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- // Copyright 2021 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <exception>
- #include <string>
- #include <string_view>
- #include <utility>
- #include <fmt/format.h>
- namespace Shader {
- class Exception : public std::exception {
- public:
- explicit Exception(std::string message) noexcept : err_message{std::move(message)} {}
- [[nodiscard]] const char* what() const noexcept override {
- return err_message.c_str();
- }
- void Prepend(std::string_view prepend) {
- err_message.insert(0, prepend);
- }
- void Append(std::string_view append) {
- err_message += append;
- }
- private:
- std::string err_message;
- };
- class LogicError : public Exception {
- public:
- template <typename... Args>
- explicit LogicError(const char* message, Args&&... args)
- : Exception{fmt::format(fmt::runtime(message), std::forward<Args>(args)...)} {}
- };
- class RuntimeError : public Exception {
- public:
- template <typename... Args>
- explicit RuntimeError(const char* message, Args&&... args)
- : Exception{fmt::format(fmt::runtime(message), std::forward<Args>(args)...)} {}
- };
- class NotImplementedException : public Exception {
- public:
- template <typename... Args>
- explicit NotImplementedException(const char* message, Args&&... args)
- : Exception{fmt::format(fmt::runtime(message), std::forward<Args>(args)...)} {
- Append(" is not implemented");
- }
- };
- class InvalidArgument : public Exception {
- public:
- template <typename... Args>
- explicit InvalidArgument(const char* message, Args&&... args)
- : Exception{fmt::format(fmt::runtime(message), std::forward<Args>(args)...)} {}
- };
- } // namespace Shader
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