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- // Copyright 2014 Citra Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <memory>
- #include "common/common_types.h"
- #include "video_core/rasterizer_interface.h"
- class EmuWindow;
- class RendererBase : NonCopyable {
- public:
- /// Used to reference a framebuffer
- enum kFramebuffer { kFramebuffer_VirtualXFB = 0, kFramebuffer_EFB, kFramebuffer_Texture };
- /**
- * Struct describing framebuffer metadata
- * TODO(bunnei): This struct belongs in the GPU code, but we don't have a good place for it yet.
- */
- struct FramebufferInfo {
- enum class PixelFormat : u32 {
- ABGR8 = 1,
- };
- /**
- * Returns the number of bytes per pixel.
- */
- static u32 BytesPerPixel(PixelFormat format) {
- switch (format) {
- case PixelFormat::ABGR8:
- return 4;
- }
- UNREACHABLE();
- }
- VAddr address;
- u32 offset;
- u32 width;
- u32 height;
- u32 stride;
- PixelFormat pixel_format;
- };
- virtual ~RendererBase() {}
- /// Swap buffers (render frame)
- virtual void SwapBuffers(const FramebufferInfo& framebuffer_info) = 0;
- /**
- * Set the emulator window to use for renderer
- * @param window EmuWindow handle to emulator window to use for rendering
- */
- virtual void SetWindow(EmuWindow* window) = 0;
- /// Initialize the renderer
- virtual bool Init() = 0;
- /// Shutdown the renderer
- virtual void ShutDown() = 0;
- // Getter/setter functions:
- // ------------------------
- f32 GetCurrentFPS() const {
- return m_current_fps;
- }
- int GetCurrentFrame() const {
- return m_current_frame;
- }
- VideoCore::RasterizerInterface* Rasterizer() const {
- return rasterizer.get();
- }
- void RefreshRasterizerSetting();
- protected:
- std::unique_ptr<VideoCore::RasterizerInterface> rasterizer;
- f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer
- int m_current_frame = 0; ///< Current frame, should be set by the renderer
- private:
- bool opengl_rasterizer_active = false;
- };
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