatrix2x3dv = NULL;
- PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC glad_glProgramUniformMatrix2x3fv = NULL;
- PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC glad_glProgramUniformMatrix2x4dv = NULL;
- PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC glad_glProgramUniformMatrix2x4fv = NULL;
- PFNGLPROGRAMUNIFORMMATRIX3DVPROC glad_glProgramUniformMatrix3dv = NULL;
- PFNGLPROGRAMUNIFORMMATRIX3FVPROC glad_glProgramUniformMatrix3fv = NULL;
- PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC glad_glProgramUniformMatrix3x2dv = NULL;
- PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC glad_glProgramUniformMatrix3x2fv = NULL;
- PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC glad_glProgramUniformMatrix3x4dv = NULL;
- PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC glad_glProgramUniformMatrix3x4fv = NULL;
- PFNGLPROGRAMUNIFORMMATRIX4DVPROC glad_glProgramUniformMatrix4dv = NULL;
- PFNGLPROGRAMUNIFORMMATRIX4FVPROC glad_glProgramUniformMatrix4fv = NULL;
- PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC glad_glProgramUniformMatrix4x2dv = NULL;
- PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC glad_glProgramUniformMatrix4x2fv = NULL;
- PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC glad_glProgramUniformMatrix4x3dv = NULL;
- PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC glad_glProgramUniformMatrix4x3fv = NULL;
- PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex = NULL;
- PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup = NULL;
- PFNGLQUERYCOUNTERPROC glad_glQueryCounter = NULL;
- PFNGLREADBUFFERPROC glad_glReadBuffer = NULL;
- PFNGLREADPIXELSPROC glad_glReadPixels = NULL;
- PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler = NULL;
- PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL;
- PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL;
- PFNGLRESUMETRANSFORMFEEDBACKPROC glad_glResumeTransformFeedback = NULL;
- PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL;
- PFNGLSAMPLEMASKIPROC glad_glSampleMaski = NULL;
- PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv = NULL;
- PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv = NULL;
- PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf = NULL;
- PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv = NULL;
- PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri = NULL;
- PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv = NULL;
- PFNGLSCISSORPROC glad_glScissor = NULL;
- PFNGLSCISSORARRAYVPROC glad_glScissorArrayv = NULL;
- PFNGLSCISSORINDEXEDPROC glad_glScissorIndexed = NULL;
- PFNGLSCISSORINDEXEDVPROC glad_glScissorIndexedv = NULL;
- PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui = NULL;
- PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv = NULL;
- PFNGLSHADERBINARYPROC glad_glShaderBinary = NULL;
- PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL;
- PFNGLSHADERSTORAGEBLOCKBINDINGPROC glad_glShaderStorageBlockBinding = NULL;
- PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL;
- PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL;
- PFNGLSTENCILMASKPROC glad_glStencilMask = NULL;
- PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate = NULL;
- PFNGLSTENCILOPPROC glad_glStencilOp = NULL;
- PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL;
- PFNGLTEXBUFFERPROC glad_glTexBuffer = NULL;
- PFNGLTEXBUFFERRANGEPROC glad_glTexBufferRange = NULL;
- PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui = NULL;
- PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv = NULL;
- PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui = NULL;
- PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv = NULL;
- PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui = NULL;
- PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv = NULL;
- PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui = NULL;
- PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv = NULL;
- PFNGLTEXIMAGE1DPROC glad_glTexImage1D = NULL;
- PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL;
- PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample = NULL;
- PFNGLTEXIMAGE3DPROC glad_glTexImage3D = NULL;
- PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample = NULL;
- PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv = NULL;
- PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv = NULL;
- PFNGLTEXPARAMETERFPROC glad_glTexParameterf = NULL;
- PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv = NULL;
- PFNGLTEXPARAMETERIPROC glad_glTexParameteri = NULL;
- PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv = NULL;
- PFNGLTEXSTORAGE1DPROC glad_glTexStorage1D = NULL;
- PFNGLTEXSTORAGE2DPROC glad_glTexStorage2D = NULL;
- PFNGLTEXSTORAGE2DMULTISAMPLEPROC glad_glTexStorage2DMultisample = NULL;
- PFNGLTEXSTORAGE3DPROC glad_glTexStorage3D = NULL;
- PFNGLTEXSTORAGE3DMULTISAMPLEPROC glad_glTexStorage3DMultisample = NULL;
- PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D = NULL;
- PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL;
- PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D = NULL;
- PFNGLTEXTUREVIEWPROC glad_glTextureView = NULL;
- PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings = NULL;
- PFNGLUNIFORM1DPROC glad_glUniform1d = NULL;
- PFNGLUNIFORM1DVPROC glad_glUniform1dv = NULL;
- PFNGLUNIFORM1FPROC glad_glUniform1f = NULL;
- PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL;
- PFNGLUNIFORM1IPROC glad_glUniform1i = NULL;
- PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL;
- PFNGLUNIFORM1UIPROC glad_glUniform1ui = NULL;
- PFNGLUNIFORM1UIVPROC glad_glUniform1uiv = NULL;
- PFNGLUNIFORM2DPROC glad_glUniform2d = NULL;
- PFNGLUNIFORM2DVPROC glad_glUniform2dv = NULL;
- PFNGLUNIFORM2FPROC glad_glUniform2f = NULL;
- PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL;
- PFNGLUNIFORM2IPROC glad_glUniform2i = NULL;
- PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL;
- PFNGLUNIFORM2UIPROC glad_glUniform2ui = NULL;
- PFNGLUNIFORM2UIVPROC glad_glUniform2uiv = NULL;
- PFNGLUNIFORM3DPROC glad_glUniform3d = NULL;
- PFNGLUNIFORM3DVPROC glad_glUniform3dv = NULL;
- PFNGLUNIFORM3FPROC glad_glUniform3f = NULL;
- PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL;
- PFNGLUNIFORM3IPROC glad_glUniform3i = NULL;
- PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL;
- PFNGLUNIFORM3UIPROC glad_glUniform3ui = NULL;
- PFNGLUNIFORM3UIVPROC glad_glUniform3uiv = NULL;
- PFNGLUNIFORM4DPROC glad_glUniform4d = NULL;
- PFNGLUNIFORM4DVPROC glad_glUniform4dv = NULL;
- PFNGLUNIFORM4FPROC glad_glUniform4f = NULL;
- PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL;
- PFNGLUNIFORM4IPROC glad_glUniform4i = NULL;
- PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL;
- PFNGLUNIFORM4UIPROC glad_glUniform4ui = NULL;
- PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL;
- PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding = NULL;
- PFNGLUNIFORMMATRIX2DVPROC glad_glUniformMatrix2dv = NULL;
- PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL;
- PFNGLUNIFORMMATRIX2X3DVPROC glad_glUniformMatrix2x3dv = NULL;
- PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv = NULL;
- PFNGLUNIFORMMATRIX2X4DVPROC glad_glUniformMatrix2x4dv = NULL;
- PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv = NULL;
- PFNGLUNIFORMMATRIX3DVPROC glad_glUniformMatrix3dv = NULL;
- PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL;
- PFNGLUNIFORMMATRIX3X2DVPROC glad_glUniformMatrix3x2dv = NULL;
- PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv = NULL;
- PFNGLUNIFORMMATRIX3X4DVPROC glad_glUniformMatrix3x4dv = NULL;
- PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv = NULL;
- PFNGLUNIFORMMATRIX4DVPROC glad_glUniformMatrix4dv = NULL;
- PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL;
- PFNGLUNIFORMMATRIX4X2DVPROC glad_glUniformMatrix4x2dv = NULL;
- PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv = NULL;
- PFNGLUNIFORMMATRIX4X3DVPROC glad_glUniformMatrix4x3dv = NULL;
- PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv = NULL;
- PFNGLUNIFORMSUBROUTINESUIVPROC glad_glUniformSubroutinesuiv = NULL;
- PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL;
- PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL;
- PFNGLUSEPROGRAMSTAGESPROC glad_glUseProgramStages = NULL;
- PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL;
- PFNGLVALIDATEPROGRAMPIPELINEPROC glad_glValidateProgramPipeline = NULL;
- PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL;
- PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL;
- PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL;
- PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL;
- PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s = NULL;
- PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv = NULL;
- PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d = NULL;
- PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv = NULL;
- PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL;
- PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL;
- PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s = NULL;
- PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv = NULL;
- PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d = NULL;
- PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv = NULL;
- PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL;
- PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL;
- PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s = NULL;
- PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv = NULL;
- PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv = NULL;
- PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv = NULL;
- PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv = NULL;
- PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub = NULL;
- PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv = NULL;
- PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv = NULL;
- PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv = NULL;
- PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv = NULL;
- PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d = NULL;
- PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv = NULL;
- PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL;
- PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL;
- PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv = NULL;
- PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s = NULL;
- PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv = NULL;
- PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv = NULL;
- PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv = NULL;
- PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv = NULL;
- PFNGLVERTEXATTRIBBINDINGPROC glad_glVertexAttribBinding = NULL;
- PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor = NULL;
- PFNGLVERTEXATTRIBFORMATPROC glad_glVertexAttribFormat = NULL;
- PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i = NULL;
- PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv = NULL;
- PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui = NULL;
- PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv = NULL;
- PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i = NULL;
- PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv = NULL;
- PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui = NULL;
- PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv = NULL;
- PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i = NULL;
- PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv = NULL;
- PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui = NULL;
- PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv = NULL;
- PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv = NULL;
- PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i = NULL;
- PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv = NULL;
- PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv = NULL;
- PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv = NULL;
- PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui = NULL;
- PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv = NULL;
- PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv = NULL;
- PFNGLVERTEXATTRIBIFORMATPROC glad_glVertexAttribIFormat = NULL;
- PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer = NULL;
- PFNGLVERTEXATTRIBL1DPROC glad_glVertexAttribL1d = NULL;
- PFNGLVERTEXATTRIBL1DVPROC glad_glVertexAttribL1dv = NULL;
- PFNGLVERTEXATTRIBL2DPROC glad_glVertexAttribL2d = NULL;
- PFNGLVERTEXATTRIBL2DVPROC glad_glVertexAttribL2dv = NULL;
- PFNGLVERTEXATTRIBL3DPROC glad_glVertexAttribL3d = NULL;
- PFNGLVERTEXATTRIBL3DVPROC glad_glVertexAttribL3dv = NULL;
- PFNGLVERTEXATTRIBL4DPROC glad_glVertexAttribL4d = NULL;
- PFNGLVERTEXATTRIBL4DVPROC glad_glVertexAttribL4dv = NULL;
- PFNGLVERTEXATTRIBLFORMATPROC glad_glVertexAttribLFormat = NULL;
- PFNGLVERTEXATTRIBLPOINTERPROC glad_glVertexAttribLPointer = NULL;
- PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui = NULL;
- PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv = NULL;
- PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui = NULL;
- PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv = NULL;
- PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui = NULL;
- PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv = NULL;
- PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui = NULL;
- PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv = NULL;
- PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL;
- PFNGLVERTEXBINDINGDIVISORPROC glad_glVertexBindingDivisor = NULL;
- PFNGLVERTEXP2UIPROC glad_glVertexP2ui = NULL;
- PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv = NULL;
- PFNGLVERTEXP3UIPROC glad_glVertexP3ui = NULL;
- PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv = NULL;
- PFNGLVERTEXP4UIPROC glad_glVertexP4ui = NULL;
- PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv = NULL;
- PFNGLVIEWPORTPROC glad_glViewport = NULL;
- PFNGLVIEWPORTARRAYVPROC glad_glViewportArrayv = NULL;
- PFNGLVIEWPORTINDEXEDFPROC glad_glViewportIndexedf = NULL;
- PFNGLVIEWPORTINDEXEDFVPROC glad_glViewportIndexedfv = NULL;
- PFNGLWAITSYNCPROC glad_glWaitSync = NULL;
- int GLAD_GL_3DFX_multisample = 0;
- int GLAD_GL_3DFX_tbuffer = 0;
- int GLAD_GL_3DFX_texture_compression_FXT1 = 0;
- int GLAD_GL_AMD_blend_minmax_factor = 0;
- int GLAD_GL_AMD_conservative_depth = 0;
- int GLAD_GL_AMD_debug_output = 0;
- int GLAD_GL_AMD_depth_clamp_separate = 0;
- int GLAD_GL_AMD_draw_buffers_blend = 0;
- int GLAD_GL_AMD_framebuffer_multisample_advanced = 0;
- int GLAD_GL_AMD_framebuffer_sample_positions = 0;
- int GLAD_GL_AMD_gcn_shader = 0;
- int GLAD_GL_AMD_gpu_shader_half_float = 0;
- int GLAD_GL_AMD_gpu_shader_int16 = 0;
- int GLAD_GL_AMD_gpu_shader_int64 = 0;
- int GLAD_GL_AMD_interleaved_elements = 0;
- int GLAD_GL_AMD_multi_draw_indirect = 0;
- int GLAD_GL_AMD_name_gen_delete = 0;
- int GLAD_GL_AMD_occlusion_query_event = 0;
- int GLAD_GL_AMD_performance_monitor = 0;
- int GLAD_GL_AMD_pinned_memory = 0;
- int GLAD_GL_AMD_query_buffer_object = 0;
- int GLAD_GL_AMD_sample_positions = 0;
- int GLAD_GL_AMD_seamless_cubemap_per_texture = 0;
- int GLAD_GL_AMD_shader_atomic_counter_ops = 0;
- int GLAD_GL_AMD_shader_ballot = 0;
- int GLAD_GL_AMD_shader_explicit_vertex_parameter = 0;
- int GLAD_GL_AMD_shader_gpu_shader_half_float_fetch = 0;
- int GLAD_GL_AMD_shader_image_load_store_lod = 0;
- int GLAD_GL_AMD_shader_stencil_export = 0;
- int GLAD_GL_AMD_shader_trinary_minmax = 0;
- int GLAD_GL_AMD_sparse_texture = 0;
- int GLAD_GL_AMD_stencil_operation_extended = 0;
- int GLAD_GL_AMD_texture_gather_bias_lod = 0;
- int GLAD_GL_AMD_texture_texture4 = 0;
- int GLAD_GL_AMD_transform_feedback3_lines_triangles = 0;
- int GLAD_GL_AMD_transform_feedback4 = 0;
- int GLAD_GL_AMD_vertex_shader_layer = 0;
- int GLAD_GL_AMD_vertex_shader_tessellator = 0;
- int GLAD_GL_AMD_vertex_shader_viewport_index = 0;
- int GLAD_GL_APPLE_aux_depth_stencil = 0;
- int GLAD_GL_APPLE_client_storage = 0;
- int GLAD_GL_APPLE_element_array = 0;
- int GLAD_GL_APPLE_fence = 0;
- int GLAD_GL_APPLE_float_pixels = 0;
- int GLAD_GL_APPLE_flush_buffer_range = 0;
- int GLAD_GL_APPLE_object_purgeable = 0;
- int GLAD_GL_APPLE_rgb_422 = 0;
- int GLAD_GL_APPLE_row_bytes = 0;
- int GLAD_GL_APPLE_specular_vector = 0;
- int GLAD_GL_APPLE_texture_range = 0;
- int GLAD_GL_APPLE_transform_hint = 0;
- int GLAD_GL_APPLE_vertex_array_object = 0;
- int GLAD_GL_APPLE_vertex_array_range = 0;
- int GLAD_GL_APPLE_vertex_program_evaluators = 0;
- int GLAD_GL_APPLE_ycbcr_422 = 0;
- int GLAD_GL_ARB_ES2_compatibility = 0;
- int GLAD_GL_ARB_ES3_1_compatibility = 0;
- int GLAD_GL_ARB_ES3_2_compatibility = 0;
- int GLAD_GL_ARB_ES3_compatibility = 0;
- int GLAD_GL_ARB_arrays_of_arrays = 0;
- int GLAD_GL_ARB_base_instance = 0;
- int GLAD_GL_ARB_bindless_texture = 0;
- int GLAD_GL_ARB_blend_func_extended = 0;
- int GLAD_GL_ARB_buffer_storage = 0;
- int GLAD_GL_ARB_cl_event = 0;
- int GLAD_GL_ARB_clear_buffer_object = 0;
- int GLAD_GL_ARB_clear_texture = 0;
- int GLAD_GL_ARB_clip_control = 0;
- int GLAD_GL_ARB_color_buffer_float = 0;
- int GLAD_GL_ARB_compatibility = 0;
- int GLAD_GL_ARB_compressed_texture_pixel_storage = 0;
- int GLAD_GL_ARB_compute_shader = 0;
- int GLAD_GL_ARB_compute_variable_group_size = 0;
- int GLAD_GL_ARB_conditional_render_inverted = 0;
- int GLAD_GL_ARB_conservative_depth = 0;
- int GLAD_GL_ARB_copy_buffer = 0;
- int GLAD_GL_ARB_copy_image = 0;
- int GLAD_GL_ARB_cull_distance = 0;
- int GLAD_GL_ARB_debug_output = 0;
- int GLAD_GL_ARB_depth_buffer_float = 0;
- int GLAD_GL_ARB_depth_clamp = 0;
- int GLAD_GL_ARB_depth_texture = 0;
- int GLAD_GL_ARB_derivative_control = 0;
- int GLAD_GL_ARB_direct_state_access = 0;
- int GLAD_GL_ARB_draw_buffers = 0;
- int GLAD_GL_ARB_draw_buffers_blend = 0;
- int GLAD_GL_ARB_draw_elements_base_vertex = 0;
- int GLAD_GL_ARB_draw_indirect = 0;
- int GLAD_GL_ARB_draw_instanced = 0;
- int GLAD_GL_ARB_enhanced_layouts = 0;
- int GLAD_GL_ARB_explicit_attrib_location = 0;
- int GLAD_GL_ARB_explicit_uniform_location = 0;
- int GLAD_GL_ARB_fragment_coord_conventions = 0;
- int GLAD_GL_ARB_fragment_layer_viewport = 0;
- int GLAD_GL_ARB_fragment_program = 0;
- int GLAD_GL_ARB_fragment_program_shadow = 0;
- int GLAD_GL_ARB_fragment_shader = 0;
- int GLAD_GL_ARB_fragment_shader_interlock = 0;
- int GLAD_GL_ARB_framebuffer_no_attachments = 0;
- int GLAD_GL_ARB_framebuffer_object = 0;
- int GLAD_GL_ARB_framebuffer_sRGB = 0;
- int GLAD_GL_ARB_geometry_shader4 = 0;
- int GLAD_GL_ARB_get_program_binary = 0;
- int GLAD_GL_ARB_get_texture_sub_image = 0;
- int GLAD_GL_ARB_gl_spirv = 0;
- int GLAD_GL_ARB_gpu_shader5 = 0;
- int GLAD_GL_ARB_gpu_shader_fp64 = 0;
- int GLAD_GL_ARB_gpu_shader_int64 = 0;
- int GLAD_GL_ARB_half_float_pixel = 0;
- int GLAD_GL_ARB_half_float_vertex = 0;
- int GLAD_GL_ARB_imaging = 0;
- int GLAD_GL_ARB_indirect_parameters = 0;
- int GLAD_GL_ARB_instanced_arrays = 0;
- int GLAD_GL_ARB_internalformat_query = 0;
- int GLAD_GL_ARB_internalformat_query2 = 0;
- int GLAD_GL_ARB_invalidate_subdata = 0;
- int GLAD_GL_ARB_map_buffer_alignment = 0;
- int GLAD_GL_ARB_map_buffer_range = 0;
- int GLAD_GL_ARB_matrix_palette = 0;
- int GLAD_GL_ARB_multi_bind = 0;
- int GLAD_GL_ARB_multi_draw_indirect = 0;
- int GLAD_GL_ARB_multisample = 0;
- int GLAD_GL_ARB_multitexture = 0;
- int GLAD_GL_ARB_occlusion_query = 0;
- int GLAD_GL_ARB_occlusion_query2 = 0;
- int GLAD_GL_ARB_parallel_shader_compile = 0;
- int GLAD_GL_ARB_pipeline_statistics_query = 0;
- int GLAD_GL_ARB_pixel_buffer_object = 0;
- int GLAD_GL_ARB_point_parameters = 0;
- int GLAD_GL_ARB_point_sprite = 0;
- int GLAD_GL_ARB_polygon_offset_clamp = 0;
- int GLAD_GL_ARB_post_depth_coverage = 0;
- int GLAD_GL_ARB_program_interface_query = 0;
- int GLAD_GL_ARB_provoking_vertex = 0;
- int GLAD_GL_ARB_query_buffer_object = 0;
- int GLAD_GL_ARB_robust_buffer_access_behavior = 0;
- int GLAD_GL_ARB_robustness = 0;
- int GLAD_GL_ARB_robustness_isolation = 0;
- int GLAD_GL_ARB_sample_locations = 0;
- int GLAD_GL_ARB_sample_shading = 0;
- int GLAD_GL_ARB_sampler_objects = 0;
- int GLAD_GL_ARB_seamless_cube_map = 0;
- int GLAD_GL_ARB_seamless_cubemap_per_texture = 0;
- int GLAD_GL_ARB_separate_shader_objects = 0;
- int GLAD_GL_ARB_shader_atomic_counter_ops = 0;
- int GLAD_GL_ARB_shader_atomic_counters = 0;
- int GLAD_GL_ARB_shader_ballot = 0;
- int GLAD_GL_ARB_shader_bit_encoding = 0;
- int GLAD_GL_ARB_shader_clock = 0;
- int GLAD_GL_ARB_shader_draw_parameters = 0;
- int GLAD_GL_ARB_shader_group_vote = 0;
- int GLAD_GL_ARB_shader_image_load_store = 0;
- int GLAD_GL_ARB_shader_image_size = 0;
- int GLAD_GL_ARB_shader_objects = 0;
- int GLAD_GL_ARB_shader_precision = 0;
- int GLAD_GL_ARB_shader_stencil_export = 0;
- int GLAD_GL_ARB_shader_storage_buffer_object = 0;
- int GLAD_GL_ARB_shader_subroutine = 0;
- int GLAD_GL_ARB_shader_texture_image_samples = 0;
- int GLAD_GL_ARB_shader_texture_lod = 0;
- int GLAD_GL_ARB_shader_viewport_layer_array = 0;
- int GLAD_GL_ARB_shading_language_100 = 0;
- int GLAD_GL_ARB_shading_language_420pack = 0;
- int GLAD_GL_ARB_shading_language_include = 0;
- int GLAD_GL_ARB_shading_language_packing = 0;
- int GLAD_GL_ARB_shadow = 0;
- int GLAD_GL_ARB_shadow_ambient = 0;
- int GLAD_GL_ARB_sparse_buffer = 0;
- int GLAD_GL_ARB_sparse_texture = 0;
- int GLAD_GL_ARB_sparse_texture2 = 0;
- int GLAD_GL_ARB_sparse_texture_clamp = 0;
- int GLAD_GL_ARB_spirv_extensions = 0;
- int GLAD_GL_ARB_stencil_texturing = 0;
- int GLAD_GL_ARB_sync = 0;
- int GLAD_GL_ARB_tessellation_shader = 0;
- int GLAD_GL_ARB_texture_barrier = 0;
- int GLAD_GL_ARB_texture_border_clamp = 0;
- int GLAD_GL_ARB_texture_buffer_object = 0;
- int GLAD_GL_ARB_texture_buffer_object_rgb32 = 0;
- int GLAD_GL_ARB_texture_buffer_range = 0;
- int GLAD_GL_ARB_texture_compression = 0;
- int GLAD_GL_ARB_texture_compression_bptc = 0;
- int GLAD_GL_ARB_texture_compression_rgtc = 0;
- int GLAD_GL_ARB_texture_cube_map = 0;
- int GLAD_GL_ARB_texture_cube_map_array = 0;
- int GLAD_GL_ARB_texture_env_add = 0;
- int GLAD_GL_ARB_texture_env_combine = 0;
- int GLAD_GL_ARB_texture_env_crossbar = 0;
- int GLAD_GL_ARB_texture_env_dot3 = 0;
- int GLAD_GL_ARB_texture_filter_anisotropic = 0;
- int GLAD_GL_ARB_texture_filter_minmax = 0;
- int GLAD_GL_ARB_texture_float = 0;
- int GLAD_GL_ARB_texture_gather = 0;
- int GLAD_GL_ARB_texture_mirror_clamp_to_edge = 0;
- int GLAD_GL_ARB_texture_mirrored_repeat = 0;
- int GLAD_GL_ARB_texture_multisample = 0;
- int GLAD_GL_ARB_texture_non_power_of_two = 0;
- int GLAD_GL_ARB_texture_query_levels = 0;
- int GLAD_GL_ARB_texture_query_lod = 0;
- int GLAD_GL_ARB_texture_rectangle = 0;
- int GLAD_GL_ARB_texture_rg = 0;
- int GLAD_GL_ARB_texture_rgb10_a2ui = 0;
- int GLAD_GL_ARB_texture_stencil8 = 0;
- int GLAD_GL_ARB_texture_storage = 0;
- int GLAD_GL_ARB_texture_storage_multisample = 0;
- int GLAD_GL_ARB_texture_swizzle = 0;
- int GLAD_GL_ARB_texture_view = 0;
- int GLAD_GL_ARB_timer_query = 0;
- int GLAD_GL_ARB_transform_feedback2 = 0;
- int GLAD_GL_ARB_transform_feedback3 = 0;
- int GLAD_GL_ARB_transform_feedback_instanced = 0;
- int GLAD_GL_ARB_transform_feedback_overflow_query = 0;
- int GLAD_GL_ARB_transpose_matrix = 0;
- int GLAD_GL_ARB_uniform_buffer_object = 0;
- int GLAD_GL_ARB_vertex_array_bgra = 0;
- int GLAD_GL_ARB_vertex_array_object = 0;
- int GLAD_GL_ARB_vertex_attrib_64bit = 0;
- int GLAD_GL_ARB_vertex_attrib_binding = 0;
- int GLAD_GL_ARB_vertex_blend = 0;
- int GLAD_GL_ARB_vertex_buffer_object = 0;
- int GLAD_GL_ARB_vertex_program = 0;
- int GLAD_GL_ARB_vertex_shader = 0;
- int GLAD_GL_ARB_vertex_type_10f_11f_11f_rev = 0;
- int GLAD_GL_ARB_vertex_type_2_10_10_10_rev = 0;
- int GLAD_GL_ARB_viewport_array = 0;
- int GLAD_GL_ARB_window_pos = 0;
- int GLAD_GL_ATI_draw_buffers = 0;
- int GLAD_GL_ATI_element_array = 0;
- int GLAD_GL_ATI_envmap_bumpmap = 0;
- int GLAD_GL_ATI_fragment_shader = 0;
- int GLAD_GL_ATI_map_object_buffer = 0;
- int GLAD_GL_ATI_meminfo = 0;
- int GLAD_GL_ATI_pixel_format_float = 0;
- int GLAD_GL_ATI_pn_triangles = 0;
- int GLAD_GL_ATI_separate_stencil = 0;
- int GLAD_GL_ATI_text_fragment_shader = 0;
- int GLAD_GL_ATI_texture_env_combine3 = 0;
- int GLAD_GL_ATI_texture_float = 0;
- int GLAD_GL_ATI_texture_mirror_once = 0;
- int GLAD_GL_ATI_vertex_array_object = 0;
- int GLAD_GL_ATI_vertex_attrib_array_object = 0;
- int GLAD_GL_ATI_vertex_streams = 0;
- int GLAD_GL_EXT_422_pixels = 0;
- int GLAD_GL_EXT_EGL_image_storage = 0;
- int GLAD_GL_EXT_abgr = 0;
- int GLAD_GL_EXT_bgra = 0;
- int GLAD_GL_EXT_bindable_uniform = 0;
- int GLAD_GL_EXT_blend_color = 0;
- int GLAD_GL_EXT_blend_equation_separate = 0;
- int GLAD_GL_EXT_blend_func_separate = 0;
- int GLAD_GL_EXT_blend_logic_op = 0;
- int GLAD_GL_EXT_blend_minmax = 0;
- int GLAD_GL_EXT_blend_subtract = 0;
- int GLAD_GL_EXT_clip_volume_hint = 0;
- int GLAD_GL_EXT_cmyka = 0;
- int GLAD_GL_EXT_color_subtable = 0;
- int GLAD_GL_EXT_compiled_vertex_array = 0;
- int GLAD_GL_EXT_convolution = 0;
- int GLAD_GL_EXT_coordinate_frame = 0;
- int GLAD_GL_EXT_copy_texture = 0;
- int GLAD_GL_EXT_cull_vertex = 0;
- int GLAD_GL_EXT_debug_label = 0;
- int GLAD_GL_EXT_debug_marker = 0;
- int GLAD_GL_EXT_depth_bounds_test = 0;
- int GLAD_GL_EXT_direct_state_access = 0;
- int GLAD_GL_EXT_draw_buffers2 = 0;
- int GLAD_GL_EXT_draw_instanced = 0;
- int GLAD_GL_EXT_draw_range_elements = 0;
- int GLAD_GL_EXT_external_buffer = 0;
- int GLAD_GL_EXT_fog_coord = 0;
- int GLAD_GL_EXT_framebuffer_blit = 0;
- int GLAD_GL_EXT_framebuffer_multisample = 0;
- int GLAD_GL_EXT_framebuffer_multisample_blit_scaled = 0;
- int GLAD_GL_EXT_framebuffer_object = 0;
- int GLAD_GL_EXT_framebuffer_sRGB = 0;
- int GLAD_GL_EXT_geometry_shader4 = 0;
- int GLAD_GL_EXT_gpu_program_parameters = 0;
- int GLAD_GL_EXT_gpu_shader4 = 0;
- int GLAD_GL_EXT_histogram = 0;
- int GLAD_GL_EXT_index_array_formats = 0;
- int GLAD_GL_EXT_index_func = 0;
- int GLAD_GL_EXT_index_material = 0;
- int GLAD_GL_EXT_index_texture = 0;
- int GLAD_GL_EXT_light_texture = 0;
- int GLAD_GL_EXT_memory_object = 0;
- int GLAD_GL_EXT_memory_object_fd = 0;
- int GLAD_GL_EXT_memory_object_win32 = 0;
- int GLAD_GL_EXT_misc_attribute = 0;
- int GLAD_GL_EXT_multi_draw_arrays = 0;
- int GLAD_GL_EXT_multisample = 0;
- int GLAD_GL_EXT_packed_depth_stencil = 0;
- int GLAD_GL_EXT_packed_float = 0;
- int GLAD_GL_EXT_packed_pixels = 0;
- int GLAD_GL_EXT_paletted_texture = 0;
- int GLAD_GL_EXT_pixel_buffer_object = 0;
- int GLAD_GL_EXT_pixel_transform = 0;
- int GLAD_GL_EXT_pixel_transform_color_table = 0;
- int GLAD_GL_EXT_point_parameters = 0;
- int GLAD_GL_EXT_polygon_offset = 0;
- int GLAD_GL_EXT_polygon_offset_clamp = 0;
- int GLAD_GL_EXT_post_depth_coverage = 0;
- int GLAD_GL_EXT_provoking_vertex = 0;
- int GLAD_GL_EXT_raster_multisample = 0;
- int GLAD_GL_EXT_rescale_normal = 0;
- int GLAD_GL_EXT_secondary_color = 0;
- int GLAD_GL_EXT_semaphore = 0;
- int GLAD_GL_EXT_semaphore_fd = 0;
- int GLAD_GL_EXT_semaphore_win32 = 0;
- int GLAD_GL_EXT_separate_shader_objects = 0;
- int GLAD_GL_EXT_separate_specular_color = 0;
- int GLAD_GL_EXT_shader_framebuffer_fetch = 0;
- int GLAD_GL_EXT_shader_framebuffer_fetch_non_coherent = 0;
- int GLAD_GL_EXT_shader_image_load_formatted = 0;
- int GLAD_GL_EXT_shader_image_load_store = 0;
- int GLAD_GL_EXT_shader_integer_mix = 0;
- int GLAD_GL_EXT_shadow_funcs = 0;
- int GLAD_GL_EXT_shared_texture_palette = 0;
- int GLAD_GL_EXT_sparse_texture2 = 0;
- int GLAD_GL_EXT_stencil_clear_tag = 0;
- int GLAD_GL_EXT_stencil_two_side = 0;
- int GLAD_GL_EXT_stencil_wrap = 0;
- int GLAD_GL_EXT_subtexture = 0;
- int GLAD_GL_EXT_texture = 0;
- int GLAD_GL_EXT_texture3D = 0;
- int GLAD_GL_EXT_texture_array = 0;
- int GLAD_GL_EXT_texture_buffer_object = 0;
- int GLAD_GL_EXT_texture_compression_latc = 0;
- int GLAD_GL_EXT_texture_compression_rgtc = 0;
- int GLAD_GL_EXT_texture_compression_s3tc = 0;
- int GLAD_GL_EXT_texture_cube_map = 0;
- int GLAD_GL_EXT_texture_env_add = 0;
- int GLAD_GL_EXT_texture_env_combine = 0;
- int GLAD_GL_EXT_texture_env_dot3 = 0;
- int GLAD_GL_EXT_texture_filter_anisotropic = 0;
- int GLAD_GL_EXT_texture_filter_minmax = 0;
- int GLAD_GL_EXT_texture_integer = 0;
- int GLAD_GL_EXT_texture_lod_bias = 0;
- int GLAD_GL_EXT_texture_mirror_clamp = 0;
- int GLAD_GL_EXT_texture_object = 0;
- int GLAD_GL_EXT_texture_perturb_normal = 0;
- int GLAD_GL_EXT_texture_sRGB = 0;
- int GLAD_GL_EXT_texture_sRGB_decode = 0;
- int GLAD_GL_EXT_texture_shared_exponent = 0;
- int GLAD_GL_EXT_texture_snorm = 0;
- int GLAD_GL_EXT_texture_swizzle = 0;
- int GLAD_GL_EXT_timer_query = 0;
- int GLAD_GL_EXT_transform_feedback = 0;
- int GLAD_GL_EXT_vertex_array = 0;
- int GLAD_GL_EXT_vertex_array_bgra = 0;
- int GLAD_GL_EXT_vertex_attrib_64bit = 0;
- int GLAD_GL_EXT_vertex_shader = 0;
- int GLAD_GL_EXT_vertex_weighting = 0;
- int GLAD_GL_EXT_win32_keyed_mutex = 0;
- int GLAD_GL_EXT_window_rectangles = 0;
- int GLAD_GL_EXT_x11_sync_object = 0;
- int GLAD_GL_GREMEDY_frame_terminator = 0;
- int GLAD_GL_GREMEDY_string_marker = 0;
- int GLAD_GL_HP_convolution_border_modes = 0;
- int GLAD_GL_HP_image_transform = 0;
- int GLAD_GL_HP_occlusion_test = 0;
- int GLAD_GL_HP_texture_lighting = 0;
- int GLAD_GL_IBM_cull_vertex = 0;
- int GLAD_GL_IBM_multimode_draw_arrays = 0;
- int GLAD_GL_IBM_rasterpos_clip = 0;
- int GLAD_GL_IBM_static_data = 0;
- int GLAD_GL_IBM_texture_mirrored_repeat = 0;
- int GLAD_GL_IBM_vertex_array_lists = 0;
- int GLAD_GL_INGR_blend_func_separate = 0;
- int GLAD_GL_INGR_color_clamp = 0;
- int GLAD_GL_INGR_interlace_read = 0;
- int GLAD_GL_INTEL_blackhole_render = 0;
- int GLAD_GL_INTEL_conservative_rasterization = 0;
- int GLAD_GL_INTEL_fragment_shader_ordering = 0;
- int GLAD_GL_INTEL_framebuffer_CMAA = 0;
- int GLAD_GL_INTEL_map_texture = 0;
- int GLAD_GL_INTEL_parallel_arrays = 0;
- int GLAD_GL_INTEL_performance_query = 0;
- int GLAD_GL_KHR_blend_equation_advanced = 0;
- int GLAD_GL_KHR_blend_equation_advanced_coherent = 0;
- int GLAD_GL_KHR_context_flush_control = 0;
- int GLAD_GL_KHR_debug = 0;
- int GLAD_GL_KHR_no_error = 0;
- int GLAD_GL_KHR_parallel_shader_compile = 0;
- int GLAD_GL_KHR_robust_buffer_access_behavior = 0;
- int GLAD_GL_KHR_robustness = 0;
- int GLAD_GL_KHR_texture_compression_astc_hdr = 0;
- int GLAD_GL_KHR_texture_compression_astc_ldr = 0;
- int GLAD_GL_KHR_texture_compression_astc_sliced_3d = 0;
- int GLAD_GL_MESAX_texture_stack = 0;
- int GLAD_GL_MESA_pack_invert = 0;
- int GLAD_GL_MESA_program_binary_formats = 0;
- int GLAD_GL_MESA_resize_buffers = 0;
- int GLAD_GL_MESA_shader_integer_functions = 0;
- int GLAD_GL_MESA_tile_raster_order = 0;
- int GLAD_GL_MESA_window_pos = 0;
- int GLAD_GL_MESA_ycbcr_texture = 0;
- int GLAD_GL_NVX_blend_equation_advanced_multi_draw_buffers = 0;
- int GLAD_GL_NVX_conditional_render = 0;
- int GLAD_GL_NVX_gpu_memory_info = 0;
- int GLAD_GL_NVX_linked_gpu_multicast = 0;
- int GLAD_GL_NV_alpha_to_coverage_dither_control = 0;
- int GLAD_GL_NV_bindless_multi_draw_indirect = 0;
- int GLAD_GL_NV_bindless_multi_draw_indirect_count = 0;
- int GLAD_GL_NV_bindless_texture = 0;
- int GLAD_GL_NV_blend_equation_advanced = 0;
- int GLAD_GL_NV_blend_equation_advanced_coherent = 0;
- int GLAD_GL_NV_blend_minmax_factor = 0;
- int GLAD_GL_NV_blend_square = 0;
- int GLAD_GL_NV_clip_space_w_scaling = 0;
- int GLAD_GL_NV_command_list = 0;
- int GLAD_GL_NV_compute_program5 = 0;
- int GLAD_GL_NV_compute_shader_derivatives = 0;
- int GLAD_GL_NV_conditional_render = 0;
- int GLAD_GL_NV_conservative_raster = 0;
- int GLAD_GL_NV_conservative_raster_dilate = 0;
- int GLAD_GL_NV_conservative_raster_pre_snap = 0;
- int GLAD_GL_NV_conservative_raster_pre_snap_triangles = 0;
- int GLAD_GL_NV_conservative_raster_underestimation = 0;
- int GLAD_GL_NV_copy_depth_to_color = 0;
- int GLAD_GL_NV_copy_image = 0;
- int GLAD_GL_NV_deep_texture3D = 0;
- int GLAD_GL_NV_depth_buffer_float = 0;
- int GLAD_GL_NV_depth_clamp = 0;
- int GLAD_GL_NV_draw_texture = 0;
- int GLAD_GL_NV_draw_vulkan_image = 0;
- int GLAD_GL_NV_evaluators = 0;
- int GLAD_GL_NV_explicit_multisample = 0;
- int GLAD_GL_NV_fence = 0;
- int GLAD_GL_NV_fill_rectangle = 0;
- int GLAD_GL_NV_float_buffer = 0;
- int GLAD_GL_NV_fog_distance = 0;
- int GLAD_GL_NV_fragment_coverage_to_color = 0;
- int GLAD_GL_NV_fragment_program = 0;
- int GLAD_GL_NV_fragment_program2 = 0;
- int GLAD_GL_NV_fragment_program4 = 0;
- int GLAD_GL_NV_fragment_program_option = 0;
- int GLAD_GL_NV_fragment_shader_barycentric = 0;
- int GLAD_GL_NV_fragment_shader_interlock = 0;
- int GLAD_GL_NV_framebuffer_mixed_samples = 0;
- int GLAD_GL_NV_framebuffer_multisample_coverage = 0;
- int GLAD_GL_NV_geometry_program4 = 0;
- int GLAD_GL_NV_geometry_shader4 = 0;
- int GLAD_GL_NV_geometry_shader_passthrough = 0;
- int GLAD_GL_NV_gpu_multicast = 0;
- int GLAD_GL_NV_gpu_program4 = 0;
- int GLAD_GL_NV_gpu_program5 = 0;
- int GLAD_GL_NV_gpu_program5_mem_extended = 0;
- int GLAD_GL_NV_gpu_shader5 = 0;
- int GLAD_GL_NV_half_float = 0;
- int GLAD_GL_NV_internalformat_sample_query = 0;
- int GLAD_GL_NV_light_max_exponent = 0;
- int GLAD_GL_NV_memory_attachment = 0;
- int GLAD_GL_NV_mesh_shader = 0;
- int GLAD_GL_NV_multisample_coverage = 0;
- int GLAD_GL_NV_multisample_filter_hint = 0;
- int GLAD_GL_NV_occlusion_query = 0;
- int GLAD_GL_NV_packed_depth_stencil = 0;
- int GLAD_GL_NV_parameter_buffer_object = 0;
- int GLAD_GL_NV_parameter_buffer_object2 = 0;
- int GLAD_GL_NV_path_rendering = 0;
- int GLAD_GL_NV_path_rendering_shared_edge = 0;
- int GLAD_GL_NV_pixel_data_range = 0;
- int GLAD_GL_NV_point_sprite = 0;
- int GLAD_GL_NV_present_video = 0;
- int GLAD_GL_NV_primitive_restart = 0;
- int GLAD_GL_NV_query_resource = 0;
- int GLAD_GL_NV_query_resource_tag = 0;
- int GLAD_GL_NV_register_combiners = 0;
- int GLAD_GL_NV_register_combiners2 = 0;
- int GLAD_GL_NV_representative_fragment_test = 0;
- int GLAD_GL_NV_robustness_video_memory_purge = 0;
- int GLAD_GL_NV_sample_locations = 0;
- int GLAD_GL_NV_sample_mask_override_coverage = 0;
- int GLAD_GL_NV_scissor_exclusive = 0;
- int GLAD_GL_NV_shader_atomic_counters = 0;
- int GLAD_GL_NV_shader_atomic_float = 0;
- int GLAD_GL_NV_shader_atomic_float64 = 0;
- int GLAD_GL_NV_shader_atomic_fp16_vector = 0;
- int GLAD_GL_NV_shader_atomic_int64 = 0;
- int GLAD_GL_NV_shader_buffer_load = 0;
- int GLAD_GL_NV_shader_buffer_store = 0;
- int GLAD_GL_NV_shader_storage_buffer_object = 0;
- int GLAD_GL_NV_shader_texture_footprint = 0;
- int GLAD_GL_NV_shader_thread_group = 0;
- int GLAD_GL_NV_shader_thread_shuffle = 0;
- int GLAD_GL_NV_shading_rate_image = 0;
- int GLAD_GL_NV_stereo_view_rendering = 0;
- int GLAD_GL_NV_tessellation_program5 = 0;
- int GLAD_GL_NV_texgen_emboss = 0;
- int GLAD_GL_NV_texgen_reflection = 0;
- int GLAD_GL_NV_texture_barrier = 0;
- int GLAD_GL_NV_texture_compression_vtc = 0;
- int GLAD_GL_NV_texture_env_combine4 = 0;
- int GLAD_GL_NV_texture_expand_normal = 0;
- int GLAD_GL_NV_texture_multisample = 0;
- int GLAD_GL_NV_texture_rectangle = 0;
- int GLAD_GL_NV_texture_rectangle_compressed = 0;
- int GLAD_GL_NV_texture_shader = 0;
- int GLAD_GL_NV_texture_shader2 = 0;
- int GLAD_GL_NV_texture_shader3 = 0;
- int GLAD_GL_NV_transform_feedback = 0;
- int GLAD_GL_NV_transform_feedback2 = 0;
- int GLAD_GL_NV_uniform_buffer_unified_memory = 0;
- int GLAD_GL_NV_vdpau_interop = 0;
- int GLAD_GL_NV_vdpau_interop2 = 0;
- int GLAD_GL_NV_vertex_array_range = 0;
- int GLAD_GL_NV_vertex_array_range2 = 0;
- int GLAD_GL_NV_vertex_attrib_integer_64bit = 0;
- int GLAD_GL_NV_vertex_buffer_unified_memory = 0;
- int GLAD_GL_NV_vertex_program = 0;
- int GLAD_GL_NV_vertex_program1_1 = 0;
- int GLAD_GL_NV_vertex_program2 = 0;
- int GLAD_GL_NV_vertex_program2_option = 0;
- int GLAD_GL_NV_vertex_program3 = 0;
- int GLAD_GL_NV_vertex_program4 = 0;
- int GLAD_GL_NV_video_capture = 0;
- int GLAD_GL_NV_viewport_array2 = 0;
- int GLAD_GL_NV_viewport_swizzle = 0;
- int GLAD_GL_OES_byte_coordinates = 0;
- int GLAD_GL_OES_compressed_paletted_texture = 0;
- int GLAD_GL_OES_fixed_point = 0;
- int GLAD_GL_OES_query_matrix = 0;
- int GLAD_GL_OES_read_format = 0;
- int GLAD_GL_OES_single_precision = 0;
- int GLAD_GL_OML_interlace = 0;
- int GLAD_GL_OML_resample = 0;
- int GLAD_GL_OML_subsample = 0;
- int GLAD_GL_OVR_multiview = 0;
- int GLAD_GL_OVR_multiview2 = 0;
- int GLAD_GL_PGI_misc_hints = 0;
- int GLAD_GL_PGI_vertex_hints = 0;
- int GLAD_GL_REND_screen_coordinates = 0;
- int GLAD_GL_S3_s3tc = 0;
- int GLAD_GL_SGIS_detail_texture = 0;
- int GLAD_GL_SGIS_fog_function = 0;
- int GLAD_GL_SGIS_generate_mipmap = 0;
- int GLAD_GL_SGIS_multisample = 0;
- int GLAD_GL_SGIS_pixel_texture = 0;
- int GLAD_GL_SGIS_point_line_texgen = 0;
- int GLAD_GL_SGIS_point_parameters = 0;
- int GLAD_GL_SGIS_sharpen_texture = 0;
- int GLAD_GL_SGIS_texture4D = 0;
- int GLAD_GL_SGIS_texture_border_clamp = 0;
- int GLAD_GL_SGIS_texture_color_mask = 0;
- int GLAD_GL_SGIS_texture_edge_clamp = 0;
- int GLAD_GL_SGIS_texture_filter4 = 0;
- int GLAD_GL_SGIS_texture_lod = 0;
- int GLAD_GL_SGIS_texture_select = 0;
- int GLAD_GL_SGIX_async = 0;
- int GLAD_GL_SGIX_async_histogram = 0;
- int GLAD_GL_SGIX_async_pixel = 0;
- int GLAD_GL_SGIX_blend_alpha_minmax = 0;
- int GLAD_GL_SGIX_calligraphic_fragment = 0;
- int GLAD_GL_SGIX_clipmap = 0;
- int GLAD_GL_SGIX_convolution_accuracy = 0;
- int GLAD_GL_SGIX_depth_pass_instrument = 0;
- int GLAD_GL_SGIX_depth_texture = 0;
- int GLAD_GL_SGIX_flush_raster = 0;
- int GLAD_GL_SGIX_fog_offset = 0;
- int GLAD_GL_SGIX_fragment_lighting = 0;
- int GLAD_GL_SGIX_framezoom = 0;
- int GLAD_GL_SGIX_igloo_interface = 0;
- int GLAD_GL_SGIX_instruments = 0;
- int GLAD_GL_SGIX_interlace = 0;
- int GLAD_GL_SGIX_ir_instrument1 = 0;
- int GLAD_GL_SGIX_list_priority = 0;
- int GLAD_GL_SGIX_pixel_texture = 0;
- int GLAD_GL_SGIX_pixel_tiles = 0;
- int GLAD_GL_SGIX_polynomial_ffd = 0;
- int GLAD_GL_SGIX_reference_plane = 0;
- int GLAD_GL_SGIX_resample = 0;
- int GLAD_GL_SGIX_scalebias_hint = 0;
- int GLAD_GL_SGIX_shadow = 0;
- int GLAD_GL_SGIX_shadow_ambient = 0;
- int GLAD_GL_SGIX_sprite = 0;
- int GLAD_GL_SGIX_subsample = 0;
- int GLAD_GL_SGIX_tag_sample_buffer = 0;
- int GLAD_GL_SGIX_texture_add_env = 0;
- int GLAD_GL_SGIX_texture_coordinate_clamp = 0;
- int GLAD_GL_SGIX_texture_lod_bias = 0;
- int GLAD_GL_SGIX_texture_multi_buffer = 0;
- int GLAD_GL_SGIX_texture_scale_bias = 0;
- int GLAD_GL_SGIX_vertex_preclip = 0;
- int GLAD_GL_SGIX_ycrcb = 0;
- int GLAD_GL_SGIX_ycrcb_subsample = 0;
- int GLAD_GL_SGIX_ycrcba = 0;
- int GLAD_GL_SGI_color_matrix = 0;
- int GLAD_GL_SGI_color_table = 0;
- int GLAD_GL_SGI_texture_color_table = 0;
- int GLAD_GL_SUNX_constant_data = 0;
- int GLAD_GL_SUN_convolution_border_modes = 0;
- int GLAD_GL_SUN_global_alpha = 0;
- int GLAD_GL_SUN_mesh_array = 0;
- int GLAD_GL_SUN_slice_accum = 0;
- int GLAD_GL_SUN_triangle_list = 0;
- int GLAD_GL_SUN_vertex = 0;
- int GLAD_GL_WIN_phong_shading = 0;
- int GLAD_GL_WIN_specular_fog = 0;
- PFNGLTBUFFERMASK3DFXPROC glad_glTbufferMask3DFX = NULL;
- PFNGLDEBUGMESSAGEENABLEAMDPROC glad_glDebugMessageEnableAMD = NULL;
- PFNGLDEBUGMESSAGEINSERTAMDPROC glad_glDebugMessageInsertAMD = NULL;
- PFNGLDEBUGMESSAGECALLBACKAMDPROC glad_glDebugMessageCallbackAMD = NULL;
- PFNGLGETDEBUGMESSAGELOGAMDPROC glad_glGetDebugMessageLogAMD = NULL;
- PFNGLBLENDFUNCINDEXEDAMDPROC glad_glBlendFuncIndexedAMD = NULL;
- PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC glad_glBlendFuncSeparateIndexedAMD = NULL;
- PFNGLBLENDEQUATIONINDEXEDAMDPROC glad_glBlendEquationIndexedAMD = NULL;
- PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC glad_glBlendEquationSeparateIndexedAMD = NULL;
- PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC glad_glRenderbufferStorageMultisampleAdvancedAMD = NULL;
- PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC glad_glNamedRenderbufferStorageMultisampleAdvancedAMD = NULL;
- PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC glad_glFramebufferSamplePositionsfvAMD = NULL;
- PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC glad_glNamedFramebufferSamplePositionsfvAMD = NULL;
- PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC glad_glGetFramebufferParameterfvAMD = NULL;
- PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC glad_glGetNamedFramebufferParameterfvAMD = NULL;
- PFNGLUNIFORM1I64NVPROC glad_glUniform1i64NV = NULL;
- PFNGLUNIFORM2I64NVPROC glad_glUniform2i64NV = NULL;
- PFNGLUNIFORM3I64NVPROC glad_glUniform3i64NV = NULL;
- PFNGLUNIFORM4I64NVPROC glad_glUniform4i64NV = NULL;
- PFNGLUNIFORM1I64VNVPROC glad_glUniform1i64vNV = NULL;
- PFNGLUNIFORM2I64VNVPROC glad_glUniform2i64vNV = NULL;
- PFNGLUNIFORM3I64VNVPROC glad_glUniform3i64vNV = NULL;
- PFNGLUNIFORM4I64VNVPROC glad_glUniform4i64vNV = NULL;
- PFNGLUNIFORM1UI64NVPROC glad_glUniform1ui64NV = NULL;
- PFNGLUNIFORM2UI64NVPROC glad_glUniform2ui64NV = NULL;
- PFNGLUNIFORM3UI64NVPROC glad_glUniform3ui64NV = NULL;
- PFNGLUNIFORM4UI64NVPROC glad_glUniform4ui64NV = NULL;
- PFNGLUNIFORM1UI64VNVPROC glad_glUniform1ui64vNV = NULL;
- PFNGLUNIFORM2UI64VNVPROC glad_glUniform2ui64vNV = NULL;
- PFNGLUNIFORM3UI64VNVPROC glad_glUniform3ui64vNV = NULL;
- PFNGLUNIFORM4UI64VNVPROC glad_glUniform4ui64vNV = NULL;
- PFNGLGETUNIFORMI64VNVPROC glad_glGetUniformi64vNV = NULL;
- PFNGLGETUNIFORMUI64VNVPROC glad_glGetUniformui64vNV = NULL;
- PFNGLPROGRAMUNIFORM1I64NVPROC glad_glProgramUniform1i64NV = NULL;
- PFNGLPROGRAMUNIFORM2I64NVPROC glad_glProgramUniform2i64NV = NULL;
- PFNGLPROGRAMUNIFORM3I64NVPROC glad_glProgramUniform3i64NV = NULL;
- PFNGLPROGRAMUNIFORM4I64NVPROC glad_glProgramUniform4i64NV = NULL;
- PFNGLPROGRAMUNIFORM1I64VNVPROC glad_glProgramUniform1i64vNV = NULL;
- PFNGLPROGRAMUNIFORM2I64VNVPROC glad_glProgramUniform2i64vNV = NULL;
- PFNGLPROGRAMUNIFORM3I64VNVPROC glad_glProgramUniform3i64vNV = NULL;
- PFNGLPROGRAMUNIFORM4I64VNVPROC glad_glProgramUniform4i64vNV = NULL;
- PFNGLPROGRAMUNIFORM1UI64NVPROC glad_glProgramUniform1ui64NV = NULL;
- PFNGLPROGRAMUNIFORM2UI64NVPROC glad_glProgramUniform2ui64NV = NULL;
- PFNGLPROGRAMUNIFORM3UI64NVPROC glad_glProgramUniform3ui64NV = NULL;
- PFNGLPROGRAMUNIFORM4UI64NVPROC glad_glProgramUniform4ui64NV = NULL;
- PFNGLPROGRAMUNIFORM1UI64VNVPROC glad_glProgramUniform1ui64vNV = NULL;
- PFNGLPROGRAMUNIFORM2UI64VNVPROC glad_glProgramUniform2ui64vNV = NULL;
- PFNGLPROGRAMUNIFORM3UI64VNVPROC glad_glProgramUniform3ui64vNV = NULL;
- PFNGLPROGRAMUNIFORM4UI64VNVPROC glad_glProgramUniform4ui64vNV = NULL;
- PFNGLVERTEXATTRIBPARAMETERIAMDPROC glad_glVertexAttribParameteriAMD = NULL;
- PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC glad_glMultiDrawArraysIndirectAMD = NULL;
- PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC glad_glMultiDrawElementsIndirectAMD = NULL;
- PFNGLGENNAMESAMDPROC glad_glGenNamesAMD = NULL;
- PFNGLDELETENAMESAMDPROC glad_glDeleteNamesAMD = NULL;
- PFNGLISNAMEAMDPROC glad_glIsNameAMD = NULL;
- PFNGLQUERYOBJECTPARAMETERUIAMDPROC glad_glQueryObjectParameteruiAMD = NULL;
- PFNGLGETPERFMONITORGROUPSAMDPROC glad_glGetPerfMonitorGroupsAMD = NULL;
- PFNGLGETPERFMONITORCOUNTERSAMDPROC glad_glGetPerfMonitorCountersAMD = NULL;
- PFNGLGETPERFMONITORGROUPSTRINGAMDPROC glad_glGetPerfMonitorGroupStringAMD = NULL;
- PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC glad_glGetPerfMonitorCounterStringAMD = NULL;
- PFNGLGETPERFMONITORCOUNTERINFOAMDPROC glad_glGetPerfMonitorCounterInfoAMD = NULL;
- PFNGLGENPERFMONITORSAMDPROC glad_glGenPerfMonitorsAMD = NULL;
- PFNGLDELETEPERFMONITORSAMDPROC glad_glDeletePerfMonitorsAMD = NULL;
- PFNGLSELECTPERFMONITORCOUNTERSAMDPROC glad_glSelectPerfMonitorCountersAMD = NULL;
- PFNGLBEGINPERFMONITORAMDPROC glad_glBeginPerfMonitorAMD = NULL;
- PFNGLENDPERFMONITORAMDPROC glad_glEndPerfMonitorAMD = NULL;
- PFNGLGETPERFMONITORCOUNTERDATAAMDPROC glad_glGetPerfMonitorCounterDataAMD = NULL;
- PFNGLSETMULTISAMPLEFVAMDPROC glad_glSetMultisamplefvAMD = NULL;
- PFNGLTEXSTORAGESPARSEAMDPROC glad_glTexStorageSparseAMD = NULL;
- PFNGLTEXTURESTORAGESPARSEAMDPROC glad_glTextureStorageSparseAMD = NULL;
- PFNGLSTENCILOPVALUEAMDPROC glad_glStencilOpValueAMD = NULL;
- PFNGLTESSELLATIONFACTORAMDPROC glad_glTessellationFactorAMD = NULL;
- PFNGLTESSELLATIONMODEAMDPROC glad_glTessellationModeAMD = NULL;
- PFNGLELEMENTPOINTERAPPLEPROC glad_glElementPointerAPPLE = NULL;
- PFNGLDRAWELEMENTARRAYAPPLEPROC glad_glDrawElementArrayAPPLE = NULL;
- PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC glad_glDrawRangeElementArrayAPPLE = NULL;
- PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC glad_glMultiDrawElementArrayAPPLE = NULL;
- PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC glad_glMultiDrawRangeElementArrayAPPLE = NULL;
- PFNGLGENFENCESAPPLEPROC glad_glGenFencesAPPLE = NULL;
- PFNGLDELETEFENCESAPPLEPROC glad_glDeleteFencesAPPLE = NULL;
- PFNGLSETFENCEAPPLEPROC glad_glSetFenceAPPLE = NULL;
- PFNGLISFENCEAPPLEPROC glad_glIsFenceAPPLE = NULL;
- PFNGLTESTFENCEAPPLEPROC glad_glTestFenceAPPLE = NULL;
- PFNGLFINISHFENCEAPPLEPROC glad_glFinishFenceAPPLE = NULL;
- PFNGLTESTOBJECTAPPLEPROC glad_glTestObjectAPPLE = NULL;
- PFNGLFINISHOBJECTAPPLEPROC glad_glFinishObjectAPPLE = NULL;
- PFNGLBUFFERPARAMETERIAPPLEPROC glad_glBufferParameteriAPPLE = NULL;
- PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC glad_glFlushMappedBufferRangeAPPLE = NULL;
- PFNGLOBJECTPURGEABLEAPPLEPROC glad_glObjectPurgeableAPPLE = NULL;
- PFNGLOBJECTUNPURGEABLEAPPLEPROC glad_glObjectUnpurgeableAPPLE = NULL;
- PFNGLGETOBJECTPARAMETERIVAPPLEPROC glad_glGetObjectParameterivAPPLE = NULL;
- PFNGLTEXTURERANGEAPPLEPROC glad_glTextureRangeAPPLE = NULL;
- PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC glad_glGetTexParameterPointervAPPLE = NULL;
- PFNGLBINDVERTEXARRAYAPPLEPROC glad_glBindVertexArrayAPPLE = NULL;
- PFNGLDELETEVERTEXARRAYSAPPLEPROC glad_glDeleteVertexArraysAPPLE = NULL;
- PFNGLGENVERTEXARRAYSAPPLEPROC glad_glGenVertexArraysAPPLE = NULL;
- PFNGLISVERTEXARRAYAPPLEPROC glad_glIsVertexArrayAPPLE = NULL;
- PFNGLVERTEXARRAYRANGEAPPLEPROC glad_glVertexArrayRangeAPPLE = NULL;
- PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC glad_glFlushVertexArrayRangeAPPLE = NULL;
- PFNGLVERTEXARRAYPARAMETERIAPPLEPROC glad_glVertexArrayParameteriAPPLE = NULL;
- PFNGLENABLEVERTEXATTRIBAPPLEPROC glad_glEnableVertexAttribAPPLE = NULL;
- PFNGLDISABLEVERTEXATTRIBAPPLEPROC glad_glDisableVertexAttribAPPLE = NULL;
- PFNGLISVERTEXATTRIBENABLEDAPPLEPROC glad_glIsVertexAttribEnabledAPPLE = NULL;
- PFNGLMAPVERTEXATTRIB1DAPPLEPROC glad_glMapVertexAttrib1dAPPLE = NULL;
- PFNGLMAPVERTEXATTRIB1FAPPLEPROC glad_glMapVertexAttrib1fAPPLE = NULL;
- PFNGLMAPVERTEXATTRIB2DAPPLEPROC glad_glMapVertexAttrib2dAPPLE = NULL;
- PFNGLMAPVERTEXATTRIB2FAPPLEPROC glad_glMapVertexAttrib2fAPPLE = NULL;
- PFNGLMEMORYBARRIERBYREGIONPROC glad_glMemoryBarrierByRegion = NULL;
- PFNGLPRIMITIVEBOUNDINGBOXARBPROC glad_glPrimitiveBoundingBoxARB = NULL;
- PFNGLGETTEXTUREHANDLEARBPROC glad_glGetTextureHandleARB = NULL;
- PFNGLGETTEXTURESAMPLERHANDLEARBPROC glad_glGetTextureSamplerHandleARB = NULL;
- PFNGLMAKETEXTUREHANDLERESIDENTARBPROC glad_glMakeTextureHandleResidentARB = NULL;
- PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC glad_glMakeTextureHandleNonResidentARB = NULL;
- PFNGLGETIMAGEHANDLEARBPROC glad_glGetImageHandleARB = NULL;
- PFNGLMAKEIMAGEHANDLERESIDENTARBPROC glad_glMakeImageHandleResidentARB = NULL;
- PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC glad_glMakeImageHandleNonResidentARB = NULL;
- PFNGLUNIFORMHANDLEUI64ARBPROC glad_glUniformHandleui64ARB = NULL;
- PFNGLUNIFORMHANDLEUI64VARBPROC glad_glUniformHandleui64vARB = NULL;
- PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC glad_glProgramUniformHandleui64ARB = NULL;
- PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC glad_glProgramUniformHandleui64vARB = NULL;
- PFNGLISTEXTUREHANDLERESIDENTARBPROC glad_glIsTextureHandleResidentARB = NULL;
- PFNGLISIMAGEHANDLERESIDENTARBPROC glad_glIsImageHandleResidentARB = NULL;
- PFNGLVERTEXATTRIBL1UI64ARBPROC glad_glVertexAttribL1ui64ARB = NULL;
- PFNGLVERTEXATTRIBL1UI64VARBPROC glad_glVertexAttribL1ui64vARB = NULL;
- PFNGLGETVERTEXATTRIBLUI64VARBPROC glad_glGetVertexAttribLui64vARB = NULL;
- PFNGLBUFFERSTORAGEPROC glad_glBufferStorage = NULL;
- PFNGLCREATESYNCFROMCLEVENTARBPROC glad_glCreateSyncFromCLeventARB = NULL;
- PFNGLCLEARTEXIMAGEPROC glad_glClearTexImage = NULL;
- PFNGLCLEARTEXSUBIMAGEPROC glad_glClearTexSubImage = NULL;
- PFNGLCLIPCONTROLPROC glad_glClipControl = NULL;
- PFNGLCLAMPCOLORARBPROC glad_glClampColorARB = NULL;
- PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC glad_glDispatchComputeGroupSizeARB = NULL;
- PFNGLDEBUGMESSAGECONTROLARBPROC glad_glDebugMessageControlARB = NULL;
- PFNGLDEBUGMESSAGEINSERTARBPROC glad_glDebugMessageInsertARB = NULL;
- PFNGLDEBUGMESSAGECALLBACKARBPROC glad_glDebugMessageCallbackARB = NULL;
- PFNGLGETDEBUGMESSAGELOGARBPROC glad_glGetDebugMessageLogARB = NULL;
- PFNGLCREATETRANSFORMFEEDBACKSPROC glad_glCreateTransformFeedbacks = NULL;
- PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC glad_glTransformFeedbackBufferBase = NULL;
- PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC glad_glTransformFeedbackBufferRange = NULL;
- PFNGLGETTRANSFORMFEEDBACKIVPROC glad_glGetTransformFeedbackiv = NULL;
- PFNGLGETTRANSFORMFEEDBACKI_VPROC glad_glGetTransformFeedbacki_v = NULL;
- PFNGLGETTRANSFORMFEEDBACKI64_VPROC glad_glGetTransformFeedbacki64_v = NULL;
- PFNGLCREATEBUFFERSPROC glad_glCreateBuffers = NULL;
- PFNGLNAMEDBUFFERSTORAGEPROC glad_glNamedBufferStorage = NULL;
- PFNGLNAMEDBUFFERDATAPROC glad_glNamedBufferData = NULL;
- PFNGLNAMEDBUFFERSUBDATAPROC glad_glNamedBufferSubData = NULL;
- PFNGLCOPYNAMEDBUFFERSUBDATAPROC glad_glCopyNamedBufferSubData = NULL;
- PFNGLCLEARNAMEDBUFFERDATAPROC glad_glClearNamedBufferData = NULL;
- PFNGLCLEARNAMEDBUFFERSUBDATAPROC glad_glClearNamedBufferSubData = NULL;
- PFNGLMAPNAMEDBUFFERPROC glad_glMapNamedBuffer = NULL;
- PFNGLMAPNAMEDBUFFERRANGEPROC glad_glMapNamedBufferRange = NULL;
- PFNGLUNMAPNAMEDBUFFERPROC glad_glUnmapNamedBuffer = NULL;
- PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC glad_glFlushMappedNamedBufferRange = NULL;
- PFNGLGETNAMEDBUFFERPARAMETERIVPROC glad_glGetNamedBufferParameteriv = NULL;
- PFNGLGETNAMEDBUFFERPARAMETERI64VPROC glad_glGetNamedBufferParameteri64v = NULL;
- PFNGLGETNAMEDBUFFERPOINTERVPROC glad_glGetNamedBufferPointerv = NULL;
- PFNGLGETNAMEDBUFFERSUBDATAPROC glad_glGetNamedBufferSubData = NULL;
- PFNGLCREATEFRAMEBUFFERSPROC glad_glCreateFramebuffers = NULL;
- PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC glad_glNamedFramebufferRenderbuffer = NULL;
- PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC glad_glNamedFramebufferParameteri = NULL;
- PFNGLNAMEDFRAMEBUFFERTEXTUREPROC glad_glNamedFramebufferTexture = NULL;
- PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC glad_glNamedFramebufferTextureLayer = NULL;
- PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC glad_glNamedFramebufferDrawBuffer = NULL;
- PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC glad_glNamedFramebufferDrawBuffers = NULL;
- PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC glad_glNamedFramebufferReadBuffer = NULL;
- PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC glad_glInvalidateNamedFramebufferData = NULL;
- PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC glad_glInvalidateNamedFramebufferSubData = NULL;
- PFNGLCLEARNAMEDFRAMEBUFFERIVPROC glad_glClearNamedFramebufferiv = NULL;
- PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC glad_glClearNamedFramebufferuiv = NULL;
- PFNGLCLEARNAMEDFRAMEBUFFERFVPROC glad_glClearNamedFramebufferfv = NULL;
- PFNGLCLEARNAMEDFRAMEBUFFERFIPROC glad_glClearNamedFramebufferfi = NULL;
- PFNGLBLITNAMEDFRAMEBUFFERPROC glad_glBlitNamedFramebuffer = NULL;
- PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC glad_glCheckNamedFramebufferStatus = NULL;
- PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC glad_glGetNamedFramebufferParameteriv = NULL;
- PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetNamedFramebufferAttachmentParameteriv = NULL;
- PFNGLCREATERENDERBUFFERSPROC glad_glCreateRenderbuffers = NULL;
- PFNGLNAMEDRENDERBUFFERSTORAGEPROC glad_glNamedRenderbufferStorage = NULL;
- PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glNamedRenderbufferStorageMultisample = NULL;
- PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC glad_glGetNamedRenderbufferParameteriv = NULL;
- PFNGLCREATETEXTURESPROC glad_glCreateTextures = NULL;
- PFNGLTEXTUREBUFFERPROC glad_glTextureBuffer = NULL;
- PFNGLTEXTUREBUFFERRANGEPROC glad_glTextureBufferRange = NULL;
- PFNGLTEXTURESTORAGE1DPROC glad_glTextureStorage1D = NULL;
- PFNGLTEXTURESTORAGE2DPROC glad_glTextureStorage2D = NULL;
- PFNGLTEXTURESTORAGE3DPROC glad_glTextureStorage3D = NULL;
- PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC glad_glTextureStorage2DMultisample = NULL;
- PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC glad_glTextureStorage3DMultisample = NULL;
- PFNGLTEXTURESUBIMAGE1DPROC glad_glTextureSubImage1D = NULL;
- PFNGLTEXTURESUBIMAGE2DPROC glad_glTextureSubImage2D = NULL;
- PFNGLTEXTURESUBIMAGE3DPROC glad_glTextureSubImage3D = NULL;
- PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC glad_glCompressedTextureSubImage1D = NULL;
- PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC glad_glCompressedTextureSubImage2D = NULL;
- PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC glad_glCompressedTextureSubImage3D = NULL;
- PFNGLCOPYTEXTURESUBIMAGE1DPROC glad_glCopyTextureSubImage1D = NULL;
- PFNGLCOPYTEXTURESUBIMAGE2DPROC glad_glCopyTextureSubImage2D = NULL;
- PFNGLCOPYTEXTURESUBIMAGE3DPROC glad_glCopyTextureSubImage3D = NULL;
- PFNGLTEXTUREPARAMETERFPROC glad_glTextureParameterf = NULL;
- PFNGLTEXTUREPARAMETERFVPROC glad_glTextureParameterfv = NULL;
- PFNGLTEXTUREPARAMETERIPROC glad_glTextureParameteri = NULL;
- PFNGLTEXTUREPARAMETERIIVPROC glad_glTextureParameterIiv = NULL;
- PFNGLTEXTUREPARAMETERIUIVPROC glad_glTextureParameterIuiv = NULL;
- PFNGLTEXTUREPARAMETERIVPROC glad_glTextureParameteriv = NULL;
- PFNGLGENERATETEXTUREMIPMAPPROC glad_glGenerateTextureMipmap = NULL;
- PFNGLBINDTEXTUREUNITPROC glad_glBindTextureUnit = NULL;
- PFNGLGETTEXTUREIMAGEPROC glad_glGetTextureImage = NULL;
- PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC glad_glGetCompressedTextureImage = NULL;
- PFNGLGETTEXTURELEVELPARAMETERFVPROC glad_glGetTextureLevelParameterfv = NULL;
- PFNGLGETTEXTURELEVELPARAMETERIVPROC glad_glGetTextureLevelParameteriv = NULL;
- PFNGLGETTEXTUREPARAMETERFVPROC glad_glGetTextureParameterfv = NULL;
- PFNGLGETTEXTUREPARAMETERIIVPROC glad_glGetTextureParameterIiv = NULL;
- PFNGLGETTEXTUREPARAMETERIUIVPROC glad_glGetTextureParameterIuiv = NULL;
- PFNGLGETTEXTUREPARAMETERIVPROC glad_glGetTextureParameteriv = NULL;
- PFNGLCREATEVERTEXARRAYSPROC glad_glCreateVertexArrays = NULL;
- PFNGLDISABLEVERTEXARRAYATTRIBPROC glad_glDisableVertexArrayAttrib = NULL;
- PFNGLENABLEVERTEXARRAYATTRIBPROC glad_glEnableVertexArrayAttrib = NULL;
- PFNGLVERTEXARRAYELEMENTBUFFERPROC glad_glVertexArrayElementBuffer = NULL;
- PFNGLVERTEXARRAYVERTEXBUFFERPROC glad_glVertexArrayVertexBuffer = NULL;
- PFNGLVERTEXARRAYVERTEXBUFFERSPROC glad_glVertexArrayVertexBuffers = NULL;
- PFNGLVERTEXARRAYATTRIBBINDINGPROC glad_glVertexArrayAttribBinding = NULL;
- PFNGLVERTEXARRAYATTRIBFORMATPROC glad_glVertexArrayAttribFormat = NULL;
- PFNGLVERTEXARRAYATTRIBIFORMATPROC glad_glVertexArrayAttribIFormat = NULL;
- PFNGLVERTEXARRAYATTRIBLFORMATPROC glad_glVertexArrayAttribLFormat = NULL;
- PFNGLVERTEXARRAYBINDINGDIVISORPROC glad_glVertexArrayBindingDivisor = NULL;
- PFNGLGETVERTEXARRAYIVPROC glad_glGetVertexArrayiv = NULL;
- PFNGLGETVERTEXARRAYINDEXEDIVPROC glad_glGetVertexArrayIndexediv = NULL;
- PFNGLGETVERTEXARRAYINDEXED64IVPROC glad_glGetVertexArrayIndexed64iv = NULL;
- PFNGLCREATESAMPLERSPROC glad_glCreateSamplers = NULL;
- PFNGLCREATEPROGRAMPIPELINESPROC glad_glCreateProgramPipelines = NULL;
- PFNGLCREATEQUERIESPROC glad_glCreateQueries = NULL;
- PFNGLGETQUERYBUFFEROBJECTI64VPROC glad_glGetQueryBufferObjecti64v = NULL;
- PFNGLGETQUERYBUFFEROBJECTIVPROC glad_glGetQueryBufferObjectiv = NULL;
- PFNGLGETQUERYBUFFEROBJECTUI64VPROC glad_glGetQueryBufferObjectui64v = NULL;
- PFNGLGETQUERYBUFFEROBJECTUIVPROC glad_glGetQueryBufferObjectuiv = NULL;
- PFNGLDRAWBUFFERSARBPROC glad_glDrawBuffersARB = NULL;
- PFNGLBLENDEQUATIONIARBPROC glad_glBlendEquationiARB = NULL;
- PFNGLBLENDEQUATIONSEPARATEIARBPROC glad_glBlendEquationSeparateiARB = NULL;
- PFNGLBLENDFUNCIARBPROC glad_glBlendFunciARB = NULL;
- PFNGLBLENDFUNCSEPARATEIARBPROC glad_glBlendFuncSeparateiARB = NULL;
- PFNGLDRAWARRAYSINSTANCEDARBPROC glad_glDrawArraysInstancedARB = NULL;
- PFNGLDRAWELEMENTSINSTANCEDARBPROC glad_glDrawElementsInstancedARB = NULL;
- PFNGLPROGRAMSTRINGARBPROC glad_glProgramStringARB = NULL;
- PFNGLBINDPROGRAMARBPROC glad_glBindProgramARB = NULL;
- PFNGLDELETEPROGRAMSARBPROC glad_glDeleteProgramsARB = NULL;
- PFNGLGENPROGRAMSARBPROC glad_glGenProgramsARB = NULL;
- PFNGLPROGRAMENVPARAMETER4DARBPROC glad_glProgramEnvParameter4dARB = NULL;
- PFNGLPROGRAMENVPARAMETER4DVARBPROC glad_glProgramEnvParameter4dvARB = NULL;
- PFNGLPROGRAMENVPARAMETER4FARBPROC glad_glProgramEnvParameter4fARB = NULL;
- PFNGLPROGRAMENVPARAMETER4FVARBPROC glad_glProgramEnvParameter4fvARB = NULL;
- PFNGLPROGRAMLOCALPARAMETER4DARBPROC glad_glProgramLocalParameter4dARB = NULL;
- PFNGLPROGRAMLOCALPARAMETER4DVARBPROC glad_glProgramLocalParameter4dvARB = NULL;
- PFNGLPROGRAMLOCALPARAMETER4FARBPROC glad_glProgramLocalParameter4fARB = NULL;
- PFNGLPROGRAMLOCALPARAMETER4FVARBPROC glad_glProgramLocalParameter4fvARB = NULL;
- PFNGLGETPROGRAMENVPARAMETERDVARBPROC glad_glGetProgramEnvParameterdvARB = NULL;
- PFNGLGETPROGRAMENVPARAMETERFVARBPROC glad_glGetProgramEnvParameterfvARB = NULL;
- PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC glad_glGetProgramLocalParameterdvARB = NULL;
- PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC glad_glGetProgramLocalParameterfvARB = NULL;
- PFNGLGETPROGRAMIVARBPROC glad_glGetProgramivARB = NULL;
- PFNGLGETPROGRAMSTRINGARBPROC glad_glGetProgramStringARB = NULL;
- PFNGLISPROGRAMARBPROC glad_glIsProgramARB = NULL;
- PFNGLPROGRAMPARAMETERIARBPROC glad_glProgramParameteriARB = NULL;
- PFNGLFRAMEBUFFERTEXTUREARBPROC glad_glFramebufferTextureARB = NULL;
- PFNGLFRAMEBUFFERTEXTURELAYERARBPROC glad_glFramebufferTextureLayerARB = NULL;
- PFNGLFRAMEBUFFERTEXTUREFACEARBPROC glad_glFramebufferTextureFaceARB = NULL;
- PFNGLGETTEXTURESUBIMAGEPROC glad_glGetTextureSubImage = NULL;
- PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC glad_glGetCompressedTextureSubImage = NULL;
- PFNGLSPECIALIZESHADERARBPROC glad_glSpecializeShaderARB = NULL;
- PFNGLUNIFORM1I64ARBPROC glad_glUniform1i64ARB = NULL;
- PFNGLUNIFORM2I64ARBPROC glad_glUniform2i64ARB = NULL;
- PFNGLUNIFORM3I64ARBPROC glad_glUniform3i64ARB = NULL;
- PFNGLUNIFORM4I64ARBPROC glad_glUniform4i64ARB = NULL;
- PFNGLUNIFORM1I64VARBPROC glad_glUniform1i64vARB = NULL;
- PFNGLUNIFORM2I64VARBPROC glad_glUniform2i64vARB = NULL;
- PFNGLUNIFORM3I64VARBPROC glad_glUniform3i64vARB = NULL;
- PFNGLUNIFORM4I64VARBPROC glad_glUniform4i64vARB = NULL;
- PFNGLUNIFORM1UI64ARBPROC glad_glUniform1ui64ARB = NULL;
- PFNGLUNIFORM2UI64ARBPROC glad_glUniform2ui64ARB = NULL;
- PFNGLUNIFORM3UI64ARBPROC glad_glUniform3ui64ARB = NULL;
- PFNGLUNIFORM4UI64ARBPROC glad_glUniform4ui64ARB = NULL;
- PFNGLUNIFORM1UI64VARBPROC glad_glUniform1ui64vARB = NULL;
- PFNGLUNIFORM2UI64VARBPROC glad_glUniform2ui64vARB = NULL;
- PFNGLUNIFORM3UI64VARBPROC glad_glUniform3ui64vARB = NULL;
- PFNGLUNIFORM4UI64VARBPROC glad_glUniform4ui64vARB = NULL;
- PFNGLGETUNIFORMI64VARBPROC glad_glGetUniformi64vARB = NULL;
- PFNGLGETUNIFORMUI64VARBPROC glad_glGetUniformui64vARB = NULL;
- PFNGLGETNUNIFORMI64VARBPROC glad_glGetnUniformi64vARB = NULL;
- PFNGLGETNUNIFORMUI64VARBPROC glad_glGetnUniformui64vARB = NULL;
- PFNGLPROGRAMUNIFORM1I64ARBPROC glad_glProgramUniform1i64ARB = NULL;
- PFNGLPROGRAMUNIFORM2I64ARBPROC glad_glProgramUniform2i64ARB = NULL;
- PFNGLPROGRAMUNIFORM3I64ARBPROC glad_glProgramUniform3i64ARB = NULL;
- PFNGLPROGRAMUNIFORM4I64ARBPROC glad_glProgramUniform4i64ARB = NULL;
- PFNGLPROGRAMUNIFORM1I64VARBPROC glad_glProgramUniform1i64vARB = NULL;
- PFNGLPROGRAMUNIFORM2I64VARBPROC glad_glProgramUniform2i64vARB = NULL;
- PFNGLPROGRAMUNIFORM3I64VARBPROC glad_glProgramUniform3i64vARB = NULL;
- PFNGLPROGRAMUNIFORM4I64VARBPROC glad_glProgramUniform4i64vARB = NULL;
- PFNGLPROGRAMUNIFORM1UI64ARBPROC glad_glProgramUniform1ui64ARB = NULL;
- PFNGLPROGRAMUNIFORM2UI64ARBPROC glad_glProgramUniform2ui64ARB = NULL;
- PFNGLPROGRAMUNIFORM3UI64ARBPROC glad_glProgramUniform3ui64ARB = NULL;
- PFNGLPROGRAMUNIFORM4UI64ARBPROC glad_glProgramUniform4ui64ARB = NULL;
- PFNGLPROGRAMUNIFORM1UI64VARBPROC glad_glProgramUniform1ui64vARB = NULL;
- PFNGLPROGRAMUNIFORM2UI64VARBPROC glad_glProgramUniform2ui64vARB = NULL;
- PFNGLPROGRAMUNIFORM3UI64VARBPROC glad_glProgramUniform3ui64vARB = NULL;
- PFNGLPROGRAMUNIFORM4UI64VARBPROC glad_glProgramUniform4ui64vARB = NULL;
- PFNGLCOLORTABLEPROC glad_glColorTable = NULL;
- PFNGLCOLORTABLEPARAMETERFVPROC glad_glColorTableParameterfv = NULL;
- PFNGLCOLORTABLEPARAMETERIVPROC glad_glColorTableParameteriv = NULL;
- PFNGLCOPYCOLORTABLEPROC glad_glCopyColorTable = NULL;
- PFNGLGETCOLORTABLEPROC glad_glGetColorTable = NULL;
- PFNGLGETCOLORTABLEPARAMETERFVPROC glad_glGetColorTableParameterfv = NULL;
- PFNGLGETCOLORTABLEPARAMETERIVPROC glad_glGetColorTableParameteriv = NULL;
- PFNGLCOLORSUBTABLEPROC glad_glColorSubTable = NULL;
- PFNGLCOPYCOLORSUBTABLEPROC glad_glCopyColorSubTable = NULL;
- PFNGLCONVOLUTIONFILTER1DPROC glad_glConvolutionFilter1D = NULL;
- PFNGLCONVOLUTIONFILTER2DPROC glad_glConvolutionFilter2D = NULL;
- PFNGLCONVOLUTIONPARAMETERFPROC glad_glConvolutionParameterf = NULL;
- PFNGLCONVOLUTIONPARAMETERFVPROC glad_glConvolutionParameterfv = NULL;
- PFNGLCONVOLUTIONPARAMETERIPROC glad_glConvolutionParameteri = NULL;
- PFNGLCONVOLUTIONPARAMETERIVPROC glad_glConvolutionParameteriv = NULL;
- PFNGLCOPYCONVOLUTIONFILTER1DPROC glad_glCopyConvolutionFilter1D = NULL;
- PFNGLCOPYCONVOLUTIONFILTER2DPROC glad_glCopyConvolutionFilter2D = NULL;
- PFNGLGETCONVOLUTIONFILTERPROC glad_glGetConvolutionFilter = NULL;
- PFNGLGETCONVOLUTIONPARAMETERFVPROC glad_glGetConvolutionParameterfv = NULL;
- PFNGLGETCONVOLUTIONPARAMETERIVPROC glad_glGetConvolutionParameteriv = NULL;
- PFNGLGETSEPARABLEFILTERPROC glad_glGetSeparableFilter = NULL;
- PFNGLSEPARABLEFILTER2DPROC glad_glSeparableFilter2D = NULL;
- PFNGLGETHISTOGRAMPROC glad_glGetHistogram = NULL;
- PFNGLGETHISTOGRAMPARAMETERFVPROC glad_glGetHistogramParameterfv = NULL;
- PFNGLGETHISTOGRAMPARAMETERIVPROC glad_glGetHistogramParameteriv = NULL;
- PFNGLGETMINMAXPROC glad_glGetMinmax = NULL;
- PFNGLGETMINMAXPARAMETERFVPROC glad_glGetMinmaxParameterfv = NULL;
- PFNGLGETMINMAXPARAMETERIVPROC glad_glGetMinmaxParameteriv = NULL;
- PFNGLHISTOGRAMPROC glad_glHistogram = NULL;
- PFNGLMINMAXPROC glad_glMinmax = NULL;
- PFNGLRESETHISTOGRAMPROC glad_glResetHistogram = NULL;
- PFNGLRESETMINMAXPROC glad_glResetMinmax = NULL;
- PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC glad_glMultiDrawArraysIndirectCountARB = NULL;
- PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC glad_glMultiDrawElementsIndirectCountARB = NULL;
- PFNGLVERTEXATTRIBDIVISORARBPROC glad_glVertexAttribDivisorARB = NULL;
- PFNGLCURRENTPALETTEMATRIXARBPROC glad_glCurrentPaletteMatrixARB = NULL;
- PFNGLMATRIXINDEXUBVARBPROC glad_glMatrixIndexubvARB = NULL;
- PFNGLMATRIXINDEXUSVARBPROC glad_glMatrixIndexusvARB = NULL;
- PFNGLMATRIXINDEXUIVARBPROC glad_glMatrixIndexuivARB = NULL;
- PFNGLMATRIXINDEXPOINTERARBPROC glad_glMatrixIndexPointerARB = NULL;
- PFNGLBINDBUFFERSBASEPROC glad_glBindBuffersBase = NULL;
- PFNGLBINDBUFFERSRANGEPROC glad_glBindBuffersRange = NULL;
- PFNGLBINDTEXTURESPROC glad_glBindTextures = NULL;
- PFNGLBINDSAMPLERSPROC glad_glBindSamplers = NULL;
- PFNGLBINDIMAGETEXTURESPROC glad_glBindImageTextures = NULL;
- PFNGLBINDVERTEXBUFFERSPROC glad_glBindVertexBuffers = NULL;
- PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB = NULL;
- PFNGLACTIVETEXTUREARBPROC glad_glActiveTextureARB = NULL;
- PFNGLCLIENTACTIVETEXTUREARBPROC glad_glClientActiveTextureARB = NULL;
- PFNGLMULTITEXCOORD1DARBPROC glad_glMultiTexCoord1dARB = NULL;
- PFNGLMULTITEXCOORD1DVARBPROC glad_glMultiTexCoord1dvARB = NULL;
- PFNGLMULTITEXCOORD1FARBPROC glad_glMultiTexCoord1fARB = NULL;
- PFNGLMULTITEXCOORD1FVARBPROC glad_glMultiTexCoord1fvARB = NULL;
- PFNGLMULTITEXCOORD1IARBPROC glad_glMultiTexCoord1iARB = NULL;
- PFNGLMULTITEXCOORD1IVARBPROC glad_glMultiTexCoord1ivARB = NULL;
- PFNGLMULTITEXCOORD1SARBPROC glad_glMultiTexCoord1sARB = NULL;
- PFNGLMULTITEXCOORD1SVARBPROC glad_glMultiTexCoord1svARB = NULL;
- PFNGLMULTITEXCOORD2DARBPROC glad_glMultiTexCoord2dARB = NULL;
- PFNGLMULTITEXCOORD2DVARBPROC glad_glMultiTexCoord2dvARB = NULL;
- PFNGLMULTITEXCOORD2FARBPROC glad_glMultiTexCoord2fARB = NULL;
- PFNGLMULTITEXCOORD2FVARBPROC glad_glMultiTexCoord2fvARB = NULL;
- PFNGLMULTITEXCOORD2IARBPROC glad_glMultiTexCoord2iARB = NULL;
- PFNGLMULTITEXCOORD2IVARBPROC glad_glMultiTexCoord2ivARB = NULL;
- PFNGLMULTITEXCOORD2SARBPROC glad_glMultiTexCoord2sARB = NULL;
- PFNGLMULTITEXCOORD2SVARBPROC glad_glMultiTexCoord2svARB = NULL;
- PFNGLMULTITEXCOORD3DARBPROC glad_glMultiTexCoord3dARB = NULL;
- PFNGLMULTITEXCOORD3DVARBPROC glad_glMultiTexCoord3dvARB = NULL;
- PFNGLMULTITEXCOORD3FARBPROC glad_glMultiTexCoord3fARB = NULL;
- PFNGLMULTITEXCOORD3FVARBPROC glad_glMultiTexCoord3fvARB = NULL;
- PFNGLMULTITEXCOORD3IARBPROC glad_glMultiTexCoord3iARB = NULL;
- PFNGLMULTITEXCOORD3IVARBPROC glad_glMultiTexCoord3ivARB = NULL;
- PFNGLMULTITEXCOORD3SARBPROC glad_glMultiTexCoord3sARB = NULL;
- PFNGLMULTITEXCOORD3SVARBPROC glad_glMultiTexCoord3svARB = NULL;
- PFNGLMULTITEXCOORD4DARBPROC glad_glMultiTexCoord4dARB = NULL;
- PFNGLMULTITEXCOORD4DVARBPROC glad_glMultiTexCoord4dvARB = NULL;
- PFNGLMULTITEXCOORD4FARBPROC glad_glMultiTexCoord4fARB = NULL;
- PFNGLMULTITEXCOORD4FVARBPROC glad_glMultiTexCoord4fvARB = NULL;
- PFNGLMULTITEXCOORD4IARBPROC glad_glMultiTexCoord4iARB = NULL;
- PFNGLMULTITEXCOORD4IVARBPROC glad_glMultiTexCoord4ivARB = NULL;
- PFNGLMULTITEXCOORD4SARBPROC glad_glMultiTexCoord4sARB = NULL;
- PFNGLMULTITEXCOORD4SVARBPROC glad_glMultiTexCoord4svARB = NULL;
- PFNGLGENQUERIESARBPROC glad_glGenQueriesARB = NULL;
- PFNGLDELETEQUERIESARBPROC glad_glDeleteQueriesARB = NULL;
- PFNGLISQUERYARBPROC glad_glIsQueryARB = NULL;
- PFNGLBEGINQUERYARBPROC glad_glBeginQueryARB = NULL;
- PFNGLENDQUERYARBPROC glad_glEndQueryARB = NULL;
- PFNGLGETQUERYIVARBPROC glad_glGetQueryivARB = NULL;
- PFNGLGETQUERYOBJECTIVARBPROC glad_glGetQueryObjectivARB = NULL;
- PFNGLGETQUERYOBJECTUIVARBPROC glad_glGetQueryObjectuivARB = NULL;
- PFNGLMAXSHADERCOMPILERTHREADSARBPROC glad_glMaxShaderCompilerThreadsARB = NULL;
- PFNGLPOINTPARAMETERFARBPROC glad_glPointParameterfARB = NULL;
- PFNGLPOINTPARAMETERFVARBPROC glad_glPointParameterfvARB = NULL;
- PFNGLPOLYGONOFFSETCLAMPPROC glad_glPolygonOffsetClamp = NULL;
- PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB = NULL;
- PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB = NULL;
- PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB = NULL;
- PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC glad_glGetnCompressedTexImageARB = NULL;
- PFNGLGETNUNIFORMFVARBPROC glad_glGetnUniformfvARB = NULL;
- PFNGLGETNUNIFORMIVARBPROC glad_glGetnUniformivARB = NULL;
- PFNGLGETNUNIFORMUIVARBPROC glad_glGetnUniformuivARB = NULL;
- PFNGLGETNUNIFORMDVARBPROC glad_glGetnUniformdvARB = NULL;
- PFNGLGETNMAPDVARBPROC glad_glGetnMapdvARB = NULL;
- PFNGLGETNMAPFVARBPROC glad_glGetnMapfvARB = NULL;
- PFNGLGETNMAPIVARBPROC glad_glGetnMapivARB = NULL;
- PFNGLGETNPIXELMAPFVARBPROC glad_glGetnPixelMapfvARB = NULL;
- PFNGLGETNPIXELMAPUIVARBPROC glad_glGetnPixelMapuivARB = NULL;
- PFNGLGETNPIXELMAPUSVARBPROC glad_glGetnPixelMapusvARB = NULL;
- PFNGLGETNPOLYGONSTIPPLEARBPROC glad_glGetnPolygonStippleARB = NULL;
- PFNGLGETNCOLORTABLEARBPROC glad_glGetnColorTableARB = NULL;
- PFNGLGETNCONVOLUTIONFILTERARBPROC glad_glGetnConvolutionFilterARB = NULL;
- PFNGLGETNSEPARABLEFILTERARBPROC glad_glGetnSeparableFilterARB = NULL;
- PFNGLGETNHISTOGRAMARBPROC glad_glGetnHistogramARB = NULL;
- PFNGLGETNMINMAXARBPROC glad_glGetnMinmaxARB = NULL;
- PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC glad_glFramebufferSampleLocationsfvARB = NULL;
- PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC glad_glNamedFramebufferSampleLocationsfvARB = NULL;
- PFNGLEVALUATEDEPTHVALUESARBPROC glad_glEvaluateDepthValuesARB = NULL;
- PFNGLMINSAMPLESHADINGARBPROC glad_glMinSampleShadingARB = NULL;
- PFNGLDELETEOBJECTARBPROC glad_glDeleteObjectARB = NULL;
- PFNGLGETHANDLEARBPROC glad_glGetHandleARB = NULL;
- PFNGLDETACHOBJECTARBPROC glad_glDetachObjectARB = NULL;
- PFNGLCREATESHADEROBJECTARBPROC glad_glCreateShaderObjectARB = NULL;
- PFNGLSHADERSOURCEARBPROC glad_glShaderSourceARB = NULL;
- PFNGLCOMPILESHADERARBPROC glad_glCompileShaderARB = NULL;
- PFNGLCREATEPROGRAMOBJECTARBPROC glad_glCreateProgramObjectARB = NULL;
- PFNGLATTACHOBJECTARBPROC glad_glAttachObjectARB = NULL;
- PFNGLLINKPROGRAMARBPROC glad_glLinkProgramARB = NULL;
- PFNGLUSEPROGRAMOBJECTARBPROC glad_glUseProgramObjectARB = NULL;
- PFNGLVALIDATEPROGRAMARBPROC glad_glValidateProgramARB = NULL;
- PFNGLUNIFORM1FARBPROC glad_glUniform1fARB = NULL;
- PFNGLUNIFORM2FARBPROC glad_glUniform2fARB = NULL;
- PFNGLUNIFORM3FARBPROC glad_glUniform3fARB = NULL;
- PFNGLUNIFORM4FARBPROC glad_glUniform4fARB = NULL;
- PFNGLUNIFORM1IARBPROC glad_glUniform1iARB = NULL;
- PFNGLUNIFORM2IARBPROC glad_glUniform2iARB = NULL;
- PFNGLUNIFORM3IARBPROC glad_glUniform3iARB = NULL;
- PFNGLUNIFORM4IARBPROC glad_glUniform4iARB = NULL;
- PFNGLUNIFORM1FVARBPROC glad_glUniform1fvARB = NULL;
- PFNGLUNIFORM2FVARBPROC glad_glUniform2fvARB = NULL;
- PFNGLUNIFORM3FVARBPROC glad_glUniform3fvARB = NULL;
- PFNGLUNIFORM4FVARBPROC glad_glUniform4fvARB = NULL;
- PFNGLUNIFORM1IVARBPROC glad_glUniform1ivARB = NULL;
- PFNGLUNIFORM2IVARBPROC glad_glUniform2ivARB = NULL;
- PFNGLUNIFORM3IVARBPROC glad_glUniform3ivARB = NULL;
- PFNGLUNIFORM4IVARBPROC glad_glUniform4ivARB = NULL;
- PFNGLUNIFORMMATRIX2FVARBPROC glad_glUniformMatrix2fvARB = NULL;
- PFNGLUNIFORMMATRIX3FVARBPROC glad_glUniformMatrix3fvARB = NULL;
- PFNGLUNIFORMMATRIX4FVARBPROC glad_glUniformMatrix4fvARB = NULL;
- PFNGLGETOBJECTPARAMETERFVARBPROC glad_glGetObjectParameterfvARB = NULL;
- PFNGLGETOBJECTPARAMETERIVARBPROC glad_glGetObjectParameterivARB = NULL;
- PFNGLGETINFOLOGARBPROC glad_glGetInfoLogARB = NULL;
- PFNGLGETATTACHEDOBJECTSARBPROC glad_glGetAttachedObjectsARB = NULL;
- PFNGLGETUNIFORMLOCATIONARBPROC glad_glGetUniformLocationARB = NULL;
- PFNGLGETACTIVEUNIFORMARBPROC glad_glGetActiveUniformARB = NULL;
- PFNGLGETUNIFORMFVARBPROC glad_glGetUniformfvARB = NULL;
- PFNGLGETUNIFORMIVARBPROC glad_glGetUniformivARB = NULL;
- PFNGLGETSHADERSOURCEARBPROC glad_glGetShaderSourceARB = NULL;
- PFNGLNAMEDSTRINGARBPROC glad_glNamedStringARB = NULL;
- PFNGLDELETENAMEDSTRINGARBPROC glad_glDeleteNamedStringARB = NULL;
- PFNGLCOMPILESHADERINCLUDEARBPROC glad_glCompileShaderIncludeARB = NULL;
- PFNGLISNAMEDSTRINGARBPROC glad_glIsNamedStringARB = NULL;
- PFNGLGETNAMEDSTRINGARBPROC glad_glGetNamedStringARB = NULL;
- PFNGLGETNAMEDSTRINGIVARBPROC glad_glGetNamedStringivARB = NULL;
- PFNGLBUFFERPAGECOMMITMENTARBPROC glad_glBufferPageCommitmentARB = NULL;
- PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC glad_glNamedBufferPageCommitmentEXT = NULL;
- PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC glad_glNamedBufferPageCommitmentARB = NULL;
- PFNGLTEXPAGECOMMITMENTARBPROC glad_glTexPageCommitmentARB = NULL;
- PFNGLTEXTUREBARRIERPROC glad_glTextureBarrier = NULL;
- PFNGLTEXBUFFERARBPROC glad_glTexBufferARB = NULL;
- PFNGLCOMPRESSEDTEXIMAGE3DARBPROC glad_glCompressedTexImage3DARB = NULL;
- PFNGLCOMPRESSEDTEXIMAGE2DARBPROC glad_glCompressedTexImage2DARB = NULL;
- PFNGLCOMPRESSEDTEXIMAGE1DARBPROC glad_glCompressedTexImage1DARB = NULL;
- PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC glad_glCompressedTexSubImage3DARB = NULL;
- PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC glad_glCompressedTexSubImage2DARB = NULL;
- PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC glad_glCompressedTexSubImage1DARB = NULL;
- PFNGLGETCOMPRESSEDTEXIMAGEARBPROC glad_glGetCompressedTexImageARB = NULL;
- PFNGLLOADTRANSPOSEMATRIXFARBPROC glad_glLoadTransposeMatrixfARB = NULL;
- PFNGLLOADTRANSPOSEMATRIXDARBPROC glad_glLoadTransposeMatrixdARB = NULL;
- PFNGLMULTTRANSPOSEMATRIXFARBPROC glad_glMultTransposeMatrixfARB = NULL;
- PFNGLMULTTRANSPOSEMATRIXDARBPROC glad_glMultTransposeMatrixdARB = NULL;
- PFNGLWEIGHTBVARBPROC glad_glWeightbvARB = NULL;
- PFNGLWEIGHTSVARBPROC glad_glWeightsvARB = NULL;
- PFNGLWEIGHTIVARBPROC glad_glWeightivARB = NULL;
- PFNGLWEIGHTFVARBPROC glad_glWeightfvARB = NULL;
- PFNGLWEIGHTDVARBPROC glad_glWeightdvARB = NULL;
- PFNGLWEIGHTUBVARBPROC glad_glWeightubvARB = NULL;
- PFNGLWEIGHTUSVARBPROC glad_glWeightusvARB = NULL;
- PFNGLWEIGHTUIVARBPROC glad_glWeightuivARB = NULL;
- PFNGLWEIGHTPOINTERARBPROC glad_glWeightPointerARB = NULL;
- PFNGLVERTEXBLENDARBPROC glad_glVertexBlendARB = NULL;
- PFNGLBINDBUFFERARBPROC glad_glBindBufferARB = NULL;
- PFNGLDELETEBUFFERSARBPROC glad_glDeleteBuffersARB = NULL;
- PFNGLGENBUFFERSARBPROC glad_glGenBuffersARB = NULL;
- PFNGLISBUFFERARBPROC glad_glIsBufferARB = NULL;
- PFNGLBUFFERDATAARBPROC glad_glBufferDataARB = NULL;
- PFNGLBUFFERSUBDATAARBPROC glad_glBufferSubDataARB = NULL;
- PFNGLGETBUFFERSUBDATAARBPROC glad_glGetBufferSubDataARB = NULL;
- PFNGLMAPBUFFERARBPROC glad_glMapBufferARB = NULL;
- PFNGLUNMAPBUFFERARBPROC glad_glUnmapBufferARB = NULL;
- PFNGLGETBUFFERPARAMETERIVARBPROC glad_glGetBufferParameterivARB = NULL;
- PFNGLGETBUFFERPOINTERVARBPROC glad_glGetBufferPointervARB = NULL;
- PFNGLVERTEXATTRIB1DARBPROC glad_glVertexAttrib1dARB = NULL;
- PFNGLVERTEXATTRIB1DVARBPROC glad_glVertexAttrib1dvARB = NULL;
- PFNGLVERTEXATTRIB1FARBPROC glad_glVertexAttrib1fARB = NULL;
- PFNGLVERTEXATTRIB1FVARBPROC glad_glVertexAttrib1fvARB = NULL;
- PFNGLVERTEXATTRIB1SARBPROC glad_glVertexAttrib1sARB = NULL;
- PFNGLVERTEXATTRIB1SVARBPROC glad_glVertexAttrib1svARB = NULL;
- PFNGLVERTEXATTRIB2DARBPROC glad_glVertexAttrib2dARB = NULL;
- PFNGLVERTEXATTRIB2DVARBPROC glad_glVertexAttrib2dvARB = NULL;
- PFNGLVERTEXATTRIB2FARBPROC glad_glVertexAttrib2fARB = NULL;
- PFNGLVERTEXATTRIB2FVARBPROC glad_glVertexAttrib2fvARB = NULL;
- PFNGLVERTEXATTRIB2SARBPROC glad_glVertexAttrib2sARB = NULL;
- PFNGLVERTEXATTRIB2SVARBPROC glad_glVertexAttrib2svARB = NULL;
- PFNGLVERTEXATTRIB3DARBPROC glad_glVertexAttrib3dARB = NULL;
- PFNGLVERTEXATTRIB3DVARBPROC glad_glVertexAttrib3dvARB = NULL;
- PFNGLVERTEXATTRIB3FARBPROC glad_glVertexAttrib3fARB = NULL;
- PFNGLVERTEXATTRIB3FVARBPROC glad_glVertexAttrib3fvARB = NULL;
- PFNGLVERTEXATTRIB3SARBPROC glad_glVertexAttrib3sARB = NULL;
- PFNGLVERTEXATTRIB3SVARBPROC glad_glVertexAttrib3svARB = NULL;
- PFNGLVERTEXATTRIB4NBVARBPROC glad_glVertexAttrib4NbvARB = NULL;
- PFNGLVERTEXATTRIB4NIVARBPROC glad_glVertexAttrib4NivARB = NULL;
- PFNGLVERTEXATTRIB4NSVARBPROC glad_glVertexAttrib4NsvARB = NULL;
- PFNGLVERTEXATTRIB4NUBARBPROC glad_glVertexAttrib4NubARB = NULL;
- PFNGLVERTEXATTRIB4NUBVARBPROC glad_glVertexAttrib4NubvARB = NULL;
- PFNGLVERTEXATTRIB4NUIVARBPROC glad_glVertexAttrib4NuivARB = NULL;
- PFNGLVERTEXATTRIB4NUSVARBPROC glad_glVertexAttrib4NusvARB = NULL;
- PFNGLVERTEXATTRIB4BVARBPROC glad_glVertexAttrib4bvARB = NULL;
- PFNGLVERTEXATTRIB4DARBPROC glad_glVertexAttrib4dARB = NULL;
- PFNGLVERTEXATTRIB4DVARBPROC glad_glVertexAttrib4dvARB = NULL;
- PFNGLVERTEXATTRIB4FARBPROC glad_glVertexAttrib4fARB = NULL;
- PFNGLVERTEXATTRIB4FVARBPROC glad_glVertexAttrib4fvARB = NULL;
- PFNGLVERTEXATTRIB4IVARBPROC glad_glVertexAttrib4ivARB = NULL;
- PFNGLVERTEXATTRIB4SARBPROC glad_glVertexAttrib4sARB = NULL;
- PFNGLVERTEXATTRIB4SVARBPROC glad_glVertexAttrib4svARB = NULL;
- PFNGLVERTEXATTRIB4UBVARBPROC glad_glVertexAttrib4ubvARB = NULL;
- PFNGLVERTEXATTRIB4UIVARBPROC glad_glVertexAttrib4uivARB = NULL;
- PFNGLVERTEXATTRIB4USVARBPROC glad_glVertexAttrib4usvARB = NULL;
- PFNGLVERTEXATTRIBPOINTERARBPROC glad_glVertexAttribPointerARB = NULL;
- PFNGLENABLEVERTEXATTRIBARRAYARBPROC glad_glEnableVertexAttribArrayARB = NULL;
- PFNGLDISABLEVERTEXATTRIBARRAYARBPROC glad_glDisableVertexAttribArrayARB = NULL;
- PFNGLGETVERTEXATTRIBDVARBPROC glad_glGetVertexAttribdvARB = NULL;
- PFNGLGETVERTEXATTRIBFVARBPROC glad_glGetVertexAttribfvARB = NULL;
- PFNGLGETVERTEXATTRIBIVARBPROC glad_glGetVertexAttribivARB = NULL;
- PFNGLGETVERTEXATTRIBPOINTERVARBPROC glad_glGetVertexAttribPointervARB = NULL;
- PFNGLBINDATTRIBLOCATIONARBPROC glad_glBindAttribLocationARB = NULL;
- PFNGLGETACTIVEATTRIBARBPROC glad_glGetActiveAttribARB = NULL;
- PFNGLGETATTRIBLOCATIONARBPROC glad_glGetAttribLocationARB = NULL;
- PFNGLWINDOWPOS2DARBPROC glad_glWindowPos2dARB = NULL;
- PFNGLWINDOWPOS2DVARBPROC glad_glWindowPos2dvARB = NULL;
- PFNGLWINDOWPOS2FARBPROC glad_glWindowPos2fARB = NULL;
- PFNGLWINDOWPOS2FVARBPROC glad_glWindowPos2fvARB = NULL;
- PFNGLWINDOWPOS2IARBPROC glad_glWindowPos2iARB = NULL;
- PFNGLWINDOWPOS2IVARBPROC glad_glWindowPos2ivARB = NULL;
- PFNGLWINDOWPOS2SARBPROC glad_glWindowPos2sARB = NULL;
- PFNGLWINDOWPOS2SVARBPROC glad_glWindowPos2svARB = NULL;
- PFNGLWINDOWPOS3DARBPROC glad_glWindowPos3dARB = NULL;
- PFNGLWINDOWPOS3DVARBPROC glad_glWindowPos3dvARB = NULL;
- PFNGLWINDOWPOS3FARBPROC glad_glWindowPos3fARB = NULL;
- PFNGLWINDOWPOS3FVARBPROC glad_glWindowPos3fvARB = NULL;
- PFNGLWINDOWPOS3IARBPROC glad_glWindowPos3iARB = NULL;
- PFNGLWINDOWPOS3IVARBPROC glad_glWindowPos3ivARB = NULL;
- PFNGLWINDOWPOS3SARBPROC glad_glWindowPos3sARB = NULL;
- PFNGLWINDOWPOS3SVARBPROC glad_glWindowPos3svARB = NULL;
- PFNGLDRAWBUFFERSATIPROC glad_glDrawBuffersATI = NULL;
- PFNGLELEMENTPOINTERATIPROC glad_glElementPointerATI = NULL;
- PFNGLDRAWELEMENTARRAYATIPROC glad_glDrawElementArrayATI = NULL;
- PFNGLDRAWRANGEELEMENTARRAYATIPROC glad_glDrawRangeElementArrayATI = NULL;
- PFNGLTEXBUMPPARAMETERIVATIPROC glad_glTexBumpParameterivATI = NULL;
- PFNGLTEXBUMPPARAMETERFVATIPROC glad_glTexBumpParameterfvATI = NULL;
- PFNGLGETTEXBUMPPARAMETERIVATIPROC glad_glGetTexBumpParameterivATI = NULL;
- PFNGLGETTEXBUMPPARAMETERFVATIPROC glad_glGetTexBumpParameterfvATI = NULL;
- PFNGLGENFRAGMENTSHADERSATIPROC glad_glGenFragmentShadersATI = NULL;
- PFNGLBINDFRAGMENTSHADERATIPROC glad_glBindFragmentShaderATI = NULL;
- PFNGLDELETEFRAGMENTSHADERATIPROC glad_glDeleteFragmentShaderATI = NULL;
- PFNGLBEGINFRAGMENTSHADERATIPROC glad_glBeginFragmentShaderATI = NULL;
- PFNGLENDFRAGMENTSHADERATIPROC glad_glEndFragmentShaderATI = NULL;
- PFNGLPASSTEXCOORDATIPROC glad_glPassTexCoordATI = NULL;
- PFNGLSAMPLEMAPATIPROC glad_glSampleMapATI = NULL;
- PFNGLCOLORFRAGMENTOP1ATIPROC glad_glColorFragmentOp1ATI = NULL;
- PFNGLCOLORFRAGMENTOP2ATIPROC glad_glColorFragmentOp2ATI = NULL;
- PFNGLCOLORFRAGMENTOP3ATIPROC glad_glColorFragmentOp3ATI = NULL;
- PFNGLALPHAFRAGMENTOP1ATIPROC glad_glAlphaFragmentOp1ATI = NULL;
- PFNGLALPHAFRAGMENTOP2ATIPROC glad_glAlphaFragmentOp2ATI = NULL;
- PFNGLALPHAFRAGMENTOP3ATIPROC glad_glAlphaFragmentOp3ATI = NULL;
- PFNGLSETFRAGMENTSHADERCONSTANTATIPROC glad_glSetFragmentShaderConstantATI = NULL;
- PFNGLMAPOBJECTBUFFERATIPROC glad_glMapObjectBufferATI = NULL;
- PFNGLUNMAPOBJECTBUFFERATIPROC glad_glUnmapObjectBufferATI = NULL;
- PFNGLPNTRIANGLESIATIPROC glad_glPNTrianglesiATI = NULL;
- PFNGLPNTRIANGLESFATIPROC glad_glPNTrianglesfATI = NULL;
- PFNGLSTENCILOPSEPARATEATIPROC glad_glStencilOpSeparateATI = NULL;
- PFNGLSTENCILFUNCSEPARATEATIPROC glad_glStencilFuncSeparateATI = NULL;
- PFNGLNEWOBJECTBUFFERATIPROC glad_glNewObjectBufferATI = NULL;
- PFNGLISOBJECTBUFFERATIPROC glad_glIsObjectBufferATI = NULL;
- PFNGLUPDATEOBJECTBUFFERATIPROC glad_glUpdateObjectBufferATI = NULL;
- PFNGLGETOBJECTBUFFERFVATIPROC glad_glGetObjectBufferfvATI = NULL;
- PFNGLGETOBJECTBUFFERIVATIPROC glad_glGetObjectBufferivATI = NULL;
- PFNGLFREEOBJECTBUFFERATIPROC glad_glFreeObjectBufferATI = NULL;
- PFNGLARRAYOBJECTATIPROC glad_glArrayObjectATI = NULL;
- PFNGLGETARRAYOBJECTFVATIPROC glad_glGetArrayObjectfvATI = NULL;
- PFNGLGETARRAYOBJECTIVATIPROC glad_glGetArrayObjectivATI = NULL;
- PFNGLVARIANTARRAYOBJECTATIPROC glad_glVariantArrayObjectATI = NULL;
- PFNGLGETVARIANTARRAYOBJECTFVATIPROC glad_glGetVariantArrayObjectfvATI = NULL;
- PFNGLGETVARIANTARRAYOBJECTIVATIPROC glad_glGetVariantArrayObjectivATI = NULL;
- PFNGLVERTEXATTRIBARRAYOBJECTATIPROC glad_glVertexAttribArrayObjectATI = NULL;
- PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC glad_glGetVertexAttribArrayObjectfvATI = NULL;
- PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC glad_glGetVertexAttribArrayObjectivATI = NULL;
- PFNGLVERTEXSTREAM1SATIPROC glad_glVertexStream1sATI = NULL;
- PFNGLVERTEXSTREAM1SVATIPROC glad_glVertexStream1svATI = NULL;
- PFNGLVERTEXSTREAM1IATIPROC glad_glVertexStream1iATI = NULL;
- PFNGLVERTEXSTREAM1IVATIPROC glad_glVertexStream1ivATI = NULL;
- PFNGLVERTEXSTREAM1FATIPROC glad_glVertexStream1fATI = NULL;
- PFNGLVERTEXSTREAM1FVATIPROC glad_glVertexStream1fvATI = NULL;
- PFNGLVERTEXSTREAM1DATIPROC glad_glVertexStream1dATI = NULL;
- PFNGLVERTEXSTREAM1DVATIPROC glad_glVertexStream1dvATI = NULL;
- PFNGLVERTEXSTREAM2SATIPROC glad_glVertexStream2sATI = NULL;
- PFNGLVERTEXSTREAM2SVATIPROC glad_glVertexStream2svATI = NULL;
- PFNGLVERTEXSTREAM2IATIPROC glad_glVertexStream2iATI = NULL;
- PFNGLVERTEXSTREAM2IVATIPROC glad_glVertexStream2ivATI = NULL;
- PFNGLVERTEXSTREAM2FATIPROC glad_glVertexStream2fATI = NULL;
- PFNGLVERTEXSTREAM2FVATIPROC glad_glVertexStream2fvATI = NULL;
- PFNGLVERTEXSTREAM2DATIPROC glad_glVertexStream2dATI = NULL;
- PFNGLVERTEXSTREAM2DVATIPROC glad_glVertexStream2dvATI = NULL;
- PFNGLVERTEXSTREAM3SATIPROC glad_glVertexStream3sATI = NULL;
- PFNGLVERTEXSTREAM3SVATIPROC glad_glVertexStream3svATI = NULL;
- PFNGLVERTEXSTREAM3IATIPROC glad_glVertexStream3iATI = NULL;
- PFNGLVERTEXSTREAM3IVATIPROC glad_glVertexStream3ivATI = NULL;
- PFNGLVERTEXSTREAM3FATIPROC glad_glVertexStream3fATI = NULL;
- PFNGLVERTEXSTREAM3FVATIPROC glad_glVertexStream3fvATI = NULL;
- PFNGLVERTEXSTREAM3DATIPROC glad_glVertexStream3dATI = NULL;
- PFNGLVERTEXSTREAM3DVATIPROC glad_glVertexStream3dvATI = NULL;
- PFNGLVERTEXSTREAM4SATIPROC glad_glVertexStream4sATI = NULL;
- PFNGLVERTEXSTREAM4SVATIPROC glad_glVertexStream4svATI = NULL;
- PFNGLVERTEXSTREAM4IATIPROC glad_glVertexStream4iATI = NULL;
- PFNGLVERTEXSTREAM4IVATIPROC glad_glVertexStream4ivATI = NULL;
- PFNGLVERTEXSTREAM4FATIPROC glad_glVertexStream4fATI = NULL;
- PFNGLVERTEXSTREAM4FVATIPROC glad_glVertexStream4fvATI = NULL;
- PFNGLVERTEXSTREAM4DATIPROC glad_glVertexStream4dATI = NULL;
- PFNGLVERTEXSTREAM4DVATIPROC glad_glVertexStream4dvATI = NULL;
- PFNGLNORMALSTREAM3BATIPROC glad_glNormalStream3bATI = NULL;
- PFNGLNORMALSTREAM3BVATIPROC glad_glNormalStream3bvATI = NULL;
- PFNGLNORMALSTREAM3SATIPROC glad_glNormalStream3sATI = NULL;
- PFNGLNORMALSTREAM3SVATIPROC glad_glNormalStream3svATI = NULL;
- PFNGLNORMALSTREAM3IATIPROC glad_glNormalStream3iATI = NULL;
- PFNGLNORMALSTREAM3IVATIPROC glad_glNormalStream3ivATI = NULL;
- PFNGLNORMALSTREAM3FATIPROC glad_glNormalStream3fATI = NULL;
- PFNGLNORMALSTREAM3FVATIPROC glad_glNormalStream3fvATI = NULL;
- PFNGLNORMALSTREAM3DATIPROC glad_glNormalStream3dATI = NULL;
- PFNGLNORMALSTREAM3DVATIPROC glad_glNormalStream3dvATI = NULL;
- PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC glad_glClientActiveVertexStreamATI = NULL;
- PFNGLVERTEXBLENDENVIATIPROC glad_glVertexBlendEnviATI = NULL;
- PFNGLVERTEXBLENDENVFATIPROC glad_glVertexBlendEnvfATI = NULL;
- PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC glad_glEGLImageTargetTexStorageEXT = NULL;
- PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC glad_glEGLImageTargetTextureStorageEXT = NULL;
- PFNGLUNIFORMBUFFEREXTPROC glad_glUniformBufferEXT = NULL;
- PFNGLGETUNIFORMBUFFERSIZEEXTPROC glad_glGetUniformBufferSizeEXT = NULL;
- PFNGLGETUNIFORMOFFSETEXTPROC glad_glGetUniformOffsetEXT = NULL;
- PFNGLBLENDCOLOREXTPROC glad_glBlendColorEXT = NULL;
- PFNGLBLENDEQUATIONSEPARATEEXTPROC glad_glBlendEquationSeparateEXT = NULL;
- PFNGLBLENDFUNCSEPARATEEXTPROC glad_glBlendFuncSeparateEXT = NULL;
- PFNGLBLENDEQUATIONEXTPROC glad_glBlendEquationEXT = NULL;
- PFNGLCOLORSUBTABLEEXTPROC glad_glColorSubTableEXT = NULL;
- PFNGLCOPYCOLORSUBTABLEEXTPROC glad_glCopyColorSubTableEXT = NULL;
- PFNGLLOCKARRAYSEXTPROC glad_glLockArraysEXT = NULL;
- PFNGLUNLOCKARRAYSEXTPROC glad_glUnlockArraysEXT = NULL;
- PFNGLCONVOLUTIONFILTER1DEXTPROC glad_glConvolutionFilter1DEXT = NULL;
- PFNGLCONVOLUTIONFILTER2DEXTPROC glad_glConvolutionFilter2DEXT = NULL;
- PFNGLCONVOLUTIONPARAMETERFEXTPROC glad_glConvolutionParameterfEXT = NULL;
- PFNGLCONVOLUTIONPARAMETERFVEXTPROC glad_glConvolutionParameterfvEXT = NULL;
- PFNGLCONVOLUTIONPARAMETERIEXTPROC glad_glConvolutionParameteriEXT = NULL;
- PFNGLCONVOLUTIONPARAMETERIVEXTPROC glad_glConvolutionParameterivEXT = NULL;
- PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC glad_glCopyConvolutionFilter1DEXT = NULL;
- PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC glad_glCopyConvolutionFilter2DEXT = NULL;
- PFNGLGETCONVOLUTIONFILTEREXTPROC glad_glGetConvolutionFilterEXT = NULL;
- PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC glad_glGetConvolutionParameterfvEXT = NULL;
- PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC glad_glGetConvolutionParameterivEXT = NULL;
- PFNGLGETSEPARABLEFILTEREXTPROC glad_glGetSeparableFilterEXT = NULL;
- PFNGLSEPARABLEFILTER2DEXTPROC glad_glSeparableFilter2DEXT = NULL;
- PFNGLTANGENT3BEXTPROC glad_glTangent3bEXT = NULL;
- PFNGLTANGENT3BVEXTPROC glad_glTangent3bvEXT = NULL;
- PFNGLTANGENT3DEXTPROC glad_glTangent3dEXT = NULL;
- PFNGLTANGENT3DVEXTPROC glad_glTangent3dvEXT = NULL;
- PFNGLTANGENT3FEXTPROC glad_glTangent3fEXT = NULL;
- PFNGLTANGENT3FVEXTPROC glad_glTangent3fvEXT = NULL;
- PFNGLTANGENT3IEXTPROC glad_glTangent3iEXT = NULL;
- PFNGLTANGENT3IVEXTPROC glad_glTangent3ivEXT = NULL;
- PFNGLTANGENT3SEXTPROC glad_glTangent3sEXT = NULL;
- PFNGLTANGENT3SVEXTPROC glad_glTangent3svEXT = NULL;
- PFNGLBINORMAL3BEXTPROC glad_glBinormal3bEXT = NULL;
- PFNGLBINORMAL3BVEXTPROC glad_glBinormal3bvEXT = NULL;
- PFNGLBINORMAL3DEXTPROC glad_glBinormal3dEXT = NULL;
- PFNGLBINORMAL3DVEXTPROC glad_glBinormal3dvEXT = NULL;
- PFNGLBINORMAL3FEXTPROC glad_glBinormal3fEXT = NULL;
- PFNGLBINORMAL3FVEXTPROC glad_glBinormal3fvEXT = NULL;
- PFNGLBINORMAL3IEXTPROC glad_glBinormal3iEXT = NULL;
- PFNGLBINORMAL3IVEXTPROC glad_glBinormal3ivEXT = NULL;
- PFNGLBINORMAL3SEXTPROC glad_glBinormal3sEXT = NULL;
- PFNGLBINORMAL3SVEXTPROC glad_glBinormal3svEXT = NULL;
- PFNGLTANGENTPOINTEREXTPROC glad_glTangentPointerEXT = NULL;
- PFNGLBINORMALPOINTEREXTPROC glad_glBinormalPointerEXT = NULL;
- PFNGLCOPYTEXIMAGE1DEXTPROC glad_glCopyTexImage1DEXT = NULL;
- PFNGLCOPYTEXIMAGE2DEXTPROC glad_glCopyTexImage2DEXT = NULL;
- PFNGLCOPYTEXSUBIMAGE1DEXTPROC glad_glCopyTexSubImage1DEXT = NULL;
- PFNGLCOPYTEXSUBIMAGE2DEXTPROC glad_glCopyTexSubImage2DEXT = NULL;
- PFNGLCOPYTEXSUBIMAGE3DEXTPROC glad_glCopyTexSubImage3DEXT = NULL;
- PFNGLCULLPARAMETERDVEXTPROC glad_glCullParameterdvEXT = NULL;
- PFNGLCULLPARAMETERFVEXTPROC glad_glCullParameterfvEXT = NULL;
- PFNGLLABELOBJECTEXTPROC glad_glLabelObjectEXT = NULL;
- PFNGLGETOBJECTLABELEXTPROC glad_glGetObjectLabelEXT = NULL;
- PFNGLINSERTEVENTMARKEREXTPROC glad_glInsertEventMarkerEXT = NULL;
- PFNGLPUSHGROUPMARKEREXTPROC glad_glPushGroupMarkerEXT = NULL;
- PFNGLPOPGROUPMARKEREXTPROC glad_glPopGroupMarkerEXT = NULL;
- PFNGLDEPTHBOUNDSEXTPROC glad_glDepthBoundsEXT = NULL;
- PFNGLMATRIXLOADFEXTPROC glad_glMatrixLoadfEXT = NULL;
- PFNGLMATRIXLOADDEXTPROC glad_glMatrixLoaddEXT = NULL;
- PFNGLMATRIXMULTFEXTPROC glad_glMatrixMultfEXT = NULL;
- PFNGLMATRIXMULTDEXTPROC glad_glMatrixMultdEXT = NULL;
- PFNGLMATRIXLOADIDENTITYEXTPROC glad_glMatrixLoadIdentityEXT = NULL;
- PFNGLMATRIXROTATEFEXTPROC glad_glMatrixRotatefEXT = NULL;
- PFNGLMATRIXROTATEDEXTPROC glad_glMatrixRotatedEXT = NULL;
- PFNGLMATRIXSCALEFEXTPROC glad_glMatrixScalefEXT = NULL;
- PFNGLMATRIXSCALEDEXTPROC glad_glMatrixScaledEXT = NULL;
- PFNGLMATRIXTRANSLATEFEXTPROC glad_glMatrixTranslatefEXT = NULL;
- PFNGLMATRIXTRANSLATEDEXTPROC glad_glMatrixTranslatedEXT = NULL;
- PFNGLMATRIXFRUSTUMEXTPROC glad_glMatrixFrustumEXT = NULL;
- PFNGLMATRIXORTHOEXTPROC glad_glMatrixOrthoEXT = NULL;
- PFNGLMATRIXPOPEXTPROC glad_glMatrixPopEXT = NULL;
- PFNGLMATRIXPUSHEXTPROC glad_glMatrixPushEXT = NULL;
- PFNGLCLIENTATTRIBDEFAULTEXTPROC glad_glClientAttribDefaultEXT = NULL;
- PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC glad_glPushClientAttribDefaultEXT = NULL;
- PFNGLTEXTUREPARAMETERFEXTPROC glad_glTextureParameterfEXT = NULL;
- PFNGLTEXTUREPARAMETERFVEXTPROC glad_glTextureParameterfvEXT = NULL;
- PFNGLTEXTUREPARAMETERIEXTPROC glad_glTextureParameteriEXT = NULL;
- PFNGLTEXTUREPARAMETERIVEXTPROC glad_glTextureParameterivEXT = NULL;
- PFNGLTEXTUREIMAGE1DEXTPROC glad_glTextureImage1DEXT = NULL;
- PFNGLTEXTUREIMAGE2DEXTPROC glad_glTextureImage2DEXT = NULL;
- PFNGLTEXTURESUBIMAGE1DEXTPROC glad_glTextureSubImage1DEXT = NULL;
- PFNGLTEXTURESUBIMAGE2DEXTPROC glad_glTextureSubImage2DEXT = NULL;
- PFNGLCOPYTEXTUREIMAGE1DEXTPROC glad_glCopyTextureImage1DEXT = NULL;
- PFNGLCOPYTEXTUREIMAGE2DEXTPROC glad_glCopyTextureImage2DEXT = NULL;
- PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC glad_glCopyTextureSubImage1DEXT = NULL;
- PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC glad_glCopyTextureSubImage2DEXT = NULL;
- PFNGLGETTEXTUREIMAGEEXTPROC glad_glGetTextureImageEXT = NULL;
- PFNGLGETTEXTUREPARAMETERFVEXTPROC glad_glGetTextureParameterfvEXT = NULL;
- PFNGLGETTEXTUREPARAMETERIVEXTPROC glad_glGetTextureParameterivEXT = NULL;
- PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC glad_glGetTextureLevelParameterfvEXT = NULL;
- PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC glad_glGetTextureLevelParameterivEXT = NULL;
- PFNGLTEXTUREIMAGE3DEXTPROC glad_glTextureImage3DEXT = NULL;
- PFNGLTEXTURESUBIMAGE3DEXTPROC glad_glTextureSubImage3DEXT = NULL;
- PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC glad_glCopyTextureSubImage3DEXT = NULL;
- PFNGLBINDMULTITEXTUREEXTPROC glad_glBindMultiTextureEXT = NULL;
- PFNGLMULTITEXCOORDPOINTEREXTPROC glad_glMultiTexCoordPointerEXT = NULL;
- PFNGLMULTITEXENVFEXTPROC glad_glMultiTexEnvfEXT = NULL;
- PFNGLMULTITEXENVFVEXTPROC glad_glMultiTexEnvfvEXT = NULL;
- PFNGLMULTITEXENVIEXTPROC glad_glMultiTexEnviEXT = NULL;
- PFNGLMULTITEXENVIVEXTPROC glad_glMultiTexEnvivEXT = NULL;
- PFNGLMULTITEXGENDEXTPROC glad_glMultiTexGendEXT = NULL;
- PFNGLMULTITEXGENDVEXTPROC glad_glMultiTexGendvEXT = NULL;
- PFNGLMULTITEXGENFEXTPROC glad_glMultiTexGenfEXT = NULL;
- PFNGLMULTITEXGENFVEXTPROC glad_glMultiTexGenfvEXT = NULL;
- PFNGLMULTITEXGENIEXTPROC glad_glMultiTexGeniEXT = NULL;
- PFNGLMULTITEXGENIVEXTPROC glad_glMultiTexGenivEXT = NULL;
- PFNGLGETMULTITEXENVFVEXTPROC glad_glGetMultiTexEnvfvEXT = NULL;
- PFNGLGETMULTITEXENVIVEXTPROC glad_glGetMultiTexEnvivEXT = NULL;
- PFNGLGETMULTITEXGENDVEXTPROC glad_glGetMultiTexGendvEXT = NULL;
- PFNGLGETMULTITEXGENFVEXTPROC glad_glGetMultiTexGenfvEXT = NULL;
- PFNGLGETMULTITEXGENIVEXTPROC glad_glGetMultiTexGenivEXT = NULL;
- PFNGLMULTITEXPARAMETERIEXTPROC glad_glMultiTexParameteriEXT = NULL;
- PFNGLMULTITEXPARAMETERIVEXTPROC glad_glMultiTexParameterivEXT = NULL;
- PFNGLMULTITEXPARAMETERFEXTPROC glad_glMultiTexParameterfEXT = NULL;
- PFNGLMULTITEXPARAMETERFVEXTPROC glad_glMultiTexParameterfvEXT = NULL;
- PFNGLMULTITEXIMAGE1DEXTPROC glad_glMultiTexImage1DEXT = NULL;
- PFNGLMULTITEXIMAGE2DEXTPROC glad_glMultiTexImage2DEXT = NULL;
- PFNGLMULTITEXSUBIMAGE1DEXTPROC glad_glMultiTexSubImage1DEXT = NULL;
- PFNGLMULTITEXSUBIMAGE2DEXTPROC glad_glMultiTexSubImage2DEXT = NULL;
- PFNGLCOPYMULTITEXIMAGE1DEXTPROC glad_glCopyMultiTexImage1DEXT = NULL;
- PFNGLCOPYMULTITEXIMAGE2DEXTPROC glad_glCopyMultiTexImage2DEXT = NULL;
- PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC glad_glCopyMultiTexSubImage1DEXT = NULL;
- PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC glad_glCopyMultiTexSubImage2DEXT = NULL;
- PFNGLGETMULTITEXIMAGEEXTPROC glad_glGetMultiTexImageEXT = NULL;
- PFNGLGETMULTITEXPARAMETERFVEXTPROC glad_glGetMultiTexParameterfvEXT = NULL;
- PFNGLGETMULTITEXPARAMETERIVEXTPROC glad_glGetMultiTexParameterivEXT = NULL;
- PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC glad_glGetMultiTexLevelParameterfvEXT = NULL;
- PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC glad_glGetMultiTexLevelParameterivEXT = NULL;
- PFNGLMULTITEXIMAGE3DEXTPROC glad_glMultiTexImage3DEXT = NULL;
- PFNGLMULTITEXSUBIMAGE3DEXTPROC glad_glMultiTexSubImage3DEXT = NULL;
- PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC glad_glCopyMultiTexSubImage3DEXT = NULL;
- PFNGLENABLECLIENTSTATEINDEXEDEXTPROC glad_glEnableClientStateIndexedEXT = NULL;
- PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC glad_glDisableClientStateIndexedEXT = NULL;
- PFNGLGETFLOATINDEXEDVEXTPROC glad_glGetFloatIndexedvEXT = NULL;
- PFNGLGETDOUBLEINDEXEDVEXTPROC glad_glGetDoubleIndexedvEXT = NULL;
- PFNGLGETPOINTERINDEXEDVEXTPROC glad_glGetPointerIndexedvEXT = NULL;
- PFNGLENABLEINDEXEDEXTPROC glad_glEnableIndexedEXT = NULL;
- PFNGLDISABLEINDEXEDEXTPROC glad_glDisableIndexedEXT = NULL;
- PFNGLISENABLEDINDEXEDEXTPROC glad_glIsEnabledIndexedEXT = NULL;
- PFNGLGETINTEGERINDEXEDVEXTPROC glad_glGetIntegerIndexedvEXT = NULL;
- PFNGLGETBOOLEANINDEXEDVEXTPROC glad_glGetBooleanIndexedvEXT = NULL;
- PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC glad_glCompressedTextureImage3DEXT = NULL;
- PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC glad_glCompressedTextureImage2DEXT = NULL;
- PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC glad_glCompressedTextureImage1DEXT = NULL;
- PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC glad_glCompressedTextureSubImage3DEXT = NULL;
- PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC glad_glCompressedTextureSubImage2DEXT = NULL;
- PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC glad_glCompressedTextureSubImage1DEXT = NULL;
- PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC glad_glGetCompressedTextureImageEXT = NULL;
- PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC glad_glCompressedMultiTexImage3DEXT = NULL;
- PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC glad_glCompressedMultiTexImage2DEXT = NULL;
- PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC glad_glCompressedMultiTexImage1DEXT = NULL;
- PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC glad_glCompressedMultiTexSubImage3DEXT = NULL;
- PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC glad_glCompressedMultiTexSubImage2DEXT = NULL;
- PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC glad_glCompressedMultiTexSubImage1DEXT = NULL;
- PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC glad_glGetCompressedMultiTexImageEXT = NULL;
- PFNGLMATRIXLOADTRANSPOSEFEXTPROC glad_glMatrixLoadTransposefEXT = NULL;
- PFNGLMATRIXLOADTRANSPOSEDEXTPROC glad_glMatrixLoadTransposedEXT = NULL;
- PFNGLMATRIXMULTTRANSPOSEFEXTPROC glad_glMatrixMultTransposefEXT = NULL;
- PFNGLMATRIXMULTTRANSPOSEDEXTPROC glad_glMatrixMultTransposedEXT = NULL;
- PFNGLNAMEDBUFFERDATAEXTPROC glad_glNamedBufferDataEXT = NULL;
- PFNGLNAMEDBUFFERSUBDATAEXTPROC glad_glNamedBufferSubDataEXT = NULL;
- PFNGLMAPNAMEDBUFFEREXTPROC glad_glMapNamedBufferEXT = NULL;
- PFNGLUNMAPNAMEDBUFFEREXTPROC glad_glUnmapNamedBufferEXT = NULL;
- PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC glad_glGetNamedBufferParameterivEXT = NULL;
- PFNGLGETNAMEDBUFFERPOINTERVEXTPROC glad_glGetNamedBufferPointervEXT = NULL;
- PFNGLGETNAMEDBUFFERSUBDATAEXTPROC glad_glGetNamedBufferSubDataEXT = NULL;
- PFNGLPROGRAMUNIFORM1FEXTPROC glad_glProgramUniform1fEXT = NULL;
- PFNGLPROGRAMUNIFORM2FEXTPROC glad_glProgramUniform2fEXT = NULL;
- PFNGLPROGRAMUNIFORM3FEXTPROC glad_glProgramUniform3fEXT = NULL;
- PFNGLPROGRAMUNIFORM4FEXTPROC glad_glProgramUniform4fEXT = NULL;
- PFNGLPROGRAMUNIFORM1IEXTPROC glad_glProgramUniform1iEXT = NULL;
- PFNGLPROGRAMUNIFORM2IEXTPROC glad_glProgramUniform2iEXT = NULL;
- PFNGLPROGRAMUNIFORM3IEXTPROC glad_glProgramUniform3iEXT = NULL;
- PFNGLPROGRAMUNIFORM4IEXTPROC glad_glProgramUniform4iEXT = NULL;
- PFNGLPROGRAMUNIFORM1FVEXTPROC glad_glProgramUniform1fvEXT = NULL;
- PFNGLPROGRAMUNIFORM2FVEXTPROC glad_glProgramUniform2fvEXT = NULL;
- PFNGLPROGRAMUNIFORM3FVEXTPROC glad_glProgramUniform3fvEXT = NULL;
- PFNGLPROGRAMUNIFORM4FVEXTPROC glad_glProgramUniform4fvEXT = NULL;
- PFNGLPROGRAMUNIFORM1IVEXTPROC glad_glProgramUniform1ivEXT = NULL;
- PFNGLPROGRAMUNIFORM2IVEXTPROC glad_glProgramUniform2ivEXT = NULL;
- PFNGLPROGRAMUNIFORM3IVEXTPROC glad_glProgramUniform3ivEXT = NULL;
- PFNGLPROGRAMUNIFORM4IVEXTPROC glad_glProgramUniform4ivEXT = NULL;
- PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC glad_glProgramUniformMatrix2fvEXT = NULL;
- PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC glad_glProgramUniformMatrix3fvEXT = NULL;
- PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC glad_glProgramUniformMatrix4fvEXT = NULL;
- PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC glad_glProgramUniformMatrix2x3fvEXT = NULL;
- PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC glad_glProgramUniformMatrix3x2fvEXT = NULL;
- PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC glad_glProgramUniformMatrix2x4fvEXT = NULL;
- PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC glad_glProgramUniformMatrix4x2fvEXT = NULL;
- PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC glad_glProgramUniformMatrix3x4fvEXT = NULL;
- PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC glad_glProgramUniformMatrix4x3fvEXT = NULL;
- PFNGLTEXTUREBUFFEREXTPROC glad_glTextureBufferEXT = NULL;
- PFNGLMULTITEXBUFFEREXTPROC glad_glMultiTexBufferEXT = NULL;
- PFNGLTEXTUREPARAMETERIIVEXTPROC glad_glTextureParameterIivEXT = NULL;
- PFNGLTEXTUREPARAMETERIUIVEXTPROC glad_glTextureParameterIuivEXT = NULL;
- PFNGLGETTEXTUREPARAMETERIIVEXTPROC glad_glGetTextureParameterIivEXT = NULL;
- PFNGLGETTEXTUREPARAMETERIUIVEXTPROC glad_glGetTextureParameterIuivEXT = NULL;
- PFNGLMULTITEXPARAMETERIIVEXTPROC glad_glMultiTexParameterIivEXT = NULL;
- PFNGLMULTITEXPARAMETERIUIVEXTPROC glad_glMultiTexParameterIuivEXT = NULL;
- PFNGLGETMULTITEXPARAMETERIIVEXTPROC glad_glGetMultiTexParameterIivEXT = NULL;
- PFNGLGETMULTITEXPARAMETERIUIVEXTPROC glad_glGetMultiTexParameterIuivEXT = NULL;
- PFNGLPROGRAMUNIFORM1UIEXTPROC glad_glProgramUniform1uiEXT = NULL;
- PFNGLPROGRAMUNIFORM2UIEXTPROC glad_glProgramUniform2uiEXT = NULL;
- PFNGLPROGRAMUNIFORM3UIEXTPROC glad_glProgramUniform3uiEXT = NULL;
- PFNGLPROGRAMUNIFORM4UIEXTPROC glad_glProgramUniform4uiEXT = NULL;
- PFNGLPROGRAMUNIFORM1UIVEXTPROC glad_glProgramUniform1uivEXT = NULL;
- PFNGLPROGRAMUNIFORM2UIVEXTPROC glad_glProgramUniform2uivEXT = NULL;
- PFNGLPROGRAMUNIFORM3UIVEXTPROC glad_glProgramUniform3uivEXT = NULL;
- PFNGLPROGRAMUNIFORM4UIVEXTPROC glad_glProgramUniform4uivEXT = NULL;
- PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC glad_glNamedProgramLocalParameters4fvEXT = NULL;
- PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC glad_glNamedProgramLocalParameterI4iEXT = NULL;
- PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC glad_glNamedProgramLocalParameterI4ivEXT = NULL;
- PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC glad_glNamedProgramLocalParametersI4ivEXT = NULL;
- PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC glad_glNamedProgramLocalParameterI4uiEXT = NULL;
- PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC glad_glNamedProgramLocalParameterI4uivEXT = NULL;
- PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC glad_glNamedProgramLocalParametersI4uivEXT = NULL;
- PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC glad_glGetNamedProgramLocalParameterIivEXT = NULL;
- PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC glad_glGetNamedProgramLocalParameterIuivEXT = NULL;
- PFNGLENABLECLIENTSTATEIEXTPROC glad_glEnableClientStateiEXT = NULL;
- PFNGLDISABLECLIENTSTATEIEXTPROC glad_glDisableClientStateiEXT = NULL;
- PFNGLGETFLOATI_VEXTPROC glad_glGetFloati_vEXT = NULL;
- PFNGLGETDOUBLEI_VEXTPROC glad_glGetDoublei_vEXT = NULL;
- PFNGLGETPOINTERI_VEXTPROC glad_glGetPointeri_vEXT = NULL;
- PFNGLNAMEDPROGRAMSTRINGEXTPROC glad_glNamedProgramStringEXT = NULL;
- PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC glad_glNamedProgramLocalParameter4dEXT = NULL;
- PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC glad_glNamedProgramLocalParameter4dvEXT = NULL;
- PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC glad_glNamedProgramLocalParameter4fEXT = NULL;
- PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC glad_glNamedProgramLocalParameter4fvEXT = NULL;
- PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC glad_glGetNamedProgramLocalParameterdvEXT = NULL;
- PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC glad_glGetNamedProgramLocalParameterfvEXT = NULL;
- PFNGLGETNAMEDPROGRAMIVEXTPROC glad_glGetNamedProgramivEXT = NULL;
- PFNGLGETNAMEDPROGRAMSTRINGEXTPROC glad_glGetNamedProgramStringEXT = NULL;
- PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC glad_glNamedRenderbufferStorageEXT = NULL;
- PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC glad_glGetNamedRenderbufferParameterivEXT = NULL;
- PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glad_glNamedRenderbufferStorageMultisampleEXT = NULL;
- PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC glad_glNamedRenderbufferStorageMultisampleCoverageEXT = NULL;
- PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC glad_glCheckNamedFramebufferStatusEXT = NULL;
- PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC glad_glNamedFramebufferTexture1DEXT = NULL;
- PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC glad_glNamedFramebufferTexture2DEXT = NULL;
- PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC glad_glNamedFramebufferTexture3DEXT = NULL;
- PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC glad_glNamedFramebufferRenderbufferEXT = NULL;
- PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glad_glGetNamedFramebufferAttachmentParameterivEXT = NULL;
- PFNGLGENERATETEXTUREMIPMAPEXTPROC glad_glGenerateTextureMipmapEXT = NULL;
- PFNGLGENERATEMULTITEXMIPMAPEXTPROC glad_glGenerateMultiTexMipmapEXT = NULL;
- PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC glad_glFramebufferDrawBufferEXT = NULL;
- PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC glad_glFramebufferDrawBuffersEXT = NULL;
- PFNGLFRAMEBUFFERREADBUFFEREXTPROC glad_glFramebufferReadBufferEXT = NULL;
- PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC glad_glGetFramebufferParameterivEXT = NULL;
- PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC glad_glNamedCopyBufferSubDataEXT = NULL;
- PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC glad_glNamedFramebufferTextureEXT = NULL;
- PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC glad_glNamedFramebufferTextureLayerEXT = NULL;
- PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC glad_glNamedFramebufferTextureFaceEXT = NULL;
- PFNGLTEXTURERENDERBUFFEREXTPROC glad_glTextureRenderbufferEXT = NULL;
- PFNGLMULTITEXRENDERBUFFEREXTPROC glad_glMultiTexRenderbufferEXT = NULL;
- PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC glad_glVertexArrayVertexOffsetEXT = NULL;
- PFNGLVERTEXARRAYCOLOROFFSETEXTPROC glad_glVertexArrayColorOffsetEXT = NULL;
- PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC glad_glVertexArrayEdgeFlagOffsetEXT = NULL;
- PFNGLVERTEXARRAYINDEXOFFSETEXTPROC glad_glVertexArrayIndexOffsetEXT = NULL;
- PFNGLVERTEXARRAYNORMALOFFSETEXTPROC glad_glVertexArrayNormalOffsetEXT = NULL;
- PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC glad_glVertexArrayTexCoordOffsetEXT = NULL;
- PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC glad_glVertexArrayMultiTexCoordOffsetEXT = NULL;
- PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC glad_glVertexArrayFogCoordOffsetEXT = NULL;
- PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC glad_glVertexArraySecondaryColorOffsetEXT = NULL;
- PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC glad_glVertexArrayVertexAttribOffsetEXT = NULL;
- PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC glad_glVertexArrayVertexAttribIOffsetEXT = NULL;
- PFNGLENABLEVERTEXARRAYEXTPROC glad_glEnableVertexArrayEXT = NULL;
- PFNGLDISABLEVERTEXARRAYEXTPROC glad_glDisableVertexArrayEXT = NULL;
- PFNGLENABLEVERTEXARRAYATTRIBEXTPROC glad_glEnableVertexArrayAttribEXT = NULL;
- PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC glad_glDisableVertexArrayAttribEXT = NULL;
- PFNGLGETVERTEXARRAYINTEGERVEXTPROC glad_glGetVertexArrayIntegervEXT = NULL;
- PFNGLGETVERTEXARRAYPOINTERVEXTPROC glad_glGetVertexArrayPointervEXT = NULL;
- PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC glad_glGetVertexArrayIntegeri_vEXT = NULL;
- PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC glad_glGetVertexArrayPointeri_vEXT = NULL;
- PFNGLMAPNAMEDBUFFERRANGEEXTPROC glad_glMapNamedBufferRangeEXT = NULL;
- PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC glad_glFlushMappedNamedBufferRangeEXT = NULL;
- PFNGLNAMEDBUFFERSTORAGEEXTPROC glad_glNamedBufferStorageEXT = NULL;
- PFNGLCLEARNAMEDBUFFERDATAEXTPROC glad_glClearNamedBufferDataEXT = NULL;
- PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC glad_glClearNamedBufferSubDataEXT = NULL;
- PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC glad_glNamedFramebufferParameteriEXT = NULL;
- PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC glad_glGetNamedFramebufferParameterivEXT = NULL;
- PFNGLPROGRAMUNIFORM1DEXTPROC glad_glProgramUniform1dEXT = NULL;
- PFNGLPROGRAMUNIFORM2DEXTPROC glad_glProgramUniform2dEXT = NULL;
- PFNGLPROGRAMUNIFORM3DEXTPROC glad_glProgramUniform3dEXT = NULL;
- PFNGLPROGRAMUNIFORM4DEXTPROC glad_glProgramUniform4dEXT = NULL;
- PFNGLPROGRAMUNIFORM1DVEXTPROC glad_glProgramUniform1dvEXT = NULL;
- PFNGLPROGRAMUNIFORM2DVEXTPROC glad_glProgramUniform2dvEXT = NULL;
- PFNGLPROGRAMUNIFORM3DVEXTPROC glad_glProgramUniform3dvEXT = NULL;
- PFNGLPROGRAMUNIFORM4DVEXTPROC glad_glProgramUniform4dvEXT = NULL;
- PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC glad_glProgramUniformMatrix2dvEXT = NULL;
- PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC glad_glProgramUniformMatrix3dvEXT = NULL;
- PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC glad_glProgramUniformMatrix4dvEXT = NULL;
- PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC glad_glProgramUniformMatrix2x3dvEXT = NULL;
- PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC glad_glProgramUniformMatrix2x4dvEXT = NULL;
- PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC glad_glProgramUniformMatrix3x2dvEXT = NULL;
- PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC glad_glProgramUniformMatrix3x4dvEXT = NULL;
- PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC glad_glProgramUniformMatrix4x2dvEXT = NULL;
- PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC glad_glProgramUniformMatrix4x3dvEXT = NULL;
- PFNGLTEXTUREBUFFERRANGEEXTPROC glad_glTextureBufferRangeEXT = NULL;
- PFNGLTEXTURESTORAGE1DEXTPROC glad_glTextureStorage1DEXT = NULL;
- PFNGLTEXTURESTORAGE2DEXTPROC glad_glTextureStorage2DEXT = NULL;
- PFNGLTEXTURESTORAGE3DEXTPROC glad_glTextureStorage3DEXT = NULL;
- PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC glad_glTextureStorage2DMultisampleEXT = NULL;
- PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC glad_glTextureStorage3DMultisampleEXT = NULL;
- PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC glad_glVertexArrayBindVertexBufferEXT = NULL;
- PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC glad_glVertexArrayVertexAttribFormatEXT = NULL;
- PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC glad_glVertexArrayVertexAttribIFormatEXT = NULL;
- PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC glad_glVertexArrayVertexAttribLFormatEXT = NULL;
- PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC glad_glVertexArrayVertexAttribBindingEXT = NULL;
- PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC glad_glVertexArrayVertexBindingDivisorEXT = NULL;
- PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC glad_glVertexArrayVertexAttribLOffsetEXT = NULL;
- PFNGLTEXTUREPAGECOMMITMENTEXTPROC glad_glTexturePageCommitmentEXT = NULL;
- PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC glad_glVertexArrayVertexAttribDivisorEXT = NULL;
- PFNGLCOLORMASKINDEXEDEXTPROC glad_glColorMaskIndexedEXT = NULL;
- PFNGLDRAWARRAYSINSTANCEDEXTPROC glad_glDrawArraysInstancedEXT = NULL;
- PFNGLDRAWELEMENTSINSTANCEDEXTPROC glad_glDrawElementsInstancedEXT = NULL;
- PFNGLDRAWRANGEELEMENTSEXTPROC glad_glDrawRangeElementsEXT = NULL;
- PFNGLBUFFERSTORAGEEXTERNALEXTPROC glad_glBufferStorageExternalEXT = NULL;
- PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC glad_glNamedBufferStorageExternalEXT = NULL;
- PFNGLFOGCOORDFEXTPROC glad_glFogCoordfEXT = NULL;
- PFNGLFOGCOORDFVEXTPROC glad_glFogCoordfvEXT = NULL;
- PFNGLFOGCOORDDEXTPROC glad_glFogCoorddEXT = NULL;
- PFNGLFOGCOORDDVEXTPROC glad_glFogCoorddvEXT = NULL;
- PFNGLFOGCOORDPOINTEREXTPROC glad_glFogCoordPointerEXT = NULL;
- PFNGLBLITFRAMEBUFFEREXTPROC glad_glBlitFramebufferEXT = NULL;
- PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glad_glRenderbufferStorageMultisampleEXT = NULL;
- PFNGLISRENDERBUFFEREXTPROC glad_glIsRenderbufferEXT = NULL;
- PFNGLBINDRENDERBUFFEREXTPROC glad_glBindRenderbufferEXT = NULL;
- PFNGLDELETERENDERBUFFERSEXTPROC glad_glDeleteRenderbuffersEXT = NULL;
- PFNGLGENRENDERBUFFERSEXTPROC glad_glGenRenderbuffersEXT = NULL;
- PFNGLRENDERBUFFERSTORAGEEXTPROC glad_glRenderbufferStorageEXT = NULL;
- PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC glad_glGetRenderbufferParameterivEXT = NULL;
- PFNGLISFRAMEBUFFEREXTPROC glad_glIsFramebufferEXT = NULL;
- PFNGLBINDFRAMEBUFFEREXTPROC glad_glBindFramebufferEXT = NULL;
- PFNGLDELETEFRAMEBUFFERSEXTPROC glad_glDeleteFramebuffersEXT = NULL;
- PFNGLGENFRAMEBUFFERSEXTPROC glad_glGenFramebuffersEXT = NULL;
- PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glad_glCheckFramebufferStatusEXT = NULL;
- PFNGLFRAMEBUFFERTEXTURE1DEXTPROC glad_glFramebufferTexture1DEXT = NULL;
- PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glad_glFramebufferTexture2DEXT = NULL;
- PFNGLFRAMEBUFFERTEXTURE3DEXTPROC glad_glFramebufferTexture3DEXT = NULL;
- PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC glad_glFramebufferRenderbufferEXT = NULL;
- PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glad_glGetFramebufferAttachmentParameterivEXT = NULL;
- PFNGLGENERATEMIPMAPEXTPROC glad_glGenerateMipmapEXT = NULL;
- PFNGLPROGRAMPARAMETERIEXTPROC glad_glProgramParameteriEXT = NULL;
- PFNGLPROGRAMENVPARAMETERS4FVEXTPROC glad_glProgramEnvParameters4fvEXT = NULL;
- PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC glad_glProgramLocalParameters4fvEXT = NULL;
- PFNGLGETUNIFORMUIVEXTPROC glad_glGetUniformuivEXT = NULL;
- PFNGLBINDFRAGDATALOCATIONEXTPROC glad_glBindFragDataLocationEXT = NULL;
- PFNGLGETFRAGDATALOCATIONEXTPROC glad_glGetFragDataLocationEXT = NULL;
- PFNGLUNIFORM1UIEXTPROC glad_glUniform1uiEXT = NULL;
- PFNGLUNIFORM2UIEXTPROC glad_glUniform2uiEXT = NULL;
- PFNGLUNIFORM3UIEXTPROC glad_glUniform3uiEXT = NULL;
- PFNGLUNIFORM4UIEXTPROC glad_glUniform4uiEXT = NULL;
- PFNGLUNIFORM1UIVEXTPROC glad_glUniform1uivEXT = NULL;
- PFNGLUNIFORM2UIVEXTPROC glad_glUniform2uivEXT = NULL;
- PFNGLUNIFORM3UIVEXTPROC glad_glUniform3uivEXT = NULL;
- PFNGLUNIFORM4UIVEXTPROC glad_glUniform4uivEXT = NULL;
- PFNGLGETHISTOGRAMEXTPROC glad_glGetHistogramEXT = NULL;
- PFNGLGETHISTOGRAMPARAMETERFVEXTPROC glad_glGetHistogramParameterfvEXT = NULL;
- PFNGLGETHISTOGRAMPARAMETERIVEXTPROC glad_glGetHistogramParameterivEXT = NULL;
- PFNGLGETMINMAXEXTPROC glad_glGetMinmaxEXT = NULL;
- PFNGLGETMINMAXPARAMETERFVEXTPROC glad_glGetMinmaxParameterfvEXT = NULL;
- PFNGLGETMINMAXPARAMETERIVEXTPROC glad_glGetMinmaxParameterivEXT = NULL;
- PFNGLHISTOGRAMEXTPROC glad_glHistogramEXT = NULL;
- PFNGLMINMAXEXTPROC glad_glMinmaxEXT = NULL;
- PFNGLRESETHISTOGRAMEXTPROC glad_glResetHistogramEXT = NULL;
- PFNGLRESETMINMAXEXTPROC glad_glResetMinmaxEXT = NULL;
- PFNGLINDEXFUNCEXTPROC glad_glIndexFuncEXT = NULL;
- PFNGLINDEXMATERIALEXTPROC glad_glIndexMaterialEXT = NULL;
- PFNGLAPPLYTEXTUREEXTPROC glad_glApplyTextureEXT = NULL;
- PFNGLTEXTURELIGHTEXTPROC glad_glTextureLightEXT = NULL;
- PFNGLTEXTUREMATERIALEXTPROC glad_glTextureMaterialEXT = NULL;
- PFNGLGETUNSIGNEDBYTEVEXTPROC glad_glGetUnsignedBytevEXT = NULL;
- PFNGLGETUNSIGNEDBYTEI_VEXTPROC glad_glGetUnsignedBytei_vEXT = NULL;
- PFNGLDELETEMEMORYOBJECTSEXTPROC glad_glDeleteMemoryObjectsEXT = NULL;
- PFNGLISMEMORYOBJECTEXTPROC glad_glIsMemoryObjectEXT = NULL;
- PFNGLCREATEMEMORYOBJECTSEXTPROC glad_glCreateMemoryObjectsEXT = NULL;
- PFNGLMEMORYOBJECTPARAMETERIVEXTPROC glad_glMemoryObjectParameterivEXT = NULL;
- PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC glad_glGetMemoryObjectParameterivEXT = NULL;
- PFNGLTEXSTORAGEMEM2DEXTPROC glad_glTexStorageMem2DEXT = NULL;
- PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC glad_glTexStorageMem2DMultisampleEXT = NULL;
- PFNGLTEXSTORAGEMEM3DEXTPROC glad_glTexStorageMem3DEXT = NULL;
- PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC glad_glTexStorageMem3DMultisampleEXT = NULL;
- PFNGLBUFFERSTORAGEMEMEXTPROC glad_glBufferStorageMemEXT = NULL;
- PFNGLTEXTURESTORAGEMEM2DEXTPROC glad_glTextureStorageMem2DEXT = NULL;
- PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC glad_glTextureStorageMem2DMultisampleEXT = NULL;
- PFNGLTEXTURESTORAGEMEM3DEXTPROC glad_glTextureStorageMem3DEXT = NULL;
- PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC glad_glTextureStorageMem3DMultisampleEXT = NULL;
- PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC glad_glNamedBufferStorageMemEXT = NULL;
- PFNGLTEXSTORAGEMEM1DEXTPROC glad_glTexStorageMem1DEXT = NULL;
- PFNGLTEXTURESTORAGEMEM1DEXTPROC glad_glTextureStorageMem1DEXT = NULL;
- PFNGLIMPORTMEMORYFDEXTPROC glad_glImportMemoryFdEXT = NULL;
- PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC glad_glImportMemoryWin32HandleEXT = NULL;
- PFNGLIMPORTMEMORYWIN32NAMEEXTPROC glad_glImportMemoryWin32NameEXT = NULL;
- PFNGLMULTIDRAWARRAYSEXTPROC glad_glMultiDrawArraysEXT = NULL;
- PFNGLMULTIDRAWELEMENTSEXTPROC glad_glMultiDrawElementsEXT = NULL;
- PFNGLSAMPLEMASKEXTPROC glad_glSampleMaskEXT = NULL;
- PFNGLSAMPLEPATTERNEXTPROC glad_glSamplePatternEXT = NULL;
- PFNGLCOLORTABLEEXTPROC glad_glColorTableEXT = NULL;
- PFNGLGETCOLORTABLEEXTPROC glad_glGetColorTableEXT = NULL;
- PFNGLGETCOLORTABLEPARAMETERIVEXTPROC glad_glGetColorTableParameterivEXT = NULL;
- PFNGLGETCOLORTABLEPARAMETERFVEXTPROC glad_glGetColorTableParameterfvEXT = NULL;
- PFNGLPIXELTRANSFORMPARAMETERIEXTPROC glad_glPixelTransformParameteriEXT = NULL;
- PFNGLPIXELTRANSFORMPARAMETERFEXTPROC glad_glPixelTransformParameterfEXT = NULL;
- PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC glad_glPixelTransformParameterivEXT = NULL;
- PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC glad_glPixelTransformParameterfvEXT = NULL;
- PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC glad_glGetPixelTransformParameterivEXT = NULL;
- PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC glad_glGetPixelTransformParameterfvEXT = NULL;
- PFNGLPOINTPARAMETERFEXTPROC glad_glPointParameterfEXT = NULL;
- PFNGLPOINTPARAMETERFVEXTPROC glad_glPointParameterfvEXT = NULL;
- PFNGLPOLYGONOFFSETEXTPROC glad_glPolygonOffsetEXT = NULL;
- PFNGLPOLYGONOFFSETCLAMPEXTPROC glad_glPolygonOffsetClampEXT = NULL;
- PFNGLPROVOKINGVERTEXEXTPROC glad_glProvokingVertexEXT = NULL;
- PFNGLRASTERSAMPLESEXTPROC glad_glRasterSamplesEXT = NULL;
- PFNGLSECONDARYCOLOR3BEXTPROC glad_glSecondaryColor3bEXT = NULL;
- PFNGLSECONDARYCOLOR3BVEXTPROC glad_glSecondaryColor3bvEXT = NULL;
- PFNGLSECONDARYCOLOR3DEXTPROC glad_glSecondaryColor3dEXT = NULL;
- PFNGLSECONDARYCOLOR3DVEXTPROC glad_glSecondaryColor3dvEXT = NULL;
- PFNGLSECONDARYCOLOR3FEXTPROC glad_glSecondaryColor3fEXT = NULL;
- PFNGLSECONDARYCOLOR3FVEXTPROC glad_glSecondaryColor3fvEXT = NULL;
- PFNGLSECONDARYCOLOR3IEXTPROC glad_glSecondaryColor3iEXT = NULL;
- PFNGLSECONDARYCOLOR3IVEXTPROC glad_glSecondaryColor3ivEXT = NULL;
- PFNGLSECONDARYCOLOR3SEXTPROC glad_glSecondaryColor3sEXT = NULL;
- PFNGLSECONDARYCOLOR3SVEXTPROC glad_glSecondaryColor3svEXT = NULL;
- PFNGLSECONDARYCOLOR3UBEXTPROC glad_glSecondaryColor3ubEXT = NULL;
- PFNGLSECONDARYCOLOR3UBVEXTPROC glad_glSecondaryColor3ubvEXT = NULL;
- PFNGLSECONDARYCOLOR3UIEXTPROC glad_glSecondaryColor3uiEXT = NULL;
- PFNGLSECONDARYCOLOR3UIVEXTPROC glad_glSecondaryColor3uivEXT = NULL;
- PFNGLSECONDARYCOLOR3USEXTPROC glad_glSecondaryColor3usEXT = NULL;
- PFNGLSECONDARYCOLOR3USVEXTPROC glad_glSecondaryColor3usvEXT = NULL;
- PFNGLSECONDARYCOLORPOINTEREXTPROC glad_glSecondaryColorPointerEXT = NULL;
- PFNGLGENSEMAPHORESEXTPROC glad_glGenSemaphoresEXT = NULL;
- PFNGLDELETESEMAPHORESEXTPROC glad_glDeleteSemaphoresEXT = NULL;
- PFNGLISSEMAPHOREEXTPROC glad_glIsSemaphoreEXT = NULL;
- PFNGLSEMAPHOREPARAMETERUI64VEXTPROC glad_glSemaphoreParameterui64vEXT = NULL;
- PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC glad_glGetSemaphoreParameterui64vEXT = NULL;
- PFNGLWAITSEMAPHOREEXTPROC glad_glWaitSemaphoreEXT = NULL;
- PFNGLSIGNALSEMAPHOREEXTPROC glad_glSignalSemaphoreEXT = NULL;
- PFNGLIMPORTSEMAPHOREFDEXTPROC glad_glImportSemaphoreFdEXT = NULL;
- PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC glad_glImportSemaphoreWin32HandleEXT = NULL;
- PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC glad_glImportSemaphoreWin32NameEXT = NULL;
- PFNGLUSESHADERPROGRAMEXTPROC glad_glUseShaderProgramEXT = NULL;
- PFNGLACTIVEPROGRAMEXTPROC glad_glActiveProgramEXT = NULL;
- PFNGLCREATESHADERPROGRAMEXTPROC glad_glCreateShaderProgramEXT = NULL;
- PFNGLACTIVESHADERPROGRAMEXTPROC glad_glActiveShaderProgramEXT = NULL;
- PFNGLBINDPROGRAMPIPELINEEXTPROC glad_glBindProgramPipelineEXT = NULL;
- PFNGLCREATESHADERPROGRAMVEXTPROC glad_glCreateShaderProgramvEXT = NULL;
- PFNGLDELETEPROGRAMPIPELINESEXTPROC glad_glDeleteProgramPipelinesEXT = NULL;
- PFNGLGENPROGRAMPIPELINESEXTPROC glad_glGenProgramPipelinesEXT = NULL;
- PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC glad_glGetProgramPipelineInfoLogEXT = NULL;
- PFNGLGETPROGRAMPIPELINEIVEXTPROC glad_glGetProgramPipelineivEXT = NULL;
- PFNGLISPROGRAMPIPELINEEXTPROC glad_glIsProgramPipelineEXT = NULL;
- PFNGLUSEPROGRAMSTAGESEXTPROC glad_glUseProgramStagesEXT = NULL;
- PFNGLVALIDATEPROGRAMPIPELINEEXTPROC glad_glValidateProgramPipelineEXT = NULL;
- PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC glad_glFramebufferFetchBarrierEXT = NULL;
- PFNGLBINDIMAGETEXTUREEXTPROC glad_glBindImageTextureEXT = NULL;
- PFNGLMEMORYBARRIEREXTPROC glad_glMemoryBarrierEXT = NULL;
- PFNGLSTENCILCLEARTAGEXTPROC glad_glStencilClearTagEXT = NULL;
- PFNGLACTIVESTENCILFACEEXTPROC glad_glActiveStencilFaceEXT = NULL;
- PFNGLTEXSUBIMAGE1DEXTPROC glad_glTexSubImage1DEXT = NULL;
- PFNGLTEXSUBIMAGE2DEXTPROC glad_glTexSubImage2DEXT = NULL;
- PFNGLTEXIMAGE3DEXTPROC glad_glTexImage3DEXT = NULL;
- PFNGLTEXSUBIMAGE3DEXTPROC glad_glTexSubImage3DEXT = NULL;
- PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC glad_glFramebufferTextureLayerEXT = NULL;
- PFNGLTEXBUFFEREXTPROC glad_glTexBufferEXT = NULL;
- PFNGLTEXPARAMETERIIVEXTPROC glad_glTexParameterIivEXT = NULL;
- PFNGLTEXPARAMETERIUIVEXTPROC glad_glTexParameterIuivEXT = NULL;
- PFNGLGETTEXPARAMETERIIVEXTPROC glad_glGetTexParameterIivEXT = NULL;
- PFNGLGETTEXPARAMETERIUIVEXTPROC glad_glGetTexParameterIuivEXT = NULL;
- PFNGLCLEARCOLORIIEXTPROC glad_glClearColorIiEXT = NULL;
- PFNGLCLEARCOLORIUIEXTPROC glad_glClearColorIuiEXT = NULL;
- PFNGLARETEXTURESRESIDENTEXTPROC glad_glAreTexturesResidentEXT = NULL;
- PFNGLBINDTEXTUREEXTPROC glad_glBindTextureEXT = NULL;
- PFNGLDELETETEXTURESEXTPROC glad_glDeleteTexturesEXT = NULL;
- PFNGLGENTEXTURESEXTPROC glad_glGenTexturesEXT = NULL;
- PFNGLISTEXTUREEXTPROC glad_glIsTextureEXT = NULL;
- PFNGLPRIORITIZETEXTURESEXTPROC glad_glPrioritizeTexturesEXT = NULL;
- PFNGLTEXTURENORMALEXTPROC glad_glTextureNormalEXT = NULL;
- PFNGLGETQUERYOBJECTI64VEXTPROC glad_glGetQueryObjecti64vEXT = NULL;
- PFNGLGETQUERYOBJECTUI64VEXTPROC glad_glGetQueryObjectui64vEXT = NULL;
- PFNGLBEGINTRANSFORMFEEDBACKEXTPROC glad_glBeginTransformFeedbackEXT = NULL;
- PFNGLENDTRANSFORMFEEDBACKEXTPROC glad_glEndTransformFeedbackEXT = NULL;
- PFNGLBINDBUFFERRANGEEXTPROC glad_glBindBufferRangeEXT = NULL;
- PFNGLBINDBUFFEROFFSETEXTPROC glad_glBindBufferOffsetEXT = NULL;
- PFNGLBINDBUFFERBASEEXTPROC glad_glBindBufferBaseEXT = NULL;
- PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC glad_glTransformFeedbackVaryingsEXT = NULL;
- PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC glad_glGetTransformFeedbackVaryingEXT = NULL;
- PFNGLARRAYELEMENTEXTPROC glad_glArrayElementEXT = NULL;
- PFNGLCOLORPOINTEREXTPROC glad_glColorPointerEXT = NULL;
- PFNGLDRAWARRAYSEXTPROC glad_glDrawArraysEXT = NULL;
- PFNGLEDGEFLAGPOINTEREXTPROC glad_glEdgeFlagPointerEXT = NULL;
- PFNGLGETPOINTERVEXTPROC glad_glGetPointervEXT = NULL;
- PFNGLINDEXPOINTEREXTPROC glad_glIndexPointerEXT = NULL;
- PFNGLNORMALPOINTEREXTPROC glad_glNormalPointerEXT = NULL;
- PFNGLTEXCOORDPOINTEREXTPROC glad_glTexCoordPointerEXT = NULL;
- PFNGLVERTEXPOINTEREXTPROC glad_glVertexPointerEXT = NULL;
- PFNGLVERTEXATTRIBL1DEXTPROC glad_glVertexAttribL1dEXT = NULL;
- PFNGLVERTEXATTRIBL2DEXTPROC glad_glVertexAttribL2dEXT = NULL;
- PFNGLVERTEXATTRIBL3DEXTPROC glad_glVertexAttribL3dEXT = NULL;
- PFNGLVERTEXATTRIBL4DEXTPROC glad_glVertexAttribL4dEXT = NULL;
- PFNGLVERTEXATTRIBL1DVEXTPROC glad_glVertexAttribL1dvEXT = NULL;
- PFNGLVERTEXATTRIBL2DVEXTPROC glad_glVertexAttribL2dvEXT = NULL;
- PFNGLVERTEXATTRIBL3DVEXTPROC glad_glVertexAttribL3dvEXT = NULL;
- PFNGLVERTEXATTRIBL4DVEXTPROC glad_glVertexAttribL4dvEXT = NULL;
- PFNGLVERTEXATTRIBLPOINTEREXTPROC glad_glVertexAttribLPointerEXT = NULL;
- PFNGLGETVERTEXATTRIBLDVEXTPROC glad_glGetVertexAttribLdvEXT = NULL;
- PFNGLBEGINVERTEXSHADEREXTPROC glad_glBeginVertexShaderEXT = NULL;
- PFNGLENDVERTEXSHADEREXTPROC glad_glEndVertexShaderEXT = NULL;
- PFNGLBINDVERTEXSHADEREXTPROC glad_glBindVertexShaderEXT = NULL;
- PFNGLGENVERTEXSHADERSEXTPROC glad_glGenVertexShadersEXT = NULL;
- PFNGLDELETEVERTEXSHADEREXTPROC glad_glDeleteVertexShaderEXT = NULL;
- PFNGLSHADEROP1EXTPROC glad_glShaderOp1EXT = NULL;
- PFNGLSHADEROP2EXTPROC glad_glShaderOp2EXT = NULL;
- PFNGLSHADEROP3EXTPROC glad_glShaderOp3EXT = NULL;
- PFNGLSWIZZLEEXTPROC glad_glSwizzleEXT = NULL;
- PFNGLWRITEMASKEXTPROC glad_glWriteMaskEXT = NULL;
- PFNGLINSERTCOMPONENTEXTPROC glad_glInsertComponentEXT = NULL;
- PFNGLEXTRACTCOMPONENTEXTPROC glad_glExtractComponentEXT = NULL;
- PFNGLGENSYMBOLSEXTPROC glad_glGenSymbolsEXT = NULL;
- PFNGLSETINVARIANTEXTPROC glad_glSetInvariantEXT = NULL;
- PFNGLSETLOCALCONSTANTEXTPROC glad_glSetLocalConstantEXT = NULL;
- PFNGLVARIANTBVEXTPROC glad_glVariantbvEXT = NULL;
- PFNGLVARIANTSVEXTPROC glad_glVariantsvEXT = NULL;
- PFNGLVARIANTIVEXTPROC glad_glVariantivEXT = NULL;
- PFNGLVARIANTFVEXTPROC glad_glVariantfvEXT = NULL;
- PFNGLVARIANTDVEXTPROC glad_glVariantdvEXT = NULL;
- PFNGLVARIANTUBVEXTPROC glad_glVariantubvEXT = NULL;
- PFNGLVARIANTUSVEXTPROC glad_glVariantusvEXT = NULL;
- PFNGLVARIANTUIVEXTPROC glad_glVariantuivEXT = NULL;
- PFNGLVARIANTPOINTEREXTPROC glad_glVariantPointerEXT = NULL;
- PFNGLENABLEVARIANTCLIENTSTATEEXTPROC glad_glEnableVariantClientStateEXT = NULL;
- PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC glad_glDisableVariantClientStateEXT = NULL;
- PFNGLBINDLIGHTPARAMETEREXTPROC glad_glBindLightParameterEXT = NULL;
- PFNGLBINDMATERIALPARAMETEREXTPROC glad_glBindMaterialParameterEXT = NULL;
- PFNGLBINDTEXGENPARAMETEREXTPROC glad_glBindTexGenParameterEXT = NULL;
- PFNGLBINDTEXTUREUNITPARAMETEREXTPROC glad_glBindTextureUnitParameterEXT = NULL;
- PFNGLBINDPARAMETEREXTPROC glad_glBindParameterEXT = NULL;
- PFNGLISVARIANTENABLEDEXTPROC glad_glIsVariantEnabledEXT = NULL;
- PFNGLGETVARIANTBOOLEANVEXTPROC glad_glGetVariantBooleanvEXT = NULL;
- PFNGLGETVARIANTINTEGERVEXTPROC glad_glGetVariantIntegervEXT = NULL;
- PFNGLGETVARIANTFLOATVEXTPROC glad_glGetVariantFloatvEXT = NULL;
- PFNGLGETVARIANTPOINTERVEXTPROC glad_glGetVariantPointervEXT = NULL;
- PFNGLGETINVARIANTBOOLEANVEXTPROC glad_glGetInvariantBooleanvEXT = NULL;
- PFNGLGETINVARIANTINTEGERVEXTPROC glad_glGetInvariantIntegervEXT = NULL;
- PFNGLGETINVARIANTFLOATVEXTPROC glad_glGetInvariantFloatvEXT = NULL;
- PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC glad_glGetLocalConstantBooleanvEXT = NULL;
- PFNGLGETLOCALCONSTANTINTEGERVEXTPROC glad_glGetLocalConstantIntegervEXT = NULL;
- PFNGLGETLOCALCONSTANTFLOATVEXTPROC glad_glGetLocalConstantFloatvEXT = NULL;
- PFNGLVERTEXWEIGHTFEXTPROC glad_glVertexWeightfEXT = NULL;
- PFNGLVERTEXWEIGHTFVEXTPROC glad_glVertexWeightfvEXT = NULL;
- PFNGLVERTEXWEIGHTPOINTEREXTPROC glad_glVertexWeightPointerEXT = NULL;
- PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC glad_glAcquireKeyedMutexWin32EXT = NULL;
- PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC glad_glReleaseKeyedMutexWin32EXT = NULL;
- PFNGLWINDOWRECTANGLESEXTPROC glad_glWindowRectanglesEXT = NULL;
- PFNGLIMPORTSYNCEXTPROC glad_glImportSyncEXT = NULL;
- PFNGLFRAMETERMINATORGREMEDYPROC glad_glFrameTerminatorGREMEDY = NULL;
- PFNGLSTRINGMARKERGREMEDYPROC glad_glStringMarkerGREMEDY = NULL;
- PFNGLIMAGETRANSFORMPARAMETERIHPPROC glad_glImageTransformParameteriHP = NULL;
- PFNGLIMAGETRANSFORMPARAMETERFHPPROC glad_glImageTransformParameterfHP = NULL;
- PFNGLIMAGETRANSFORMPARAMETERIVHPPROC glad_glImageTransformParameterivHP = NULL;
- PFNGLIMAGETRANSFORMPARAMETERFVHPPROC glad_glImageTransformParameterfvHP = NULL;
- PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC glad_glGetImageTransformParameterivHP = NULL;
- PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC glad_glGetImageTransformParameterfvHP = NULL;
- PFNGLMULTIMODEDRAWARRAYSIBMPROC glad_glMultiModeDrawArraysIBM = NULL;
- PFNGLMULTIMODEDRAWELEMENTSIBMPROC glad_glMultiModeDrawElementsIBM = NULL;
- PFNGLFLUSHSTATICDATAIBMPROC glad_glFlushStaticDataIBM = NULL;
- PFNGLCOLORPOINTERLISTIBMPROC glad_glColorPointerListIBM = NULL;
- PFNGLSECONDARYCOLORPOINTERLISTIBMPROC glad_glSecondaryColorPointerListIBM = NULL;
- PFNGLEDGEFLAGPOINTERLISTIBMPROC glad_glEdgeFlagPointerListIBM = NULL;
- PFNGLFOGCOORDPOINTERLISTIBMPROC glad_glFogCoordPointerListIBM = NULL;
- PFNGLINDEXPOINTERLISTIBMPROC glad_glIndexPointerListIBM = NULL;
- PFNGLNORMALPOINTERLISTIBMPROC glad_glNormalPointerListIBM = NULL;
- PFNGLTEXCOORDPOINTERLISTIBMPROC glad_glTexCoordPointerListIBM = NULL;
- PFNGLVERTEXPOINTERLISTIBMPROC glad_glVertexPointerListIBM = NULL;
- PFNGLBLENDFUNCSEPARATEINGRPROC glad_glBlendFuncSeparateINGR = NULL;
- PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC glad_glApplyFramebufferAttachmentCMAAINTEL = NULL;
- PFNGLSYNCTEXTUREINTELPROC glad_glSyncTextureINTEL = NULL;
- PFNGLUNMAPTEXTURE2DINTELPROC glad_glUnmapTexture2DINTEL = NULL;
- PFNGLMAPTEXTURE2DINTELPROC glad_glMapTexture2DINTEL = NULL;
- PFNGLVERTEXPOINTERVINTELPROC glad_glVertexPointervINTEL = NULL;
- PFNGLNORMALPOINTERVINTELPROC glad_glNormalPointervINTEL = NULL;
- PFNGLCOLORPOINTERVINTELPROC glad_glColorPointervINTEL = NULL;
- PFNGLTEXCOORDPOINTERVINTELPROC glad_glTexCoordPointervINTEL = NULL;
- PFNGLBEGINPERFQUERYINTELPROC glad_glBeginPerfQueryINTEL = NULL;
- PFNGLCREATEPERFQUERYINTELPROC glad_glCreatePerfQueryINTEL = NULL;
- PFNGLDELETEPERFQUERYINTELPROC glad_glDeletePerfQueryINTEL = NULL;
- PFNGLENDPERFQUERYINTELPROC glad_glEndPerfQueryINTEL = NULL;
- PFNGLGETFIRSTPERFQUERYIDINTELPROC glad_glGetFirstPerfQueryIdINTEL = NULL;
- PFNGLGETNEXTPERFQUERYIDINTELPROC glad_glGetNextPerfQueryIdINTEL = NULL;
- PFNGLGETPERFCOUNTERINFOINTELPROC glad_glGetPerfCounterInfoINTEL = NULL;
- PFNGLGETPERFQUERYDATAINTELPROC glad_glGetPerfQueryDataINTEL = NULL;
- PFNGLGETPERFQUERYIDBYNAMEINTELPROC glad_glGetPerfQueryIdByNameINTEL = NULL;
- PFNGLGETPERFQUERYINFOINTELPROC glad_glGetPerfQueryInfoINTEL = NULL;
- PFNGLBLENDBARRIERKHRPROC glad_glBlendBarrierKHR = NULL;
- PFNGLDEBUGMESSAGECONTROLKHRPROC glad_glDebugMessageControlKHR = NULL;
- PFNGLDEBUGMESSAGEINSERTKHRPROC glad_glDebugMessageInsertKHR = NULL;
- PFNGLDEBUGMESSAGECALLBACKKHRPROC glad_glDebugMessageCallbackKHR = NULL;
- PFNGLGETDEBUGMESSAGELOGKHRPROC glad_glGetDebugMessageLogKHR = NULL;
- PFNGLPUSHDEBUGGROUPKHRPROC glad_glPushDebugGroupKHR = NULL;
- PFNGLPOPDEBUGGROUPKHRPROC glad_glPopDebugGroupKHR = NULL;
- PFNGLOBJECTLABELKHRPROC glad_glObjectLabelKHR = NULL;
- PFNGLGETOBJECTLABELKHRPROC glad_glGetObjectLabelKHR = NULL;
- PFNGLOBJECTPTRLABELKHRPROC glad_glObjectPtrLabelKHR = NULL;
- PFNGLGETOBJECTPTRLABELKHRPROC glad_glGetObjectPtrLabelKHR = NULL;
- PFNGLGETPOINTERVKHRPROC glad_glGetPointervKHR = NULL;
- PFNGLMAXSHADERCOMPILERTHREADSKHRPROC glad_glMaxShaderCompilerThreadsKHR = NULL;
- PFNGLGETGRAPHICSRESETSTATUSPROC glad_glGetGraphicsResetStatus = NULL;
- PFNGLREADNPIXELSPROC glad_glReadnPixels = NULL;
- PFNGLGETNUNIFORMFVPROC glad_glGetnUniformfv = NULL;
- PFNGLGETNUNIFORMIVPROC glad_glGetnUniformiv = NULL;
- PFNGLGETNUNIFORMUIVPROC glad_glGetnUniformuiv = NULL;
- PFNGLGETGRAPHICSRESETSTATUSKHRPROC glad_glGetGraphicsResetStatusKHR = NULL;
- PFNGLREADNPIXELSKHRPROC glad_glReadnPixelsKHR = NULL;
- PFNGLGETNUNIFORMFVKHRPROC glad_glGetnUniformfvKHR = NULL;
- PFNGLGETNUNIFORMIVKHRPROC glad_glGetnUniformivKHR = NULL;
- PFNGLGETNUNIFORMUIVKHRPROC glad_glGetnUniformuivKHR = NULL;
- PFNGLRESIZEBUFFERSMESAPROC glad_glResizeBuffersMESA = NULL;
- PFNGLWINDOWPOS2DMESAPROC glad_glWindowPos2dMESA = NULL;
- PFNGLWINDOWPOS2DVMESAPROC glad_glWindowPos2dvMESA = NULL;
- PFNGLWINDOWPOS2FMESAPROC glad_glWindowPos2fMESA = NULL;
- PFNGLWINDOWPOS2FVMESAPROC glad_glWindowPos2fvMESA = NULL;
- PFNGLWINDOWPOS2IMESAPROC glad_glWindowPos2iMESA = NULL;
- PFNGLWINDOWPOS2IVMESAPROC glad_glWindowPos2ivMESA = NULL;
- PFNGLWINDOWPOS2SMESAPROC glad_glWindowPos2sMESA = NULL;
- PFNGLWINDOWPOS2SVMESAPROC glad_glWindowPos2svMESA = NULL;
- PFNGLWINDOWPOS3DMESAPROC glad_glWindowPos3dMESA = NULL;
- PFNGLWINDOWPOS3DVMESAPROC glad_glWindowPos3dvMESA = NULL;
- PFNGLWINDOWPOS3FMESAPROC glad_glWindowPos3fMESA = NULL;
- PFNGLWINDOWPOS3FVMESAPROC glad_glWindowPos3fvMESA = NULL;
- PFNGLWINDOWPOS3IMESAPROC glad_glWindowPos3iMESA = NULL;
- PFNGLWINDOWPOS3IVMESAPROC glad_glWindowPos3ivMESA = NULL;
- PFNGLWINDOWPOS3SMESAPROC glad_glWindowPos3sMESA = NULL;
- PFNGLWINDOWPOS3SVMESAPROC glad_glWindowPos3svMESA = NULL;
- PFNGLWINDOWPOS4DMESAPROC glad_glWindowPos4dMESA = NULL;
- PFNGLWINDOWPOS4DVMESAPROC glad_glWindowPos4dvMESA = NULL;
- PFNGLWINDOWPOS4FMESAPROC glad_glWindowPos4fMESA = NULL;
- PFNGLWINDOWPOS4FVMESAPROC glad_glWindowPos4fvMESA = NULL;
- PFNGLWINDOWPOS4IMESAPROC glad_glWindowPos4iMESA = NULL;
- PFNGLWINDOWPOS4IVMESAPROC glad_glWindowPos4ivMESA = NULL;
- PFNGLWINDOWPOS4SMESAPROC glad_glWindowPos4sMESA = NULL;
- PFNGLWINDOWPOS4SVMESAPROC glad_glWindowPos4svMESA = NULL;
- PFNGLBEGINCONDITIONALRENDERNVXPROC glad_glBeginConditionalRenderNVX = NULL;
- PFNGLENDCONDITIONALRENDERNVXPROC glad_glEndConditionalRenderNVX = NULL;
- PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC glad_glLGPUNamedBufferSubDataNVX = NULL;
- PFNGLLGPUCOPYIMAGESUBDATANVXPROC glad_glLGPUCopyImageSubDataNVX = NULL;
- PFNGLLGPUINTERLOCKNVXPROC glad_glLGPUInterlockNVX = NULL;
- PFNGLALPHATOCOVERAGEDITHERCONTROLNVPROC glad_glAlphaToCoverageDitherControlNV = NULL;
- PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC glad_glMultiDrawArraysIndirectBindlessNV = NULL;
- PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC glad_glMultiDrawElementsIndirectBindlessNV = NULL;
- PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC glad_glMultiDrawArraysIndirectBindlessCountNV = NULL;
- PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC glad_glMultiDrawElementsIndirectBindlessCountNV = NULL;
- PFNGLGETTEXTUREHANDLENVPROC glad_glGetTextureHandleNV = NULL;
- PFNGLGETTEXTURESAMPLERHANDLENVPROC glad_glGetTextureSamplerHandleNV = NULL;
- PFNGLMAKETEXTUREHANDLERESIDENTNVPROC glad_glMakeTextureHandleResidentNV = NULL;
- PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC glad_glMakeTextureHandleNonResidentNV = NULL;
- PFNGLGETIMAGEHANDLENVPROC glad_glGetImageHandleNV = NULL;
- PFNGLMAKEIMAGEHANDLERESIDENTNVPROC glad_glMakeImageHandleResidentNV = NULL;
- PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC glad_glMakeImageHandleNonResidentNV = NULL;
- PFNGLUNIFORMHANDLEUI64NVPROC glad_glUniformHandleui64NV = NULL;
- PFNGLUNIFORMHANDLEUI64VNVPROC glad_glUniformHandleui64vNV = NULL;
- PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC glad_glProgramUniformHandleui64NV = NULL;
- PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC glad_glProgramUniformHandleui64vNV = NULL;
- PFNGLISTEXTUREHANDLERESIDENTNVPROC glad_glIsTextureHandleResidentNV = NULL;
- PFNGLISIMAGEHANDLERESIDENTNVPROC glad_glIsImageHandleResidentNV = NULL;
- PFNGLBLENDPARAMETERINVPROC glad_glBlendParameteriNV = NULL;
- PFNGLBLENDBARRIERNVPROC glad_glBlendBarrierNV = NULL;
- PFNGLVIEWPORTPOSITIONWSCALENVPROC glad_glViewportPositionWScaleNV = NULL;
- PFNGLCREATESTATESNVPROC glad_glCreateStatesNV = NULL;
- PFNGLDELETESTATESNVPROC glad_glDeleteStatesNV = NULL;
- PFNGLISSTATENVPROC glad_glIsStateNV = NULL;
- PFNGLSTATECAPTURENVPROC glad_glStateCaptureNV = NULL;
- PFNGLGETCOMMANDHEADERNVPROC glad_glGetCommandHeaderNV = NULL;
- PFNGLGETSTAGEINDEXNVPROC glad_glGetStageIndexNV = NULL;
- PFNGLDRAWCOMMANDSNVPROC glad_glDrawCommandsNV = NULL;
- PFNGLDRAWCOMMANDSADDRESSNVPROC glad_glDrawCommandsAddressNV = NULL;
- PFNGLDRAWCOMMANDSSTATESNVPROC glad_glDrawCommandsStatesNV = NULL;
- PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC glad_glDrawCommandsStatesAddressNV = NULL;
- PFNGLCREATECOMMANDLISTSNVPROC glad_glCreateCommandListsNV = NULL;
- PFNGLDELETECOMMANDLISTSNVPROC glad_glDeleteCommandListsNV = NULL;
- PFNGLISCOMMANDLISTNVPROC glad_glIsCommandListNV = NULL;
- PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC glad_glListDrawCommandsStatesClientNV = NULL;
- PFNGLCOMMANDLISTSEGMENTSNVPROC glad_glCommandListSegmentsNV = NULL;
- PFNGLCOMPILECOMMANDLISTNVPROC glad_glCompileCommandListNV = NULL;
- PFNGLCALLCOMMANDLISTNVPROC glad_glCallCommandListNV = NULL;
- PFNGLBEGINCONDITIONALRENDERNVPROC glad_glBeginConditionalRenderNV = NULL;
- PFNGLENDCONDITIONALRENDERNVPROC glad_glEndConditionalRenderNV = NULL;
- PFNGLSUBPIXELPRECISIONBIASNVPROC glad_glSubpixelPrecisionBiasNV = NULL;
- PFNGLCONSERVATIVERASTERPARAMETERFNVPROC glad_glConservativeRasterParameterfNV = NULL;
- PFNGLCONSERVATIVERASTERPARAMETERINVPROC glad_glConservativeRasterParameteriNV = NULL;
- PFNGLCOPYIMAGESUBDATANVPROC glad_glCopyImageSubDataNV = NULL;
- PFNGLDEPTHRANGEDNVPROC glad_glDepthRangedNV = NULL;
- PFNGLCLEARDEPTHDNVPROC glad_glClearDepthdNV = NULL;
- PFNGLDEPTHBOUNDSDNVPROC glad_glDepthBoundsdNV = NULL;
- PFNGLDRAWTEXTURENVPROC glad_glDrawTextureNV = NULL;
- PFNGLDRAWVKIMAGENVPROC glad_glDrawVkImageNV = NULL;
- PFNGLGETVKPROCADDRNVPROC glad_glGetVkProcAddrNV = NULL;
- PFNGLWAITVKSEMAPHORENVPROC glad_glWaitVkSemaphoreNV = NULL;
- PFNGLSIGNALVKSEMAPHORENVPROC glad_glSignalVkSemaphoreNV = NULL;
- PFNGLSIGNALVKFENCENVPROC glad_glSignalVkFenceNV = NULL;
- PFNGLMAPCONTROLPOINTSNVPROC glad_glMapControlPointsNV = NULL;
- PFNGLMAPPARAMETERIVNVPROC glad_glMapParameterivNV = NULL;
- PFNGLMAPPARAMETERFVNVPROC glad_glMapParameterfvNV = NULL;
- PFNGLGETMAPCONTROLPOINTSNVPROC glad_glGetMapControlPointsNV = NULL;
- PFNGLGETMAPPARAMETERIVNVPROC glad_glGetMapParameterivNV = NULL;
- PFNGLGETMAPPARAMETERFVNVPROC glad_glGetMapParameterfvNV = NULL;
- PFNGLGETMAPATTRIBPARAMETERIVNVPROC glad_glGetMapAttribParameterivNV = NULL;
- PFNGLGETMAPATTRIBPARAMETERFVNVPROC glad_glGetMapAttribParameterfvNV = NULL;
- PFNGLEVALMAPSNVPROC glad_glEvalMapsNV = NULL;
- PFNGLGETMULTISAMPLEFVNVPROC glad_glGetMultisamplefvNV = NULL;
- PFNGLSAMPLEMASKINDEXEDNVPROC glad_glSampleMaskIndexedNV = NULL;
- PFNGLTEXRENDERBUFFERNVPROC glad_glTexRenderbufferNV = NULL;
- PFNGLDELETEFENCESNVPROC glad_glDeleteFencesNV = NULL;
- PFNGLGENFENCESNVPROC glad_glGenFencesNV = NULL;
- PFNGLISFENCENVPROC glad_glIsFenceNV = NULL;
- PFNGLTESTFENCENVPROC glad_glTestFenceNV = NULL;
- PFNGLGETFENCEIVNVPROC glad_glGetFenceivNV = NULL;
- PFNGLFINISHFENCENVPROC glad_glFinishFenceNV = NULL;
- PFNGLSETFENCENVPROC glad_glSetFenceNV = NULL;
- PFNGLFRAGMENTCOVERAGECOLORNVPROC glad_glFragmentCoverageColorNV = NULL;
- PFNGLPROGRAMNAMEDPARAMETER4FNVPROC glad_glProgramNamedParameter4fNV = NULL;
- PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC glad_glProgramNamedParameter4fvNV = NULL;
- PFNGLPROGRAMNAMEDPARAMETER4DNVPROC glad_glProgramNamedParameter4dNV = NULL;
- PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC glad_glProgramNamedParameter4dvNV = NULL;
- PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC glad_glGetProgramNamedParameterfvNV = NULL;
- PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC glad_glGetProgramNamedParameterdvNV = NULL;
- PFNGLCOVERAGEMODULATIONTABLENVPROC glad_glCoverageModulationTableNV = NULL;
- PFNGLGETCOVERAGEMODULATIONTABLENVPROC glad_glGetCoverageModulationTableNV = NULL;
- PFNGLCOVERAGEMODULATIONNVPROC glad_glCoverageModulationNV = NULL;
- PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC glad_glRenderbufferStorageMultisampleCoverageNV = NULL;
- PFNGLPROGRAMVERTEXLIMITNVPROC glad_glProgramVertexLimitNV = NULL;
- PFNGLFRAMEBUFFERTEXTUREEXTPROC glad_glFramebufferTextureEXT = NULL;
- PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC glad_glFramebufferTextureFaceEXT = NULL;
- PFNGLRENDERGPUMASKNVPROC glad_glRenderGpuMaskNV = NULL;
- PFNGLMULTICASTBUFFERSUBDATANVPROC glad_glMulticastBufferSubDataNV = NULL;
- PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC glad_glMulticastCopyBufferSubDataNV = NULL;
- PFNGLMULTICASTCOPYIMAGESUBDATANVPROC glad_glMulticastCopyImageSubDataNV = NULL;
- PFNGLMULTICASTBLITFRAMEBUFFERNVPROC glad_glMulticastBlitFramebufferNV = NULL;
- PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC glad_glMulticastFramebufferSampleLocationsfvNV = NULL;
- PFNGLMULTICASTBARRIERNVPROC glad_glMulticastBarrierNV = NULL;
- PFNGLMULTICASTWAITSYNCNVPROC glad_glMulticastWaitSyncNV = NULL;
- PFNGLMULTICASTGETQUERYOBJECTIVNVPROC glad_glMulticastGetQueryObjectivNV = NULL;
- PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC glad_glMulticastGetQueryObjectuivNV = NULL;
- PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC glad_glMulticastGetQueryObjecti64vNV = NULL;
- PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC glad_glMulticastGetQueryObjectui64vNV = NULL;
- PFNGLPROGRAMLOCALPARAMETERI4INVPROC glad_glProgramLocalParameterI4iNV = NULL;
- PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC glad_glProgramLocalParameterI4ivNV = NULL;
- PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC glad_glProgramLocalParametersI4ivNV = NULL;
- PFNGLPROGRAMLOCALPARAMETERI4UINVPROC glad_glProgramLocalParameterI4uiNV = NULL;
- PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC glad_glProgramLocalParameterI4uivNV = NULL;
- PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC glad_glProgramLocalParametersI4uivNV = NULL;
- PFNGLPROGRAMENVPARAMETERI4INVPROC glad_glProgramEnvParameterI4iNV = NULL;
- PFNGLPROGRAMENVPARAMETERI4IVNVPROC glad_glProgramEnvParameterI4ivNV = NULL;
- PFNGLPROGRAMENVPARAMETERSI4IVNVPROC glad_glProgramEnvParametersI4ivNV = NULL;
- PFNGLPROGRAMENVPARAMETERI4UINVPROC glad_glProgramEnvParameterI4uiNV = NULL;
- PFNGLPROGRAMENVPARAMETERI4UIVNVPROC glad_glProgramEnvParameterI4uivNV = NULL;
- PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC glad_glProgramEnvParametersI4uivNV = NULL;
- PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC glad_glGetProgramLocalParameterIivNV = NULL;
- PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC glad_glGetProgramLocalParameterIuivNV = NULL;
- PFNGLGETPROGRAMENVPARAMETERIIVNVPROC glad_glGetProgramEnvParameterIivNV = NULL;
- PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC glad_glGetProgramEnvParameterIuivNV = NULL;
- PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC glad_glProgramSubroutineParametersuivNV = NULL;
- PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC glad_glGetProgramSubroutineParameteruivNV = NULL;
- PFNGLVERTEX2HNVPROC glad_glVertex2hNV = NULL;
- PFNGLVERTEX2HVNVPROC glad_glVertex2hvNV = NULL;
- PFNGLVERTEX3HNVPROC glad_glVertex3hNV = NULL;
- PFNGLVERTEX3HVNVPROC glad_glVertex3hvNV = NULL;
- PFNGLVERTEX4HNVPROC glad_glVertex4hNV = NULL;
- PFNGLVERTEX4HVNVPROC glad_glVertex4hvNV = NULL;
- PFNGLNORMAL3HNVPROC glad_glNormal3hNV = NULL;
- PFNGLNORMAL3HVNVPROC glad_glNormal3hvNV = NULL;
- PFNGLCOLOR3HNVPROC glad_glColor3hNV = NULL;
- PFNGLCOLOR3HVNVPROC glad_glColor3hvNV = NULL;
- PFNGLCOLOR4HNVPROC glad_glColor4hNV = NULL;
- PFNGLCOLOR4HVNVPROC glad_glColor4hvNV = NULL;
- PFNGLTEXCOORD1HNVPROC glad_glTexCoord1hNV = NULL;
- PFNGLTEXCOORD1HVNVPROC glad_glTexCoord1hvNV = NULL;
- PFNGLTEXCOORD2HNVPROC glad_glTexCoord2hNV = NULL;
- PFNGLTEXCOORD2HVNVPROC glad_glTexCoord2hvNV = NULL;
- PFNGLTEXCOORD3HNVPROC glad_glTexCoord3hNV = NULL;
- PFNGLTEXCOORD3HVNVPROC glad_glTexCoord3hvNV = NULL;
- PFNGLTEXCOORD4HNVPROC glad_glTexCoord4hNV = NULL;
- PFNGLTEXCOORD4HVNVPROC glad_glTexCoord4hvNV = NULL;
- PFNGLMULTITEXCOORD1HNVPROC glad_glMultiTexCoord1hNV = NULL;
- PFNGLMULTITEXCOORD1HVNVPROC glad_glMultiTexCoord1hvNV = NULL;
- PFNGLMULTITEXCOORD2HNVPROC glad_glMultiTexCoord2hNV = NULL;
- PFNGLMULTITEXCOORD2HVNVPROC glad_glMultiTexCoord2hvNV = NULL;
- PFNGLMULTITEXCOORD3HNVPROC glad_glMultiTexCoord3hNV = NULL;
- PFNGLMULTITEXCOORD3HVNVPROC glad_glMultiTexCoord3hvNV = NULL;
- PFNGLMULTITEXCOORD4HNVPROC glad_glMultiTexCoord4hNV = NULL;
- PFNGLMULTITEXCOORD4HVNVPROC glad_glMultiTexCoord4hvNV = NULL;
- PFNGLFOGCOORDHNVPROC glad_glFogCoordhNV = NULL;
- PFNGLFOGCOORDHVNVPROC glad_glFogCoordhvNV = NULL;
- PFNGLSECONDARYCOLOR3HNVPROC glad_glSecondaryColor3hNV = NULL;
- PFNGLSECONDARYCOLOR3HVNVPROC glad_glSecondaryColor3hvNV = NULL;
- PFNGLVERTEXWEIGHTHNVPROC glad_glVertexWeighthNV = NULL;
- PFNGLVERTEXWEIGHTHVNVPROC glad_glVertexWeighthvNV = NULL;
- PFNGLVERTEXATTRIB1HNVPROC glad_glVertexAttrib1hNV = NULL;
- PFNGLVERTEXATTRIB1HVNVPROC glad_glVertexAttrib1hvNV = NULL;
- PFNGLVERTEXATTRIB2HNVPROC glad_glVertexAttrib2hNV = NULL;
- PFNGLVERTEXATTRIB2HVNVPROC glad_glVertexAttrib2hvNV = NULL;
- PFNGLVERTEXATTRIB3HNVPROC glad_glVertexAttrib3hNV = NULL;
- PFNGLVERTEXATTRIB3HVNVPROC glad_glVertexAttrib3hvNV = NULL;
- PFNGLVERTEXATTRIB4HNVPROC glad_glVertexAttrib4hNV = NULL;
- PFNGLVERTEXATTRIB4HVNVPROC glad_glVertexAttrib4hvNV = NULL;
- PFNGLVERTEXATTRIBS1HVNVPROC glad_glVertexAttribs1hvNV = NULL;
- PFNGLVERTEXATTRIBS2HVNVPROC glad_glVertexAttribs2hvNV = NULL;
- PFNGLVERTEXATTRIBS3HVNVPROC glad_glVertexAttribs3hvNV = NULL;
- PFNGLVERTEXATTRIBS4HVNVPROC glad_glVertexAttribs4hvNV = NULL;
- PFNGLGETINTERNALFORMATSAMPLEIVNVPROC glad_glGetInternalformatSampleivNV = NULL;
- PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC glad_glGetMemoryObjectDetachedResourcesuivNV = NULL;
- PFNGLRESETMEMORYOBJECTPARAMETERNVPROC glad_glResetMemoryObjectParameterNV = NULL;
- PFNGLTEXATTACHMEMORYNVPROC glad_glTexAttachMemoryNV = NULL;
- PFNGLBUFFERATTACHMEMORYNVPROC glad_glBufferAttachMemoryNV = NULL;
- PFNGLTEXTUREATTACHMEMORYNVPROC glad_glTextureAttachMemoryNV = NULL;
- PFNGLNAMEDBUFFERATTACHMEMORYNVPROC glad_glNamedBufferAttachMemoryNV = NULL;
- PFNGLDRAWMESHTASKSNVPROC glad_glDrawMeshTasksNV = NULL;
- PFNGLDRAWMESHTASKSINDIRECTNVPROC glad_glDrawMeshTasksIndirectNV = NULL;
- PFNGLMULTIDRAWMESHTASKSINDIRECTNVPROC glad_glMultiDrawMeshTasksIndirectNV = NULL;
- PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTNVPROC glad_glMultiDrawMeshTasksIndirectCountNV = NULL;
- PFNGLGENOCCLUSIONQUERIESNVPROC glad_glGenOcclusionQueriesNV = NULL;
- PFNGLDELETEOCCLUSIONQUERIESNVPROC glad_glDeleteOcclusionQueriesNV = NULL;
- PFNGLISOCCLUSIONQUERYNVPROC glad_glIsOcclusionQueryNV = NULL;
- PFNGLBEGINOCCLUSIONQUERYNVPROC glad_glBeginOcclusionQueryNV = NULL;
- PFNGLENDOCCLUSIONQUERYNVPROC glad_glEndOcclusionQueryNV = NULL;
- PFNGLGETOCCLUSIONQUERYIVNVPROC glad_glGetOcclusionQueryivNV = NULL;
- PFNGLGETOCCLUSIONQUERYUIVNVPROC glad_glGetOcclusionQueryuivNV = NULL;
- PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC glad_glProgramBufferParametersfvNV = NULL;
- PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC glad_glProgramBufferParametersIivNV = NULL;
- PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC glad_glProgramBufferParametersIuivNV = NULL;
- PFNGLGENPATHSNVPROC glad_glGenPathsNV = NULL;
- PFNGLDELETEPATHSNVPROC glad_glDeletePathsNV = NULL;
- PFNGLISPATHNVPROC glad_glIsPathNV = NULL;
- PFNGLPATHCOMMANDSNVPROC glad_glPathCommandsNV = NULL;
- PFNGLPATHCOORDSNVPROC glad_glPathCoordsNV = NULL;
- PFNGLPATHSUBCOMMANDSNVPROC glad_glPathSubCommandsNV = NULL;
- PFNGLPATHSUBCOORDSNVPROC glad_glPathSubCoordsNV = NULL;
- PFNGLPATHSTRINGNVPROC glad_glPathStringNV = NULL;
- PFNGLPATHGLYPHSNVPROC glad_glPathGlyphsNV = NULL;
- PFNGLPATHGLYPHRANGENVPROC glad_glPathGlyphRangeNV = NULL;
- PFNGLWEIGHTPATHSNVPROC glad_glWeightPathsNV = NULL;
- PFNGLCOPYPATHNVPROC glad_glCopyPathNV = NULL;
- PFNGLINTERPOLATEPATHSNVPROC glad_glInterpolatePathsNV = NULL;
- PFNGLTRANSFORMPATHNVPROC glad_glTransformPathNV = NULL;
- PFNGLPATHPARAMETERIVNVPROC glad_glPathParameterivNV = NULL;
- PFNGLPATHPARAMETERINVPROC glad_glPathParameteriNV = NULL;
- PFNGLPATHPARAMETERFVNVPROC glad_glPathParameterfvNV = NULL;
- PFNGLPATHPARAMETERFNVPROC glad_glPathParameterfNV = NULL;
- PFNGLPATHDASHARRAYNVPROC glad_glPathDashArrayNV = NULL;
- PFNGLPATHSTENCILFUNCNVPROC glad_glPathStencilFuncNV = NULL;
- PFNGLPATHSTENCILDEPTHOFFSETNVPROC glad_glPathStencilDepthOffsetNV = NULL;
- PFNGLSTENCILFILLPATHNVPROC glad_glStencilFillPathNV = NULL;
- PFNGLSTENCILSTROKEPATHNVPROC glad_glStencilStrokePathNV = NULL;
- PFNGLSTENCILFILLPATHINSTANCEDNVPROC glad_glStencilFillPathInstancedNV = NULL;
- PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC glad_glStencilStrokePathInstancedNV = NULL;
- PFNGLPATHCOVERDEPTHFUNCNVPROC glad_glPathCoverDepthFuncNV = NULL;
- PFNGLCOVERFILLPATHNVPROC glad_glCoverFillPathNV = NULL;
- PFNGLCOVERSTROKEPATHNVPROC glad_glCoverStrokePathNV = NULL;
- PFNGLCOVERFILLPATHINSTANCEDNVPROC glad_glCoverFillPathInstancedNV = NULL;
- PFNGLCOVERSTROKEPATHINSTANCEDNVPROC glad_glCoverStrokePathInstancedNV = NULL;
- PFNGLGETPATHPARAMETERIVNVPROC glad_glGetPathParameterivNV = NULL;
- PFNGLGETPATHPARAMETERFVNVPROC glad_glGetPathParameterfvNV = NULL;
- PFNGLGETPATHCOMMANDSNVPROC glad_glGetPathCommandsNV = NULL;
- PFNGLGETPATHCOORDSNVPROC glad_glGetPathCoordsNV = NULL;
- PFNGLGETPATHDASHARRAYNVPROC glad_glGetPathDashArrayNV = NULL;
- PFNGLGETPATHMETRICSNVPROC glad_glGetPathMetricsNV = NULL;
- PFNGLGETPATHMETRICRANGENVPROC glad_glGetPathMetricRangeNV = NULL;
- PFNGLGETPATHSPACINGNVPROC glad_glGetPathSpacingNV = NULL;
- PFNGLISPOINTINFILLPATHNVPROC glad_glIsPointInFillPathNV = NULL;
- PFNGLISPOINTINSTROKEPATHNVPROC glad_glIsPointInStrokePathNV = NULL;
- PFNGLGETPATHLENGTHNVPROC glad_glGetPathLengthNV = NULL;
- PFNGLPOINTALONGPATHNVPROC glad_glPointAlongPathNV = NULL;
- PFNGLMATRIXLOAD3X2FNVPROC glad_glMatrixLoad3x2fNV = NULL;
- PFNGLMATRIXLOAD3X3FNVPROC glad_glMatrixLoad3x3fNV = NULL;
- PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC glad_glMatrixLoadTranspose3x3fNV = NULL;
- PFNGLMATRIXMULT3X2FNVPROC glad_glMatrixMult3x2fNV = NULL;
- PFNGLMATRIXMULT3X3FNVPROC glad_glMatrixMult3x3fNV = NULL;
- PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC glad_glMatrixMultTranspose3x3fNV = NULL;
- PFNGLSTENCILTHENCOVERFILLPATHNVPROC glad_glStencilThenCoverFillPathNV = NULL;
- PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC glad_glStencilThenCoverStrokePathNV = NULL;
- PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC glad_glStencilThenCoverFillPathInstancedNV = NULL;
- PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC glad_glStencilThenCoverStrokePathInstancedNV = NULL;
- PFNGLPATHGLYPHINDEXRANGENVPROC glad_glPathGlyphIndexRangeNV = NULL;
- PFNGLPATHGLYPHINDEXARRAYNVPROC glad_glPathGlyphIndexArrayNV = NULL;
- PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC glad_glPathMemoryGlyphIndexArrayNV = NULL;
- PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC glad_glProgramPathFragmentInputGenNV = NULL;
- PFNGLGETPROGRAMRESOURCEFVNVPROC glad_glGetProgramResourcefvNV = NULL;
- PFNGLPATHCOLORGENNVPROC glad_glPathColorGenNV = NULL;
- PFNGLPATHTEXGENNVPROC glad_glPathTexGenNV = NULL;
- PFNGLPATHFOGGENNVPROC glad_glPathFogGenNV = NULL;
- PFNGLGETPATHCOLORGENIVNVPROC glad_glGetPathColorGenivNV = NULL;
- PFNGLGETPATHCOLORGENFVNVPROC glad_glGetPathColorGenfvNV = NULL;
- PFNGLGETPATHTEXGENIVNVPROC glad_glGetPathTexGenivNV = NULL;
- PFNGLGETPATHTEXGENFVNVPROC glad_glGetPathTexGenfvNV = NULL;
- PFNGLPIXELDATARANGENVPROC glad_glPixelDataRangeNV = NULL;
- PFNGLFLUSHPIXELDATARANGENVPROC glad_glFlushPixelDataRangeNV = NULL;
- PFNGLPOINTPARAMETERINVPROC glad_glPointParameteriNV = NULL;
- PFNGLPOINTPARAMETERIVNVPROC glad_glPointParameterivNV = NULL;
- PFNGLPRESENTFRAMEKEYEDNVPROC glad_glPresentFrameKeyedNV = NULL;
- PFNGLPRESENTFRAMEDUALFILLNVPROC glad_glPresentFrameDualFillNV = NULL;
- PFNGLGETVIDEOIVNVPROC glad_glGetVideoivNV = NULL;
- PFNGLGETVIDEOUIVNVPROC glad_glGetVideouivNV = NULL;
- PFNGLGETVIDEOI64VNVPROC glad_glGetVideoi64vNV = NULL;
- PFNGLGETVIDEOUI64VNVPROC glad_glGetVideoui64vNV = NULL;
- PFNGLPRIMITIVERESTARTNVPROC glad_glPrimitiveRestartNV = NULL;
- PFNGLPRIMITIVERESTARTINDEXNVPROC glad_glPrimitiveRestartIndexNV = NULL;
- PFNGLQUERYRESOURCENVPROC glad_glQueryResourceNV = NULL;
- PFNGLGENQUERYRESOURCETAGNVPROC glad_glGenQueryResourceTagNV = NULL;
- PFNGLDELETEQUERYRESOURCETAGNVPROC glad_glDeleteQueryResourceTagNV = NULL;
- PFNGLQUERYRESOURCETAGNVPROC glad_glQueryResourceTagNV = NULL;
- PFNGLCOMBINERPARAMETERFVNVPROC glad_glCombinerParameterfvNV = NULL;
- PFNGLCOMBINERPARAMETERFNVPROC glad_glCombinerParameterfNV = NULL;
- PFNGLCOMBINERPARAMETERIVNVPROC glad_glCombinerParameterivNV = NULL;
- PFNGLCOMBINERPARAMETERINVPROC glad_glCombinerParameteriNV = NULL;
- PFNGLCOMBINERINPUTNVPROC glad_glCombinerInputNV = NULL;
- PFNGLCOMBINEROUTPUTNVPROC glad_glCombinerOutputNV = NULL;
- PFNGLFINALCOMBINERINPUTNVPROC glad_glFinalCombinerInputNV = NULL;
- PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC glad_glGetCombinerInputParameterfvNV = NULL;
- PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC glad_glGetCombinerInputParameterivNV = NULL;
- PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC glad_glGetCombinerOutputParameterfvNV = NULL;
- PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC glad_glGetCombinerOutputParameterivNV = NULL;
- PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC glad_glGetFinalCombinerInputParameterfvNV = NULL;
- PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC glad_glGetFinalCombinerInputParameterivNV = NULL;
- PFNGLCOMBINERSTAGEPARAMETERFVNVPROC glad_glCombinerStageParameterfvNV = NULL;
- PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC glad_glGetCombinerStageParameterfvNV = NULL;
- PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC glad_glFramebufferSampleLocationsfvNV = NULL;
- PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC glad_glNamedFramebufferSampleLocationsfvNV = NULL;
- PFNGLRESOLVEDEPTHVALUESNVPROC glad_glResolveDepthValuesNV = NULL;
- PFNGLSCISSOREXCLUSIVENVPROC glad_glScissorExclusiveNV = NULL;
- PFNGLSCISSOREXCLUSIVEARRAYVNVPROC glad_glScissorExclusiveArrayvNV = NULL;
- PFNGLMAKEBUFFERRESIDENTNVPROC glad_glMakeBufferResidentNV = NULL;
- PFNGLMAKEBUFFERNONRESIDENTNVPROC glad_glMakeBufferNonResidentNV = NULL;
- PFNGLISBUFFERRESIDENTNVPROC glad_glIsBufferResidentNV = NULL;
- PFNGLMAKENAMEDBUFFERRESIDENTNVPROC glad_glMakeNamedBufferResidentNV = NULL;
- PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC glad_glMakeNamedBufferNonResidentNV = NULL;
- PFNGLISNAMEDBUFFERRESIDENTNVPROC glad_glIsNamedBufferResidentNV = NULL;
- PFNGLGETBUFFERPARAMETERUI64VNVPROC glad_glGetBufferParameterui64vNV = NULL;
- PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC glad_glGetNamedBufferParameterui64vNV = NULL;
- PFNGLGETINTEGERUI64VNVPROC glad_glGetIntegerui64vNV = NULL;
- PFNGLUNIFORMUI64NVPROC glad_glUniformui64NV = NULL;
- PFNGLUNIFORMUI64VNVPROC glad_glUniformui64vNV = NULL;
- PFNGLPROGRAMUNIFORMUI64NVPROC glad_glProgramUniformui64NV = NULL;
- PFNGLPROGRAMUNIFORMUI64VNVPROC glad_glProgramUniformui64vNV = NULL;
- PFNGLBINDSHADINGRATEIMAGENVPROC glad_glBindShadingRateImageNV = NULL;
- PFNGLGETSHADINGRATEIMAGEPALETTENVPROC glad_glGetShadingRateImagePaletteNV = NULL;
- PFNGLGETSHADINGRATESAMPLELOCATIONIVNVPROC glad_glGetShadingRateSampleLocationivNV = NULL;
- PFNGLSHADINGRATEIMAGEBARRIERNVPROC glad_glShadingRateImageBarrierNV = NULL;
- PFNGLSHADINGRATEIMAGEPALETTENVPROC glad_glShadingRateImagePaletteNV = NULL;
- PFNGLSHADINGRATESAMPLEORDERNVPROC glad_glShadingRateSampleOrderNV = NULL;
- PFNGLSHADINGRATESAMPLEORDERCUSTOMNVPROC glad_glShadingRateSampleOrderCustomNV = NULL;
- PFNGLTEXTUREBARRIERNVPROC glad_glTextureBarrierNV = NULL;
- PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC glad_glTexImage2DMultisampleCoverageNV = NULL;
- PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC glad_glTexImage3DMultisampleCoverageNV = NULL;
- PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC glad_glTextureImage2DMultisampleNV = NULL;
- PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC glad_glTextureImage3DMultisampleNV = NULL;
- PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC glad_glTextureImage2DMultisampleCoverageNV = NULL;
- PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC glad_glTextureImage3DMultisampleCoverageNV = NULL;
- PFNGLBEGINTRANSFORMFEEDBACKNVPROC glad_glBeginTransformFeedbackNV = NULL;
- PFNGLENDTRANSFORMFEEDBACKNVPROC glad_glEndTransformFeedbackNV = NULL;
- PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC glad_glTransformFeedbackAttribsNV = NULL;
- PFNGLBINDBUFFERRANGENVPROC glad_glBindBufferRangeNV = NULL;
- PFNGLBINDBUFFEROFFSETNVPROC glad_glBindBufferOffsetNV = NULL;
- PFNGLBINDBUFFERBASENVPROC glad_glBindBufferBaseNV = NULL;
- PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC glad_glTransformFeedbackVaryingsNV = NULL;
- PFNGLACTIVEVARYINGNVPROC glad_glActiveVaryingNV = NULL;
- PFNGLGETVARYINGLOCATIONNVPROC glad_glGetVaryingLocationNV = NULL;
- PFNGLGETACTIVEVARYINGNVPROC glad_glGetActiveVaryingNV = NULL;
- PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC glad_glGetTransformFeedbackVaryingNV = NULL;
- PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC glad_glTransformFeedbackStreamAttribsNV = NULL;
- PFNGLBINDTRANSFORMFEEDBACKNVPROC glad_glBindTransformFeedbackNV = NULL;
- PFNGLDELETETRANSFORMFEEDBACKSNVPROC glad_glDeleteTransformFeedbacksNV = NULL;
- PFNGLGENTRANSFORMFEEDBACKSNVPROC glad_glGenTransformFeedbacksNV = NULL;
- PFNGLISTRANSFORMFEEDBACKNVPROC glad_glIsTransformFeedbackNV = NULL;
- PFNGLPAUSETRANSFORMFEEDBACKNVPROC glad_glPauseTransformFeedbackNV = NULL;
- PFNGLRESUMETRANSFORMFEEDBACKNVPROC glad_glResumeTransformFeedbackNV = NULL;
- PFNGLDRAWTRANSFORMFEEDBACKNVPROC glad_glDrawTransformFeedbackNV = NULL;
- PFNGLVDPAUINITNVPROC glad_glVDPAUInitNV = NULL;
- PFNGLVDPAUFININVPROC glad_glVDPAUFiniNV = NULL;
- PFNGLVDPAUREGISTERVIDEOSURFACENVPROC glad_glVDPAURegisterVideoSurfaceNV = NULL;
- PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC glad_glVDPAURegisterOutputSurfaceNV = NULL;
- PFNGLVDPAUISSURFACENVPROC glad_glVDPAUIsSurfaceNV = NULL;
- PFNGLVDPAUUNREGISTERSURFACENVPROC glad_glVDPAUUnregisterSurfaceNV = NULL;
- PFNGLVDPAUGETSURFACEIVNVPROC glad_glVDPAUGetSurfaceivNV = NULL;
- PFNGLVDPAUSURFACEACCESSNVPROC glad_glVDPAUSurfaceAccessNV = NULL;
- PFNGLVDPAUMAPSURFACESNVPROC glad_glVDPAUMapSurfacesNV = NULL;
- PFNGLVDPAUUNMAPSURFACESNVPROC glad_glVDPAUUnmapSurfacesNV = NULL;
- PFNGLVDPAUREGISTERVIDEOSURFACEWITHPICTURESTRUCTURENVPROC glad_glVDPAURegisterVideoSurfaceWithPictureStructureNV = NULL;
- PFNGLFLUSHVERTEXARRAYRANGENVPROC glad_glFlushVertexArrayRangeNV = NULL;
- PFNGLVERTEXARRAYRANGENVPROC glad_glVertexArrayRangeNV = NULL;
- PFNGLVERTEXATTRIBL1I64NVPROC glad_glVertexAttribL1i64NV = NULL;
- PFNGLVERTEXATTRIBL2I64NVPROC glad_glVertexAttribL2i64NV = NULL;
- PFNGLVERTEXATTRIBL3I64NVPROC glad_glVertexAttribL3i64NV = NULL;
- PFNGLVERTEXATTRIBL4I64NVPROC glad_glVertexAttribL4i64NV = NULL;
- PFNGLVERTEXATTRIBL1I64VNVPROC glad_glVertexAttribL1i64vNV = NULL;
- PFNGLVERTEXATTRIBL2I64VNVPROC glad_glVertexAttribL2i64vNV = NULL;
- PFNGLVERTEXATTRIBL3I64VNVPROC glad_glVertexAttribL3i64vNV = NULL;
- PFNGLVERTEXATTRIBL4I64VNVPROC glad_glVertexAttribL4i64vNV = NULL;
- PFNGLVERTEXATTRIBL1UI64NVPROC glad_glVertexAttribL1ui64NV = NULL;
- PFNGLVERTEXATTRIBL2UI64NVPROC glad_glVertexAttribL2ui64NV = NULL;
- PFNGLVERTEXATTRIBL3UI64NVPROC glad_glVertexAttribL3ui64NV = NULL;
- PFNGLVERTEXATTRIBL4UI64NVPROC glad_glVertexAttribL4ui64NV = NULL;
- PFNGLVERTEXATTRIBL1UI64VNVPROC glad_glVertexAttribL1ui64vNV = NULL;
- PFNGLVERTEXATTRIBL2UI64VNVPROC glad_glVertexAttribL2ui64vNV = NULL;
- PFNGLVERTEXATTRIBL3UI64VNVPROC glad_glVertexAttribL3ui64vNV = NULL;
- PFNGLVERTEXATTRIBL4UI64VNVPROC glad_glVertexAttribL4ui64vNV = NULL;
- PFNGLGETVERTEXATTRIBLI64VNVPROC glad_glGetVertexAttribLi64vNV = NULL;
- PFNGLGETVERTEXATTRIBLUI64VNVPROC glad_glGetVertexAttribLui64vNV = NULL;
- PFNGLVERTEXATTRIBLFORMATNVPROC glad_glVertexAttribLFormatNV = NULL;
- PFNGLBUFFERADDRESSRANGENVPROC glad_glBufferAddressRangeNV = NULL;
- PFNGLVERTEXFORMATNVPROC glad_glVertexFormatNV = NULL;
- PFNGLNORMALFORMATNVPROC glad_glNormalFormatNV = NULL;
- PFNGLCOLORFORMATNVPROC glad_glColorFormatNV = NULL;
- PFNGLINDEXFORMATNVPROC glad_glIndexFormatNV = NULL;
- PFNGLTEXCOORDFORMATNVPROC glad_glTexCoordFormatNV = NULL;
- PFNGLEDGEFLAGFORMATNVPROC glad_glEdgeFlagFormatNV = NULL;
- PFNGLSECONDARYCOLORFORMATNVPROC glad_glSecondaryColorFormatNV = NULL;
- PFNGLFOGCOORDFORMATNVPROC glad_glFogCoordFormatNV = NULL;
- PFNGLVERTEXATTRIBFORMATNVPROC glad_glVertexAttribFormatNV = NULL;
- PFNGLVERTEXATTRIBIFORMATNVPROC glad_glVertexAttribIFormatNV = NULL;
- PFNGLGETINTEGERUI64I_VNVPROC glad_glGetIntegerui64i_vNV = NULL;
- PFNGLAREPROGRAMSRESIDENTNVPROC glad_glAreProgramsResidentNV = NULL;
- PFNGLBINDPROGRAMNVPROC glad_glBindProgramNV = NULL;
- PFNGLDELETEPROGRAMSNVPROC glad_glDeleteProgramsNV = NULL;
- PFNGLEXECUTEPROGRAMNVPROC glad_glExecuteProgramNV = NULL;
- PFNGLGENPROGRAMSNVPROC glad_glGenProgramsNV = NULL;
- PFNGLGETPROGRAMPARAMETERDVNVPROC glad_glGetProgramParameterdvNV = NULL;
- PFNGLGETPROGRAMPARAMETERFVNVPROC glad_glGetProgramParameterfvNV = NULL;
- PFNGLGETPROGRAMIVNVPROC glad_glGetProgramivNV = NULL;
- PFNGLGETPROGRAMSTRINGNVPROC glad_glGetProgramStringNV = NULL;
- PFNGLGETTRACKMATRIXIVNVPROC glad_glGetTrackMatrixivNV = NULL;
- PFNGLGETVERTEXATTRIBDVNVPROC glad_glGetVertexAttribdvNV = NULL;
- PFNGLGETVERTEXATTRIBFVNVPROC glad_glGetVertexAttribfvNV = NULL;
- PFNGLGETVERTEXATTRIBIVNVPROC glad_glGetVertexAttribivNV = NULL;
- PFNGLGETVERTEXATTRIBPOINTERVNVPROC glad_glGetVertexAttribPointervNV = NULL;
- PFNGLISPROGRAMNVPROC glad_glIsProgramNV = NULL;
- PFNGLLOADPROGRAMNVPROC glad_glLoadProgramNV = NULL;
- PFNGLPROGRAMPARAMETER4DNVPROC glad_glProgramParameter4dNV = NULL;
- PFNGLPROGRAMPARAMETER4DVNVPROC glad_glProgramParameter4dvNV = NULL;
- PFNGLPROGRAMPARAMETER4FNVPROC glad_glProgramParameter4fNV = NULL;
- PFNGLPROGRAMPARAMETER4FVNVPROC glad_glProgramParameter4fvNV = NULL;
- PFNGLPROGRAMPARAMETERS4DVNVPROC glad_glProgramParameters4dvNV = NULL;
- PFNGLPROGRAMPARAMETERS4FVNVPROC glad_glProgramParameters4fvNV = NULL;
- PFNGLREQUESTRESIDENTPROGRAMSNVPROC glad_glRequestResidentProgramsNV = NULL;
- PFNGLTRACKMATRIXNVPROC glad_glTrackMatrixNV = NULL;
- PFNGLVERTEXATTRIBPOINTERNVPROC glad_glVertexAttribPointerNV = NULL;
- PFNGLVERTEXATTRIB1DNVPROC glad_glVertexAttrib1dNV = NULL;
- PFNGLVERTEXATTRIB1DVNVPROC glad_glVertexAttrib1dvNV = NULL;
- PFNGLVERTEXATTRIB1FNVPROC glad_glVertexAttrib1fNV = NULL;
- PFNGLVERTEXATTRIB1FVNVPROC glad_glVertexAttrib1fvNV = NULL;
- PFNGLVERTEXATTRIB1SNVPROC glad_glVertexAttrib1sNV = NULL;
- PFNGLVERTEXATTRIB1SVNVPROC glad_glVertexAttrib1svNV = NULL;
- PFNGLVERTEXATTRIB2DNVPROC glad_glVertexAttrib2dNV = NULL;
- PFNGLVERTEXATTRIB2DVNVPROC glad_glVertexAttrib2dvNV = NULL;
- PFNGLVERTEXATTRIB2FNVPROC glad_glVertexAttrib2fNV = NULL;
- PFNGLVERTEXATTRIB2FVNVPROC glad_glVertexAttrib2fvNV = NULL;
- PFNGLVERTEXATTRIB2SNVPROC glad_glVertexAttrib2sNV = NULL;
- PFNGLVERTEXATTRIB2SVNVPROC glad_glVertexAttrib2svNV = NULL;
- PFNGLVERTEXATTRIB3DNVPROC glad_glVertexAttrib3dNV = NULL;
- PFNGLVERTEXATTRIB3DVNVPROC glad_glVertexAttrib3dvNV = NULL;
- PFNGLVERTEXATTRIB3FNVPROC glad_glVertexAttrib3fNV = NULL;
- PFNGLVERTEXATTRIB3FVNVPROC glad_glVertexAttrib3fvNV = NULL;
- PFNGLVERTEXATTRIB3SNVPROC glad_glVertexAttrib3sNV = NULL;
- PFNGLVERTEXATTRIB3SVNVPROC glad_glVertexAttrib3svNV = NULL;
- PFNGLVERTEXATTRIB4DNVPROC glad_glVertexAttrib4dNV = NULL;
- PFNGLVERTEXATTRIB4DVNVPROC glad_glVertexAttrib4dvNV = NULL;
- PFNGLVERTEXATTRIB4FNVPROC glad_glVertexAttrib4fNV = NULL;
- PFNGLVERTEXATTRIB4FVNVPROC glad_glVertexAttrib4fvNV = NULL;
- PFNGLVERTEXATTRIB4SNVPROC glad_glVertexAttrib4sNV = NULL;
- PFNGLVERTEXATTRIB4SVNVPROC glad_glVertexAttrib4svNV = NULL;
- PFNGLVERTEXATTRIB4UBNVPROC glad_glVertexAttrib4ubNV = NULL;
- PFNGLVERTEXATTRIB4UBVNVPROC glad_glVertexAttrib4ubvNV = NULL;
- PFNGLVERTEXATTRIBS1DVNVPROC glad_glVertexAttribs1dvNV = NULL;
- PFNGLVERTEXATTRIBS1FVNVPROC glad_glVertexAttribs1fvNV = NULL;
- PFNGLVERTEXATTRIBS1SVNVPROC glad_glVertexAttribs1svNV = NULL;
- PFNGLVERTEXATTRIBS2DVNVPROC glad_glVertexAttribs2dvNV = NULL;
- PFNGLVERTEXATTRIBS2FVNVPROC glad_glVertexAttribs2fvNV = NULL;
- PFNGLVERTEXATTRIBS2SVNVPROC glad_glVertexAttribs2svNV = NULL;
- PFNGLVERTEXATTRIBS3DVNVPROC glad_glVertexAttribs3dvNV = NULL;
- PFNGLVERTEXATTRIBS3FVNVPROC glad_glVertexAttribs3fvNV = NULL;
- PFNGLVERTEXATTRIBS3SVNVPROC glad_glVertexAttribs3svNV = NULL;
- PFNGLVERTEXATTRIBS4DVNVPROC glad_glVertexAttribs4dvNV = NULL;
- PFNGLVERTEXATTRIBS4FVNVPROC glad_glVertexAttribs4fvNV = NULL;
- PFNGLVERTEXATTRIBS4SVNVPROC glad_glVertexAttribs4svNV = NULL;
- PFNGLVERTEXATTRIBS4UBVNVPROC glad_glVertexAttribs4ubvNV = NULL;
- PFNGLVERTEXATTRIBI1IEXTPROC glad_glVertexAttribI1iEXT = NULL;
- PFNGLVERTEXATTRIBI2IEXTPROC glad_glVertexAttribI2iEXT = NULL;
- PFNGLVERTEXATTRIBI3IEXTPROC glad_glVertexAttribI3iEXT = NULL;
- PFNGLVERTEXATTRIBI4IEXTPROC glad_glVertexAttribI4iEXT = NULL;
- PFNGLVERTEXATTRIBI1UIEXTPROC glad_glVertexAttribI1uiEXT = NULL;
- PFNGLVERTEXATTRIBI2UIEXTPROC glad_glVertexAttribI2uiEXT = NULL;
- PFNGLVERTEXATTRIBI3UIEXTPROC glad_glVertexAttribI3uiEXT = NULL;
- PFNGLVERTEXATTRIBI4UIEXTPROC glad_glVertexAttribI4uiEXT = NULL;
- PFNGLVERTEXATTRIBI1IVEXTPROC glad_glVertexAttribI1ivEXT = NULL;
- PFNGLVERTEXATTRIBI2IVEXTPROC glad_glVertexAttribI2ivEXT = NULL;
- PFNGLVERTEXATTRIBI3IVEXTPROC glad_glVertexAttribI3ivEXT = NULL;
- PFNGLVERTEXATTRIBI4IVEXTPROC glad_glVertexAttribI4ivEXT = NULL;
- PFNGLVERTEXATTRIBI1UIVEXTPROC glad_glVertexAttribI1uivEXT = NULL;
- PFNGLVERTEXATTRIBI2UIVEXTPROC glad_glVertexAttribI2uivEXT = NULL;
- PFNGLVERTEXATTRIBI3UIVEXTPROC glad_glVertexAttribI3uivEXT = NULL;
- PFNGLVERTEXATTRIBI4UIVEXTPROC glad_glVertexAttribI4uivEXT = NULL;
- PFNGLVERTEXATTRIBI4BVEXTPROC glad_glVertexAttribI4bvEXT = NULL;
- PFNGLVERTEXATTRIBI4SVEXTPROC glad_glVertexAttribI4svEXT = NULL;
- PFNGLVERTEXATTRIBI4UBVEXTPROC glad_glVertexAttribI4ubvEXT = NULL;
- PFNGLVERTEXATTRIBI4USVEXTPROC glad_glVertexAttribI4usvEXT = NULL;
- PFNGLVERTEXATTRIBIPOINTEREXTPROC glad_glVertexAttribIPointerEXT = NULL;
- PFNGLGETVERTEXATTRIBIIVEXTPROC glad_glGetVertexAttribIivEXT = NULL;
- PFNGLGETVERTEXATTRIBIUIVEXTPROC glad_glGetVertexAttribIuivEXT = NULL;
- PFNGLBEGINVIDEOCAPTURENVPROC glad_glBeginVideoCaptureNV = NULL;
- PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC glad_glBindVideoCaptureStreamBufferNV = NULL;
- PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC glad_glBindVideoCaptureStreamTextureNV = NULL;
- PFNGLENDVIDEOCAPTURENVPROC glad_glEndVideoCaptureNV = NULL;
- PFNGLGETVIDEOCAPTUREIVNVPROC glad_glGetVideoCaptureivNV = NULL;
- PFNGLGETVIDEOCAPTURESTREAMIVNVPROC glad_glGetVideoCaptureStreamivNV = NULL;
- PFNGLGETVIDEOCAPTURESTREAMFVNVPROC glad_glGetVideoCaptureStreamfvNV = NULL;
- PFNGLGETVIDEOCAPTURESTREAMDVNVPROC glad_glGetVideoCaptureStreamdvNV = NULL;
- PFNGLVIDEOCAPTURENVPROC glad_glVideoCaptureNV = NULL;
- PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC glad_glVideoCaptureStreamParameterivNV = NULL;
- PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC glad_glVideoCaptureStreamParameterfvNV = NULL;
- PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC glad_glVideoCaptureStreamParameterdvNV = NULL;
- PFNGLVIEWPORTSWIZZLENVPROC glad_glViewportSwizzleNV = NULL;
- PFNGLMULTITEXCOORD1BOESPROC glad_glMultiTexCoord1bOES = NULL;
- PFNGLMULTITEXCOORD1BVOESPROC glad_glMultiTexCoord1bvOES = NULL;
- PFNGLMULTITEXCOORD2BOESPROC glad_glMultiTexCoord2bOES = NULL;
- PFNGLMULTITEXCOORD2BVOESPROC glad_glMultiTexCoord2bvOES = NULL;
- PFNGLMULTITEXCOORD3BOESPROC glad_glMultiTexCoord3bOES = NULL;
- PFNGLMULTITEXCOORD3BVOESPROC glad_glMultiTexCoord3bvOES = NULL;
- PFNGLMULTITEXCOORD4BOESPROC glad_glMultiTexCoord4bOES = NULL;
- PFNGLMULTITEXCOORD4BVOESPROC glad_glMultiTexCoord4bvOES = NULL;
- PFNGLTEXCOORD1BOESPROC glad_glTexCoord1bOES = NULL;
- PFNGLTEXCOORD1BVOESPROC glad_glTexCoord1bvOES = NULL;
- PFNGLTEXCOORD2BOESPROC glad_glTexCoord2bOES = NULL;
- PFNGLTEXCOORD2BVOESPROC glad_glTexCoord2bvOES = NULL;
- PFNGLTEXCOORD3BOESPROC glad_glTexCoord3bOES = NULL;
- PFNGLTEXCOORD3BVOESPROC glad_glTexCoord3bvOES = NULL;
- PFNGLTEXCOORD4BOESPROC glad_glTexCoord4bOES = NULL;
- PFNGLTEXCOORD4BVOESPROC glad_glTexCoord4bvOES = NULL;
- PFNGLVERTEX2BOESPROC glad_glVertex2bOES = NULL;
- PFNGLVERTEX2BVOESPROC glad_glVertex2bvOES = NULL;
- PFNGLVERTEX3BOESPROC glad_glVertex3bOES = NULL;
- PFNGLVERTEX3BVOESPROC glad_glVertex3bvOES = NULL;
- PFNGLVERTEX4BOESPROC glad_glVertex4bOES = NULL;
- PFNGLVERTEX4BVOESPROC glad_glVertex4bvOES = NULL;
- PFNGLALPHAFUNCXOESPROC glad_glAlphaFuncxOES = NULL;
- PFNGLCLEARCOLORXOESPROC glad_glClearColorxOES = NULL;
- PFNGLCLEARDEPTHXOESPROC glad_glClearDepthxOES = NULL;
- PFNGLCLIPPLANEXOESPROC glad_glClipPlanexOES = NULL;
- PFNGLCOLOR4XOESPROC glad_glColor4xOES = NULL;
- PFNGLDEPTHRANGEXOESPROC glad_glDepthRangexOES = NULL;
- PFNGLFOGXOESPROC glad_glFogxOES = NULL;
- PFNGLFOGXVOESPROC glad_glFogxvOES = NULL;
- PFNGLFRUSTUMXOESPROC glad_glFrustumxOES = NULL;
- PFNGLGETCLIPPLANEXOESPROC glad_glGetClipPlanexOES = NULL;
- PFNGLGETFIXEDVOESPROC glad_glGetFixedvOES = NULL;
- PFNGLGETTEXENVXVOESPROC glad_glGetTexEnvxvOES = NULL;
- PFNGLGETTEXPARAMETERXVOESPROC glad_glGetTexParameterxvOES = NULL;
- PFNGLLIGHTMODELXOESPROC glad_glLightModelxOES = NULL;
- PFNGLLIGHTMODELXVOESPROC glad_glLightModelxvOES = NULL;
- PFNGLLIGHTXOESPROC glad_glLightxOES = NULL;
- PFNGLLIGHTXVOESPROC glad_glLightxvOES = NULL;
- PFNGLLINEWIDTHXOESPROC glad_glLineWidthxOES = NULL;
- PFNGLLOADMATRIXXOESPROC glad_glLoadMatrixxOES = NULL;
- PFNGLMATERIALXOESPROC glad_glMaterialxOES = NULL;
- PFNGLMATERIALXVOESPROC glad_glMaterialxvOES = NULL;
- PFNGLMULTMATRIXXOESPROC glad_glMultMatrixxOES = NULL;
- PFNGLMULTITEXCOORD4XOESPROC glad_glMultiTexCoord4xOES = NULL;
- PFNGLNORMAL3XOESPROC glad_glNormal3xOES = NULL;
- PFNGLORTHOXOESPROC glad_glOrthoxOES = NULL;
- PFNGLPOINTPARAMETERXVOESPROC glad_glPointParameterxvOES = NULL;
- PFNGLPOINTSIZEXOESPROC glad_glPointSizexOES = NULL;
- PFNGLPOLYGONOFFSETXOESPROC glad_glPolygonOffsetxOES = NULL;
- PFNGLROTATEXOESPROC glad_glRotatexOES = NULL;
- PFNGLSCALEXOESPROC glad_glScalexOES = NULL;
- PFNGLTEXENVXOESPROC glad_glTexEnvxOES = NULL;
- PFNGLTEXENVXVOESPROC glad_glTexEnvxvOES = NULL;
- PFNGLTEXPARAMETERXOESPROC glad_glTexParameterxOES = NULL;
- PFNGLTEXPARAMETERXVOESPROC glad_glTexParameterxvOES = NULL;
- PFNGLTRANSLATEXOESPROC glad_glTranslatexOES = NULL;
- PFNGLGETLIGHTXVOESPROC glad_glGetLightxvOES = NULL;
- PFNGLGETMATERIALXVOESPROC glad_glGetMaterialxvOES = NULL;
- PFNGLPOINTPARAMETERXOESPROC glad_glPointParameterxOES = NULL;
- PFNGLSAMPLECOVERAGEXOESPROC glad_glSampleCoveragexOES = NULL;
- PFNGLACCUMXOESPROC glad_glAccumxOES = NULL;
- PFNGLBITMAPXOESPROC glad_glBitmapxOES = NULL;
- PFNGLBLENDCOLORXOESPROC glad_glBlendColorxOES = NULL;
- PFNGLCLEARACCUMXOESPROC glad_glClearAccumxOES = NULL;
- PFNGLCOLOR3XOESPROC glad_glColor3xOES = NULL;
- PFNGLCOLOR3XVOESPROC glad_glColor3xvOES = NULL;
- PFNGLCOLOR4XVOESPROC glad_glColor4xvOES = NULL;
- PFNGLCONVOLUTIONPARAMETERXOESPROC glad_glConvolutionParameterxOES = NULL;
- PFNGLCONVOLUTIONPARAMETERXVOESPROC glad_glConvolutionParameterxvOES = NULL;
- PFNGLEVALCOORD1XOESPROC glad_glEvalCoord1xOES = NULL;
- PFNGLEVALCOORD1XVOESPROC glad_glEvalCoord1xvOES = NULL;
- PFNGLEVALCOORD2XOESPROC glad_glEvalCoord2xOES = NULL;
- PFNGLEVALCOORD2XVOESPROC glad_glEvalCoord2xvOES = NULL;
- PFNGLFEEDBACKBUFFERXOESPROC glad_glFeedbackBufferxOES = NULL;
- PFNGLGETCONVOLUTIONPARAMETERXVOESPROC glad_glGetConvolutionParameterxvOES = NULL;
- PFNGLGETHISTOGRAMPARAMETERXVOESPROC glad_glGetHistogramParameterxvOES = NULL;
- PFNGLGETLIGHTXOESPROC glad_glGetLightxOES = NULL;
- PFNGLGETMAPXVOESPROC glad_glGetMapxvOES = NULL;
- PFNGLGETMATERIALXOESPROC glad_glGetMaterialxOES = NULL;
- PFNGLGETPIXELMAPXVPROC glad_glGetPixelMapxv = NULL;
- PFNGLGETTEXGENXVOESPROC glad_glGetTexGenxvOES = NULL;
- PFNGLGETTEXLEVELPARAMETERXVOESPROC glad_glGetTexLevelParameterxvOES = NULL;
- PFNGLINDEXXOESPROC glad_glIndexxOES = NULL;
- PFNGLINDEXXVOESPROC glad_glIndexxvOES = NULL;
- PFNGLLOADTRANSPOSEMATRIXXOESPROC glad_glLoadTransposeMatrixxOES = NULL;
- PFNGLMAP1XOESPROC glad_glMap1xOES = NULL;
- PFNGLMAP2XOESPROC glad_glMap2xOES = NULL;
- PFNGLMAPGRID1XOESPROC glad_glMapGrid1xOES = NULL;
- PFNGLMAPGRID2XOESPROC glad_glMapGrid2xOES = NULL;
- PFNGLMULTTRANSPOSEMATRIXXOESPROC glad_glMultTransposeMatrixxOES = NULL;
- PFNGLMULTITEXCOORD1XOESPROC glad_glMultiTexCoord1xOES = NULL;
- PFNGLMULTITEXCOORD1XVOESPROC glad_glMultiTexCoord1xvOES = NULL;
- PFNGLMULTITEXCOORD2XOESPROC glad_glMultiTexCoord2xOES = NULL;
- PFNGLMULTITEXCOORD2XVOESPROC glad_glMultiTexCoord2xvOES = NULL;
- PFNGLMULTITEXCOORD3XOESPROC glad_glMultiTexCoord3xOES = NULL;
- PFNGLMULTITEXCOORD3XVOESPROC glad_glMultiTexCoord3xvOES = NULL;
- PFNGLMULTITEXCOORD4XVOESPROC glad_glMultiTexCoord4xvOES = NULL;
- PFNGLNORMAL3XVOESPROC glad_glNormal3xvOES = NULL;
- PFNGLPASSTHROUGHXOESPROC glad_glPassThroughxOES = NULL;
- PFNGLPIXELMAPXPROC glad_glPixelMapx = NULL;
- PFNGLPIXELSTOREXPROC glad_glPixelStorex = NULL;
- PFNGLPIXELTRANSFERXOESPROC glad_glPixelTransferxOES = NULL;
- PFNGLPIXELZOOMXOESPROC glad_glPixelZoomxOES = NULL;
- PFNGLPRIORITIZETEXTURESXOESPROC glad_glPrioritizeTexturesxOES = NULL;
- PFNGLRASTERPOS2XOESPROC glad_glRasterPos2xOES = NULL;
- PFNGLRASTERPOS2XVOESPROC glad_glRasterPos2xvOES = NULL;
- PFNGLRASTERPOS3XOESPROC glad_glRasterPos3xOES = NULL;
- PFNGLRASTERPOS3XVOESPROC glad_glRasterPos3xvOES = NULL;
- PFNGLRASTERPOS4XOESPROC glad_glRasterPos4xOES = NULL;
- PFNGLRASTERPOS4XVOESPROC glad_glRasterPos4xvOES = NULL;
- PFNGLRECTXOESPROC glad_glRectxOES = NULL;
- PFNGLRECTXVOESPROC glad_glRectxvOES = NULL;
- PFNGLTEXCOORD1XOESPROC glad_glTexCoord1xOES = NULL;
- PFNGLTEXCOORD1XVOESPROC glad_glTexCoord1xvOES = NULL;
- PFNGLTEXCOORD2XOESPROC glad_glTexCoord2xOES = NULL;
- PFNGLTEXCOORD2XVOESPROC glad_glTexCoord2xvOES = NULL;
- PFNGLTEXCOORD3XOESPROC glad_glTexCoord3xOES = NULL;
- PFNGLTEXCOORD3XVOESPROC glad_glTexCoord3xvOES = NULL;
- PFNGLTEXCOORD4XOESPROC glad_glTexCoord4xOES = NULL;
- PFNGLTEXCOORD4XVOESPROC glad_glTexCoord4xvOES = NULL;
- PFNGLTEXGENXOESPROC glad_glTexGenxOES = NULL;
- PFNGLTEXGENXVOESPROC glad_glTexGenxvOES = NULL;
- PFNGLVERTEX2XOESPROC glad_glVertex2xOES = NULL;
- PFNGLVERTEX2XVOESPROC glad_glVertex2xvOES = NULL;
- PFNGLVERTEX3XOESPROC glad_glVertex3xOES = NULL;
- PFNGLVERTEX3XVOESPROC glad_glVertex3xvOES = NULL;
- PFNGLVERTEX4XOESPROC glad_glVertex4xOES = NULL;
- PFNGLVERTEX4XVOESPROC glad_glVertex4xvOES = NULL;
- PFNGLQUERYMATRIXXOESPROC glad_glQueryMatrixxOES = NULL;
- PFNGLCLEARDEPTHFOESPROC glad_glClearDepthfOES = NULL;
- PFNGLCLIPPLANEFOESPROC glad_glClipPlanefOES = NULL;
- PFNGLDEPTHRANGEFOESPROC glad_glDepthRangefOES = NULL;
- PFNGLFRUSTUMFOESPROC glad_glFrustumfOES = NULL;
- PFNGLGETCLIPPLANEFOESPROC glad_glGetClipPlanefOES = NULL;
- PFNGLORTHOFOESPROC glad_glOrthofOES = NULL;
- PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC glad_glFramebufferTextureMultiviewOVR = NULL;
- PFNGLHINTPGIPROC glad_glHintPGI = NULL;
- PFNGLDETAILTEXFUNCSGISPROC glad_glDetailTexFuncSGIS = NULL;
- PFNGLGETDETAILTEXFUNCSGISPROC glad_glGetDetailTexFuncSGIS = NULL;
- PFNGLFOGFUNCSGISPROC glad_glFogFuncSGIS = NULL;
- PFNGLGETFOGFUNCSGISPROC glad_glGetFogFuncSGIS = NULL;
- PFNGLSAMPLEMASKSGISPROC glad_glSampleMaskSGIS = NULL;
- PFNGLSAMPLEPATTERNSGISPROC glad_glSamplePatternSGIS = NULL;
- PFNGLPIXELTEXGENPARAMETERISGISPROC glad_glPixelTexGenParameteriSGIS = NULL;
- PFNGLPIXELTEXGENPARAMETERIVSGISPROC glad_glPixelTexGenParameterivSGIS = NULL;
- PFNGLPIXELTEXGENPARAMETERFSGISPROC glad_glPixelTexGenParameterfSGIS = NULL;
- PFNGLPIXELTEXGENPARAMETERFVSGISPROC glad_glPixelTexGenParameterfvSGIS = NULL;
- PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC glad_glGetPixelTexGenParameterivSGIS = NULL;
- PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC glad_glGetPixelTexGenParameterfvSGIS = NULL;
- PFNGLPOINTPARAMETERFSGISPROC glad_glPointParameterfSGIS = NULL;
- PFNGLPOINTPARAMETERFVSGISPROC glad_glPointParameterfvSGIS = NULL;
- PFNGLSHARPENTEXFUNCSGISPROC glad_glSharpenTexFuncSGIS = NULL;
- PFNGLGETSHARPENTEXFUNCSGISPROC glad_glGetSharpenTexFuncSGIS = NULL;
- PFNGLTEXIMAGE4DSGISPROC glad_glTexImage4DSGIS = NULL;
- PFNGLTEXSUBIMAGE4DSGISPROC glad_glTexSubImage4DSGIS = NULL;
- PFNGLTEXTURECOLORMASKSGISPROC glad_glTextureColorMaskSGIS = NULL;
- PFNGLGETTEXFILTERFUNCSGISPROC glad_glGetTexFilterFuncSGIS = NULL;
- PFNGLTEXFILTERFUNCSGISPROC glad_glTexFilterFuncSGIS = NULL;
- PFNGLASYNCMARKERSGIXPROC glad_glAsyncMarkerSGIX = NULL;
- PFNGLFINISHASYNCSGIXPROC glad_glFinishAsyncSGIX = NULL;
- PFNGLPOLLASYNCSGIXPROC glad_glPollAsyncSGIX = NULL;
- PFNGLGENASYNCMARKERSSGIXPROC glad_glGenAsyncMarkersSGIX = NULL;
- PFNGLDELETEASYNCMARKERSSGIXPROC glad_glDeleteAsyncMarkersSGIX = NULL;
- PFNGLISASYNCMARKERSGIXPROC glad_glIsAsyncMarkerSGIX = NULL;
- PFNGLFLUSHRASTERSGIXPROC glad_glFlushRasterSGIX = NULL;
- PFNGLFRAGMENTCOLORMATERIALSGIXPROC glad_glFragmentColorMaterialSGIX = NULL;
- PFNGLFRAGMENTLIGHTFSGIXPROC glad_glFragmentLightfSGIX = NULL;
- PFNGLFRAGMENTLIGHTFVSGIXPROC glad_glFragmentLightfvSGIX = NULL;
- PFNGLFRAGMENTLIGHTISGIXPROC glad_glFragmentLightiSGIX = NULL;
- PFNGLFRAGMENTLIGHTIVSGIXPROC glad_glFragmentLightivSGIX = NULL;
- PFNGLFRAGMENTLIGHTMODELFSGIXPROC glad_glFragmentLightModelfSGIX = NULL;
- PFNGLFRAGMENTLIGHTMODELFVSGIXPROC glad_glFragmentLightModelfvSGIX = NULL;
- PFNGLFRAGMENTLIGHTMODELISGIXPROC glad_glFragmentLightModeliSGIX = NULL;
- PFNGLFRAGMENTLIGHTMODELIVSGIXPROC glad_glFragmentLightModelivSGIX = NULL;
- PFNGLFRAGMENTMATERIALFSGIXPROC glad_glFragmentMaterialfSGIX = NULL;
- PFNGLFRAGMENTMATERIALFVSGIXPROC glad_glFragmentMaterialfvSGIX = NULL;
- PFNGLFRAGMENTMATERIALISGIXPROC glad_glFragmentMaterialiSGIX = NULL;
- PFNGLFRAGMENTMATERIALIVSGIXPROC glad_glFragmentMaterialivSGIX = NULL;
- PFNGLGETFRAGMENTLIGHTFVSGIXPROC glad_glGetFragmentLightfvSGIX = NULL;
- PFNGLGETFRAGMENTLIGHTIVSGIXPROC glad_glGetFragmentLightivSGIX = NULL;
- PFNGLGETFRAGMENTMATERIALFVSGIXPROC glad_glGetFragmentMaterialfvSGIX = NULL;
- PFNGLGETFRAGMENTMATERIALIVSGIXPROC glad_glGetFragmentMaterialivSGIX = NULL;
- PFNGLLIGHTENVISGIXPROC glad_glLightEnviSGIX = NULL;
- PFNGLFRAMEZOOMSGIXPROC glad_glFrameZoomSGIX = NULL;
- PFNGLIGLOOINTERFACESGIXPROC glad_glIglooInterfaceSGIX = NULL;
- PFNGLGETINSTRUMENTSSGIXPROC glad_glGetInstrumentsSGIX = NULL;
- PFNGLINSTRUMENTSBUFFERSGIXPROC glad_glInstrumentsBufferSGIX = NULL;
- PFNGLPOLLINSTRUMENTSSGIXPROC glad_glPollInstrumentsSGIX = NULL;
- PFNGLREADINSTRUMENTSSGIXPROC glad_glReadInstrumentsSGIX = NULL;
- PFNGLSTARTINSTRUMENTSSGIXPROC glad_glStartInstrumentsSGIX = NULL;
- PFNGLSTOPINSTRUMENTSSGIXPROC glad_glStopInstrumentsSGIX = NULL;
- PFNGLGETLISTPARAMETERFVSGIXPROC glad_glGetListParameterfvSGIX = NULL;
- PFNGLGETLISTPARAMETERIVSGIXPROC glad_glGetListParameterivSGIX = NULL;
- PFNGLLISTPARAMETERFSGIXPROC glad_glListParameterfSGIX = NULL;
- PFNGLLISTPARAMETERFVSGIXPROC glad_glListParameterfvSGIX = NULL;
- PFNGLLISTPARAMETERISGIXPROC glad_glListParameteriSGIX = NULL;
- PFNGLLISTPARAMETERIVSGIXPROC glad_glListParameterivSGIX = NULL;
- PFNGLPIXELTEXGENSGIXPROC glad_glPixelTexGenSGIX = NULL;
- PFNGLDEFORMATIONMAP3DSGIXPROC glad_glDeformationMap3dSGIX = NULL;
- PFNGLDEFORMATIONMAP3FSGIXPROC glad_glDeformationMap3fSGIX = NULL;
- PFNGLDEFORMSGIXPROC glad_glDeformSGIX = NULL;
- PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC glad_glLoadIdentityDeformationMapSGIX = NULL;
- PFNGLREFERENCEPLANESGIXPROC glad_glReferencePlaneSGIX = NULL;
- PFNGLSPRITEPARAMETERFSGIXPROC glad_glSpriteParameterfSGIX = NULL;
- PFNGLSPRITEPARAMETERFVSGIXPROC glad_glSpriteParameterfvSGIX = NULL;
- PFNGLSPRITEPARAMETERISGIXPROC glad_glSpriteParameteriSGIX = NULL;
- PFNGLSPRITEPARAMETERIVSGIXPROC glad_glSpriteParameterivSGIX = NULL;
- PFNGLTAGSAMPLEBUFFERSGIXPROC glad_glTagSampleBufferSGIX = NULL;
- PFNGLCOLORTABLESGIPROC glad_glColorTableSGI = NULL;
- PFNGLCOLORTABLEPARAMETERFVSGIPROC glad_glColorTableParameterfvSGI = NULL;
- PFNGLCOLORTABLEPARAMETERIVSGIPROC glad_glColorTableParameterivSGI = NULL;
- PFNGLCOPYCOLORTABLESGIPROC glad_glCopyColorTableSGI = NULL;
- PFNGLGETCOLORTABLESGIPROC glad_glGetColorTableSGI = NULL;
- PFNGLGETCOLORTABLEPARAMETERFVSGIPROC glad_glGetColorTableParameterfvSGI = NULL;
- PFNGLGETCOLORTABLEPARAMETERIVSGIPROC glad_glGetColorTableParameterivSGI = NULL;
- PFNGLFINISHTEXTURESUNXPROC glad_glFinishTextureSUNX = NULL;
- PFNGLGLOBALALPHAFACTORBSUNPROC glad_glGlobalAlphaFactorbSUN = NULL;
- PFNGLGLOBALALPHAFACTORSSUNPROC glad_glGlobalAlphaFactorsSUN = NULL;
- PFNGLGLOBALALPHAFACTORISUNPROC glad_glGlobalAlphaFactoriSUN = NULL;
- PFNGLGLOBALALPHAFACTORFSUNPROC glad_glGlobalAlphaFactorfSUN = NULL;
- PFNGLGLOBALALPHAFACTORDSUNPROC glad_glGlobalAlphaFactordSUN = NULL;
- PFNGLGLOBALALPHAFACTORUBSUNPROC glad_glGlobalAlphaFactorubSUN = NULL;
- PFNGLGLOBALALPHAFACTORUSSUNPROC glad_glGlobalAlphaFactorusSUN = NULL;
- PFNGLGLOBALALPHAFACTORUISUNPROC glad_glGlobalAlphaFactoruiSUN = NULL;
- PFNGLDRAWMESHARRAYSSUNPROC glad_glDrawMeshArraysSUN = NULL;
- PFNGLREPLACEMENTCODEUISUNPROC glad_glReplacementCodeuiSUN = NULL;
- PFNGLREPLACEMENTCODEUSSUNPROC glad_glReplacementCodeusSUN = NULL;
- PFNGLREPLACEMENTCODEUBSUNPROC glad_glReplacementCodeubSUN = NULL;
- PFNGLREPLACEMENTCODEUIVSUNPROC glad_glReplacementCodeuivSUN = NULL;
- PFNGLREPLACEMENTCODEUSVSUNPROC glad_glReplacementCodeusvSUN = NULL;
- PFNGLREPLACEMENTCODEUBVSUNPROC glad_glReplacementCodeubvSUN = NULL;
- PFNGLREPLACEMENTCODEPOINTERSUNPROC glad_glReplacementCodePointerSUN = NULL;
- PFNGLCOLOR4UBVERTEX2FSUNPROC glad_glColor4ubVertex2fSUN = NULL;
- PFNGLCOLOR4UBVERTEX2FVSUNPROC glad_glColor4ubVertex2fvSUN = NULL;
- PFNGLCOLOR4UBVERTEX3FSUNPROC glad_glColor4ubVertex3fSUN = NULL;
- PFNGLCOLOR4UBVERTEX3FVSUNPROC glad_glColor4ubVertex3fvSUN = NULL;
- PFNGLCOLOR3FVERTEX3FSUNPROC glad_glColor3fVertex3fSUN = NULL;
- PFNGLCOLOR3FVERTEX3FVSUNPROC glad_glColor3fVertex3fvSUN = NULL;
- PFNGLNORMAL3FVERTEX3FSUNPROC glad_glNormal3fVertex3fSUN = NULL;
- PFNGLNORMAL3FVERTEX3FVSUNPROC glad_glNormal3fVertex3fvSUN = NULL;
- PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glColor4fNormal3fVertex3fSUN = NULL;
- PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glColor4fNormal3fVertex3fvSUN = NULL;
- PFNGLTEXCOORD2FVERTEX3FSUNPROC glad_glTexCoord2fVertex3fSUN = NULL;
- PFNGLTEXCOORD2FVERTEX3FVSUNPROC glad_glTexCoord2fVertex3fvSUN = NULL;
- PFNGLTEXCOORD4FVERTEX4FSUNPROC glad_glTexCoord4fVertex4fSUN = NULL;
- PFNGLTEXCOORD4FVERTEX4FVSUNPROC glad_glTexCoord4fVertex4fvSUN = NULL;
- PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC glad_glTexCoord2fColor4ubVertex3fSUN = NULL;
- PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC glad_glTexCoord2fColor4ubVertex3fvSUN = NULL;
- PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC glad_glTexCoord2fColor3fVertex3fSUN = NULL;
- PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC glad_glTexCoord2fColor3fVertex3fvSUN = NULL;
- PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC glad_glTexCoord2fNormal3fVertex3fSUN = NULL;
- PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC glad_glTexCoord2fNormal3fVertex3fvSUN = NULL;
- PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glTexCoord2fColor4fNormal3fVertex3fSUN = NULL;
- PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glTexCoord2fColor4fNormal3fVertex3fvSUN = NULL;
- PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC glad_glTexCoord4fColor4fNormal3fVertex4fSUN = NULL;
- PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC glad_glTexCoord4fColor4fNormal3fVertex4fvSUN = NULL;
- PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC glad_glReplacementCodeuiVertex3fSUN = NULL;
- PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC glad_glReplacementCodeuiVertex3fvSUN = NULL;
- PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC glad_glReplacementCodeuiColor4ubVertex3fSUN = NULL;
- PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC glad_glReplacementCodeuiColor4ubVertex3fvSUN = NULL;
- PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC glad_glReplacementCodeuiColor3fVertex3fSUN = NULL;
- PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC glad_glReplacementCodeuiColor3fVertex3fvSUN = NULL;
- PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiNormal3fVertex3fSUN = NULL;
- PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiNormal3fVertex3fvSUN = NULL;
- PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiColor4fNormal3fVertex3fSUN = NULL;
- PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiColor4fNormal3fVertex3fvSUN = NULL;
- PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC glad_glReplacementCodeuiTexCoord2fVertex3fSUN = NULL;
- PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC glad_glReplacementCodeuiTexCoord2fVertex3fvSUN = NULL;
- PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = NULL;
- PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = NULL;
- PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = NULL;
- PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = NULL;
- static void load_GL_VERSION_1_0(GLADloadproc load) {
- if(!GLAD_GL_VERSION_1_0) return;
- glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace");
- glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace");
- glad_glHint = (PFNGLHINTPROC)load("glHint");
- glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth");
- glad_glPointSize = (PFNGLPOINTSIZEPROC)load("glPointSize");
- glad_glPolygonMode = (PFNGLPOLYGONMODEPROC)load("glPolygonMode");
- glad_glScissor = (PFNGLSCISSORPROC)load("glScissor");
- glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf");
- glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv");
- glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri");
- glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv");
- glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC)load("glTexImage1D");
- glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D");
- glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC)load("glDrawBuffer");
- glad_glClear = (PFNGLCLEARPROC)load("glClear");
- glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor");
- glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil");
- glad_glClearDepth = (PFNGLCLEARDEPTHPROC)load("glClearDepth");
- glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask");
- glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask");
- glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask");
- glad_glDisable = (PFNGLDISABLEPROC)load("glDisable");
- glad_glEnable = (PFNGLENABLEPROC)load("glEnable");
- glad_glFinish = (PFNGLFINISHPROC)load("glFinish");
- glad_glFlush = (PFNGLFLUSHPROC)load("glFlush");
- glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc");
- glad_glLogicOp = (PFNGLLOGICOPPROC)load("glLogicOp");
- glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc");
- glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp");
- glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc");
- glad_glPixelStoref = (PFNGLPIXELSTOREFPROC)load("glPixelStoref");
- glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei");
- glad_glReadBuffer = (PFNGLREADBUFFERPROC)load("glReadBuffer");
- glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels");
- glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv");
- glad_glGetDoublev = (PFNGLGETDOUBLEVPROC)load("glGetDoublev");
- glad_glGetError = (PFNGLGETERRORPROC)load("glGetError");
- glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv");
- glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv");
- glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
- glad_glGetTexImage = (PFNGLGETTEXIMAGEPROC)load("glGetTexImage");
- glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv");
- glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv");
- glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)load("glGetTexLevelParameterfv");
- glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)load("glGetTexLevelParameteriv");
- glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled");
- glad_glDepthRange = (PFNGLDEPTHRANGEPROC)load("glDepthRange");
- glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport");
- }
- static void load_GL_VERSION_1_1(GLADloadproc load) {
- if(!GLAD_GL_VERSION_1_1) return;
- glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays");
- glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements");
- glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset");
- glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)load("glCopyTexImage1D");
- glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D");
- glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC)load("glCopyTexSubImage1D");
- glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)load("glCopyTexSubImage2D");
- glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC)load("glTexSubImage1D");
- glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)load("glTexSubImage2D");
- glad_glBindTexture = (PFNGLBINDTEXTUREPROC)load("glBindTexture");
- glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures");
- glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures");
- glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture");
- }
- static void load_GL_VERSION_1_2(GLADloadproc load) {
- if(!GLAD_GL_VERSION_1_2) return;
- glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)load("glDrawRangeElements");
- glad_glTexImage3D = (PFNGLTEXIMAGE3DPROC)load("glTexImage3D");
- glad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)load("glTexSubImage3D");
- glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)load("glCopyTexSubImage3D");
- }
- static void load_GL_VERSION_1_3(GLADloadproc load) {
- if(!GLAD_GL_VERSION_1_3) return;
- glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)load("glActiveTexture");
- glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)load("glSampleCoverage");
- glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)load("glCompressedTexImage3D");
- glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)load("glCompressedTexImage2D");
- glad_glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)load("glCompressedTexImage1D");
- glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)load("glCompressedTexSubImage3D");
- glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D");
- glad_glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)load("glCompressedTexSubImage1D");
- glad_glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)load("glGetCompressedTexImage");
- }
- static void load_GL_VERSION_1_4(GLADloadproc load) {
- if(!GLAD_GL_VERSION_1_4) return;
- glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)load("glBlendFuncSeparate");
- glad_glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)load("glMultiDrawArrays");
- glad_glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)load("glMultiDrawElements");
- glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC)load("glPointParameterf");
- glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)load("glPointParameterfv");
- glad_glPointParameteri = (PFNGLPOINTPARAMETERIPROC)load("glPointParameteri");
- glad_glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)load("glPointParameteriv");
- glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor");
- glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation");
- }
- static void load_GL_VERSION_1_5(GLADloadproc load) {
- if(!GLAD_GL_VERSION_1_5) return;
- glad_glGenQueries = (PFNGLGENQUERIESPROC)load("glGenQueries");
- glad_glDeleteQueries = (PFNGLDELETEQUERIESPROC)load("glDeleteQueries");
- glad_glIsQuery = (PFNGLISQUERYPROC)load("glIsQuery");
- glad_glBeginQuery = (PFNGLBEGINQUERYPROC)load("glBeginQuery");
- glad_glEndQuery = (PFNGLENDQUERYPROC)load("glEndQuery");
- glad_glGetQueryiv = (PFNGLGETQUERYIVPROC)load("glGetQueryiv");
- glad_glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)load("glGetQueryObjectiv");
- glad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)load("glGetQueryObjectuiv");
- glad_glBindBuffer = (PFNGLBINDBUFFERPROC)load("glBindBuffer");
- glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)load("glDeleteBuffers");
- glad_glGenBuffers = (PFNGLGENBUFFERSPROC)load("glGenBuffers");
- glad_glIsBuffer = (PFNGLISBUFFERPROC)load("glIsBuffer");
- glad_glBufferData = (PFNGLBUFFERDATAPROC)load("glBufferData");
- glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)load("glBufferSubData");
- glad_glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)load("glGetBufferSubData");
- glad_glMapBuffer = (PFNGLMAPBUFFERPROC)load("glMapBuffer");
- glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)load("glUnmapBuffer");
- glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load("glGetBufferParameteriv");
- glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)load("glGetBufferPointerv");
- }
- static void load_GL_VERSION_2_0(GLADloadproc load) {
- if(!GLAD_GL_VERSION_2_0) return;
- glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)load("glBlendEquationSeparate");
- glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC)load("glDrawBuffers");
- glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)load("glStencilOpSeparate");
- glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)load("glStencilFuncSeparate");
- glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)load("glStencilMaskSeparate");
- glad_glAttachShader = (PFNGLATTACHSHADERPROC)load("glAttachShader");
- glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)load("glBindAttribLocation");
- glad_glCompileShader = (PFNGLCOMPILESHADERPROC)load("glCompileShader");
- glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)load("glCreateProgram");
- glad_glCreateShader = (PFNGLCREATESHADERPROC)load("glCreateShader");
- glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC)load("glDeleteProgram");
- glad_glDeleteShader = (PFNGLDELETESHADERPROC)load("glDeleteShader");
- glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader");
- glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)load("glDisableVertexAttribArray");
- glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)load("glEnableVertexAttribArray");
- glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)load("glGetActiveAttrib");
- glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)load("glGetActiveUniform");
- glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)load("glGetAttachedShaders");
- glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)load("glGetAttribLocation");
- glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC)load("glGetProgramiv");
- glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)load("glGetProgramInfoLog");
- glad_glGetShaderiv = (PFNGLGETSHADERIVPROC)load("glGetShaderiv");
- glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)load("glGetShaderInfoLog");
- glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)load("glGetShaderSource");
- glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)load("glGetUniformLocation");
- glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)load("glGetUniformfv");
- glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)load("glGetUniformiv");
- glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)load("glGetVertexAttribdv");
- glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)load("glGetVertexAttribfv");
- glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)load("glGetVertexAttribiv");
- glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)load("glGetVertexAttribPointerv");
- glad_glIsProgram = (PFNGLISPROGRAMPROC)load("glIsProgram");
- glad_glIsShader = (PFNGLISSHADERPROC)load("glIsShader");
- glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)load("glLinkProgram");
- glad_glShaderSource = (PFNGLSHADERSOURCEPROC)load("glShaderSource");
- glad_glUseProgram = (PFNGLUSEPROGRAMPROC)load("glUseProgram");
- glad_glUniform1f = (PFNGLUNIFORM1FPROC)load("glUniform1f");
- glad_glUniform2f = (PFNGLUNIFORM2FPROC)load("glUniform2f");
- glad_glUniform3f = (PFNGLUNIFORM3FPROC)load("glUniform3f");
- glad_glUniform4f = (PFNGLUNIFORM4FPROC)load("glUniform4f");
- glad_glUniform1i = (PFNGLUNIFORM1IPROC)load("glUniform1i");
- glad_glUniform2i = (PFNGLUNIFORM2IPROC)load("glUniform2i");
- glad_glUniform3i = (PFNGLUNIFORM3IPROC)load("glUniform3i");
- glad_glUniform4i = (PFNGLUNIFORM4IPROC)load("glUniform4i");
- glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)load("glUniform1fv");
- glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)load("glUniform2fv");
- glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)load("glUniform3fv");
- glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)load("glUniform4fv");
- glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)load("glUniform1iv");
- glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)load("glUniform2iv");
- glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)load("glUniform3iv");
- glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)load("glUniform4iv");
- glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)load("glUniformMatrix2fv");
- glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)load("glUniformMatrix3fv");
- glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)load("glUniformMatrix4fv");
- glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)load("glValidateProgram");
- glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)load("glVertexAttrib1d");
- glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)load("glVertexAttrib1dv");
- glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)load("glVertexAttrib1f");
- glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)load("glVertexAttrib1fv");
- glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)load("glVertexAttrib1s");
- glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)load("glVertexAttrib1sv");
- glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)load("glVertexAttrib2d");
- glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)load("glVertexAttrib2dv");
- glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)load("glVertexAttrib2f");
- glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)load("glVertexAttrib2fv");
- glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)load("glVertexAttrib2s");
- glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)load("glVertexAttrib2sv");
- glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)load("glVertexAttrib3d");
- glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)load("glVertexAttrib3dv");
- glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)load("glVertexAttrib3f");
- glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)load("glVertexAttrib3fv");
- glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)load("glVertexAttrib3s");
- glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)load("glVertexAttrib3sv");
- glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)load("glVertexAttrib4Nbv");
- glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)load("glVertexAttrib4Niv");
- glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)load("glVertexAttrib4Nsv");
- glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)load("glVertexAttrib4Nub");
- glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)load("glVertexAttrib4Nubv");
- glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)load("glVertexAttrib4Nuiv");
- glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)load("glVertexAttrib4Nusv");
- glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)load("glVertexAttrib4bv");
- glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)load("glVertexAttrib4d");
- glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)load("glVertexAttrib4dv");
- glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)load("glVertexAttrib4f");
- glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)load("glVertexAttrib4fv");
- glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)load("glVertexAttrib4iv");
- glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)load("glVertexAttrib4s");
- glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)load("glVertexAttrib4sv");
- glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)load("glVertexAttrib4ubv");
- glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)load("glVertexAttrib4uiv");
- glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)load("glVertexAttrib4usv");
- glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)load("glVertexAttribPointer");
- }
- static void load_GL_VERSION_2_1(GLADloadproc load) {
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- glad_glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)load("glUniformMatrix2x3fv");
- glad_glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)load("glUniformMatrix3x2fv");
- glad_glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)load("glUniformMatrix2x4fv");
- glad_glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)load("glUniformMatrix4x2fv");
- glad_glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)load("glUniformMatrix3x4fv");
- glad_glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)load("glUniformMatrix4x3fv");
- }
- static void load_GL_VERSION_3_0(GLADloadproc load) {
- if(!GLAD_GL_VERSION_3_0) return;
- glad_glColorMaski = (PFNGLCOLORMASKIPROC)load("glColorMaski");
- glad_glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)load("glGetBooleani_v");
- glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
- glad_glEnablei = (PFNGLENABLEIPROC)load("glEnablei");
- glad_glDisablei = (PFNGLDISABLEIPROC)load("glDisablei");
- glad_glIsEnabledi = (PFNGLISENABLEDIPROC)load("glIsEnabledi");
- glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)load("glBeginTransformFeedback");
- glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)load("glEndTransformFeedback");
- glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
- glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
- glad_glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)load("glTransformFeedbackVaryings");
- glad_glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)load("glGetTransformFeedbackVarying");
- glad_glClampColor = (PFNGLCLAMPCOLORPROC)load("glClampColor");
- glad_glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)load("glBeginConditionalRender");
- glad_glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)load("glEndConditionalRender");
- glad_glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)load("glVertexAttribIPointer");
- glad_glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)load("glGetVertexAttribIiv");
- glad_glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)load("glGetVertexAttribIuiv");
- glad_glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)load("glVertexAttribI1i");
- glad_glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)load("glVertexAttribI2i");
- glad_glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)load("glVertexAttribI3i");
- glad_glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)load("glVertexAttribI4i");
- glad_glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)load("glVertexAttribI1ui");
- glad_glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)load("glVertexAttribI2ui");
- glad_glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)load("glVertexAttribI3ui");
- glad_glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)load("glVertexAttribI4ui");
- glad_glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)load("glVertexAttribI1iv");
- glad_glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)load("glVertexAttribI2iv");
- glad_glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)load("glVertexAttribI3iv");
- glad_glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)load("glVertexAttribI4iv");
- glad_glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)load("glVertexAttribI1uiv");
- glad_glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)load("glVertexAttribI2uiv");
- glad_glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)load("glVertexAttribI3uiv");
- glad_glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)load("glVertexAttribI4uiv");
- glad_glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)load("glVertexAttribI4bv");
- glad_glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)load("glVertexAttribI4sv");
- glad_glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)load("glVertexAttribI4ubv");
- glad_glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)load("glVertexAttribI4usv");
- glad_glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)load("glGetUniformuiv");
- glad_glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)load("glBindFragDataLocation");
- glad_glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)load("glGetFragDataLocation");
- glad_glUniform1ui = (PFNGLUNIFORM1UIPROC)load("glUniform1ui");
- glad_glUniform2ui = (PFNGLUNIFORM2UIPROC)load("glUniform2ui");
- glad_glUniform3ui = (PFNGLUNIFORM3UIPROC)load("glUniform3ui");
- glad_glUniform4ui = (PFNGLUNIFORM4UIPROC)load("glUniform4ui");
- glad_glUniform1uiv = (PFNGLUNIFORM1UIVPROC)load("glUniform1uiv");
- glad_glUniform2uiv = (PFNGLUNIFORM2UIVPROC)load("glUniform2uiv");
- glad_glUniform3uiv = (PFNGLUNIFORM3UIVPROC)load("glUniform3uiv");
- glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv");
- glad_glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)load("glTexParameterIiv");
- glad_glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)load("glTexParameterIuiv");
- glad_glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)load("glGetTexParameterIiv");
- glad_glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)load("glGetTexParameterIuiv");
- glad_glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)load("glClearBufferiv");
- glad_glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)load("glClearBufferuiv");
- glad_glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)load("glClearBufferfv");
- glad_glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)load("glClearBufferfi");
- glad_glGetStringi = (PFNGLGETSTRINGIPROC)load("glGetStringi");
- glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer");
- glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer");
- glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers");
- glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers");
- glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage");
- glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv");
- glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer");
- glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer");
- glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers");
- glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers");
- glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus");
- glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)load("glFramebufferTexture1D");
- glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D");
- glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)load("glFramebufferTexture3D");
- glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer");
- glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv");
- glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap");
- glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer");
- glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample");
- glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer");
- glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange");
- glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange");
- glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray");
- glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays");
- glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays");
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- glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData");
- glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices");
- glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv");
- glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)load("glGetActiveUniformName");
- glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex");
- glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv");
- glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName");
- glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding");
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- glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
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- static void load_GL_VERSION_3_2(GLADloadproc load) {
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- glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)load("glDrawRangeElementsBaseVertex");
- glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex");
- glad_glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)load("glMultiDrawElementsBaseVertex");
- glad_glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)load("glProvokingVertex");
- glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync");
- glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync");
- glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync");
- glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync");
- glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync");
- glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v");
- glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv");
- glad_glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)load("glGetInteger64i_v");
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- glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)load("glTexImage2DMultisample");
- glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)load("glTexImage3DMultisample");
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- static void load_GL_VERSION_3_3(GLADloadproc load) {
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- glad_glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)load("glGetFragDataIndex");
- glad_glGenSamplers = (PFNGLGENSAMPLERSPROC)load("glGenSamplers");
- glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)load("glDeleteSamplers");
- glad_glIsSampler = (PFNGLISSAMPLERPROC)load("glIsSampler");
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- glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)load("glSamplerParameteri");
- glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)load("glSamplerParameteriv");
- glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)load("glSamplerParameterf");
- glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)load("glSamplerParameterfv");
- glad_glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)load("glSamplerParameterIiv");
- glad_glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)load("glSamplerParameterIuiv");
- glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)load("glGetSamplerParameteriv");
- glad_glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)load("glGetSamplerParameterIiv");
- glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)load("glGetSamplerParameterfv");
- glad_glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)load("glGetSamplerParameterIuiv");
- glad_glQueryCounter = (PFNGLQUERYCOUNTERPROC)load("glQueryCounter");
- glad_glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)load("glGetQueryObjecti64v");
- glad_glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)load("glGetQueryObjectui64v");
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- glad_glDrawElementsInstancedBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)load("glDrawElementsInstancedBaseInstance");
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- glad_glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)load("glInvalidateFramebuffer");
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- glad_glGetProgramResourceIndex = (PFNGLGETPROGRAMRESOURCEINDEXPROC)load("glGetProgramResourceIndex");
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- glad_glGetProgramResourceLocation = (PFNGLGETPROGRAMRESOURCELOCATIONPROC)load("glGetProgramResourceLocation");
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- glad_glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)load("glPopDebugGroup");
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- glad_glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)load("glGetObjectLabel");
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- static void load_GL_AMD_draw_buffers_blend(GLADloadproc load) {
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- glad_glBlendFuncSeparateIndexedAMD = (PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC)load("glBlendFuncSeparateIndexedAMD");
- glad_glBlendEquationIndexedAMD = (PFNGLBLENDEQUATIONINDEXEDAMDPROC)load("glBlendEquationIndexedAMD");
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- static void load_GL_AMD_framebuffer_multisample_advanced(GLADloadproc load) {
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- glad_glNamedRenderbufferStorageMultisampleAdvancedAMD = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC)load("glNamedRenderbufferStorageMultisampleAdvancedAMD");
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- static void load_GL_AMD_framebuffer_sample_positions(GLADloadproc load) {
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- static void load_GL_AMD_gpu_shader_int64(GLADloadproc load) {
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- glad_glUniform4i64vNV = (PFNGLUNIFORM4I64VNVPROC)load("glUniform4i64vNV");
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- glad_glUniform1ui64vNV = (PFNGLUNIFORM1UI64VNVPROC)load("glUniform1ui64vNV");
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- glad_glProgramUniform4i64vNV = (PFNGLPROGRAMUNIFORM4I64VNVPROC)load("glProgramUniform4i64vNV");
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- static void load_GL_AMD_multi_draw_indirect(GLADloadproc load) {
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- static void load_GL_AMD_name_gen_delete(GLADloadproc load) {
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- static void load_GL_AMD_occlusion_query_event(GLADloadproc load) {
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- static void load_GL_AMD_performance_monitor(GLADloadproc load) {
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- glad_glGetPerfMonitorGroupStringAMD = (PFNGLGETPERFMONITORGROUPSTRINGAMDPROC)load("glGetPerfMonitorGroupStringAMD");
- glad_glGetPerfMonitorCounterStringAMD = (PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC)load("glGetPerfMonitorCounterStringAMD");
- glad_glGetPerfMonitorCounterInfoAMD = (PFNGLGETPERFMONITORCOUNTERINFOAMDPROC)load("glGetPerfMonitorCounterInfoAMD");
- glad_glGenPerfMonitorsAMD = (PFNGLGENPERFMONITORSAMDPROC)load("glGenPerfMonitorsAMD");
- glad_glDeletePerfMonitorsAMD = (PFNGLDELETEPERFMONITORSAMDPROC)load("glDeletePerfMonitorsAMD");
- glad_glSelectPerfMonitorCountersAMD = (PFNGLSELECTPERFMONITORCOUNTERSAMDPROC)load("glSelectPerfMonitorCountersAMD");
- glad_glBeginPerfMonitorAMD = (PFNGLBEGINPERFMONITORAMDPROC)load("glBeginPerfMonitorAMD");
- glad_glEndPerfMonitorAMD = (PFNGLENDPERFMONITORAMDPROC)load("glEndPerfMonitorAMD");
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- static void load_GL_AMD_sample_positions(GLADloadproc load) {
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- }
- static void load_GL_AMD_sparse_texture(GLADloadproc load) {
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- }
- static void load_GL_AMD_stencil_operation_extended(GLADloadproc load) {
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- }
- static void load_GL_AMD_vertex_shader_tessellator(GLADloadproc load) {
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- glad_glTessellationModeAMD = (PFNGLTESSELLATIONMODEAMDPROC)load("glTessellationModeAMD");
- }
- static void load_GL_APPLE_element_array(GLADloadproc load) {
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- glad_glMultiDrawElementArrayAPPLE = (PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC)load("glMultiDrawElementArrayAPPLE");
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- }
- static void load_GL_APPLE_fence(GLADloadproc load) {
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- glad_glDeleteFencesAPPLE = (PFNGLDELETEFENCESAPPLEPROC)load("glDeleteFencesAPPLE");
- glad_glSetFenceAPPLE = (PFNGLSETFENCEAPPLEPROC)load("glSetFenceAPPLE");
- glad_glIsFenceAPPLE = (PFNGLISFENCEAPPLEPROC)load("glIsFenceAPPLE");
- glad_glTestFenceAPPLE = (PFNGLTESTFENCEAPPLEPROC)load("glTestFenceAPPLE");
- glad_glFinishFenceAPPLE = (PFNGLFINISHFENCEAPPLEPROC)load("glFinishFenceAPPLE");
- glad_glTestObjectAPPLE = (PFNGLTESTOBJECTAPPLEPROC)load("glTestObjectAPPLE");
- glad_glFinishObjectAPPLE = (PFNGLFINISHOBJECTAPPLEPROC)load("glFinishObjectAPPLE");
- }
- static void load_GL_APPLE_flush_buffer_range(GLADloadproc load) {
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- }
- static void load_GL_APPLE_object_purgeable(GLADloadproc load) {
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- glad_glObjectUnpurgeableAPPLE = (PFNGLOBJECTUNPURGEABLEAPPLEPROC)load("glObjectUnpurgeableAPPLE");
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- }
- static void load_GL_APPLE_texture_range(GLADloadproc load) {
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- }
- static void load_GL_APPLE_vertex_array_object(GLADloadproc load) {
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- glad_glDeleteVertexArraysAPPLE = (PFNGLDELETEVERTEXARRAYSAPPLEPROC)load("glDeleteVertexArraysAPPLE");
- glad_glGenVertexArraysAPPLE = (PFNGLGENVERTEXARRAYSAPPLEPROC)load("glGenVertexArraysAPPLE");
- glad_glIsVertexArrayAPPLE = (PFNGLISVERTEXARRAYAPPLEPROC)load("glIsVertexArrayAPPLE");
- }
- static void load_GL_APPLE_vertex_array_range(GLADloadproc load) {
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- }
- static void load_GL_APPLE_vertex_program_evaluators(GLADloadproc load) {
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- glad_glIsVertexAttribEnabledAPPLE = (PFNGLISVERTEXATTRIBENABLEDAPPLEPROC)load("glIsVertexAttribEnabledAPPLE");
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- }
- static void load_GL_ARB_ES2_compatibility(GLADloadproc load) {
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- glad_glShaderBinary = (PFNGLSHADERBINARYPROC)load("glShaderBinary");
- glad_glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)load("glGetShaderPrecisionFormat");
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- static void load_GL_ARB_direct_state_access(GLADloadproc load) {
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- }
- static void load_GL_ARB_get_program_binary(GLADloadproc load) {
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- glad_glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)load("glGetProgramBinary");
- glad_glProgramBinary = (PFNGLPROGRAMBINARYPROC)load("glProgramBinary");
- glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)load("glProgramParameteri");
- }
- static void load_GL_ARB_get_texture_sub_image(GLADloadproc load) {
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- glad_glGetTextureSubImage = (PFNGLGETTEXTURESUBIMAGEPROC)load("glGetTextureSubImage");
- glad_glGetCompressedTextureSubImage = (PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)load("glGetCompressedTextureSubImage");
- }
- static void load_GL_ARB_gl_spirv(GLADloadproc load) {
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- glad_glSpecializeShaderARB = (PFNGLSPECIALIZESHADERARBPROC)load("glSpecializeShaderARB");
- }
- static void load_GL_ARB_gpu_shader_fp64(GLADloadproc load) {
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- glad_glUniform2d = (PFNGLUNIFORM2DPROC)load("glUniform2d");
- glad_glUniform3d = (PFNGLUNIFORM3DPROC)load("glUniform3d");
- glad_glUniform4d = (PFNGLUNIFORM4DPROC)load("glUniform4d");
- glad_glUniform1dv = (PFNGLUNIFORM1DVPROC)load("glUniform1dv");
- glad_glUniform2dv = (PFNGLUNIFORM2DVPROC)load("glUniform2dv");
- glad_glUniform3dv = (PFNGLUNIFORM3DVPROC)load("glUniform3dv");
- glad_glUniform4dv = (PFNGLUNIFORM4DVPROC)load("glUniform4dv");
- glad_glUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC)load("glUniformMatrix2dv");
- glad_glUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC)load("glUniformMatrix3dv");
- glad_glUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC)load("glUniformMatrix4dv");
- glad_glUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC)load("glUniformMatrix2x3dv");
- glad_glUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC)load("glUniformMatrix2x4dv");
- glad_glUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC)load("glUniformMatrix3x2dv");
- glad_glUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC)load("glUniformMatrix3x4dv");
- glad_glUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC)load("glUniformMatrix4x2dv");
- glad_glUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC)load("glUniformMatrix4x3dv");
- glad_glGetUniformdv = (PFNGLGETUNIFORMDVPROC)load("glGetUniformdv");
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- static void load_GL_ARB_gpu_shader_int64(GLADloadproc load) {
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- glad_glUniform1i64ARB = (PFNGLUNIFORM1I64ARBPROC)load("glUniform1i64ARB");
- glad_glUniform2i64ARB = (PFNGLUNIFORM2I64ARBPROC)load("glUniform2i64ARB");
- glad_glUniform3i64ARB = (PFNGLUNIFORM3I64ARBPROC)load("glUniform3i64ARB");
- glad_glUniform4i64ARB = (PFNGLUNIFORM4I64ARBPROC)load("glUniform4i64ARB");
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- glad_glUniform2i64vARB = (PFNGLUNIFORM2I64VARBPROC)load("glUniform2i64vARB");
- glad_glUniform3i64vARB = (PFNGLUNIFORM3I64VARBPROC)load("glUniform3i64vARB");
- glad_glUniform4i64vARB = (PFNGLUNIFORM4I64VARBPROC)load("glUniform4i64vARB");
- glad_glUniform1ui64ARB = (PFNGLUNIFORM1UI64ARBPROC)load("glUniform1ui64ARB");
- glad_glUniform2ui64ARB = (PFNGLUNIFORM2UI64ARBPROC)load("glUniform2ui64ARB");
- glad_glUniform3ui64ARB = (PFNGLUNIFORM3UI64ARBPROC)load("glUniform3ui64ARB");
- glad_glUniform4ui64ARB = (PFNGLUNIFORM4UI64ARBPROC)load("glUniform4ui64ARB");
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- glad_glUniform2ui64vARB = (PFNGLUNIFORM2UI64VARBPROC)load("glUniform2ui64vARB");
- glad_glUniform3ui64vARB = (PFNGLUNIFORM3UI64VARBPROC)load("glUniform3ui64vARB");
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- static void load_GL_ARB_imaging(GLADloadproc load) {
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- glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation");
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- glad_glColorTableParameterfv = (PFNGLCOLORTABLEPARAMETERFVPROC)load("glColorTableParameterfv");
- glad_glColorTableParameteriv = (PFNGLCOLORTABLEPARAMETERIVPROC)load("glColorTableParameteriv");
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- glad_glCopyColorSubTable = (PFNGLCOPYCOLORSUBTABLEPROC)load("glCopyColorSubTable");
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- glad_glGetSeparableFilter = (PFNGLGETSEPARABLEFILTERPROC)load("glGetSeparableFilter");
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- static void load_GL_ARB_indirect_parameters(GLADloadproc load) {
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- glad_glMultiDrawElementsIndirectCountARB = (PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC)load("glMultiDrawElementsIndirectCountARB");
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- static void load_GL_ARB_instanced_arrays(GLADloadproc load) {
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- static void load_GL_ARB_internalformat_query(GLADloadproc load) {
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- static void load_GL_ARB_internalformat_query2(GLADloadproc load) {
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- static void load_GL_ARB_invalidate_subdata(GLADloadproc load) {
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- glad_glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)load("glInvalidateSubFramebuffer");
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- static void load_GL_ARB_map_buffer_range(GLADloadproc load) {
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- static void load_GL_ARB_matrix_palette(GLADloadproc load) {
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- static void load_GL_ARB_multi_bind(GLADloadproc load) {
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- static void load_GL_ARB_multi_draw_indirect(GLADloadproc load) {
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- static void load_GL_ARB_multisample(GLADloadproc load) {
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- static void load_GL_ARB_multitexture(GLADloadproc load) {
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- static void load_GL_ARB_sample_locations(GLADloadproc load) {
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- glad_glNamedFramebufferSampleLocationsfvARB = (PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC)load("glNamedFramebufferSampleLocationsfvARB");
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- static void load_GL_ARB_sample_shading(GLADloadproc load) {
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- static void load_GL_ARB_sampler_objects(GLADloadproc load) {
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- glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)load("glDeleteSamplers");
- glad_glIsSampler = (PFNGLISSAMPLERPROC)load("glIsSampler");
- glad_glBindSampler = (PFNGLBINDSAMPLERPROC)load("glBindSampler");
- glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)load("glSamplerParameteri");
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- glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)load("glSamplerParameterf");
- glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)load("glSamplerParameterfv");
- glad_glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)load("glSamplerParameterIiv");
- glad_glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)load("glSamplerParameterIuiv");
- glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)load("glGetSamplerParameteriv");
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- static void load_GL_ARB_separate_shader_objects(GLADloadproc load) {
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- glad_glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)load("glActiveShaderProgram");
- glad_glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)load("glCreateShaderProgramv");
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- glad_glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)load("glProgramUniform1i");
- glad_glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)load("glProgramUniform1iv");
- glad_glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)load("glProgramUniform1f");
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- glad_glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)load("glProgramUniform2iv");
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- glad_glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)load("glProgramUniform3fv");
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- glad_glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)load("glProgramUniform3ui");
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- glad_glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)load("glProgramUniform4fv");
- glad_glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC)load("glProgramUniform4d");
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- glad_glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)load("glProgramUniformMatrix2fv");
- glad_glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)load("glProgramUniformMatrix3fv");
- glad_glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)load("glProgramUniformMatrix4fv");
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- static void load_GL_ARB_shader_atomic_counters(GLADloadproc load) {
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- static void load_GL_ARB_shader_image_load_store(GLADloadproc load) {
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- glad_glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)load("glMemoryBarrier");
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- static void load_GL_ARB_shader_objects(GLADloadproc load) {
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- glad_glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC)load("glShaderSourceARB");
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- glad_glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC)load("glAttachObjectARB");
- glad_glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC)load("glLinkProgramARB");
- glad_glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC)load("glUseProgramObjectARB");
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- glad_glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC)load("glGetObjectParameterivARB");
- glad_glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC)load("glGetInfoLogARB");
- glad_glGetAttachedObjectsARB = (PFNGLGETATTACHEDOBJECTSARBPROC)load("glGetAttachedObjectsARB");
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- glad_glGetUniformivARB = (PFNGLGETUNIFORMIVARBPROC)load("glGetUniformivARB");
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- static void load_GL_ARB_shader_subroutine(GLADloadproc load) {
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- static void load_GL_ARB_shading_language_include(GLADloadproc load) {
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- glad_glDeleteNamedStringARB = (PFNGLDELETENAMEDSTRINGARBPROC)load("glDeleteNamedStringARB");
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- static void load_GL_ARB_texture_barrier(GLADloadproc load) {
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- static void load_GL_ARB_texture_buffer_range(GLADloadproc load) {
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- static void load_GL_ARB_texture_storage(GLADloadproc load) {
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- static void load_GL_ARB_texture_storage_multisample(GLADloadproc load) {
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- }
- static void load_GL_ARB_timer_query(GLADloadproc load) {
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- }
- static void load_GL_ARB_transform_feedback2(GLADloadproc load) {
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- glad_glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)load("glResumeTransformFeedback");
- glad_glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)load("glDrawTransformFeedback");
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- static void load_GL_ARB_transform_feedback3(GLADloadproc load) {
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- glad_glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)load("glEndQueryIndexed");
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- }
- static void load_GL_ARB_transform_feedback_instanced(GLADloadproc load) {
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- glad_glDrawTransformFeedbackStreamInstanced = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)load("glDrawTransformFeedbackStreamInstanced");
- }
- static void load_GL_ARB_transpose_matrix(GLADloadproc load) {
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- glad_glLoadTransposeMatrixdARB = (PFNGLLOADTRANSPOSEMATRIXDARBPROC)load("glLoadTransposeMatrixdARB");
- glad_glMultTransposeMatrixfARB = (PFNGLMULTTRANSPOSEMATRIXFARBPROC)load("glMultTransposeMatrixfARB");
- glad_glMultTransposeMatrixdARB = (PFNGLMULTTRANSPOSEMATRIXDARBPROC)load("glMultTransposeMatrixdARB");
- }
- static void load_GL_ARB_uniform_buffer_object(GLADloadproc load) {
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- glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices");
- glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv");
- glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)load("glGetActiveUniformName");
- glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex");
- glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv");
- glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName");
- glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding");
- glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
- glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
- glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
- }
- static void load_GL_ARB_vertex_array_object(GLADloadproc load) {
- if(!GLAD_GL_ARB_vertex_array_object) return;
- glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray");
- glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays");
- glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays");
- glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray");
- }
- static void load_GL_ARB_vertex_attrib_64bit(GLADloadproc load) {
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- glad_glVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC)load("glVertexAttribL1d");
- glad_glVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC)load("glVertexAttribL2d");
- glad_glVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC)load("glVertexAttribL3d");
- glad_glVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC)load("glVertexAttribL4d");
- glad_glVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC)load("glVertexAttribL1dv");
- glad_glVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC)load("glVertexAttribL2dv");
- glad_glVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC)load("glVertexAttribL3dv");
- glad_glVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC)load("glVertexAttribL4dv");
- glad_glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)load("glVertexAttribLPointer");
- glad_glGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC)load("glGetVertexAttribLdv");
- }
- static void load_GL_ARB_vertex_attrib_binding(GLADloadproc load) {
- if(!GLAD_GL_ARB_vertex_attrib_binding) return;
- glad_glBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC)load("glBindVertexBuffer");
- glad_glVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC)load("glVertexAttribFormat");
- glad_glVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC)load("glVertexAttribIFormat");
- glad_glVertexAttribLFormat = (PFNGLVERTEXATTRIBLFORMATPROC)load("glVertexAttribLFormat");
- glad_glVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC)load("glVertexAttribBinding");
- glad_glVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC)load("glVertexBindingDivisor");
- }
- static void load_GL_ARB_vertex_blend(GLADloadproc load) {
- if(!GLAD_GL_ARB_vertex_blend) return;
- glad_glWeightbvARB = (PFNGLWEIGHTBVARBPROC)load("glWeightbvARB");
- glad_glWeightsvARB = (PFNGLWEIGHTSVARBPROC)load("glWeightsvARB");
- glad_glWeightivARB = (PFNGLWEIGHTIVARBPROC)load("glWeightivARB");
- glad_glWeightfvARB = (PFNGLWEIGHTFVARBPROC)load("glWeightfvARB");
- glad_glWeightdvARB = (PFNGLWEIGHTDVARBPROC)load("glWeightdvARB");
- glad_glWeightubvARB = (PFNGLWEIGHTUBVARBPROC)load("glWeightubvARB");
- glad_glWeightusvARB = (PFNGLWEIGHTUSVARBPROC)load("glWeightusvARB");
- glad_glWeightuivARB = (PFNGLWEIGHTUIVARBPROC)load("glWeightuivARB");
- glad_glWeightPointerARB = (PFNGLWEIGHTPOINTERARBPROC)load("glWeightPointerARB");
- glad_glVertexBlendARB = (PFNGLVERTEXBLENDARBPROC)load("glVertexBlendARB");
- }
- static void load_GL_ARB_vertex_buffer_object(GLADloadproc load) {
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- glad_glBindBufferARB = (PFNGLBINDBUFFERARBPROC)load("glBindBufferARB");
- glad_glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)load("glDeleteBuffersARB");
- glad_glGenBuffersARB = (PFNGLGENBUFFERSARBPROC)load("glGenBuffersARB");
- glad_glIsBufferARB = (PFNGLISBUFFERARBPROC)load("glIsBufferARB");
- glad_glBufferDataARB = (PFNGLBUFFERDATAARBPROC)load("glBufferDataARB");
- glad_glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC)load("glBufferSubDataARB");
- glad_glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC)load("glGetBufferSubDataARB");
- glad_glMapBufferARB = (PFNGLMAPBUFFERARBPROC)load("glMapBufferARB");
- glad_glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC)load("glUnmapBufferARB");
- glad_glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC)load("glGetBufferParameterivARB");
- glad_glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC)load("glGetBufferPointervARB");
- }
- static void load_GL_ARB_vertex_program(GLADloadproc load) {
- if(!GLAD_GL_ARB_vertex_program) return;
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- glad_glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)load("glVertexAttrib1dvARB");
- glad_glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)load("glVertexAttrib1fARB");
- glad_glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)load("glVertexAttrib1fvARB");
- glad_glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)load("glVertexAttrib1sARB");
- glad_glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)load("glVertexAttrib1svARB");
- glad_glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)load("glVertexAttrib2dARB");
- glad_glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)load("glVertexAttrib2dvARB");
- glad_glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)load("glVertexAttrib2fARB");
- glad_glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)load("glVertexAttrib2fvARB");
- glad_glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)load("glVertexAttrib2sARB");
- glad_glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)load("glVertexAttrib2svARB");
- glad_glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)load("glVertexAttrib3dARB");
- glad_glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)load("glVertexAttrib3dvARB");
- glad_glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)load("glVertexAttrib3fARB");
- glad_glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)load("glVertexAttrib3fvARB");
- glad_glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)load("glVertexAttrib3sARB");
- glad_glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)load("glVertexAttrib3svARB");
- glad_glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)load("glVertexAttrib4NbvARB");
- glad_glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)load("glVertexAttrib4NivARB");
- glad_glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)load("glVertexAttrib4NsvARB");
- glad_glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)load("glVertexAttrib4NubARB");
- glad_glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)load("glVertexAttrib4NubvARB");
- glad_glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)load("glVertexAttrib4NuivARB");
- glad_glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)load("glVertexAttrib4NusvARB");
- glad_glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)load("glVertexAttrib4bvARB");
- glad_glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)load("glVertexAttrib4dARB");
- glad_glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)load("glVertexAttrib4dvARB");
- glad_glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)load("glVertexAttrib4fARB");
- glad_glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)load("glVertexAttrib4fvARB");
- glad_glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)load("glVertexAttrib4ivARB");
- glad_glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)load("glVertexAttrib4sARB");
- glad_glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)load("glVertexAttrib4svARB");
- glad_glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)load("glVertexAttrib4ubvARB");
- glad_glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)load("glVertexAttrib4uivARB");
- glad_glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)load("glVertexAttrib4usvARB");
- glad_glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)load("glVertexAttribPointerARB");
- glad_glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)load("glEnableVertexAttribArrayARB");
- glad_glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)load("glDisableVertexAttribArrayARB");
- glad_glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)load("glProgramStringARB");
- glad_glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)load("glBindProgramARB");
- glad_glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)load("glDeleteProgramsARB");
- glad_glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)load("glGenProgramsARB");
- glad_glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC)load("glProgramEnvParameter4dARB");
- glad_glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)load("glProgramEnvParameter4dvARB");
- glad_glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC)load("glProgramEnvParameter4fARB");
- glad_glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)load("glProgramEnvParameter4fvARB");
- glad_glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)load("glProgramLocalParameter4dARB");
- glad_glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)load("glProgramLocalParameter4dvARB");
- glad_glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC)load("glProgramLocalParameter4fARB");
- glad_glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)load("glProgramLocalParameter4fvARB");
- glad_glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC)load("glGetProgramEnvParameterdvARB");
- glad_glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC)load("glGetProgramEnvParameterfvARB");
- glad_glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)load("glGetProgramLocalParameterdvARB");
- glad_glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)load("glGetProgramLocalParameterfvARB");
- glad_glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)load("glGetProgramivARB");
- glad_glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)load("glGetProgramStringARB");
- glad_glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)load("glGetVertexAttribdvARB");
- glad_glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)load("glGetVertexAttribfvARB");
- glad_glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)load("glGetVertexAttribivARB");
- glad_glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)load("glGetVertexAttribPointervARB");
- glad_glIsProgramARB = (PFNGLISPROGRAMARBPROC)load("glIsProgramARB");
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- static void load_GL_ARB_vertex_shader(GLADloadproc load) {
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- glad_glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)load("glVertexAttrib1sARB");
- glad_glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)load("glVertexAttrib1dARB");
- glad_glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)load("glVertexAttrib2fARB");
- glad_glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)load("glVertexAttrib2sARB");
- glad_glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)load("glVertexAttrib2dARB");
- glad_glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)load("glVertexAttrib3fARB");
- glad_glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)load("glVertexAttrib3sARB");
- glad_glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)load("glVertexAttrib3dARB");
- glad_glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)load("glVertexAttrib4fARB");
- glad_glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)load("glVertexAttrib4sARB");
- glad_glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)load("glVertexAttrib4dARB");
- glad_glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)load("glVertexAttrib4NubARB");
- glad_glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)load("glVertexAttrib1fvARB");
- glad_glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)load("glVertexAttrib1svARB");
- glad_glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)load("glVertexAttrib1dvARB");
- glad_glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)load("glVertexAttrib2fvARB");
- glad_glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)load("glVertexAttrib2svARB");
- glad_glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)load("glVertexAttrib2dvARB");
- glad_glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)load("glVertexAttrib3fvARB");
- glad_glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)load("glVertexAttrib3svARB");
- glad_glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)load("glVertexAttrib3dvARB");
- glad_glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)load("glVertexAttrib4fvARB");
- glad_glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)load("glVertexAttrib4svARB");
- glad_glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)load("glVertexAttrib4dvARB");
- glad_glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)load("glVertexAttrib4ivARB");
- glad_glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)load("glVertexAttrib4bvARB");
- glad_glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)load("glVertexAttrib4ubvARB");
- glad_glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)load("glVertexAttrib4usvARB");
- glad_glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)load("glVertexAttrib4uivARB");
- glad_glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)load("glVertexAttrib4NbvARB");
- glad_glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)load("glVertexAttrib4NsvARB");
- glad_glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)load("glVertexAttrib4NivARB");
- glad_glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)load("glVertexAttrib4NubvARB");
- glad_glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)load("glVertexAttrib4NusvARB");
- glad_glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)load("glVertexAttrib4NuivARB");
- glad_glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)load("glVertexAttribPointerARB");
- glad_glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)load("glEnableVertexAttribArrayARB");
- glad_glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)load("glDisableVertexAttribArrayARB");
- glad_glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC)load("glBindAttribLocationARB");
- glad_glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC)load("glGetActiveAttribARB");
- glad_glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC)load("glGetAttribLocationARB");
- glad_glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)load("glGetVertexAttribdvARB");
- glad_glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)load("glGetVertexAttribfvARB");
- glad_glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)load("glGetVertexAttribivARB");
- glad_glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)load("glGetVertexAttribPointervARB");
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- static void load_GL_ARB_vertex_type_2_10_10_10_rev(GLADloadproc load) {
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- glad_glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)load("glVertexAttribP1uiv");
- glad_glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)load("glVertexAttribP2ui");
- glad_glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)load("glVertexAttribP2uiv");
- glad_glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)load("glVertexAttribP3ui");
- glad_glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)load("glVertexAttribP3uiv");
- glad_glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)load("glVertexAttribP4ui");
- glad_glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)load("glVertexAttribP4uiv");
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- glad_glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)load("glVertexP2uiv");
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- glad_glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)load("glVertexP3uiv");
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- glad_glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)load("glVertexP4uiv");
- glad_glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)load("glTexCoordP1ui");
- glad_glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)load("glTexCoordP1uiv");
- glad_glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)load("glTexCoordP2ui");
- glad_glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)load("glTexCoordP2uiv");
- glad_glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)load("glTexCoordP3ui");
- glad_glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)load("glTexCoordP3uiv");
- glad_glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)load("glTexCoordP4ui");
- glad_glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)load("glTexCoordP4uiv");
- glad_glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)load("glMultiTexCoordP1ui");
- glad_glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)load("glMultiTexCoordP1uiv");
- glad_glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)load("glMultiTexCoordP2ui");
- glad_glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)load("glMultiTexCoordP2uiv");
- glad_glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)load("glMultiTexCoordP3ui");
- glad_glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)load("glMultiTexCoordP3uiv");
- glad_glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)load("glMultiTexCoordP4ui");
- glad_glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)load("glMultiTexCoordP4uiv");
- glad_glNormalP3ui = (PFNGLNORMALP3UIPROC)load("glNormalP3ui");
- glad_glNormalP3uiv = (PFNGLNORMALP3UIVPROC)load("glNormalP3uiv");
- glad_glColorP3ui = (PFNGLCOLORP3UIPROC)load("glColorP3ui");
- glad_glColorP3uiv = (PFNGLCOLORP3UIVPROC)load("glColorP3uiv");
- glad_glColorP4ui = (PFNGLCOLORP4UIPROC)load("glColorP4ui");
- glad_glColorP4uiv = (PFNGLCOLORP4UIVPROC)load("glColorP4uiv");
- glad_glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)load("glSecondaryColorP3ui");
- glad_glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)load("glSecondaryColorP3uiv");
- }
- static void load_GL_ARB_viewport_array(GLADloadproc load) {
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- glad_glViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC)load("glViewportIndexedf");
- glad_glViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC)load("glViewportIndexedfv");
- glad_glScissorArrayv = (PFNGLSCISSORARRAYVPROC)load("glScissorArrayv");
- glad_glScissorIndexed = (PFNGLSCISSORINDEXEDPROC)load("glScissorIndexed");
- glad_glScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC)load("glScissorIndexedv");
- glad_glDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC)load("glDepthRangeArrayv");
- glad_glDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC)load("glDepthRangeIndexed");
- glad_glGetFloati_v = (PFNGLGETFLOATI_VPROC)load("glGetFloati_v");
- glad_glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)load("glGetDoublei_v");
- }
- static void load_GL_ARB_window_pos(GLADloadproc load) {
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- glad_glWindowPos2dvARB = (PFNGLWINDOWPOS2DVARBPROC)load("glWindowPos2dvARB");
- glad_glWindowPos2fARB = (PFNGLWINDOWPOS2FARBPROC)load("glWindowPos2fARB");
- glad_glWindowPos2fvARB = (PFNGLWINDOWPOS2FVARBPROC)load("glWindowPos2fvARB");
- glad_glWindowPos2iARB = (PFNGLWINDOWPOS2IARBPROC)load("glWindowPos2iARB");
- glad_glWindowPos2ivARB = (PFNGLWINDOWPOS2IVARBPROC)load("glWindowPos2ivARB");
- glad_glWindowPos2sARB = (PFNGLWINDOWPOS2SARBPROC)load("glWindowPos2sARB");
- glad_glWindowPos2svARB = (PFNGLWINDOWPOS2SVARBPROC)load("glWindowPos2svARB");
- glad_glWindowPos3dARB = (PFNGLWINDOWPOS3DARBPROC)load("glWindowPos3dARB");
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- glad_glWindowPos3fARB = (PFNGLWINDOWPOS3FARBPROC)load("glWindowPos3fARB");
- glad_glWindowPos3fvARB = (PFNGLWINDOWPOS3FVARBPROC)load("glWindowPos3fvARB");
- glad_glWindowPos3iARB = (PFNGLWINDOWPOS3IARBPROC)load("glWindowPos3iARB");
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- static void load_GL_ATI_element_array(GLADloadproc load) {
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- static void load_GL_ATI_envmap_bumpmap(GLADloadproc load) {
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- glad_glTexBumpParameterivATI = (PFNGLTEXBUMPPARAMETERIVATIPROC)load("glTexBumpParameterivATI");
- glad_glTexBumpParameterfvATI = (PFNGLTEXBUMPPARAMETERFVATIPROC)load("glTexBumpParameterfvATI");
- glad_glGetTexBumpParameterivATI = (PFNGLGETTEXBUMPPARAMETERIVATIPROC)load("glGetTexBumpParameterivATI");
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- static void load_GL_ATI_fragment_shader(GLADloadproc load) {
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- glad_glDeleteFragmentShaderATI = (PFNGLDELETEFRAGMENTSHADERATIPROC)load("glDeleteFragmentShaderATI");
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- glad_glColorFragmentOp1ATI = (PFNGLCOLORFRAGMENTOP1ATIPROC)load("glColorFragmentOp1ATI");
- glad_glColorFragmentOp2ATI = (PFNGLCOLORFRAGMENTOP2ATIPROC)load("glColorFragmentOp2ATI");
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- static void load_GL_ATI_pn_triangles(GLADloadproc load) {
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- static void load_GL_ATI_separate_stencil(GLADloadproc load) {
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- static void load_GL_ATI_vertex_streams(GLADloadproc load) {
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- static void load_GL_EXT_bindable_uniform(GLADloadproc load) {
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- static void load_GL_EXT_blend_color(GLADloadproc load) {
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- static void load_GL_EXT_blend_func_separate(GLADloadproc load) {
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- static void load_GL_EXT_blend_minmax(GLADloadproc load) {
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- static void load_GL_EXT_color_subtable(GLADloadproc load) {
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- static void load_GL_EXT_compiled_vertex_array(GLADloadproc load) {
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- static void load_GL_EXT_convolution(GLADloadproc load) {
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- static void load_GL_EXT_coordinate_frame(GLADloadproc load) {
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- static void load_GL_EXT_copy_texture(GLADloadproc load) {
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- static void load_GL_EXT_debug_label(GLADloadproc load) {
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- static void load_GL_EXT_debug_marker(GLADloadproc load) {
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- static void load_GL_EXT_depth_bounds_test(GLADloadproc load) {
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- static void load_GL_EXT_direct_state_access(GLADloadproc load) {
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- glad_glCopyTextureSubImage1DEXT = (PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC)load("glCopyTextureSubImage1DEXT");
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- glad_glVertexArrayVertexAttribLFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC)load("glVertexArrayVertexAttribLFormatEXT");
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- glad_glVertexArrayVertexAttribLOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC)load("glVertexArrayVertexAttribLOffsetEXT");
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- glad_glGetBooleanIndexedvEXT = (PFNGLGETBOOLEANINDEXEDVEXTPROC)load("glGetBooleanIndexedvEXT");
- glad_glGetIntegerIndexedvEXT = (PFNGLGETINTEGERINDEXEDVEXTPROC)load("glGetIntegerIndexedvEXT");
- glad_glEnableIndexedEXT = (PFNGLENABLEINDEXEDEXTPROC)load("glEnableIndexedEXT");
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- static void load_GL_EXT_draw_range_elements(GLADloadproc load) {
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- static void load_GL_EXT_gpu_shader4(GLADloadproc load) {
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- glad_glProgramUniform1uivEXT = (PFNGLPROGRAMUNIFORM1UIVEXTPROC)load("glProgramUniform1uivEXT");
- glad_glProgramUniform2uivEXT = (PFNGLPROGRAMUNIFORM2UIVEXTPROC)load("glProgramUniform2uivEXT");
- glad_glProgramUniform3uivEXT = (PFNGLPROGRAMUNIFORM3UIVEXTPROC)load("glProgramUniform3uivEXT");
- glad_glProgramUniform4uivEXT = (PFNGLPROGRAMUNIFORM4UIVEXTPROC)load("glProgramUniform4uivEXT");
- glad_glProgramUniformMatrix4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)load("glProgramUniformMatrix4fvEXT");
- glad_glProgramUniformMatrix2x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)load("glProgramUniformMatrix2x3fvEXT");
- glad_glProgramUniformMatrix3x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)load("glProgramUniformMatrix3x2fvEXT");
- glad_glProgramUniformMatrix2x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)load("glProgramUniformMatrix2x4fvEXT");
- glad_glProgramUniformMatrix4x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)load("glProgramUniformMatrix4x2fvEXT");
- glad_glProgramUniformMatrix3x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)load("glProgramUniformMatrix3x4fvEXT");
- glad_glProgramUniformMatrix4x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)load("glProgramUniformMatrix4x3fvEXT");
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- static void load_GL_EXT_shader_framebuffer_fetch_non_coherent(GLADloadproc load) {
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- glad_glFramebufferFetchBarrierEXT = (PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC)load("glFramebufferFetchBarrierEXT");
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- static void load_GL_EXT_shader_image_load_store(GLADloadproc load) {
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- glad_glBindImageTextureEXT = (PFNGLBINDIMAGETEXTUREEXTPROC)load("glBindImageTextureEXT");
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- static void load_GL_EXT_stencil_clear_tag(GLADloadproc load) {
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- static void load_GL_EXT_stencil_two_side(GLADloadproc load) {
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- static void load_GL_EXT_subtexture(GLADloadproc load) {
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- static void load_GL_EXT_texture3D(GLADloadproc load) {
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- glad_glTexImage3DEXT = (PFNGLTEXIMAGE3DEXTPROC)load("glTexImage3DEXT");
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- static void load_GL_EXT_texture_array(GLADloadproc load) {
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- static void load_GL_EXT_texture_buffer_object(GLADloadproc load) {
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- static void load_GL_EXT_texture_integer(GLADloadproc load) {
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- static void load_GL_EXT_texture_object(GLADloadproc load) {
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- static void load_GL_EXT_texture_perturb_normal(GLADloadproc load) {
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- static void load_GL_EXT_timer_query(GLADloadproc load) {
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- glad_glGetQueryObjecti64vEXT = (PFNGLGETQUERYOBJECTI64VEXTPROC)load("glGetQueryObjecti64vEXT");
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- static void load_GL_EXT_transform_feedback(GLADloadproc load) {
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- static void load_GL_EXT_vertex_array(GLADloadproc load) {
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- glad_glDrawArraysEXT = (PFNGLDRAWARRAYSEXTPROC)load("glDrawArraysEXT");
- glad_glEdgeFlagPointerEXT = (PFNGLEDGEFLAGPOINTEREXTPROC)load("glEdgeFlagPointerEXT");
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- static void load_GL_EXT_vertex_attrib_64bit(GLADloadproc load) {
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- glad_glVertexAttribL4dEXT = (PFNGLVERTEXATTRIBL4DEXTPROC)load("glVertexAttribL4dEXT");
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- glad_glVertexAttribL4dvEXT = (PFNGLVERTEXATTRIBL4DVEXTPROC)load("glVertexAttribL4dvEXT");
- glad_glVertexAttribLPointerEXT = (PFNGLVERTEXATTRIBLPOINTEREXTPROC)load("glVertexAttribLPointerEXT");
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- static void load_GL_EXT_vertex_shader(GLADloadproc load) {
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- glad_glDeleteVertexShaderEXT = (PFNGLDELETEVERTEXSHADEREXTPROC)load("glDeleteVertexShaderEXT");
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- glad_glShaderOp2EXT = (PFNGLSHADEROP2EXTPROC)load("glShaderOp2EXT");
- glad_glShaderOp3EXT = (PFNGLSHADEROP3EXTPROC)load("glShaderOp3EXT");
- glad_glSwizzleEXT = (PFNGLSWIZZLEEXTPROC)load("glSwizzleEXT");
- glad_glWriteMaskEXT = (PFNGLWRITEMASKEXTPROC)load("glWriteMaskEXT");
- glad_glInsertComponentEXT = (PFNGLINSERTCOMPONENTEXTPROC)load("glInsertComponentEXT");
- glad_glExtractComponentEXT = (PFNGLEXTRACTCOMPONENTEXTPROC)load("glExtractComponentEXT");
- glad_glGenSymbolsEXT = (PFNGLGENSYMBOLSEXTPROC)load("glGenSymbolsEXT");
- glad_glSetInvariantEXT = (PFNGLSETINVARIANTEXTPROC)load("glSetInvariantEXT");
- glad_glSetLocalConstantEXT = (PFNGLSETLOCALCONSTANTEXTPROC)load("glSetLocalConstantEXT");
- glad_glVariantbvEXT = (PFNGLVARIANTBVEXTPROC)load("glVariantbvEXT");
- glad_glVariantsvEXT = (PFNGLVARIANTSVEXTPROC)load("glVariantsvEXT");
- glad_glVariantivEXT = (PFNGLVARIANTIVEXTPROC)load("glVariantivEXT");
- glad_glVariantfvEXT = (PFNGLVARIANTFVEXTPROC)load("glVariantfvEXT");
- glad_glVariantdvEXT = (PFNGLVARIANTDVEXTPROC)load("glVariantdvEXT");
- glad_glVariantubvEXT = (PFNGLVARIANTUBVEXTPROC)load("glVariantubvEXT");
- glad_glVariantusvEXT = (PFNGLVARIANTUSVEXTPROC)load("glVariantusvEXT");
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- glad_glVariantPointerEXT = (PFNGLVARIANTPOINTEREXTPROC)load("glVariantPointerEXT");
- glad_glEnableVariantClientStateEXT = (PFNGLENABLEVARIANTCLIENTSTATEEXTPROC)load("glEnableVariantClientStateEXT");
- glad_glDisableVariantClientStateEXT = (PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC)load("glDisableVariantClientStateEXT");
- glad_glBindLightParameterEXT = (PFNGLBINDLIGHTPARAMETEREXTPROC)load("glBindLightParameterEXT");
- glad_glBindMaterialParameterEXT = (PFNGLBINDMATERIALPARAMETEREXTPROC)load("glBindMaterialParameterEXT");
- glad_glBindTexGenParameterEXT = (PFNGLBINDTEXGENPARAMETEREXTPROC)load("glBindTexGenParameterEXT");
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- glad_glBindParameterEXT = (PFNGLBINDPARAMETEREXTPROC)load("glBindParameterEXT");
- glad_glIsVariantEnabledEXT = (PFNGLISVARIANTENABLEDEXTPROC)load("glIsVariantEnabledEXT");
- glad_glGetVariantBooleanvEXT = (PFNGLGETVARIANTBOOLEANVEXTPROC)load("glGetVariantBooleanvEXT");
- glad_glGetVariantIntegervEXT = (PFNGLGETVARIANTINTEGERVEXTPROC)load("glGetVariantIntegervEXT");
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- glad_glGetInvariantBooleanvEXT = (PFNGLGETINVARIANTBOOLEANVEXTPROC)load("glGetInvariantBooleanvEXT");
- glad_glGetInvariantIntegervEXT = (PFNGLGETINVARIANTINTEGERVEXTPROC)load("glGetInvariantIntegervEXT");
- glad_glGetInvariantFloatvEXT = (PFNGLGETINVARIANTFLOATVEXTPROC)load("glGetInvariantFloatvEXT");
- glad_glGetLocalConstantBooleanvEXT = (PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC)load("glGetLocalConstantBooleanvEXT");
- glad_glGetLocalConstantIntegervEXT = (PFNGLGETLOCALCONSTANTINTEGERVEXTPROC)load("glGetLocalConstantIntegervEXT");
- glad_glGetLocalConstantFloatvEXT = (PFNGLGETLOCALCONSTANTFLOATVEXTPROC)load("glGetLocalConstantFloatvEXT");
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- static void load_GL_EXT_vertex_weighting(GLADloadproc load) {
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- static void load_GL_EXT_win32_keyed_mutex(GLADloadproc load) {
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- glad_glAcquireKeyedMutexWin32EXT = (PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC)load("glAcquireKeyedMutexWin32EXT");
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- static void load_GL_EXT_window_rectangles(GLADloadproc load) {
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- static void load_GL_EXT_x11_sync_object(GLADloadproc load) {
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- static void load_GL_GREMEDY_frame_terminator(GLADloadproc load) {
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- static void load_GL_GREMEDY_string_marker(GLADloadproc load) {
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- glad_glMultiModeDrawArraysIBM = (PFNGLMULTIMODEDRAWARRAYSIBMPROC)load("glMultiModeDrawArraysIBM");
- glad_glMultiModeDrawElementsIBM = (PFNGLMULTIMODEDRAWELEMENTSIBMPROC)load("glMultiModeDrawElementsIBM");
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- static void load_GL_IBM_static_data(GLADloadproc load) {
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- static void load_GL_IBM_vertex_array_lists(GLADloadproc load) {
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- glad_glSecondaryColorPointerListIBM = (PFNGLSECONDARYCOLORPOINTERLISTIBMPROC)load("glSecondaryColorPointerListIBM");
- glad_glEdgeFlagPointerListIBM = (PFNGLEDGEFLAGPOINTERLISTIBMPROC)load("glEdgeFlagPointerListIBM");
- glad_glFogCoordPointerListIBM = (PFNGLFOGCOORDPOINTERLISTIBMPROC)load("glFogCoordPointerListIBM");
- glad_glIndexPointerListIBM = (PFNGLINDEXPOINTERLISTIBMPROC)load("glIndexPointerListIBM");
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- static void load_GL_INGR_blend_func_separate(GLADloadproc load) {
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- static void load_GL_INTEL_framebuffer_CMAA(GLADloadproc load) {
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- static void load_GL_INTEL_map_texture(GLADloadproc load) {
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- glad_glUnmapTexture2DINTEL = (PFNGLUNMAPTEXTURE2DINTELPROC)load("glUnmapTexture2DINTEL");
- glad_glMapTexture2DINTEL = (PFNGLMAPTEXTURE2DINTELPROC)load("glMapTexture2DINTEL");
- }
- static void load_GL_INTEL_parallel_arrays(GLADloadproc load) {
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- glad_glColorPointervINTEL = (PFNGLCOLORPOINTERVINTELPROC)load("glColorPointervINTEL");
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- static void load_GL_INTEL_performance_query(GLADloadproc load) {
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- glad_glCreatePerfQueryINTEL = (PFNGLCREATEPERFQUERYINTELPROC)load("glCreatePerfQueryINTEL");
- glad_glDeletePerfQueryINTEL = (PFNGLDELETEPERFQUERYINTELPROC)load("glDeletePerfQueryINTEL");
- glad_glEndPerfQueryINTEL = (PFNGLENDPERFQUERYINTELPROC)load("glEndPerfQueryINTEL");
- glad_glGetFirstPerfQueryIdINTEL = (PFNGLGETFIRSTPERFQUERYIDINTELPROC)load("glGetFirstPerfQueryIdINTEL");
- glad_glGetNextPerfQueryIdINTEL = (PFNGLGETNEXTPERFQUERYIDINTELPROC)load("glGetNextPerfQueryIdINTEL");
- glad_glGetPerfCounterInfoINTEL = (PFNGLGETPERFCOUNTERINFOINTELPROC)load("glGetPerfCounterInfoINTEL");
- glad_glGetPerfQueryDataINTEL = (PFNGLGETPERFQUERYDATAINTELPROC)load("glGetPerfQueryDataINTEL");
- glad_glGetPerfQueryIdByNameINTEL = (PFNGLGETPERFQUERYIDBYNAMEINTELPROC)load("glGetPerfQueryIdByNameINTEL");
- glad_glGetPerfQueryInfoINTEL = (PFNGLGETPERFQUERYINFOINTELPROC)load("glGetPerfQueryInfoINTEL");
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- static void load_GL_KHR_blend_equation_advanced(GLADloadproc load) {
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- }
- static void load_GL_KHR_debug(GLADloadproc load) {
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- glad_glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)load("glDebugMessageInsert");
- glad_glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)load("glDebugMessageCallback");
- glad_glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)load("glGetDebugMessageLog");
- glad_glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)load("glPushDebugGroup");
- glad_glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)load("glPopDebugGroup");
- glad_glObjectLabel = (PFNGLOBJECTLABELPROC)load("glObjectLabel");
- glad_glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)load("glGetObjectLabel");
- glad_glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)load("glObjectPtrLabel");
- glad_glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)load("glGetObjectPtrLabel");
- glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv");
- glad_glDebugMessageControlKHR = (PFNGLDEBUGMESSAGECONTROLKHRPROC)load("glDebugMessageControlKHR");
- glad_glDebugMessageInsertKHR = (PFNGLDEBUGMESSAGEINSERTKHRPROC)load("glDebugMessageInsertKHR");
- glad_glDebugMessageCallbackKHR = (PFNGLDEBUGMESSAGECALLBACKKHRPROC)load("glDebugMessageCallbackKHR");
- glad_glGetDebugMessageLogKHR = (PFNGLGETDEBUGMESSAGELOGKHRPROC)load("glGetDebugMessageLogKHR");
- glad_glPushDebugGroupKHR = (PFNGLPUSHDEBUGGROUPKHRPROC)load("glPushDebugGroupKHR");
- glad_glPopDebugGroupKHR = (PFNGLPOPDEBUGGROUPKHRPROC)load("glPopDebugGroupKHR");
- glad_glObjectLabelKHR = (PFNGLOBJECTLABELKHRPROC)load("glObjectLabelKHR");
- glad_glGetObjectLabelKHR = (PFNGLGETOBJECTLABELKHRPROC)load("glGetObjectLabelKHR");
- glad_glObjectPtrLabelKHR = (PFNGLOBJECTPTRLABELKHRPROC)load("glObjectPtrLabelKHR");
- glad_glGetObjectPtrLabelKHR = (PFNGLGETOBJECTPTRLABELKHRPROC)load("glGetObjectPtrLabelKHR");
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- }
- static void load_GL_KHR_parallel_shader_compile(GLADloadproc load) {
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- glad_glMaxShaderCompilerThreadsKHR = (PFNGLMAXSHADERCOMPILERTHREADSKHRPROC)load("glMaxShaderCompilerThreadsKHR");
- }
- static void load_GL_KHR_robustness(GLADloadproc load) {
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- glad_glReadnPixels = (PFNGLREADNPIXELSPROC)load("glReadnPixels");
- glad_glGetnUniformfv = (PFNGLGETNUNIFORMFVPROC)load("glGetnUniformfv");
- glad_glGetnUniformiv = (PFNGLGETNUNIFORMIVPROC)load("glGetnUniformiv");
- glad_glGetnUniformuiv = (PFNGLGETNUNIFORMUIVPROC)load("glGetnUniformuiv");
- glad_glGetGraphicsResetStatusKHR = (PFNGLGETGRAPHICSRESETSTATUSKHRPROC)load("glGetGraphicsResetStatusKHR");
- glad_glReadnPixelsKHR = (PFNGLREADNPIXELSKHRPROC)load("glReadnPixelsKHR");
- glad_glGetnUniformfvKHR = (PFNGLGETNUNIFORMFVKHRPROC)load("glGetnUniformfvKHR");
- glad_glGetnUniformivKHR = (PFNGLGETNUNIFORMIVKHRPROC)load("glGetnUniformivKHR");
- glad_glGetnUniformuivKHR = (PFNGLGETNUNIFORMUIVKHRPROC)load("glGetnUniformuivKHR");
- }
- static void load_GL_MESA_resize_buffers(GLADloadproc load) {
- if(!GLAD_GL_MESA_resize_buffers) return;
- glad_glResizeBuffersMESA = (PFNGLRESIZEBUFFERSMESAPROC)load("glResizeBuffersMESA");
- }
- static void load_GL_MESA_window_pos(GLADloadproc load) {
- if(!GLAD_GL_MESA_window_pos) return;
- glad_glWindowPos2dMESA = (PFNGLWINDOWPOS2DMESAPROC)load("glWindowPos2dMESA");
- glad_glWindowPos2dvMESA = (PFNGLWINDOWPOS2DVMESAPROC)load("glWindowPos2dvMESA");
- glad_glWindowPos2fMESA = (PFNGLWINDOWPOS2FMESAPROC)load("glWindowPos2fMESA");
- glad_glWindowPos2fvMESA = (PFNGLWINDOWPOS2FVMESAPROC)load("glWindowPos2fvMESA");
- glad_glWindowPos2iMESA = (PFNGLWINDOWPOS2IMESAPROC)load("glWindowPos2iMESA");
- glad_glWindowPos2ivMESA = (PFNGLWINDOWPOS2IVMESAPROC)load("glWindowPos2ivMESA");
- glad_glWindowPos2sMESA = (PFNGLWINDOWPOS2SMESAPROC)load("glWindowPos2sMESA");
- glad_glWindowPos2svMESA = (PFNGLWINDOWPOS2SVMESAPROC)load("glWindowPos2svMESA");
- glad_glWindowPos3dMESA = (PFNGLWINDOWPOS3DMESAPROC)load("glWindowPos3dMESA");
- glad_glWindowPos3dvMESA = (PFNGLWINDOWPOS3DVMESAPROC)load("glWindowPos3dvMESA");
- glad_glWindowPos3fMESA = (PFNGLWINDOWPOS3FMESAPROC)load("glWindowPos3fMESA");
- glad_glWindowPos3fvMESA = (PFNGLWINDOWPOS3FVMESAPROC)load("glWindowPos3fvMESA");
- glad_glWindowPos3iMESA = (PFNGLWINDOWPOS3IMESAPROC)load("glWindowPos3iMESA");
- glad_glWindowPos3ivMESA = (PFNGLWINDOWPOS3IVMESAPROC)load("glWindowPos3ivMESA");
- glad_glWindowPos3sMESA = (PFNGLWINDOWPOS3SMESAPROC)load("glWindowPos3sMESA");
- glad_glWindowPos3svMESA = (PFNGLWINDOWPOS3SVMESAPROC)load("glWindowPos3svMESA");
- glad_glWindowPos4dMESA = (PFNGLWINDOWPOS4DMESAPROC)load("glWindowPos4dMESA");
- glad_glWindowPos4dvMESA = (PFNGLWINDOWPOS4DVMESAPROC)load("glWindowPos4dvMESA");
- glad_glWindowPos4fMESA = (PFNGLWINDOWPOS4FMESAPROC)load("glWindowPos4fMESA");
- glad_glWindowPos4fvMESA = (PFNGLWINDOWPOS4FVMESAPROC)load("glWindowPos4fvMESA");
- glad_glWindowPos4iMESA = (PFNGLWINDOWPOS4IMESAPROC)load("glWindowPos4iMESA");
- glad_glWindowPos4ivMESA = (PFNGLWINDOWPOS4IVMESAPROC)load("glWindowPos4ivMESA");
- glad_glWindowPos4sMESA = (PFNGLWINDOWPOS4SMESAPROC)load("glWindowPos4sMESA");
- glad_glWindowPos4svMESA = (PFNGLWINDOWPOS4SVMESAPROC)load("glWindowPos4svMESA");
- }
- static void load_GL_NVX_conditional_render(GLADloadproc load) {
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- glad_glBeginConditionalRenderNVX = (PFNGLBEGINCONDITIONALRENDERNVXPROC)load("glBeginConditionalRenderNVX");
- glad_glEndConditionalRenderNVX = (PFNGLENDCONDITIONALRENDERNVXPROC)load("glEndConditionalRenderNVX");
- }
- static void load_GL_NVX_linked_gpu_multicast(GLADloadproc load) {
- if(!GLAD_GL_NVX_linked_gpu_multicast) return;
- glad_glLGPUNamedBufferSubDataNVX = (PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC)load("glLGPUNamedBufferSubDataNVX");
- glad_glLGPUCopyImageSubDataNVX = (PFNGLLGPUCOPYIMAGESUBDATANVXPROC)load("glLGPUCopyImageSubDataNVX");
- glad_glLGPUInterlockNVX = (PFNGLLGPUINTERLOCKNVXPROC)load("glLGPUInterlockNVX");
- }
- static void load_GL_NV_alpha_to_coverage_dither_control(GLADloadproc load) {
- if(!GLAD_GL_NV_alpha_to_coverage_dither_control) return;
- glad_glAlphaToCoverageDitherControlNV = (PFNGLALPHATOCOVERAGEDITHERCONTROLNVPROC)load("glAlphaToCoverageDitherControlNV");
- }
- static void load_GL_NV_bindless_multi_draw_indirect(GLADloadproc load) {
- if(!GLAD_GL_NV_bindless_multi_draw_indirect) return;
- glad_glMultiDrawArraysIndirectBindlessNV = (PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC)load("glMultiDrawArraysIndirectBindlessNV");
- glad_glMultiDrawElementsIndirectBindlessNV = (PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC)load("glMultiDrawElementsIndirectBindlessNV");
- }
- static void load_GL_NV_bindless_multi_draw_indirect_count(GLADloadproc load) {
- if(!GLAD_GL_NV_bindless_multi_draw_indirect_count) return;
- glad_glMultiDrawArraysIndirectBindlessCountNV = (PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC)load("glMultiDrawArraysIndirectBindlessCountNV");
- glad_glMultiDrawElementsIndirectBindlessCountNV = (PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC)load("glMultiDrawElementsIndirectBindlessCountNV");
- }
- static void load_GL_NV_bindless_texture(GLADloadproc load) {
- if(!GLAD_GL_NV_bindless_texture) return;
- glad_glGetTextureHandleNV = (PFNGLGETTEXTUREHANDLENVPROC)load("glGetTextureHandleNV");
- glad_glGetTextureSamplerHandleNV = (PFNGLGETTEXTURESAMPLERHANDLENVPROC)load("glGetTextureSamplerHandleNV");
- glad_glMakeTextureHandleResidentNV = (PFNGLMAKETEXTUREHANDLERESIDENTNVPROC)load("glMakeTextureHandleResidentNV");
- glad_glMakeTextureHandleNonResidentNV = (PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC)load("glMakeTextureHandleNonResidentNV");
- glad_glGetImageHandleNV = (PFNGLGETIMAGEHANDLENVPROC)load("glGetImageHandleNV");
- glad_glMakeImageHandleResidentNV = (PFNGLMAKEIMAGEHANDLERESIDENTNVPROC)load("glMakeImageHandleResidentNV");
- glad_glMakeImageHandleNonResidentNV = (PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC)load("glMakeImageHandleNonResidentNV");
- glad_glUniformHandleui64NV = (PFNGLUNIFORMHANDLEUI64NVPROC)load("glUniformHandleui64NV");
- glad_glUniformHandleui64vNV = (PFNGLUNIFORMHANDLEUI64VNVPROC)load("glUniformHandleui64vNV");
- glad_glProgramUniformHandleui64NV = (PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC)load("glProgramUniformHandleui64NV");
- glad_glProgramUniformHandleui64vNV = (PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC)load("glProgramUniformHandleui64vNV");
- glad_glIsTextureHandleResidentNV = (PFNGLISTEXTUREHANDLERESIDENTNVPROC)load("glIsTextureHandleResidentNV");
- glad_glIsImageHandleResidentNV = (PFNGLISIMAGEHANDLERESIDENTNVPROC)load("glIsImageHandleResidentNV");
- }
- static void load_GL_NV_blend_equation_advanced(GLADloadproc load) {
- if(!GLAD_GL_NV_blend_equation_advanced) return;
- glad_glBlendParameteriNV = (PFNGLBLENDPARAMETERINVPROC)load("glBlendParameteriNV");
- glad_glBlendBarrierNV = (PFNGLBLENDBARRIERNVPROC)load("glBlendBarrierNV");
- }
- static void load_GL_NV_clip_space_w_scaling(GLADloadproc load) {
- if(!GLAD_GL_NV_clip_space_w_scaling) return;
- glad_glViewportPositionWScaleNV = (PFNGLVIEWPORTPOSITIONWSCALENVPROC)load("glViewportPositionWScaleNV");
- }
- static void load_GL_NV_command_list(GLADloadproc load) {
- if(!GLAD_GL_NV_command_list) return;
- glad_glCreateStatesNV = (PFNGLCREATESTATESNVPROC)load("glCreateStatesNV");
- glad_glDeleteStatesNV = (PFNGLDELETESTATESNVPROC)load("glDeleteStatesNV");
- glad_glIsStateNV = (PFNGLISSTATENVPROC)load("glIsStateNV");
- glad_glStateCaptureNV = (PFNGLSTATECAPTURENVPROC)load("glStateCaptureNV");
- glad_glGetCommandHeaderNV = (PFNGLGETCOMMANDHEADERNVPROC)load("glGetCommandHeaderNV");
- glad_glGetStageIndexNV = (PFNGLGETSTAGEINDEXNVPROC)load("glGetStageIndexNV");
- glad_glDrawCommandsNV = (PFNGLDRAWCOMMANDSNVPROC)load("glDrawCommandsNV");
- glad_glDrawCommandsAddressNV = (PFNGLDRAWCOMMANDSADDRESSNVPROC)load("glDrawCommandsAddressNV");
- glad_glDrawCommandsStatesNV = (PFNGLDRAWCOMMANDSSTATESNVPROC)load("glDrawCommandsStatesNV");
- glad_glDrawCommandsStatesAddressNV = (PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC)load("glDrawCommandsStatesAddressNV");
- glad_glCreateCommandListsNV = (PFNGLCREATECOMMANDLISTSNVPROC)load("glCreateCommandListsNV");
- glad_glDeleteCommandListsNV = (PFNGLDELETECOMMANDLISTSNVPROC)load("glDeleteCommandListsNV");
- glad_glIsCommandListNV = (PFNGLISCOMMANDLISTNVPROC)load("glIsCommandListNV");
- glad_glListDrawCommandsStatesClientNV = (PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC)load("glListDrawCommandsStatesClientNV");
- glad_glCommandListSegmentsNV = (PFNGLCOMMANDLISTSEGMENTSNVPROC)load("glCommandListSegmentsNV");
- glad_glCompileCommandListNV = (PFNGLCOMPILECOMMANDLISTNVPROC)load("glCompileCommandListNV");
- glad_glCallCommandListNV = (PFNGLCALLCOMMANDLISTNVPROC)load("glCallCommandListNV");
- }
- static void load_GL_NV_conditional_render(GLADloadproc load) {
- if(!GLAD_GL_NV_conditional_render) return;
- glad_glBeginConditionalRenderNV = (PFNGLBEGINCONDITIONALRENDERNVPROC)load("glBeginConditionalRenderNV");
- glad_glEndConditionalRenderNV = (PFNGLENDCONDITIONALRENDERNVPROC)load("glEndConditionalRenderNV");
- }
- static void load_GL_NV_conservative_raster(GLADloadproc load) {
- if(!GLAD_GL_NV_conservative_raster) return;
- glad_glSubpixelPrecisionBiasNV = (PFNGLSUBPIXELPRECISIONBIASNVPROC)load("glSubpixelPrecisionBiasNV");
- }
- static void load_GL_NV_conservative_raster_dilate(GLADloadproc load) {
- if(!GLAD_GL_NV_conservative_raster_dilate) return;
- glad_glConservativeRasterParameterfNV = (PFNGLCONSERVATIVERASTERPARAMETERFNVPROC)load("glConservativeRasterParameterfNV");
- }
- static void load_GL_NV_conservative_raster_pre_snap_triangles(GLADloadproc load) {
- if(!GLAD_GL_NV_conservative_raster_pre_snap_triangles) return;
- glad_glConservativeRasterParameteriNV = (PFNGLCONSERVATIVERASTERPARAMETERINVPROC)load("glConservativeRasterParameteriNV");
- }
- static void load_GL_NV_copy_image(GLADloadproc load) {
- if(!GLAD_GL_NV_copy_image) return;
- glad_glCopyImageSubDataNV = (PFNGLCOPYIMAGESUBDATANVPROC)load("glCopyImageSubDataNV");
- }
- static void load_GL_NV_depth_buffer_float(GLADloadproc load) {
- if(!GLAD_GL_NV_depth_buffer_float) return;
- glad_glDepthRangedNV = (PFNGLDEPTHRANGEDNVPROC)load("glDepthRangedNV");
- glad_glClearDepthdNV = (PFNGLCLEARDEPTHDNVPROC)load("glClearDepthdNV");
- glad_glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)load("glDepthBoundsdNV");
- }
- static void load_GL_NV_draw_texture(GLADloadproc load) {
- if(!GLAD_GL_NV_draw_texture) return;
- glad_glDrawTextureNV = (PFNGLDRAWTEXTURENVPROC)load("glDrawTextureNV");
- }
- static void load_GL_NV_draw_vulkan_image(GLADloadproc load) {
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- glad_glDrawVkImageNV = (PFNGLDRAWVKIMAGENVPROC)load("glDrawVkImageNV");
- glad_glGetVkProcAddrNV = (PFNGLGETVKPROCADDRNVPROC)load("glGetVkProcAddrNV");
- glad_glWaitVkSemaphoreNV = (PFNGLWAITVKSEMAPHORENVPROC)load("glWaitVkSemaphoreNV");
- glad_glSignalVkSemaphoreNV = (PFNGLSIGNALVKSEMAPHORENVPROC)load("glSignalVkSemaphoreNV");
- glad_glSignalVkFenceNV = (PFNGLSIGNALVKFENCENVPROC)load("glSignalVkFenceNV");
- }
- static void load_GL_NV_evaluators(GLADloadproc load) {
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- glad_glMapParameterivNV = (PFNGLMAPPARAMETERIVNVPROC)load("glMapParameterivNV");
- glad_glMapParameterfvNV = (PFNGLMAPPARAMETERFVNVPROC)load("glMapParameterfvNV");
- glad_glGetMapControlPointsNV = (PFNGLGETMAPCONTROLPOINTSNVPROC)load("glGetMapControlPointsNV");
- glad_glGetMapParameterivNV = (PFNGLGETMAPPARAMETERIVNVPROC)load("glGetMapParameterivNV");
- glad_glGetMapParameterfvNV = (PFNGLGETMAPPARAMETERFVNVPROC)load("glGetMapParameterfvNV");
- glad_glGetMapAttribParameterivNV = (PFNGLGETMAPATTRIBPARAMETERIVNVPROC)load("glGetMapAttribParameterivNV");
- glad_glGetMapAttribParameterfvNV = (PFNGLGETMAPATTRIBPARAMETERFVNVPROC)load("glGetMapAttribParameterfvNV");
- glad_glEvalMapsNV = (PFNGLEVALMAPSNVPROC)load("glEvalMapsNV");
- }
- static void load_GL_NV_explicit_multisample(GLADloadproc load) {
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- glad_glGetMultisamplefvNV = (PFNGLGETMULTISAMPLEFVNVPROC)load("glGetMultisamplefvNV");
- glad_glSampleMaskIndexedNV = (PFNGLSAMPLEMASKINDEXEDNVPROC)load("glSampleMaskIndexedNV");
- glad_glTexRenderbufferNV = (PFNGLTEXRENDERBUFFERNVPROC)load("glTexRenderbufferNV");
- }
- static void load_GL_NV_fence(GLADloadproc load) {
- if(!GLAD_GL_NV_fence) return;
- glad_glDeleteFencesNV = (PFNGLDELETEFENCESNVPROC)load("glDeleteFencesNV");
- glad_glGenFencesNV = (PFNGLGENFENCESNVPROC)load("glGenFencesNV");
- glad_glIsFenceNV = (PFNGLISFENCENVPROC)load("glIsFenceNV");
- glad_glTestFenceNV = (PFNGLTESTFENCENVPROC)load("glTestFenceNV");
- glad_glGetFenceivNV = (PFNGLGETFENCEIVNVPROC)load("glGetFenceivNV");
- glad_glFinishFenceNV = (PFNGLFINISHFENCENVPROC)load("glFinishFenceNV");
- glad_glSetFenceNV = (PFNGLSETFENCENVPROC)load("glSetFenceNV");
- }
- static void load_GL_NV_fragment_coverage_to_color(GLADloadproc load) {
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- glad_glFragmentCoverageColorNV = (PFNGLFRAGMENTCOVERAGECOLORNVPROC)load("glFragmentCoverageColorNV");
- }
- static void load_GL_NV_fragment_program(GLADloadproc load) {
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- glad_glProgramNamedParameter4fvNV = (PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC)load("glProgramNamedParameter4fvNV");
- glad_glProgramNamedParameter4dNV = (PFNGLPROGRAMNAMEDPARAMETER4DNVPROC)load("glProgramNamedParameter4dNV");
- glad_glProgramNamedParameter4dvNV = (PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC)load("glProgramNamedParameter4dvNV");
- glad_glGetProgramNamedParameterfvNV = (PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC)load("glGetProgramNamedParameterfvNV");
- glad_glGetProgramNamedParameterdvNV = (PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC)load("glGetProgramNamedParameterdvNV");
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- static void load_GL_NV_framebuffer_mixed_samples(GLADloadproc load) {
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- glad_glRasterSamplesEXT = (PFNGLRASTERSAMPLESEXTPROC)load("glRasterSamplesEXT");
- glad_glCoverageModulationTableNV = (PFNGLCOVERAGEMODULATIONTABLENVPROC)load("glCoverageModulationTableNV");
- glad_glGetCoverageModulationTableNV = (PFNGLGETCOVERAGEMODULATIONTABLENVPROC)load("glGetCoverageModulationTableNV");
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- static void load_GL_NV_framebuffer_multisample_coverage(GLADloadproc load) {
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- glad_glRenderbufferStorageMultisampleCoverageNV = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC)load("glRenderbufferStorageMultisampleCoverageNV");
- }
- static void load_GL_NV_geometry_program4(GLADloadproc load) {
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- glad_glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)load("glFramebufferTextureLayerEXT");
- glad_glFramebufferTextureFaceEXT = (PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)load("glFramebufferTextureFaceEXT");
- }
- static void load_GL_NV_gpu_multicast(GLADloadproc load) {
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- glad_glMulticastBufferSubDataNV = (PFNGLMULTICASTBUFFERSUBDATANVPROC)load("glMulticastBufferSubDataNV");
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- glad_glMulticastBarrierNV = (PFNGLMULTICASTBARRIERNVPROC)load("glMulticastBarrierNV");
- glad_glMulticastWaitSyncNV = (PFNGLMULTICASTWAITSYNCNVPROC)load("glMulticastWaitSyncNV");
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- static void load_GL_NV_gpu_program4(GLADloadproc load) {
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- static void load_GL_NV_gpu_shader5(GLADloadproc load) {
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- glad_glProgramUniform2ui64vNV = (PFNGLPROGRAMUNIFORM2UI64VNVPROC)load("glProgramUniform2ui64vNV");
- glad_glProgramUniform3ui64vNV = (PFNGLPROGRAMUNIFORM3UI64VNVPROC)load("glProgramUniform3ui64vNV");
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- static void load_GL_NV_half_float(GLADloadproc load) {
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- glad_glVertex3hNV = (PFNGLVERTEX3HNVPROC)load("glVertex3hNV");
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- glad_glVertex4hNV = (PFNGLVERTEX4HNVPROC)load("glVertex4hNV");
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- glad_glColor4hvNV = (PFNGLCOLOR4HVNVPROC)load("glColor4hvNV");
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- glad_glTexCoord2hNV = (PFNGLTEXCOORD2HNVPROC)load("glTexCoord2hNV");
- glad_glTexCoord2hvNV = (PFNGLTEXCOORD2HVNVPROC)load("glTexCoord2hvNV");
- glad_glTexCoord3hNV = (PFNGLTEXCOORD3HNVPROC)load("glTexCoord3hNV");
- glad_glTexCoord3hvNV = (PFNGLTEXCOORD3HVNVPROC)load("glTexCoord3hvNV");
- glad_glTexCoord4hNV = (PFNGLTEXCOORD4HNVPROC)load("glTexCoord4hNV");
- glad_glTexCoord4hvNV = (PFNGLTEXCOORD4HVNVPROC)load("glTexCoord4hvNV");
- glad_glMultiTexCoord1hNV = (PFNGLMULTITEXCOORD1HNVPROC)load("glMultiTexCoord1hNV");
- glad_glMultiTexCoord1hvNV = (PFNGLMULTITEXCOORD1HVNVPROC)load("glMultiTexCoord1hvNV");
- glad_glMultiTexCoord2hNV = (PFNGLMULTITEXCOORD2HNVPROC)load("glMultiTexCoord2hNV");
- glad_glMultiTexCoord2hvNV = (PFNGLMULTITEXCOORD2HVNVPROC)load("glMultiTexCoord2hvNV");
- glad_glMultiTexCoord3hNV = (PFNGLMULTITEXCOORD3HNVPROC)load("glMultiTexCoord3hNV");
- glad_glMultiTexCoord3hvNV = (PFNGLMULTITEXCOORD3HVNVPROC)load("glMultiTexCoord3hvNV");
- glad_glMultiTexCoord4hNV = (PFNGLMULTITEXCOORD4HNVPROC)load("glMultiTexCoord4hNV");
- glad_glMultiTexCoord4hvNV = (PFNGLMULTITEXCOORD4HVNVPROC)load("glMultiTexCoord4hvNV");
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- glad_glFogCoordhvNV = (PFNGLFOGCOORDHVNVPROC)load("glFogCoordhvNV");
- glad_glSecondaryColor3hNV = (PFNGLSECONDARYCOLOR3HNVPROC)load("glSecondaryColor3hNV");
- glad_glSecondaryColor3hvNV = (PFNGLSECONDARYCOLOR3HVNVPROC)load("glSecondaryColor3hvNV");
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- glad_glVertexAttrib1hvNV = (PFNGLVERTEXATTRIB1HVNVPROC)load("glVertexAttrib1hvNV");
- glad_glVertexAttrib2hNV = (PFNGLVERTEXATTRIB2HNVPROC)load("glVertexAttrib2hNV");
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- glad_glVertexAttrib3hNV = (PFNGLVERTEXATTRIB3HNVPROC)load("glVertexAttrib3hNV");
- glad_glVertexAttrib3hvNV = (PFNGLVERTEXATTRIB3HVNVPROC)load("glVertexAttrib3hvNV");
- glad_glVertexAttrib4hNV = (PFNGLVERTEXATTRIB4HNVPROC)load("glVertexAttrib4hNV");
- glad_glVertexAttrib4hvNV = (PFNGLVERTEXATTRIB4HVNVPROC)load("glVertexAttrib4hvNV");
- glad_glVertexAttribs1hvNV = (PFNGLVERTEXATTRIBS1HVNVPROC)load("glVertexAttribs1hvNV");
- glad_glVertexAttribs2hvNV = (PFNGLVERTEXATTRIBS2HVNVPROC)load("glVertexAttribs2hvNV");
- glad_glVertexAttribs3hvNV = (PFNGLVERTEXATTRIBS3HVNVPROC)load("glVertexAttribs3hvNV");
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- static void load_GL_NV_internalformat_sample_query(GLADloadproc load) {
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- glad_glGetInternalformatSampleivNV = (PFNGLGETINTERNALFORMATSAMPLEIVNVPROC)load("glGetInternalformatSampleivNV");
- }
- static void load_GL_NV_memory_attachment(GLADloadproc load) {
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- glad_glGetMemoryObjectDetachedResourcesuivNV = (PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC)load("glGetMemoryObjectDetachedResourcesuivNV");
- glad_glResetMemoryObjectParameterNV = (PFNGLRESETMEMORYOBJECTPARAMETERNVPROC)load("glResetMemoryObjectParameterNV");
- glad_glTexAttachMemoryNV = (PFNGLTEXATTACHMEMORYNVPROC)load("glTexAttachMemoryNV");
- glad_glBufferAttachMemoryNV = (PFNGLBUFFERATTACHMEMORYNVPROC)load("glBufferAttachMemoryNV");
- glad_glTextureAttachMemoryNV = (PFNGLTEXTUREATTACHMEMORYNVPROC)load("glTextureAttachMemoryNV");
- glad_glNamedBufferAttachMemoryNV = (PFNGLNAMEDBUFFERATTACHMEMORYNVPROC)load("glNamedBufferAttachMemoryNV");
- }
- static void load_GL_NV_mesh_shader(GLADloadproc load) {
- if(!GLAD_GL_NV_mesh_shader) return;
- glad_glDrawMeshTasksNV = (PFNGLDRAWMESHTASKSNVPROC)load("glDrawMeshTasksNV");
- glad_glDrawMeshTasksIndirectNV = (PFNGLDRAWMESHTASKSINDIRECTNVPROC)load("glDrawMeshTasksIndirectNV");
- glad_glMultiDrawMeshTasksIndirectNV = (PFNGLMULTIDRAWMESHTASKSINDIRECTNVPROC)load("glMultiDrawMeshTasksIndirectNV");
- glad_glMultiDrawMeshTasksIndirectCountNV = (PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTNVPROC)load("glMultiDrawMeshTasksIndirectCountNV");
- }
- static void load_GL_NV_occlusion_query(GLADloadproc load) {
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- glad_glGenOcclusionQueriesNV = (PFNGLGENOCCLUSIONQUERIESNVPROC)load("glGenOcclusionQueriesNV");
- glad_glDeleteOcclusionQueriesNV = (PFNGLDELETEOCCLUSIONQUERIESNVPROC)load("glDeleteOcclusionQueriesNV");
- glad_glIsOcclusionQueryNV = (PFNGLISOCCLUSIONQUERYNVPROC)load("glIsOcclusionQueryNV");
- glad_glBeginOcclusionQueryNV = (PFNGLBEGINOCCLUSIONQUERYNVPROC)load("glBeginOcclusionQueryNV");
- glad_glEndOcclusionQueryNV = (PFNGLENDOCCLUSIONQUERYNVPROC)load("glEndOcclusionQueryNV");
- glad_glGetOcclusionQueryivNV = (PFNGLGETOCCLUSIONQUERYIVNVPROC)load("glGetOcclusionQueryivNV");
- glad_glGetOcclusionQueryuivNV = (PFNGLGETOCCLUSIONQUERYUIVNVPROC)load("glGetOcclusionQueryuivNV");
- }
- static void load_GL_NV_parameter_buffer_object(GLADloadproc load) {
- if(!GLAD_GL_NV_parameter_buffer_object) return;
- glad_glProgramBufferParametersfvNV = (PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC)load("glProgramBufferParametersfvNV");
- glad_glProgramBufferParametersIivNV = (PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC)load("glProgramBufferParametersIivNV");
- glad_glProgramBufferParametersIuivNV = (PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC)load("glProgramBufferParametersIuivNV");
- }
- static void load_GL_NV_path_rendering(GLADloadproc load) {
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- glad_glDeletePathsNV = (PFNGLDELETEPATHSNVPROC)load("glDeletePathsNV");
- glad_glIsPathNV = (PFNGLISPATHNVPROC)load("glIsPathNV");
- glad_glPathCommandsNV = (PFNGLPATHCOMMANDSNVPROC)load("glPathCommandsNV");
- glad_glPathCoordsNV = (PFNGLPATHCOORDSNVPROC)load("glPathCoordsNV");
- glad_glPathSubCommandsNV = (PFNGLPATHSUBCOMMANDSNVPROC)load("glPathSubCommandsNV");
- glad_glPathSubCoordsNV = (PFNGLPATHSUBCOORDSNVPROC)load("glPathSubCoordsNV");
- glad_glPathStringNV = (PFNGLPATHSTRINGNVPROC)load("glPathStringNV");
- glad_glPathGlyphsNV = (PFNGLPATHGLYPHSNVPROC)load("glPathGlyphsNV");
- glad_glPathGlyphRangeNV = (PFNGLPATHGLYPHRANGENVPROC)load("glPathGlyphRangeNV");
- glad_glWeightPathsNV = (PFNGLWEIGHTPATHSNVPROC)load("glWeightPathsNV");
- glad_glCopyPathNV = (PFNGLCOPYPATHNVPROC)load("glCopyPathNV");
- glad_glInterpolatePathsNV = (PFNGLINTERPOLATEPATHSNVPROC)load("glInterpolatePathsNV");
- glad_glTransformPathNV = (PFNGLTRANSFORMPATHNVPROC)load("glTransformPathNV");
- glad_glPathParameterivNV = (PFNGLPATHPARAMETERIVNVPROC)load("glPathParameterivNV");
- glad_glPathParameteriNV = (PFNGLPATHPARAMETERINVPROC)load("glPathParameteriNV");
- glad_glPathParameterfvNV = (PFNGLPATHPARAMETERFVNVPROC)load("glPathParameterfvNV");
- glad_glPathParameterfNV = (PFNGLPATHPARAMETERFNVPROC)load("glPathParameterfNV");
- glad_glPathDashArrayNV = (PFNGLPATHDASHARRAYNVPROC)load("glPathDashArrayNV");
- glad_glPathStencilFuncNV = (PFNGLPATHSTENCILFUNCNVPROC)load("glPathStencilFuncNV");
- glad_glPathStencilDepthOffsetNV = (PFNGLPATHSTENCILDEPTHOFFSETNVPROC)load("glPathStencilDepthOffsetNV");
- glad_glStencilFillPathNV = (PFNGLSTENCILFILLPATHNVPROC)load("glStencilFillPathNV");
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- glad_glPathCoverDepthFuncNV = (PFNGLPATHCOVERDEPTHFUNCNVPROC)load("glPathCoverDepthFuncNV");
- glad_glCoverFillPathNV = (PFNGLCOVERFILLPATHNVPROC)load("glCoverFillPathNV");
- glad_glCoverStrokePathNV = (PFNGLCOVERSTROKEPATHNVPROC)load("glCoverStrokePathNV");
- glad_glCoverFillPathInstancedNV = (PFNGLCOVERFILLPATHINSTANCEDNVPROC)load("glCoverFillPathInstancedNV");
- glad_glCoverStrokePathInstancedNV = (PFNGLCOVERSTROKEPATHINSTANCEDNVPROC)load("glCoverStrokePathInstancedNV");
- glad_glGetPathParameterivNV = (PFNGLGETPATHPARAMETERIVNVPROC)load("glGetPathParameterivNV");
- glad_glGetPathParameterfvNV = (PFNGLGETPATHPARAMETERFVNVPROC)load("glGetPathParameterfvNV");
- glad_glGetPathCommandsNV = (PFNGLGETPATHCOMMANDSNVPROC)load("glGetPathCommandsNV");
- glad_glGetPathCoordsNV = (PFNGLGETPATHCOORDSNVPROC)load("glGetPathCoordsNV");
- glad_glGetPathDashArrayNV = (PFNGLGETPATHDASHARRAYNVPROC)load("glGetPathDashArrayNV");
- glad_glGetPathMetricsNV = (PFNGLGETPATHMETRICSNVPROC)load("glGetPathMetricsNV");
- glad_glGetPathMetricRangeNV = (PFNGLGETPATHMETRICRANGENVPROC)load("glGetPathMetricRangeNV");
- glad_glGetPathSpacingNV = (PFNGLGETPATHSPACINGNVPROC)load("glGetPathSpacingNV");
- glad_glIsPointInFillPathNV = (PFNGLISPOINTINFILLPATHNVPROC)load("glIsPointInFillPathNV");
- glad_glIsPointInStrokePathNV = (PFNGLISPOINTINSTROKEPATHNVPROC)load("glIsPointInStrokePathNV");
- glad_glGetPathLengthNV = (PFNGLGETPATHLENGTHNVPROC)load("glGetPathLengthNV");
- glad_glPointAlongPathNV = (PFNGLPOINTALONGPATHNVPROC)load("glPointAlongPathNV");
- glad_glMatrixLoad3x2fNV = (PFNGLMATRIXLOAD3X2FNVPROC)load("glMatrixLoad3x2fNV");
- glad_glMatrixLoad3x3fNV = (PFNGLMATRIXLOAD3X3FNVPROC)load("glMatrixLoad3x3fNV");
- glad_glMatrixLoadTranspose3x3fNV = (PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC)load("glMatrixLoadTranspose3x3fNV");
- glad_glMatrixMult3x2fNV = (PFNGLMATRIXMULT3X2FNVPROC)load("glMatrixMult3x2fNV");
- glad_glMatrixMult3x3fNV = (PFNGLMATRIXMULT3X3FNVPROC)load("glMatrixMult3x3fNV");
- glad_glMatrixMultTranspose3x3fNV = (PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC)load("glMatrixMultTranspose3x3fNV");
- glad_glStencilThenCoverFillPathNV = (PFNGLSTENCILTHENCOVERFILLPATHNVPROC)load("glStencilThenCoverFillPathNV");
- glad_glStencilThenCoverStrokePathNV = (PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC)load("glStencilThenCoverStrokePathNV");
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- glad_glStencilThenCoverStrokePathInstancedNV = (PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC)load("glStencilThenCoverStrokePathInstancedNV");
- glad_glPathGlyphIndexRangeNV = (PFNGLPATHGLYPHINDEXRANGENVPROC)load("glPathGlyphIndexRangeNV");
- glad_glPathGlyphIndexArrayNV = (PFNGLPATHGLYPHINDEXARRAYNVPROC)load("glPathGlyphIndexArrayNV");
- glad_glPathMemoryGlyphIndexArrayNV = (PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC)load("glPathMemoryGlyphIndexArrayNV");
- glad_glProgramPathFragmentInputGenNV = (PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC)load("glProgramPathFragmentInputGenNV");
- glad_glGetProgramResourcefvNV = (PFNGLGETPROGRAMRESOURCEFVNVPROC)load("glGetProgramResourcefvNV");
- glad_glPathColorGenNV = (PFNGLPATHCOLORGENNVPROC)load("glPathColorGenNV");
- glad_glPathTexGenNV = (PFNGLPATHTEXGENNVPROC)load("glPathTexGenNV");
- glad_glPathFogGenNV = (PFNGLPATHFOGGENNVPROC)load("glPathFogGenNV");
- glad_glGetPathColorGenivNV = (PFNGLGETPATHCOLORGENIVNVPROC)load("glGetPathColorGenivNV");
- glad_glGetPathColorGenfvNV = (PFNGLGETPATHCOLORGENFVNVPROC)load("glGetPathColorGenfvNV");
- glad_glGetPathTexGenivNV = (PFNGLGETPATHTEXGENIVNVPROC)load("glGetPathTexGenivNV");
- glad_glGetPathTexGenfvNV = (PFNGLGETPATHTEXGENFVNVPROC)load("glGetPathTexGenfvNV");
- glad_glMatrixFrustumEXT = (PFNGLMATRIXFRUSTUMEXTPROC)load("glMatrixFrustumEXT");
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- glad_glMatrixLoadTransposefEXT = (PFNGLMATRIXLOADTRANSPOSEFEXTPROC)load("glMatrixLoadTransposefEXT");
- glad_glMatrixLoadTransposedEXT = (PFNGLMATRIXLOADTRANSPOSEDEXTPROC)load("glMatrixLoadTransposedEXT");
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- glad_glMatrixLoaddEXT = (PFNGLMATRIXLOADDEXTPROC)load("glMatrixLoaddEXT");
- glad_glMatrixMultTransposefEXT = (PFNGLMATRIXMULTTRANSPOSEFEXTPROC)load("glMatrixMultTransposefEXT");
- glad_glMatrixMultTransposedEXT = (PFNGLMATRIXMULTTRANSPOSEDEXTPROC)load("glMatrixMultTransposedEXT");
- glad_glMatrixMultfEXT = (PFNGLMATRIXMULTFEXTPROC)load("glMatrixMultfEXT");
- glad_glMatrixMultdEXT = (PFNGLMATRIXMULTDEXTPROC)load("glMatrixMultdEXT");
- glad_glMatrixOrthoEXT = (PFNGLMATRIXORTHOEXTPROC)load("glMatrixOrthoEXT");
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- glad_glMatrixPushEXT = (PFNGLMATRIXPUSHEXTPROC)load("glMatrixPushEXT");
- glad_glMatrixRotatefEXT = (PFNGLMATRIXROTATEFEXTPROC)load("glMatrixRotatefEXT");
- glad_glMatrixRotatedEXT = (PFNGLMATRIXROTATEDEXTPROC)load("glMatrixRotatedEXT");
- glad_glMatrixScalefEXT = (PFNGLMATRIXSCALEFEXTPROC)load("glMatrixScalefEXT");
- glad_glMatrixScaledEXT = (PFNGLMATRIXSCALEDEXTPROC)load("glMatrixScaledEXT");
- glad_glMatrixTranslatefEXT = (PFNGLMATRIXTRANSLATEFEXTPROC)load("glMatrixTranslatefEXT");
- glad_glMatrixTranslatedEXT = (PFNGLMATRIXTRANSLATEDEXTPROC)load("glMatrixTranslatedEXT");
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- static void load_GL_NV_pixel_data_range(GLADloadproc load) {
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- }
- static void load_GL_NV_point_sprite(GLADloadproc load) {
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- glad_glPointParameterivNV = (PFNGLPOINTPARAMETERIVNVPROC)load("glPointParameterivNV");
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- static void load_GL_NV_present_video(GLADloadproc load) {
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- glad_glPresentFrameDualFillNV = (PFNGLPRESENTFRAMEDUALFILLNVPROC)load("glPresentFrameDualFillNV");
- glad_glGetVideoivNV = (PFNGLGETVIDEOIVNVPROC)load("glGetVideoivNV");
- glad_glGetVideouivNV = (PFNGLGETVIDEOUIVNVPROC)load("glGetVideouivNV");
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- static void load_GL_NV_primitive_restart(GLADloadproc load) {
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- glad_glPrimitiveRestartIndexNV = (PFNGLPRIMITIVERESTARTINDEXNVPROC)load("glPrimitiveRestartIndexNV");
- }
- static void load_GL_NV_query_resource(GLADloadproc load) {
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- }
- static void load_GL_NV_query_resource_tag(GLADloadproc load) {
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- glad_glDeleteQueryResourceTagNV = (PFNGLDELETEQUERYRESOURCETAGNVPROC)load("glDeleteQueryResourceTagNV");
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- }
- static void load_GL_NV_register_combiners(GLADloadproc load) {
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- glad_glCombinerParameterfNV = (PFNGLCOMBINERPARAMETERFNVPROC)load("glCombinerParameterfNV");
- glad_glCombinerParameterivNV = (PFNGLCOMBINERPARAMETERIVNVPROC)load("glCombinerParameterivNV");
- glad_glCombinerParameteriNV = (PFNGLCOMBINERPARAMETERINVPROC)load("glCombinerParameteriNV");
- glad_glCombinerInputNV = (PFNGLCOMBINERINPUTNVPROC)load("glCombinerInputNV");
- glad_glCombinerOutputNV = (PFNGLCOMBINEROUTPUTNVPROC)load("glCombinerOutputNV");
- glad_glFinalCombinerInputNV = (PFNGLFINALCOMBINERINPUTNVPROC)load("glFinalCombinerInputNV");
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- glad_glGetCombinerInputParameterivNV = (PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC)load("glGetCombinerInputParameterivNV");
- glad_glGetCombinerOutputParameterfvNV = (PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC)load("glGetCombinerOutputParameterfvNV");
- glad_glGetCombinerOutputParameterivNV = (PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC)load("glGetCombinerOutputParameterivNV");
- glad_glGetFinalCombinerInputParameterfvNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC)load("glGetFinalCombinerInputParameterfvNV");
- glad_glGetFinalCombinerInputParameterivNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC)load("glGetFinalCombinerInputParameterivNV");
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- static void load_GL_NV_register_combiners2(GLADloadproc load) {
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- glad_glGetCombinerStageParameterfvNV = (PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC)load("glGetCombinerStageParameterfvNV");
- }
- static void load_GL_NV_sample_locations(GLADloadproc load) {
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- glad_glNamedFramebufferSampleLocationsfvNV = (PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)load("glNamedFramebufferSampleLocationsfvNV");
- glad_glResolveDepthValuesNV = (PFNGLRESOLVEDEPTHVALUESNVPROC)load("glResolveDepthValuesNV");
- }
- static void load_GL_NV_scissor_exclusive(GLADloadproc load) {
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- glad_glScissorExclusiveArrayvNV = (PFNGLSCISSOREXCLUSIVEARRAYVNVPROC)load("glScissorExclusiveArrayvNV");
- }
- static void load_GL_NV_shader_buffer_load(GLADloadproc load) {
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- glad_glMakeBufferResidentNV = (PFNGLMAKEBUFFERRESIDENTNVPROC)load("glMakeBufferResidentNV");
- glad_glMakeBufferNonResidentNV = (PFNGLMAKEBUFFERNONRESIDENTNVPROC)load("glMakeBufferNonResidentNV");
- glad_glIsBufferResidentNV = (PFNGLISBUFFERRESIDENTNVPROC)load("glIsBufferResidentNV");
- glad_glMakeNamedBufferResidentNV = (PFNGLMAKENAMEDBUFFERRESIDENTNVPROC)load("glMakeNamedBufferResidentNV");
- glad_glMakeNamedBufferNonResidentNV = (PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC)load("glMakeNamedBufferNonResidentNV");
- glad_glIsNamedBufferResidentNV = (PFNGLISNAMEDBUFFERRESIDENTNVPROC)load("glIsNamedBufferResidentNV");
- glad_glGetBufferParameterui64vNV = (PFNGLGETBUFFERPARAMETERUI64VNVPROC)load("glGetBufferParameterui64vNV");
- glad_glGetNamedBufferParameterui64vNV = (PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC)load("glGetNamedBufferParameterui64vNV");
- glad_glGetIntegerui64vNV = (PFNGLGETINTEGERUI64VNVPROC)load("glGetIntegerui64vNV");
- glad_glUniformui64NV = (PFNGLUNIFORMUI64NVPROC)load("glUniformui64NV");
- glad_glUniformui64vNV = (PFNGLUNIFORMUI64VNVPROC)load("glUniformui64vNV");
- glad_glGetUniformui64vNV = (PFNGLGETUNIFORMUI64VNVPROC)load("glGetUniformui64vNV");
- glad_glProgramUniformui64NV = (PFNGLPROGRAMUNIFORMUI64NVPROC)load("glProgramUniformui64NV");
- glad_glProgramUniformui64vNV = (PFNGLPROGRAMUNIFORMUI64VNVPROC)load("glProgramUniformui64vNV");
- }
- static void load_GL_NV_shading_rate_image(GLADloadproc load) {
- if(!GLAD_GL_NV_shading_rate_image) return;
- glad_glBindShadingRateImageNV = (PFNGLBINDSHADINGRATEIMAGENVPROC)load("glBindShadingRateImageNV");
- glad_glGetShadingRateImagePaletteNV = (PFNGLGETSHADINGRATEIMAGEPALETTENVPROC)load("glGetShadingRateImagePaletteNV");
- glad_glGetShadingRateSampleLocationivNV = (PFNGLGETSHADINGRATESAMPLELOCATIONIVNVPROC)load("glGetShadingRateSampleLocationivNV");
- glad_glShadingRateImageBarrierNV = (PFNGLSHADINGRATEIMAGEBARRIERNVPROC)load("glShadingRateImageBarrierNV");
- glad_glShadingRateImageBarrierNV = (PFNGLSHADINGRATEIMAGEBARRIERNVPROC)load("glShadingRateImageBarrierNV");
- glad_glShadingRateImagePaletteNV = (PFNGLSHADINGRATEIMAGEPALETTENVPROC)load("glShadingRateImagePaletteNV");
- glad_glShadingRateSampleOrderNV = (PFNGLSHADINGRATESAMPLEORDERNVPROC)load("glShadingRateSampleOrderNV");
- glad_glShadingRateSampleOrderCustomNV = (PFNGLSHADINGRATESAMPLEORDERCUSTOMNVPROC)load("glShadingRateSampleOrderCustomNV");
- }
- static void load_GL_NV_texture_barrier(GLADloadproc load) {
- if(!GLAD_GL_NV_texture_barrier) return;
- glad_glTextureBarrierNV = (PFNGLTEXTUREBARRIERNVPROC)load("glTextureBarrierNV");
- }
- static void load_GL_NV_texture_multisample(GLADloadproc load) {
- if(!GLAD_GL_NV_texture_multisample) return;
- glad_glTexImage2DMultisampleCoverageNV = (PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC)load("glTexImage2DMultisampleCoverageNV");
- glad_glTexImage3DMultisampleCoverageNV = (PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC)load("glTexImage3DMultisampleCoverageNV");
- glad_glTextureImage2DMultisampleNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC)load("glTextureImage2DMultisampleNV");
- glad_glTextureImage3DMultisampleNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC)load("glTextureImage3DMultisampleNV");
- glad_glTextureImage2DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC)load("glTextureImage2DMultisampleCoverageNV");
- glad_glTextureImage3DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC)load("glTextureImage3DMultisampleCoverageNV");
- }
- static void load_GL_NV_transform_feedback(GLADloadproc load) {
- if(!GLAD_GL_NV_transform_feedback) return;
- glad_glBeginTransformFeedbackNV = (PFNGLBEGINTRANSFORMFEEDBACKNVPROC)load("glBeginTransformFeedbackNV");
- glad_glEndTransformFeedbackNV = (PFNGLENDTRANSFORMFEEDBACKNVPROC)load("glEndTransformFeedbackNV");
- glad_glTransformFeedbackAttribsNV = (PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC)load("glTransformFeedbackAttribsNV");
- glad_glBindBufferRangeNV = (PFNGLBINDBUFFERRANGENVPROC)load("glBindBufferRangeNV");
- glad_glBindBufferOffsetNV = (PFNGLBINDBUFFEROFFSETNVPROC)load("glBindBufferOffsetNV");
- glad_glBindBufferBaseNV = (PFNGLBINDBUFFERBASENVPROC)load("glBindBufferBaseNV");
- glad_glTransformFeedbackVaryingsNV = (PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC)load("glTransformFeedbackVaryingsNV");
- glad_glActiveVaryingNV = (PFNGLACTIVEVARYINGNVPROC)load("glActiveVaryingNV");
- glad_glGetVaryingLocationNV = (PFNGLGETVARYINGLOCATIONNVPROC)load("glGetVaryingLocationNV");
- glad_glGetActiveVaryingNV = (PFNGLGETACTIVEVARYINGNVPROC)load("glGetActiveVaryingNV");
- glad_glGetTransformFeedbackVaryingNV = (PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC)load("glGetTransformFeedbackVaryingNV");
- glad_glTransformFeedbackStreamAttribsNV = (PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC)load("glTransformFeedbackStreamAttribsNV");
- }
- static void load_GL_NV_transform_feedback2(GLADloadproc load) {
- if(!GLAD_GL_NV_transform_feedback2) return;
- glad_glBindTransformFeedbackNV = (PFNGLBINDTRANSFORMFEEDBACKNVPROC)load("glBindTransformFeedbackNV");
- glad_glDeleteTransformFeedbacksNV = (PFNGLDELETETRANSFORMFEEDBACKSNVPROC)load("glDeleteTransformFeedbacksNV");
- glad_glGenTransformFeedbacksNV = (PFNGLGENTRANSFORMFEEDBACKSNVPROC)load("glGenTransformFeedbacksNV");
- glad_glIsTransformFeedbackNV = (PFNGLISTRANSFORMFEEDBACKNVPROC)load("glIsTransformFeedbackNV");
- glad_glPauseTransformFeedbackNV = (PFNGLPAUSETRANSFORMFEEDBACKNVPROC)load("glPauseTransformFeedbackNV");
- glad_glResumeTransformFeedbackNV = (PFNGLRESUMETRANSFORMFEEDBACKNVPROC)load("glResumeTransformFeedbackNV");
- glad_glDrawTransformFeedbackNV = (PFNGLDRAWTRANSFORMFEEDBACKNVPROC)load("glDrawTransformFeedbackNV");
- }
- static void load_GL_NV_vdpau_interop(GLADloadproc load) {
- if(!GLAD_GL_NV_vdpau_interop) return;
- glad_glVDPAUInitNV = (PFNGLVDPAUINITNVPROC)load("glVDPAUInitNV");
- glad_glVDPAUFiniNV = (PFNGLVDPAUFININVPROC)load("glVDPAUFiniNV");
- glad_glVDPAURegisterVideoSurfaceNV = (PFNGLVDPAUREGISTERVIDEOSURFACENVPROC)load("glVDPAURegisterVideoSurfaceNV");
- glad_glVDPAURegisterOutputSurfaceNV = (PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC)load("glVDPAURegisterOutputSurfaceNV");
- glad_glVDPAUIsSurfaceNV = (PFNGLVDPAUISSURFACENVPROC)load("glVDPAUIsSurfaceNV");
- glad_glVDPAUUnregisterSurfaceNV = (PFNGLVDPAUUNREGISTERSURFACENVPROC)load("glVDPAUUnregisterSurfaceNV");
- glad_glVDPAUGetSurfaceivNV = (PFNGLVDPAUGETSURFACEIVNVPROC)load("glVDPAUGetSurfaceivNV");
- glad_glVDPAUSurfaceAccessNV = (PFNGLVDPAUSURFACEACCESSNVPROC)load("glVDPAUSurfaceAccessNV");
- glad_glVDPAUMapSurfacesNV = (PFNGLVDPAUMAPSURFACESNVPROC)load("glVDPAUMapSurfacesNV");
- glad_glVDPAUUnmapSurfacesNV = (PFNGLVDPAUUNMAPSURFACESNVPROC)load("glVDPAUUnmapSurfacesNV");
- }
- static void load_GL_NV_vdpau_interop2(GLADloadproc load) {
- if(!GLAD_GL_NV_vdpau_interop2) return;
- glad_glVDPAURegisterVideoSurfaceWithPictureStructureNV = (PFNGLVDPAUREGISTERVIDEOSURFACEWITHPICTURESTRUCTURENVPROC)load("glVDPAURegisterVideoSurfaceWithPictureStructureNV");
- }
- static void load_GL_NV_vertex_array_range(GLADloadproc load) {
- if(!GLAD_GL_NV_vertex_array_range) return;
- glad_glFlushVertexArrayRangeNV = (PFNGLFLUSHVERTEXARRAYRANGENVPROC)load("glFlushVertexArrayRangeNV");
- glad_glVertexArrayRangeNV = (PFNGLVERTEXARRAYRANGENVPROC)load("glVertexArrayRangeNV");
- }
- static void load_GL_NV_vertex_attrib_integer_64bit(GLADloadproc load) {
- if(!GLAD_GL_NV_vertex_attrib_integer_64bit) return;
- glad_glVertexAttribL1i64NV = (PFNGLVERTEXATTRIBL1I64NVPROC)load("glVertexAttribL1i64NV");
- glad_glVertexAttribL2i64NV = (PFNGLVERTEXATTRIBL2I64NVPROC)load("glVertexAttribL2i64NV");
- glad_glVertexAttribL3i64NV = (PFNGLVERTEXATTRIBL3I64NVPROC)load("glVertexAttribL3i64NV");
- glad_glVertexAttribL4i64NV = (PFNGLVERTEXATTRIBL4I64NVPROC)load("glVertexAttribL4i64NV");
- glad_glVertexAttribL1i64vNV = (PFNGLVERTEXATTRIBL1I64VNVPROC)load("glVertexAttribL1i64vNV");
- glad_glVertexAttribL2i64vNV = (PFNGLVERTEXATTRIBL2I64VNVPROC)load("glVertexAttribL2i64vNV");
- glad_glVertexAttribL3i64vNV = (PFNGLVERTEXATTRIBL3I64VNVPROC)load("glVertexAttribL3i64vNV");
- glad_glVertexAttribL4i64vNV = (PFNGLVERTEXATTRIBL4I64VNVPROC)load("glVertexAttribL4i64vNV");
- glad_glVertexAttribL1ui64NV = (PFNGLVERTEXATTRIBL1UI64NVPROC)load("glVertexAttribL1ui64NV");
- glad_glVertexAttribL2ui64NV = (PFNGLVERTEXATTRIBL2UI64NVPROC)load("glVertexAttribL2ui64NV");
- glad_glVertexAttribL3ui64NV = (PFNGLVERTEXATTRIBL3UI64NVPROC)load("glVertexAttribL3ui64NV");
- glad_glVertexAttribL4ui64NV = (PFNGLVERTEXATTRIBL4UI64NVPROC)load("glVertexAttribL4ui64NV");
- glad_glVertexAttribL1ui64vNV = (PFNGLVERTEXATTRIBL1UI64VNVPROC)load("glVertexAttribL1ui64vNV");
- glad_glVertexAttribL2ui64vNV = (PFNGLVERTEXATTRIBL2UI64VNVPROC)load("glVertexAttribL2ui64vNV");
- glad_glVertexAttribL3ui64vNV = (PFNGLVERTEXATTRIBL3UI64VNVPROC)load("glVertexAttribL3ui64vNV");
- glad_glVertexAttribL4ui64vNV = (PFNGLVERTEXATTRIBL4UI64VNVPROC)load("glVertexAttribL4ui64vNV");
- glad_glGetVertexAttribLi64vNV = (PFNGLGETVERTEXATTRIBLI64VNVPROC)load("glGetVertexAttribLi64vNV");
- glad_glGetVertexAttribLui64vNV = (PFNGLGETVERTEXATTRIBLUI64VNVPROC)load("glGetVertexAttribLui64vNV");
- glad_glVertexAttribLFormatNV = (PFNGLVERTEXATTRIBLFORMATNVPROC)load("glVertexAttribLFormatNV");
- }
- static void load_GL_NV_vertex_buffer_unified_memory(GLADloadproc load) {
- if(!GLAD_GL_NV_vertex_buffer_unified_memory) return;
- glad_glBufferAddressRangeNV = (PFNGLBUFFERADDRESSRANGENVPROC)load("glBufferAddressRangeNV");
- glad_glVertexFormatNV = (PFNGLVERTEXFORMATNVPROC)load("glVertexFormatNV");
- glad_glNormalFormatNV = (PFNGLNORMALFORMATNVPROC)load("glNormalFormatNV");
- glad_glColorFormatNV = (PFNGLCOLORFORMATNVPROC)load("glColorFormatNV");
- glad_glIndexFormatNV = (PFNGLINDEXFORMATNVPROC)load("glIndexFormatNV");
- glad_glTexCoordFormatNV = (PFNGLTEXCOORDFORMATNVPROC)load("glTexCoordFormatNV");
- glad_glEdgeFlagFormatNV = (PFNGLEDGEFLAGFORMATNVPROC)load("glEdgeFlagFormatNV");
- glad_glSecondaryColorFormatNV = (PFNGLSECONDARYCOLORFORMATNVPROC)load("glSecondaryColorFormatNV");
- glad_glFogCoordFormatNV = (PFNGLFOGCOORDFORMATNVPROC)load("glFogCoordFormatNV");
- glad_glVertexAttribFormatNV = (PFNGLVERTEXATTRIBFORMATNVPROC)load("glVertexAttribFormatNV");
- glad_glVertexAttribIFormatNV = (PFNGLVERTEXATTRIBIFORMATNVPROC)load("glVertexAttribIFormatNV");
- glad_glGetIntegerui64i_vNV = (PFNGLGETINTEGERUI64I_VNVPROC)load("glGetIntegerui64i_vNV");
- }
- static void load_GL_NV_vertex_program(GLADloadproc load) {
- if(!GLAD_GL_NV_vertex_program) return;
- glad_glAreProgramsResidentNV = (PFNGLAREPROGRAMSRESIDENTNVPROC)load("glAreProgramsResidentNV");
- glad_glBindProgramNV = (PFNGLBINDPROGRAMNVPROC)load("glBindProgramNV");
- glad_glDeleteProgramsNV = (PFNGLDELETEPROGRAMSNVPROC)load("glDeleteProgramsNV");
- glad_glExecuteProgramNV = (PFNGLEXECUTEPROGRAMNVPROC)load("glExecuteProgramNV");
- glad_glGenProgramsNV = (PFNGLGENPROGRAMSNVPROC)load("glGenProgramsNV");
- glad_glGetProgramParameterdvNV = (PFNGLGETPROGRAMPARAMETERDVNVPROC)load("glGetProgramParameterdvNV");
- glad_glGetProgramParameterfvNV = (PFNGLGETPROGRAMPARAMETERFVNVPROC)load("glGetProgramParameterfvNV");
- glad_glGetProgramivNV = (PFNGLGETPROGRAMIVNVPROC)load("glGetProgramivNV");
- glad_glGetProgramStringNV = (PFNGLGETPROGRAMSTRINGNVPROC)load("glGetProgramStringNV");
- glad_glGetTrackMatrixivNV = (PFNGLGETTRACKMATRIXIVNVPROC)load("glGetTrackMatrixivNV");
- glad_glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC)load("glGetVertexAttribdvNV");
- glad_glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC)load("glGetVertexAttribfvNV");
- glad_glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC)load("glGetVertexAttribivNV");
- glad_glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC)load("glGetVertexAttribPointervNV");
- glad_glIsProgramNV = (PFNGLISPROGRAMNVPROC)load("glIsProgramNV");
- glad_glLoadProgramNV = (PFNGLLOADPROGRAMNVPROC)load("glLoadProgramNV");
- glad_glProgramParameter4dNV = (PFNGLPROGRAMPARAMETER4DNVPROC)load("glProgramParameter4dNV");
- glad_glProgramParameter4dvNV = (PFNGLPROGRAMPARAMETER4DVNVPROC)load("glProgramParameter4dvNV");
- glad_glProgramParameter4fNV = (PFNGLPROGRAMPARAMETER4FNVPROC)load("glProgramParameter4fNV");
- glad_glProgramParameter4fvNV = (PFNGLPROGRAMPARAMETER4FVNVPROC)load("glProgramParameter4fvNV");
- glad_glProgramParameters4dvNV = (PFNGLPROGRAMPARAMETERS4DVNVPROC)load("glProgramParameters4dvNV");
- glad_glProgramParameters4fvNV = (PFNGLPROGRAMPARAMETERS4FVNVPROC)load("glProgramParameters4fvNV");
- glad_glRequestResidentProgramsNV = (PFNGLREQUESTRESIDENTPROGRAMSNVPROC)load("glRequestResidentProgramsNV");
- glad_glTrackMatrixNV = (PFNGLTRACKMATRIXNVPROC)load("glTrackMatrixNV");
- glad_glVertexAttribPointerNV = (PFNGLVERTEXATTRIBPOINTERNVPROC)load("glVertexAttribPointerNV");
- glad_glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC)load("glVertexAttrib1dNV");
- glad_glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC)load("glVertexAttrib1dvNV");
- glad_glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC)load("glVertexAttrib1fNV");
- glad_glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC)load("glVertexAttrib1fvNV");
- glad_glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC)load("glVertexAttrib1sNV");
- glad_glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC)load("glVertexAttrib1svNV");
- glad_glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC)load("glVertexAttrib2dNV");
- glad_glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC)load("glVertexAttrib2dvNV");
- glad_glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC)load("glVertexAttrib2fNV");
- glad_glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC)load("glVertexAttrib2fvNV");
- glad_glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC)load("glVertexAttrib2sNV");
- glad_glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC)load("glVertexAttrib2svNV");
- glad_glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC)load("glVertexAttrib3dNV");
- glad_glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC)load("glVertexAttrib3dvNV");
- glad_glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC)load("glVertexAttrib3fNV");
- glad_glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC)load("glVertexAttrib3fvNV");
- glad_glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC)load("glVertexAttrib3sNV");
- glad_glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC)load("glVertexAttrib3svNV");
- glad_glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC)load("glVertexAttrib4dNV");
- glad_glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC)load("glVertexAttrib4dvNV");
- glad_glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC)load("glVertexAttrib4fNV");
- glad_glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC)load("glVertexAttrib4fvNV");
- glad_glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC)load("glVertexAttrib4sNV");
- glad_glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC)load("glVertexAttrib4svNV");
- glad_glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC)load("glVertexAttrib4ubNV");
- glad_glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC)load("glVertexAttrib4ubvNV");
- glad_glVertexAttribs1dvNV = (PFNGLVERTEXATTRIBS1DVNVPROC)load("glVertexAttribs1dvNV");
- glad_glVertexAttribs1fvNV = (PFNGLVERTEXATTRIBS1FVNVPROC)load("glVertexAttribs1fvNV");
- glad_glVertexAttribs1svNV = (PFNGLVERTEXATTRIBS1SVNVPROC)load("glVertexAttribs1svNV");
- glad_glVertexAttribs2dvNV = (PFNGLVERTEXATTRIBS2DVNVPROC)load("glVertexAttribs2dvNV");
- glad_glVertexAttribs2fvNV = (PFNGLVERTEXATTRIBS2FVNVPROC)load("glVertexAttribs2fvNV");
- glad_glVertexAttribs2svNV = (PFNGLVERTEXATTRIBS2SVNVPROC)load("glVertexAttribs2svNV");
- glad_glVertexAttribs3dvNV = (PFNGLVERTEXATTRIBS3DVNVPROC)load("glVertexAttribs3dvNV");
- glad_glVertexAttribs3fvNV = (PFNGLVERTEXATTRIBS3FVNVPROC)load("glVertexAttribs3fvNV");
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- static void load_GL_NV_vertex_program4(GLADloadproc load) {
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- glad_glVertexAttribI4uiEXT = (PFNGLVERTEXATTRIBI4UIEXTPROC)load("glVertexAttribI4uiEXT");
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- glad_glVertexAttribI4bvEXT = (PFNGLVERTEXATTRIBI4BVEXTPROC)load("glVertexAttribI4bvEXT");
- glad_glVertexAttribI4svEXT = (PFNGLVERTEXATTRIBI4SVEXTPROC)load("glVertexAttribI4svEXT");
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- }
- static void load_GL_NV_video_capture(GLADloadproc load) {
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- glad_glBindVideoCaptureStreamBufferNV = (PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC)load("glBindVideoCaptureStreamBufferNV");
- glad_glBindVideoCaptureStreamTextureNV = (PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC)load("glBindVideoCaptureStreamTextureNV");
- glad_glEndVideoCaptureNV = (PFNGLENDVIDEOCAPTURENVPROC)load("glEndVideoCaptureNV");
- glad_glGetVideoCaptureivNV = (PFNGLGETVIDEOCAPTUREIVNVPROC)load("glGetVideoCaptureivNV");
- glad_glGetVideoCaptureStreamivNV = (PFNGLGETVIDEOCAPTURESTREAMIVNVPROC)load("glGetVideoCaptureStreamivNV");
- glad_glGetVideoCaptureStreamfvNV = (PFNGLGETVIDEOCAPTURESTREAMFVNVPROC)load("glGetVideoCaptureStreamfvNV");
- glad_glGetVideoCaptureStreamdvNV = (PFNGLGETVIDEOCAPTURESTREAMDVNVPROC)load("glGetVideoCaptureStreamdvNV");
- glad_glVideoCaptureNV = (PFNGLVIDEOCAPTURENVPROC)load("glVideoCaptureNV");
- glad_glVideoCaptureStreamParameterivNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC)load("glVideoCaptureStreamParameterivNV");
- glad_glVideoCaptureStreamParameterfvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC)load("glVideoCaptureStreamParameterfvNV");
- glad_glVideoCaptureStreamParameterdvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC)load("glVideoCaptureStreamParameterdvNV");
- }
- static void load_GL_NV_viewport_swizzle(GLADloadproc load) {
- if(!GLAD_GL_NV_viewport_swizzle) return;
- glad_glViewportSwizzleNV = (PFNGLVIEWPORTSWIZZLENVPROC)load("glViewportSwizzleNV");
- }
- static void load_GL_OES_byte_coordinates(GLADloadproc load) {
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- glad_glMultiTexCoord1bvOES = (PFNGLMULTITEXCOORD1BVOESPROC)load("glMultiTexCoord1bvOES");
- glad_glMultiTexCoord2bOES = (PFNGLMULTITEXCOORD2BOESPROC)load("glMultiTexCoord2bOES");
- glad_glMultiTexCoord2bvOES = (PFNGLMULTITEXCOORD2BVOESPROC)load("glMultiTexCoord2bvOES");
- glad_glMultiTexCoord3bOES = (PFNGLMULTITEXCOORD3BOESPROC)load("glMultiTexCoord3bOES");
- glad_glMultiTexCoord3bvOES = (PFNGLMULTITEXCOORD3BVOESPROC)load("glMultiTexCoord3bvOES");
- glad_glMultiTexCoord4bOES = (PFNGLMULTITEXCOORD4BOESPROC)load("glMultiTexCoord4bOES");
- glad_glMultiTexCoord4bvOES = (PFNGLMULTITEXCOORD4BVOESPROC)load("glMultiTexCoord4bvOES");
- glad_glTexCoord1bOES = (PFNGLTEXCOORD1BOESPROC)load("glTexCoord1bOES");
- glad_glTexCoord1bvOES = (PFNGLTEXCOORD1BVOESPROC)load("glTexCoord1bvOES");
- glad_glTexCoord2bOES = (PFNGLTEXCOORD2BOESPROC)load("glTexCoord2bOES");
- glad_glTexCoord2bvOES = (PFNGLTEXCOORD2BVOESPROC)load("glTexCoord2bvOES");
- glad_glTexCoord3bOES = (PFNGLTEXCOORD3BOESPROC)load("glTexCoord3bOES");
- glad_glTexCoord3bvOES = (PFNGLTEXCOORD3BVOESPROC)load("glTexCoord3bvOES");
- glad_glTexCoord4bOES = (PFNGLTEXCOORD4BOESPROC)load("glTexCoord4bOES");
- glad_glTexCoord4bvOES = (PFNGLTEXCOORD4BVOESPROC)load("glTexCoord4bvOES");
- glad_glVertex2bOES = (PFNGLVERTEX2BOESPROC)load("glVertex2bOES");
- glad_glVertex2bvOES = (PFNGLVERTEX2BVOESPROC)load("glVertex2bvOES");
- glad_glVertex3bOES = (PFNGLVERTEX3BOESPROC)load("glVertex3bOES");
- glad_glVertex3bvOES = (PFNGLVERTEX3BVOESPROC)load("glVertex3bvOES");
- glad_glVertex4bOES = (PFNGLVERTEX4BOESPROC)load("glVertex4bOES");
- glad_glVertex4bvOES = (PFNGLVERTEX4BVOESPROC)load("glVertex4bvOES");
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- static void load_GL_OES_fixed_point(GLADloadproc load) {
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- glad_glAlphaFuncxOES = (PFNGLALPHAFUNCXOESPROC)load("glAlphaFuncxOES");
- glad_glClearColorxOES = (PFNGLCLEARCOLORXOESPROC)load("glClearColorxOES");
- glad_glClearDepthxOES = (PFNGLCLEARDEPTHXOESPROC)load("glClearDepthxOES");
- glad_glClipPlanexOES = (PFNGLCLIPPLANEXOESPROC)load("glClipPlanexOES");
- glad_glColor4xOES = (PFNGLCOLOR4XOESPROC)load("glColor4xOES");
- glad_glDepthRangexOES = (PFNGLDEPTHRANGEXOESPROC)load("glDepthRangexOES");
- glad_glFogxOES = (PFNGLFOGXOESPROC)load("glFogxOES");
- glad_glFogxvOES = (PFNGLFOGXVOESPROC)load("glFogxvOES");
- glad_glFrustumxOES = (PFNGLFRUSTUMXOESPROC)load("glFrustumxOES");
- glad_glGetClipPlanexOES = (PFNGLGETCLIPPLANEXOESPROC)load("glGetClipPlanexOES");
- glad_glGetFixedvOES = (PFNGLGETFIXEDVOESPROC)load("glGetFixedvOES");
- glad_glGetTexEnvxvOES = (PFNGLGETTEXENVXVOESPROC)load("glGetTexEnvxvOES");
- glad_glGetTexParameterxvOES = (PFNGLGETTEXPARAMETERXVOESPROC)load("glGetTexParameterxvOES");
- glad_glLightModelxOES = (PFNGLLIGHTMODELXOESPROC)load("glLightModelxOES");
- glad_glLightModelxvOES = (PFNGLLIGHTMODELXVOESPROC)load("glLightModelxvOES");
- glad_glLightxOES = (PFNGLLIGHTXOESPROC)load("glLightxOES");
- glad_glLightxvOES = (PFNGLLIGHTXVOESPROC)load("glLightxvOES");
- glad_glLineWidthxOES = (PFNGLLINEWIDTHXOESPROC)load("glLineWidthxOES");
- glad_glLoadMatrixxOES = (PFNGLLOADMATRIXXOESPROC)load("glLoadMatrixxOES");
- glad_glMaterialxOES = (PFNGLMATERIALXOESPROC)load("glMaterialxOES");
- glad_glMaterialxvOES = (PFNGLMATERIALXVOESPROC)load("glMaterialxvOES");
- glad_glMultMatrixxOES = (PFNGLMULTMATRIXXOESPROC)load("glMultMatrixxOES");
- glad_glMultiTexCoord4xOES = (PFNGLMULTITEXCOORD4XOESPROC)load("glMultiTexCoord4xOES");
- glad_glNormal3xOES = (PFNGLNORMAL3XOESPROC)load("glNormal3xOES");
- glad_glOrthoxOES = (PFNGLORTHOXOESPROC)load("glOrthoxOES");
- glad_glPointParameterxvOES = (PFNGLPOINTPARAMETERXVOESPROC)load("glPointParameterxvOES");
- glad_glPointSizexOES = (PFNGLPOINTSIZEXOESPROC)load("glPointSizexOES");
- glad_glPolygonOffsetxOES = (PFNGLPOLYGONOFFSETXOESPROC)load("glPolygonOffsetxOES");
- glad_glRotatexOES = (PFNGLROTATEXOESPROC)load("glRotatexOES");
- glad_glScalexOES = (PFNGLSCALEXOESPROC)load("glScalexOES");
- glad_glTexEnvxOES = (PFNGLTEXENVXOESPROC)load("glTexEnvxOES");
- glad_glTexEnvxvOES = (PFNGLTEXENVXVOESPROC)load("glTexEnvxvOES");
- glad_glTexParameterxOES = (PFNGLTEXPARAMETERXOESPROC)load("glTexParameterxOES");
- glad_glTexParameterxvOES = (PFNGLTEXPARAMETERXVOESPROC)load("glTexParameterxvOES");
- glad_glTranslatexOES = (PFNGLTRANSLATEXOESPROC)load("glTranslatexOES");
- glad_glGetLightxvOES = (PFNGLGETLIGHTXVOESPROC)load("glGetLightxvOES");
- glad_glGetMaterialxvOES = (PFNGLGETMATERIALXVOESPROC)load("glGetMaterialxvOES");
- glad_glPointParameterxOES = (PFNGLPOINTPARAMETERXOESPROC)load("glPointParameterxOES");
- glad_glSampleCoveragexOES = (PFNGLSAMPLECOVERAGEXOESPROC)load("glSampleCoveragexOES");
- glad_glAccumxOES = (PFNGLACCUMXOESPROC)load("glAccumxOES");
- glad_glBitmapxOES = (PFNGLBITMAPXOESPROC)load("glBitmapxOES");
- glad_glBlendColorxOES = (PFNGLBLENDCOLORXOESPROC)load("glBlendColorxOES");
- glad_glClearAccumxOES = (PFNGLCLEARACCUMXOESPROC)load("glClearAccumxOES");
- glad_glColor3xOES = (PFNGLCOLOR3XOESPROC)load("glColor3xOES");
- glad_glColor3xvOES = (PFNGLCOLOR3XVOESPROC)load("glColor3xvOES");
- glad_glColor4xvOES = (PFNGLCOLOR4XVOESPROC)load("glColor4xvOES");
- glad_glConvolutionParameterxOES = (PFNGLCONVOLUTIONPARAMETERXOESPROC)load("glConvolutionParameterxOES");
- glad_glConvolutionParameterxvOES = (PFNGLCONVOLUTIONPARAMETERXVOESPROC)load("glConvolutionParameterxvOES");
- glad_glEvalCoord1xOES = (PFNGLEVALCOORD1XOESPROC)load("glEvalCoord1xOES");
- glad_glEvalCoord1xvOES = (PFNGLEVALCOORD1XVOESPROC)load("glEvalCoord1xvOES");
- glad_glEvalCoord2xOES = (PFNGLEVALCOORD2XOESPROC)load("glEvalCoord2xOES");
- glad_glEvalCoord2xvOES = (PFNGLEVALCOORD2XVOESPROC)load("glEvalCoord2xvOES");
- glad_glFeedbackBufferxOES = (PFNGLFEEDBACKBUFFERXOESPROC)load("glFeedbackBufferxOES");
- glad_glGetConvolutionParameterxvOES = (PFNGLGETCONVOLUTIONPARAMETERXVOESPROC)load("glGetConvolutionParameterxvOES");
- glad_glGetHistogramParameterxvOES = (PFNGLGETHISTOGRAMPARAMETERXVOESPROC)load("glGetHistogramParameterxvOES");
- glad_glGetLightxOES = (PFNGLGETLIGHTXOESPROC)load("glGetLightxOES");
- glad_glGetMapxvOES = (PFNGLGETMAPXVOESPROC)load("glGetMapxvOES");
- glad_glGetMaterialxOES = (PFNGLGETMATERIALXOESPROC)load("glGetMaterialxOES");
- glad_glGetPixelMapxv = (PFNGLGETPIXELMAPXVPROC)load("glGetPixelMapxv");
- glad_glGetTexGenxvOES = (PFNGLGETTEXGENXVOESPROC)load("glGetTexGenxvOES");
- glad_glGetTexLevelParameterxvOES = (PFNGLGETTEXLEVELPARAMETERXVOESPROC)load("glGetTexLevelParameterxvOES");
- glad_glIndexxOES = (PFNGLINDEXXOESPROC)load("glIndexxOES");
- glad_glIndexxvOES = (PFNGLINDEXXVOESPROC)load("glIndexxvOES");
- glad_glLoadTransposeMatrixxOES = (PFNGLLOADTRANSPOSEMATRIXXOESPROC)load("glLoadTransposeMatrixxOES");
- glad_glMap1xOES = (PFNGLMAP1XOESPROC)load("glMap1xOES");
- glad_glMap2xOES = (PFNGLMAP2XOESPROC)load("glMap2xOES");
- glad_glMapGrid1xOES = (PFNGLMAPGRID1XOESPROC)load("glMapGrid1xOES");
- glad_glMapGrid2xOES = (PFNGLMAPGRID2XOESPROC)load("glMapGrid2xOES");
- glad_glMultTransposeMatrixxOES = (PFNGLMULTTRANSPOSEMATRIXXOESPROC)load("glMultTransposeMatrixxOES");
- glad_glMultiTexCoord1xOES = (PFNGLMULTITEXCOORD1XOESPROC)load("glMultiTexCoord1xOES");
- glad_glMultiTexCoord1xvOES = (PFNGLMULTITEXCOORD1XVOESPROC)load("glMultiTexCoord1xvOES");
- glad_glMultiTexCoord2xOES = (PFNGLMULTITEXCOORD2XOESPROC)load("glMultiTexCoord2xOES");
- glad_glMultiTexCoord2xvOES = (PFNGLMULTITEXCOORD2XVOESPROC)load("glMultiTexCoord2xvOES");
- glad_glMultiTexCoord3xOES = (PFNGLMULTITEXCOORD3XOESPROC)load("glMultiTexCoord3xOES");
- glad_glMultiTexCoord3xvOES = (PFNGLMULTITEXCOORD3XVOESPROC)load("glMultiTexCoord3xvOES");
- glad_glMultiTexCoord4xvOES = (PFNGLMULTITEXCOORD4XVOESPROC)load("glMultiTexCoord4xvOES");
- glad_glNormal3xvOES = (PFNGLNORMAL3XVOESPROC)load("glNormal3xvOES");
- glad_glPassThroughxOES = (PFNGLPASSTHROUGHXOESPROC)load("glPassThroughxOES");
- glad_glPixelMapx = (PFNGLPIXELMAPXPROC)load("glPixelMapx");
- glad_glPixelStorex = (PFNGLPIXELSTOREXPROC)load("glPixelStorex");
- glad_glPixelTransferxOES = (PFNGLPIXELTRANSFERXOESPROC)load("glPixelTransferxOES");
- glad_glPixelZoomxOES = (PFNGLPIXELZOOMXOESPROC)load("glPixelZoomxOES");
- glad_glPrioritizeTexturesxOES = (PFNGLPRIORITIZETEXTURESXOESPROC)load("glPrioritizeTexturesxOES");
- glad_glRasterPos2xOES = (PFNGLRASTERPOS2XOESPROC)load("glRasterPos2xOES");
- glad_glRasterPos2xvOES = (PFNGLRASTERPOS2XVOESPROC)load("glRasterPos2xvOES");
- glad_glRasterPos3xOES = (PFNGLRASTERPOS3XOESPROC)load("glRasterPos3xOES");
- glad_glRasterPos3xvOES = (PFNGLRASTERPOS3XVOESPROC)load("glRasterPos3xvOES");
- glad_glRasterPos4xOES = (PFNGLRASTERPOS4XOESPROC)load("glRasterPos4xOES");
- glad_glRasterPos4xvOES = (PFNGLRASTERPOS4XVOESPROC)load("glRasterPos4xvOES");
- glad_glRectxOES = (PFNGLRECTXOESPROC)load("glRectxOES");
- glad_glRectxvOES = (PFNGLRECTXVOESPROC)load("glRectxvOES");
- glad_glTexCoord1xOES = (PFNGLTEXCOORD1XOESPROC)load("glTexCoord1xOES");
- glad_glTexCoord1xvOES = (PFNGLTEXCOORD1XVOESPROC)load("glTexCoord1xvOES");
- glad_glTexCoord2xOES = (PFNGLTEXCOORD2XOESPROC)load("glTexCoord2xOES");
- glad_glTexCoord2xvOES = (PFNGLTEXCOORD2XVOESPROC)load("glTexCoord2xvOES");
- glad_glTexCoord3xOES = (PFNGLTEXCOORD3XOESPROC)load("glTexCoord3xOES");
- glad_glTexCoord3xvOES = (PFNGLTEXCOORD3XVOESPROC)load("glTexCoord3xvOES");
- glad_glTexCoord4xOES = (PFNGLTEXCOORD4XOESPROC)load("glTexCoord4xOES");
- glad_glTexCoord4xvOES = (PFNGLTEXCOORD4XVOESPROC)load("glTexCoord4xvOES");
- glad_glTexGenxOES = (PFNGLTEXGENXOESPROC)load("glTexGenxOES");
- glad_glTexGenxvOES = (PFNGLTEXGENXVOESPROC)load("glTexGenxvOES");
- glad_glVertex2xOES = (PFNGLVERTEX2XOESPROC)load("glVertex2xOES");
- glad_glVertex2xvOES = (PFNGLVERTEX2XVOESPROC)load("glVertex2xvOES");
- glad_glVertex3xOES = (PFNGLVERTEX3XOESPROC)load("glVertex3xOES");
- glad_glVertex3xvOES = (PFNGLVERTEX3XVOESPROC)load("glVertex3xvOES");
- glad_glVertex4xOES = (PFNGLVERTEX4XOESPROC)load("glVertex4xOES");
- glad_glVertex4xvOES = (PFNGLVERTEX4XVOESPROC)load("glVertex4xvOES");
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- static void load_GL_OES_query_matrix(GLADloadproc load) {
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- glad_glQueryMatrixxOES = (PFNGLQUERYMATRIXXOESPROC)load("glQueryMatrixxOES");
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- static void load_GL_OES_single_precision(GLADloadproc load) {
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- glad_glClearDepthfOES = (PFNGLCLEARDEPTHFOESPROC)load("glClearDepthfOES");
- glad_glClipPlanefOES = (PFNGLCLIPPLANEFOESPROC)load("glClipPlanefOES");
- glad_glDepthRangefOES = (PFNGLDEPTHRANGEFOESPROC)load("glDepthRangefOES");
- glad_glFrustumfOES = (PFNGLFRUSTUMFOESPROC)load("glFrustumfOES");
- glad_glGetClipPlanefOES = (PFNGLGETCLIPPLANEFOESPROC)load("glGetClipPlanefOES");
- glad_glOrthofOES = (PFNGLORTHOFOESPROC)load("glOrthofOES");
- }
- static void load_GL_OVR_multiview(GLADloadproc load) {
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- glad_glFramebufferTextureMultiviewOVR = (PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC)load("glFramebufferTextureMultiviewOVR");
- }
- static void load_GL_PGI_misc_hints(GLADloadproc load) {
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- glad_glHintPGI = (PFNGLHINTPGIPROC)load("glHintPGI");
- }
- static void load_GL_SGIS_detail_texture(GLADloadproc load) {
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- glad_glDetailTexFuncSGIS = (PFNGLDETAILTEXFUNCSGISPROC)load("glDetailTexFuncSGIS");
- glad_glGetDetailTexFuncSGIS = (PFNGLGETDETAILTEXFUNCSGISPROC)load("glGetDetailTexFuncSGIS");
- }
- static void load_GL_SGIS_fog_function(GLADloadproc load) {
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- glad_glFogFuncSGIS = (PFNGLFOGFUNCSGISPROC)load("glFogFuncSGIS");
- glad_glGetFogFuncSGIS = (PFNGLGETFOGFUNCSGISPROC)load("glGetFogFuncSGIS");
- }
- static void load_GL_SGIS_multisample(GLADloadproc load) {
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- glad_glSampleMaskSGIS = (PFNGLSAMPLEMASKSGISPROC)load("glSampleMaskSGIS");
- glad_glSamplePatternSGIS = (PFNGLSAMPLEPATTERNSGISPROC)load("glSamplePatternSGIS");
- }
- static void load_GL_SGIS_pixel_texture(GLADloadproc load) {
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- glad_glPixelTexGenParameterivSGIS = (PFNGLPIXELTEXGENPARAMETERIVSGISPROC)load("glPixelTexGenParameterivSGIS");
- glad_glPixelTexGenParameterfSGIS = (PFNGLPIXELTEXGENPARAMETERFSGISPROC)load("glPixelTexGenParameterfSGIS");
- glad_glPixelTexGenParameterfvSGIS = (PFNGLPIXELTEXGENPARAMETERFVSGISPROC)load("glPixelTexGenParameterfvSGIS");
- glad_glGetPixelTexGenParameterivSGIS = (PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC)load("glGetPixelTexGenParameterivSGIS");
- glad_glGetPixelTexGenParameterfvSGIS = (PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC)load("glGetPixelTexGenParameterfvSGIS");
- }
- static void load_GL_SGIS_point_parameters(GLADloadproc load) {
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- glad_glPointParameterfSGIS = (PFNGLPOINTPARAMETERFSGISPROC)load("glPointParameterfSGIS");
- glad_glPointParameterfvSGIS = (PFNGLPOINTPARAMETERFVSGISPROC)load("glPointParameterfvSGIS");
- }
- static void load_GL_SGIS_sharpen_texture(GLADloadproc load) {
- if(!GLAD_GL_SGIS_sharpen_texture) return;
- glad_glSharpenTexFuncSGIS = (PFNGLSHARPENTEXFUNCSGISPROC)load("glSharpenTexFuncSGIS");
- glad_glGetSharpenTexFuncSGIS = (PFNGLGETSHARPENTEXFUNCSGISPROC)load("glGetSharpenTexFuncSGIS");
- }
- static void load_GL_SGIS_texture4D(GLADloadproc load) {
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- glad_glTexImage4DSGIS = (PFNGLTEXIMAGE4DSGISPROC)load("glTexImage4DSGIS");
- glad_glTexSubImage4DSGIS = (PFNGLTEXSUBIMAGE4DSGISPROC)load("glTexSubImage4DSGIS");
- }
- static void load_GL_SGIS_texture_color_mask(GLADloadproc load) {
- if(!GLAD_GL_SGIS_texture_color_mask) return;
- glad_glTextureColorMaskSGIS = (PFNGLTEXTURECOLORMASKSGISPROC)load("glTextureColorMaskSGIS");
- }
- static void load_GL_SGIS_texture_filter4(GLADloadproc load) {
- if(!GLAD_GL_SGIS_texture_filter4) return;
- glad_glGetTexFilterFuncSGIS = (PFNGLGETTEXFILTERFUNCSGISPROC)load("glGetTexFilterFuncSGIS");
- glad_glTexFilterFuncSGIS = (PFNGLTEXFILTERFUNCSGISPROC)load("glTexFilterFuncSGIS");
- }
- static void load_GL_SGIX_async(GLADloadproc load) {
- if(!GLAD_GL_SGIX_async) return;
- glad_glAsyncMarkerSGIX = (PFNGLASYNCMARKERSGIXPROC)load("glAsyncMarkerSGIX");
- glad_glFinishAsyncSGIX = (PFNGLFINISHASYNCSGIXPROC)load("glFinishAsyncSGIX");
- glad_glPollAsyncSGIX = (PFNGLPOLLASYNCSGIXPROC)load("glPollAsyncSGIX");
- glad_glGenAsyncMarkersSGIX = (PFNGLGENASYNCMARKERSSGIXPROC)load("glGenAsyncMarkersSGIX");
- glad_glDeleteAsyncMarkersSGIX = (PFNGLDELETEASYNCMARKERSSGIXPROC)load("glDeleteAsyncMarkersSGIX");
- glad_glIsAsyncMarkerSGIX = (PFNGLISASYNCMARKERSGIXPROC)load("glIsAsyncMarkerSGIX");
- }
- static void load_GL_SGIX_flush_raster(GLADloadproc load) {
- if(!GLAD_GL_SGIX_flush_raster) return;
- glad_glFlushRasterSGIX = (PFNGLFLUSHRASTERSGIXPROC)load("glFlushRasterSGIX");
- }
- static void load_GL_SGIX_fragment_lighting(GLADloadproc load) {
- if(!GLAD_GL_SGIX_fragment_lighting) return;
- glad_glFragmentColorMaterialSGIX = (PFNGLFRAGMENTCOLORMATERIALSGIXPROC)load("glFragmentColorMaterialSGIX");
- glad_glFragmentLightfSGIX = (PFNGLFRAGMENTLIGHTFSGIXPROC)load("glFragmentLightfSGIX");
- glad_glFragmentLightfvSGIX = (PFNGLFRAGMENTLIGHTFVSGIXPROC)load("glFragmentLightfvSGIX");
- glad_glFragmentLightiSGIX = (PFNGLFRAGMENTLIGHTISGIXPROC)load("glFragmentLightiSGIX");
- glad_glFragmentLightivSGIX = (PFNGLFRAGMENTLIGHTIVSGIXPROC)load("glFragmentLightivSGIX");
- glad_glFragmentLightModelfSGIX = (PFNGLFRAGMENTLIGHTMODELFSGIXPROC)load("glFragmentLightModelfSGIX");
- glad_glFragmentLightModelfvSGIX = (PFNGLFRAGMENTLIGHTMODELFVSGIXPROC)load("glFragmentLightModelfvSGIX");
- glad_glFragmentLightModeliSGIX = (PFNGLFRAGMENTLIGHTMODELISGIXPROC)load("glFragmentLightModeliSGIX");
- glad_glFragmentLightModelivSGIX = (PFNGLFRAGMENTLIGHTMODELIVSGIXPROC)load("glFragmentLightModelivSGIX");
- glad_glFragmentMaterialfSGIX = (PFNGLFRAGMENTMATERIALFSGIXPROC)load("glFragmentMaterialfSGIX");
- glad_glFragmentMaterialfvSGIX = (PFNGLFRAGMENTMATERIALFVSGIXPROC)load("glFragmentMaterialfvSGIX");
- glad_glFragmentMaterialiSGIX = (PFNGLFRAGMENTMATERIALISGIXPROC)load("glFragmentMaterialiSGIX");
- glad_glFragmentMaterialivSGIX = (PFNGLFRAGMENTMATERIALIVSGIXPROC)load("glFragmentMaterialivSGIX");
- glad_glGetFragmentLightfvSGIX = (PFNGLGETFRAGMENTLIGHTFVSGIXPROC)load("glGetFragmentLightfvSGIX");
- glad_glGetFragmentLightivSGIX = (PFNGLGETFRAGMENTLIGHTIVSGIXPROC)load("glGetFragmentLightivSGIX");
- glad_glGetFragmentMaterialfvSGIX = (PFNGLGETFRAGMENTMATERIALFVSGIXPROC)load("glGetFragmentMaterialfvSGIX");
- glad_glGetFragmentMaterialivSGIX = (PFNGLGETFRAGMENTMATERIALIVSGIXPROC)load("glGetFragmentMaterialivSGIX");
- glad_glLightEnviSGIX = (PFNGLLIGHTENVISGIXPROC)load("glLightEnviSGIX");
- }
- static void load_GL_SGIX_framezoom(GLADloadproc load) {
- if(!GLAD_GL_SGIX_framezoom) return;
- glad_glFrameZoomSGIX = (PFNGLFRAMEZOOMSGIXPROC)load("glFrameZoomSGIX");
- }
- static void load_GL_SGIX_igloo_interface(GLADloadproc load) {
- if(!GLAD_GL_SGIX_igloo_interface) return;
- glad_glIglooInterfaceSGIX = (PFNGLIGLOOINTERFACESGIXPROC)load("glIglooInterfaceSGIX");
- }
- static void load_GL_SGIX_instruments(GLADloadproc load) {
- if(!GLAD_GL_SGIX_instruments) return;
- glad_glGetInstrumentsSGIX = (PFNGLGETINSTRUMENTSSGIXPROC)load("glGetInstrumentsSGIX");
- glad_glInstrumentsBufferSGIX = (PFNGLINSTRUMENTSBUFFERSGIXPROC)load("glInstrumentsBufferSGIX");
- glad_glPollInstrumentsSGIX = (PFNGLPOLLINSTRUMENTSSGIXPROC)load("glPollInstrumentsSGIX");
- glad_glReadInstrumentsSGIX = (PFNGLREADINSTRUMENTSSGIXPROC)load("glReadInstrumentsSGIX");
- glad_glStartInstrumentsSGIX = (PFNGLSTARTINSTRUMENTSSGIXPROC)load("glStartInstrumentsSGIX");
- glad_glStopInstrumentsSGIX = (PFNGLSTOPINSTRUMENTSSGIXPROC)load("glStopInstrumentsSGIX");
- }
- static void load_GL_SGIX_list_priority(GLADloadproc load) {
- if(!GLAD_GL_SGIX_list_priority) return;
- glad_glGetListParameterfvSGIX = (PFNGLGETLISTPARAMETERFVSGIXPROC)load("glGetListParameterfvSGIX");
- glad_glGetListParameterivSGIX = (PFNGLGETLISTPARAMETERIVSGIXPROC)load("glGetListParameterivSGIX");
- glad_glListParameterfSGIX = (PFNGLLISTPARAMETERFSGIXPROC)load("glListParameterfSGIX");
- glad_glListParameterfvSGIX = (PFNGLLISTPARAMETERFVSGIXPROC)load("glListParameterfvSGIX");
- glad_glListParameteriSGIX = (PFNGLLISTPARAMETERISGIXPROC)load("glListParameteriSGIX");
- glad_glListParameterivSGIX = (PFNGLLISTPARAMETERIVSGIXPROC)load("glListParameterivSGIX");
- }
- static void load_GL_SGIX_pixel_texture(GLADloadproc load) {
- if(!GLAD_GL_SGIX_pixel_texture) return;
- glad_glPixelTexGenSGIX = (PFNGLPIXELTEXGENSGIXPROC)load("glPixelTexGenSGIX");
- }
- static void load_GL_SGIX_polynomial_ffd(GLADloadproc load) {
- if(!GLAD_GL_SGIX_polynomial_ffd) return;
- glad_glDeformationMap3dSGIX = (PFNGLDEFORMATIONMAP3DSGIXPROC)load("glDeformationMap3dSGIX");
- glad_glDeformationMap3fSGIX = (PFNGLDEFORMATIONMAP3FSGIXPROC)load("glDeformationMap3fSGIX");
- glad_glDeformSGIX = (PFNGLDEFORMSGIXPROC)load("glDeformSGIX");
- glad_glLoadIdentityDeformationMapSGIX = (PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC)load("glLoadIdentityDeformationMapSGIX");
- }
- static void load_GL_SGIX_reference_plane(GLADloadproc load) {
- if(!GLAD_GL_SGIX_reference_plane) return;
- glad_glReferencePlaneSGIX = (PFNGLREFERENCEPLANESGIXPROC)load("glReferencePlaneSGIX");
- }
- static void load_GL_SGIX_sprite(GLADloadproc load) {
- if(!GLAD_GL_SGIX_sprite) return;
- glad_glSpriteParameterfSGIX = (PFNGLSPRITEPARAMETERFSGIXPROC)load("glSpriteParameterfSGIX");
- glad_glSpriteParameterfvSGIX = (PFNGLSPRITEPARAMETERFVSGIXPROC)load("glSpriteParameterfvSGIX");
- glad_glSpriteParameteriSGIX = (PFNGLSPRITEPARAMETERISGIXPROC)load("glSpriteParameteriSGIX");
- glad_glSpriteParameterivSGIX = (PFNGLSPRITEPARAMETERIVSGIXPROC)load("glSpriteParameterivSGIX");
- }
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- load_GL_ARB_geometry_shader4(load);
- load_GL_ARB_get_program_binary(load);
- load_GL_ARB_get_texture_sub_image(load);
- load_GL_ARB_gl_spirv(load);
- load_GL_ARB_gpu_shader_fp64(load);
- load_GL_ARB_gpu_shader_int64(load);
- load_GL_ARB_imaging(load);
- load_GL_ARB_indirect_parameters(load);
- load_GL_ARB_instanced_arrays(load);
- load_GL_ARB_internalformat_query(load);
- load_GL_ARB_internalformat_query2(load);
- load_GL_ARB_invalidate_subdata(load);
- load_GL_ARB_map_buffer_range(load);
- load_GL_ARB_matrix_palette(load);
- load_GL_ARB_multi_bind(load);
- load_GL_ARB_multi_draw_indirect(load);
- load_GL_ARB_multisample(load);
- load_GL_ARB_multitexture(load);
- load_GL_ARB_occlusion_query(load);
- load_GL_ARB_parallel_shader_compile(load);
- load_GL_ARB_point_parameters(load);
- load_GL_ARB_polygon_offset_clamp(load);
- load_GL_ARB_program_interface_query(load);
- load_GL_ARB_provoking_vertex(load);
- load_GL_ARB_robustness(load);
- load_GL_ARB_sample_locations(load);
- load_GL_ARB_sample_shading(load);
- load_GL_ARB_sampler_objects(load);
- load_GL_ARB_separate_shader_objects(load);
- load_GL_ARB_shader_atomic_counters(load);
- load_GL_ARB_shader_image_load_store(load);
- load_GL_ARB_shader_objects(load);
- load_GL_ARB_shader_storage_buffer_object(load);
- load_GL_ARB_shader_subroutine(load);
- load_GL_ARB_shading_language_include(load);
- load_GL_ARB_sparse_buffer(load);
- load_GL_ARB_sparse_texture(load);
- load_GL_ARB_sync(load);
- load_GL_ARB_tessellation_shader(load);
- load_GL_ARB_texture_barrier(load);
- load_GL_ARB_texture_buffer_object(load);
- load_GL_ARB_texture_buffer_range(load);
- load_GL_ARB_texture_compression(load);
- load_GL_ARB_texture_multisample(load);
- load_GL_ARB_texture_storage(load);
- load_GL_ARB_texture_storage_multisample(load);
- load_GL_ARB_texture_view(load);
- load_GL_ARB_timer_query(load);
- load_GL_ARB_transform_feedback2(load);
- load_GL_ARB_transform_feedback3(load);
- load_GL_ARB_transform_feedback_instanced(load);
- load_GL_ARB_transpose_matrix(load);
- load_GL_ARB_uniform_buffer_object(load);
- load_GL_ARB_vertex_array_object(load);
- load_GL_ARB_vertex_attrib_64bit(load);
- load_GL_ARB_vertex_attrib_binding(load);
- load_GL_ARB_vertex_blend(load);
- load_GL_ARB_vertex_buffer_object(load);
- load_GL_ARB_vertex_program(load);
- load_GL_ARB_vertex_shader(load);
- load_GL_ARB_vertex_type_2_10_10_10_rev(load);
- load_GL_ARB_viewport_array(load);
- load_GL_ARB_window_pos(load);
- load_GL_ATI_draw_buffers(load);
- load_GL_ATI_element_array(load);
- load_GL_ATI_envmap_bumpmap(load);
- load_GL_ATI_fragment_shader(load);
- load_GL_ATI_map_object_buffer(load);
- load_GL_ATI_pn_triangles(load);
- load_GL_ATI_separate_stencil(load);
- load_GL_ATI_vertex_array_object(load);
- load_GL_ATI_vertex_attrib_array_object(load);
- load_GL_ATI_vertex_streams(load);
- load_GL_EXT_EGL_image_storage(load);
- load_GL_EXT_bindable_uniform(load);
- load_GL_EXT_blend_color(load);
- load_GL_EXT_blend_equation_separate(load);
- load_GL_EXT_blend_func_separate(load);
- load_GL_EXT_blend_minmax(load);
- load_GL_EXT_color_subtable(load);
- load_GL_EXT_compiled_vertex_array(load);
- load_GL_EXT_convolution(load);
- load_GL_EXT_coordinate_frame(load);
- load_GL_EXT_copy_texture(load);
- load_GL_EXT_cull_vertex(load);
- load_GL_EXT_debug_label(load);
- load_GL_EXT_debug_marker(load);
- load_GL_EXT_depth_bounds_test(load);
- load_GL_EXT_direct_state_access(load);
- load_GL_EXT_draw_buffers2(load);
- load_GL_EXT_draw_instanced(load);
- load_GL_EXT_draw_range_elements(load);
- load_GL_EXT_external_buffer(load);
- load_GL_EXT_fog_coord(load);
- load_GL_EXT_framebuffer_blit(load);
- load_GL_EXT_framebuffer_multisample(load);
- load_GL_EXT_framebuffer_object(load);
- load_GL_EXT_geometry_shader4(load);
- load_GL_EXT_gpu_program_parameters(load);
- load_GL_EXT_gpu_shader4(load);
- load_GL_EXT_histogram(load);
- load_GL_EXT_index_func(load);
- load_GL_EXT_index_material(load);
- load_GL_EXT_light_texture(load);
- load_GL_EXT_memory_object(load);
- load_GL_EXT_memory_object_fd(load);
- load_GL_EXT_memory_object_win32(load);
- load_GL_EXT_multi_draw_arrays(load);
- load_GL_EXT_multisample(load);
- load_GL_EXT_paletted_texture(load);
- load_GL_EXT_pixel_transform(load);
- load_GL_EXT_point_parameters(load);
- load_GL_EXT_polygon_offset(load);
- load_GL_EXT_polygon_offset_clamp(load);
- load_GL_EXT_provoking_vertex(load);
- load_GL_EXT_raster_multisample(load);
- load_GL_EXT_secondary_color(load);
- load_GL_EXT_semaphore(load);
- load_GL_EXT_semaphore_fd(load);
- load_GL_EXT_semaphore_win32(load);
- load_GL_EXT_separate_shader_objects(load);
- load_GL_EXT_shader_framebuffer_fetch_non_coherent(load);
- load_GL_EXT_shader_image_load_store(load);
- load_GL_EXT_stencil_clear_tag(load);
- load_GL_EXT_stencil_two_side(load);
- load_GL_EXT_subtexture(load);
- load_GL_EXT_texture3D(load);
- load_GL_EXT_texture_array(load);
- load_GL_EXT_texture_buffer_object(load);
- load_GL_EXT_texture_integer(load);
- load_GL_EXT_texture_object(load);
- load_GL_EXT_texture_perturb_normal(load);
- load_GL_EXT_timer_query(load);
- load_GL_EXT_transform_feedback(load);
- load_GL_EXT_vertex_array(load);
- load_GL_EXT_vertex_attrib_64bit(load);
- load_GL_EXT_vertex_shader(load);
- load_GL_EXT_vertex_weighting(load);
- load_GL_EXT_win32_keyed_mutex(load);
- load_GL_EXT_window_rectangles(load);
- load_GL_EXT_x11_sync_object(load);
- load_GL_GREMEDY_frame_terminator(load);
- load_GL_GREMEDY_string_marker(load);
- load_GL_HP_image_transform(load);
- load_GL_IBM_multimode_draw_arrays(load);
- load_GL_IBM_static_data(load);
- load_GL_IBM_vertex_array_lists(load);
- load_GL_INGR_blend_func_separate(load);
- load_GL_INTEL_framebuffer_CMAA(load);
- load_GL_INTEL_map_texture(load);
- load_GL_INTEL_parallel_arrays(load);
- load_GL_INTEL_performance_query(load);
- load_GL_KHR_blend_equation_advanced(load);
- load_GL_KHR_debug(load);
- load_GL_KHR_parallel_shader_compile(load);
- load_GL_KHR_robustness(load);
- load_GL_MESA_resize_buffers(load);
- load_GL_MESA_window_pos(load);
- load_GL_NVX_conditional_render(load);
- load_GL_NVX_linked_gpu_multicast(load);
- load_GL_NV_alpha_to_coverage_dither_control(load);
- load_GL_NV_bindless_multi_draw_indirect(load);
- load_GL_NV_bindless_multi_draw_indirect_count(load);
- load_GL_NV_bindless_texture(load);
- load_GL_NV_blend_equation_advanced(load);
- load_GL_NV_clip_space_w_scaling(load);
- load_GL_NV_command_list(load);
- load_GL_NV_conditional_render(load);
- load_GL_NV_conservative_raster(load);
- load_GL_NV_conservative_raster_dilate(load);
- load_GL_NV_conservative_raster_pre_snap_triangles(load);
- load_GL_NV_copy_image(load);
- load_GL_NV_depth_buffer_float(load);
- load_GL_NV_draw_texture(load);
- load_GL_NV_draw_vulkan_image(load);
- load_GL_NV_evaluators(load);
- load_GL_NV_explicit_multisample(load);
- load_GL_NV_fence(load);
- load_GL_NV_fragment_coverage_to_color(load);
- load_GL_NV_fragment_program(load);
- load_GL_NV_framebuffer_mixed_samples(load);
- load_GL_NV_framebuffer_multisample_coverage(load);
- load_GL_NV_geometry_program4(load);
- load_GL_NV_gpu_multicast(load);
- load_GL_NV_gpu_program4(load);
- load_GL_NV_gpu_program5(load);
- load_GL_NV_gpu_shader5(load);
- load_GL_NV_half_float(load);
- load_GL_NV_internalformat_sample_query(load);
- load_GL_NV_memory_attachment(load);
- load_GL_NV_mesh_shader(load);
- load_GL_NV_occlusion_query(load);
- load_GL_NV_parameter_buffer_object(load);
- load_GL_NV_path_rendering(load);
- load_GL_NV_pixel_data_range(load);
- load_GL_NV_point_sprite(load);
- load_GL_NV_present_video(load);
- load_GL_NV_primitive_restart(load);
- load_GL_NV_query_resource(load);
- load_GL_NV_query_resource_tag(load);
- load_GL_NV_register_combiners(load);
- load_GL_NV_register_combiners2(load);
- load_GL_NV_sample_locations(load);
- load_GL_NV_scissor_exclusive(load);
- load_GL_NV_shader_buffer_load(load);
- load_GL_NV_shading_rate_image(load);
- load_GL_NV_texture_barrier(load);
- load_GL_NV_texture_multisample(load);
- load_GL_NV_transform_feedback(load);
- load_GL_NV_transform_feedback2(load);
- load_GL_NV_vdpau_interop(load);
- load_GL_NV_vdpau_interop2(load);
- load_GL_NV_vertex_array_range(load);
- load_GL_NV_vertex_attrib_integer_64bit(load);
- load_GL_NV_vertex_buffer_unified_memory(load);
- load_GL_NV_vertex_program(load);
- load_GL_NV_vertex_program4(load);
- load_GL_NV_video_capture(load);
- load_GL_NV_viewport_swizzle(load);
- load_GL_OES_byte_coordinates(load);
- load_GL_OES_fixed_point(load);
- load_GL_OES_query_matrix(load);
- load_GL_OES_single_precision(load);
- load_GL_OVR_multiview(load);
- load_GL_PGI_misc_hints(load);
- load_GL_SGIS_detail_texture(load);
- load_GL_SGIS_fog_function(load);
- load_GL_SGIS_multisample(load);
- load_GL_SGIS_pixel_texture(load);
- load_GL_SGIS_point_parameters(load);
- load_GL_SGIS_sharpen_texture(load);
- load_GL_SGIS_texture4D(load);
- load_GL_SGIS_texture_color_mask(load);
- load_GL_SGIS_texture_filter4(load);
- load_GL_SGIX_async(load);
- load_GL_SGIX_flush_raster(load);
- load_GL_SGIX_fragment_lighting(load);
- load_GL_SGIX_framezoom(load);
- load_GL_SGIX_igloo_interface(load);
- load_GL_SGIX_instruments(load);
- load_GL_SGIX_list_priority(load);
- load_GL_SGIX_pixel_texture(load);
- load_GL_SGIX_polynomial_ffd(load);
- load_GL_SGIX_reference_plane(load);
- load_GL_SGIX_sprite(load);
- load_GL_SGIX_tag_sample_buffer(load);
- load_GL_SGI_color_table(load);
- load_GL_SUNX_constant_data(load);
- load_GL_SUN_global_alpha(load);
- load_GL_SUN_mesh_array(load);
- load_GL_SUN_triangle_list(load);
- load_GL_SUN_vertex(load);
- return GLVersion.major != 0 || GLVersion.minor != 0;
- }
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