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- // Copyright 2014 Citra Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <array>
- #include <cstddef>
- #include <string>
- #include <boost/optional.hpp>
- #include "common/common_types.h"
- namespace Memory {
- /**
- * Page size used by the ARM architecture. This is the smallest granularity with which memory can
- * be mapped.
- */
- const int PAGE_BITS = 12;
- const u64 PAGE_SIZE = 1 << PAGE_BITS;
- const u64 PAGE_MASK = PAGE_SIZE - 1;
- const size_t PAGE_TABLE_NUM_ENTRIES = 1ULL << (64 - PAGE_BITS);
- /// Physical memory regions as seen from the ARM11
- enum : PAddr {
- /// IO register area
- IO_AREA_PADDR = 0x10100000,
- IO_AREA_SIZE = 0x01000000, ///< IO area size (16MB)
- IO_AREA_PADDR_END = IO_AREA_PADDR + IO_AREA_SIZE,
- /// MPCore internal memory region
- MPCORE_RAM_PADDR = 0x17E00000,
- MPCORE_RAM_SIZE = 0x00002000, ///< MPCore internal memory size (8KB)
- MPCORE_RAM_PADDR_END = MPCORE_RAM_PADDR + MPCORE_RAM_SIZE,
- /// Video memory
- VRAM_PADDR = 0x18000000,
- VRAM_SIZE = 0x00600000, ///< VRAM size (6MB)
- VRAM_PADDR_END = VRAM_PADDR + VRAM_SIZE,
- /// New 3DS additional memory. Supposedly faster than regular FCRAM. Part of it can be used by
- /// applications and system modules if mapped via the ExHeader.
- N3DS_EXTRA_RAM_PADDR = 0x1F000000,
- N3DS_EXTRA_RAM_SIZE = 0x00400000, ///< New 3DS additional memory size (4MB)
- N3DS_EXTRA_RAM_PADDR_END = N3DS_EXTRA_RAM_PADDR + N3DS_EXTRA_RAM_SIZE,
- /// DSP memory
- DSP_RAM_PADDR = 0x1FF00000,
- DSP_RAM_SIZE = 0x00080000, ///< DSP memory size (512KB)
- DSP_RAM_PADDR_END = DSP_RAM_PADDR + DSP_RAM_SIZE,
- /// AXI WRAM
- AXI_WRAM_PADDR = 0x1FF80000,
- AXI_WRAM_SIZE = 0x00080000, ///< AXI WRAM size (512KB)
- AXI_WRAM_PADDR_END = AXI_WRAM_PADDR + AXI_WRAM_SIZE,
- /// Main FCRAM
- FCRAM_PADDR = 0x20000000,
- FCRAM_SIZE = 0x08000000, ///< FCRAM size on the Old 3DS (128MB)
- FCRAM_N3DS_SIZE = 0x10000000, ///< FCRAM size on the New 3DS (256MB)
- FCRAM_PADDR_END = FCRAM_PADDR + FCRAM_SIZE,
- FCRAM_N3DS_PADDR_END = FCRAM_PADDR + FCRAM_N3DS_SIZE,
- };
- /// Virtual user-space memory regions
- enum : VAddr {
- /// Where the application text, data and bss reside.
- PROCESS_IMAGE_VADDR = 0x00100000,
- PROCESS_IMAGE_MAX_SIZE = 0x03F00000,
- PROCESS_IMAGE_VADDR_END = PROCESS_IMAGE_VADDR + PROCESS_IMAGE_MAX_SIZE,
- /// Area where IPC buffers are mapped onto.
- IPC_MAPPING_VADDR = 0x04000000,
- IPC_MAPPING_SIZE = 0x04000000,
- IPC_MAPPING_VADDR_END = IPC_MAPPING_VADDR + IPC_MAPPING_SIZE,
- /// Application heap (includes stack).
- HEAP_VADDR = 0x08000000,
- HEAP_SIZE = 0x08000000,
- HEAP_VADDR_END = HEAP_VADDR + HEAP_SIZE,
- /// Area where shared memory buffers are mapped onto.
- SHARED_MEMORY_VADDR = 0x10000000,
- SHARED_MEMORY_SIZE = 0x04000000,
- SHARED_MEMORY_VADDR_END = SHARED_MEMORY_VADDR + SHARED_MEMORY_SIZE,
- /// Maps 1:1 to an offset in FCRAM. Used for HW allocations that need to be linear in physical
- /// memory.
- LINEAR_HEAP_VADDR = 0x14000000,
- LINEAR_HEAP_SIZE = 0x08000000,
- LINEAR_HEAP_VADDR_END = LINEAR_HEAP_VADDR + LINEAR_HEAP_SIZE,
- /// Maps 1:1 to New 3DS additional memory
- N3DS_EXTRA_RAM_VADDR = 0x1E800000,
- N3DS_EXTRA_RAM_VADDR_END = N3DS_EXTRA_RAM_VADDR + N3DS_EXTRA_RAM_SIZE,
- /// Maps 1:1 to the IO register area.
- IO_AREA_VADDR = 0x1EC00000,
- IO_AREA_VADDR_END = IO_AREA_VADDR + IO_AREA_SIZE,
- /// Maps 1:1 to VRAM.
- VRAM_VADDR = 0x1F000000,
- VRAM_VADDR_END = VRAM_VADDR + VRAM_SIZE,
- /// Maps 1:1 to DSP memory.
- DSP_RAM_VADDR = 0x1FF00000,
- DSP_RAM_VADDR_END = DSP_RAM_VADDR + DSP_RAM_SIZE,
- /// Read-only page containing kernel and system configuration values.
- CONFIG_MEMORY_VADDR = 0x1FF80000,
- CONFIG_MEMORY_SIZE = 0x00001000,
- CONFIG_MEMORY_VADDR_END = CONFIG_MEMORY_VADDR + CONFIG_MEMORY_SIZE,
- /// Usually read-only page containing mostly values read from hardware.
- SHARED_PAGE_VADDR = 0x1FF81000,
- SHARED_PAGE_SIZE = 0x00001000,
- SHARED_PAGE_VADDR_END = SHARED_PAGE_VADDR + SHARED_PAGE_SIZE,
- /// Area where TLS (Thread-Local Storage) buffers are allocated.
- TLS_AREA_VADDR = 0x1FF82000,
- TLS_ENTRY_SIZE = 0x200,
- /// Equivalent to LINEAR_HEAP_VADDR, but expanded to cover the extra memory in the New 3DS.
- NEW_LINEAR_HEAP_VADDR = 0x30000000,
- NEW_LINEAR_HEAP_SIZE = 0x10000000,
- NEW_LINEAR_HEAP_VADDR_END = NEW_LINEAR_HEAP_VADDR + NEW_LINEAR_HEAP_SIZE,
- };
- bool IsValidVirtualAddress(const VAddr addr);
- bool IsValidPhysicalAddress(const PAddr addr);
- u8 Read8(VAddr addr);
- u16 Read16(VAddr addr);
- u32 Read32(VAddr addr);
- u64 Read64(VAddr addr);
- void Write8(VAddr addr, u8 data);
- void Write16(VAddr addr, u16 data);
- void Write32(VAddr addr, u32 data);
- void Write64(VAddr addr, u64 data);
- void ReadBlock(const VAddr src_addr, void* dest_buffer, size_t size);
- void WriteBlock(const VAddr dest_addr, const void* src_buffer, size_t size);
- void ZeroBlock(const VAddr dest_addr, const size_t size);
- void CopyBlock(VAddr dest_addr, VAddr src_addr, size_t size);
- u8* GetPointer(VAddr virtual_address);
- std::string ReadCString(VAddr virtual_address, std::size_t max_length);
- /**
- * Converts a virtual address inside a region with 1:1 mapping to physical memory to a physical
- * address. This should be used by services to translate addresses for use by the hardware.
- */
- boost::optional<PAddr> TryVirtualToPhysicalAddress(VAddr addr);
- /**
- * Converts a virtual address inside a region with 1:1 mapping to physical memory to a physical
- * address. This should be used by services to translate addresses for use by the hardware.
- *
- * @deprecated Use TryVirtualToPhysicalAddress(), which reports failure.
- */
- PAddr VirtualToPhysicalAddress(VAddr addr);
- /**
- * Undoes a mapping performed by VirtualToPhysicalAddress().
- */
- boost::optional<VAddr> PhysicalToVirtualAddress(PAddr addr);
- /**
- * Gets a pointer to the memory region beginning at the specified physical address.
- *
- * @note This is currently implemented using PhysicalToVirtualAddress().
- */
- u8* GetPhysicalPointer(PAddr address);
- /**
- * Adds the supplied value to the rasterizer resource cache counter of each
- * page touching the region.
- */
- void RasterizerMarkRegionCached(PAddr start, u64 size, int count_delta);
- /**
- * Flushes any externally cached rasterizer resources touching the given region.
- */
- void RasterizerFlushRegion(PAddr start, u64 size);
- /**
- * Flushes and invalidates any externally cached rasterizer resources touching the given region.
- */
- void RasterizerFlushAndInvalidateRegion(PAddr start, u64 size);
- enum class FlushMode {
- /// Write back modified surfaces to RAM
- Flush,
- /// Write back modified surfaces to RAM, and also remove them from the cache
- FlushAndInvalidate,
- };
- /**
- * Flushes and invalidates any externally cached rasterizer resources touching the given virtual
- * address region.
- */
- void RasterizerFlushVirtualRegion(VAddr start, u64 size, FlushMode mode);
- /**
- * Dynarmic has an optimization to memory accesses when the pointer to the page exists that
- * can be used by setting up the current page table as a callback. This function is used to
- * retrieve the current page table for that purpose.
- */
- //std::array<u8*, PAGE_TABLE_NUM_ENTRIES>* GetCurrentPageTablePointers();
- }
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