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- // Copyright 2018 yuzu emulator team
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include "core/hle/service/audio/audrec_u.h"
- namespace Service::Audio {
- class IFinalOutputRecorder final : public ServiceFramework<IFinalOutputRecorder> {
- public:
- explicit IFinalOutputRecorder(Core::System& system_)
- : ServiceFramework{system_, "IFinalOutputRecorder"} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {0, nullptr, "GetFinalOutputRecorderState"},
- {1, nullptr, "StartFinalOutputRecorder"},
- {2, nullptr, "StopFinalOutputRecorder"},
- {3, nullptr, "AppendFinalOutputRecorderBuffer"},
- {4, nullptr, "RegisterBufferEvent"},
- {5, nullptr, "GetReleasedFinalOutputRecorderBuffer"},
- {6, nullptr, "ContainsFinalOutputRecorderBuffer"},
- {7, nullptr, "GetFinalOutputRecorderBufferEndTime"},
- {8, nullptr, "AppendFinalOutputRecorderBufferAuto"},
- {9, nullptr, "GetReleasedFinalOutputRecorderBufferAuto"},
- {10, nullptr, "FlushFinalOutputRecorderBuffers"},
- };
- // clang-format on
- RegisterHandlers(functions);
- }
- };
- AudRecU::AudRecU(Core::System& system_) : ServiceFramework{system_, "audrec:u"} {
- static const FunctionInfo functions[] = {
- {0, nullptr, "OpenFinalOutputRecorder"},
- };
- RegisterHandlers(functions);
- }
- AudRecU::~AudRecU() = default;
- } // namespace Service::Audio
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