frd_u.cpp 1.1 KB

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  1. // Copyright 2014 Citra Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include "core/hle/hle.h"
  5. #include "core/hle/service/frd_u.h"
  6. ////////////////////////////////////////////////////////////////////////////////////////////////////
  7. // Namespace FRD_U
  8. namespace FRD_U {
  9. const Interface::FunctionInfo FunctionTable[] = {
  10. {0x00050000, nullptr, "GetFriendKey"},
  11. {0x00080000, nullptr, "GetMyPresence"},
  12. {0x00100040, nullptr, "GetPassword"},
  13. {0x00190042, nullptr, "GetFriendFavoriteGame"},
  14. {0x001A00C4, nullptr, "GetFriendInfo"},
  15. {0x001B0080, nullptr, "IsOnFriendList"},
  16. {0x001C0042, nullptr, "DecodeLocalFriendCode"},
  17. {0x001D0002, nullptr, "SetCurrentlyPlayingText"},
  18. {0x00320042, nullptr, "SetClientSdkVersion"}
  19. };
  20. ////////////////////////////////////////////////////////////////////////////////////////////////////
  21. // Interface class
  22. Interface::Interface() {
  23. Register(FunctionTable);
  24. }
  25. } // namespace