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- // Copyright 2017 Citra Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include "common/common_types.h"
- #include "common/vector_math.h"
- #include "video_core/regs_framebuffer.h"
- namespace Pica {
- namespace Rasterizer {
- void DrawPixel(int x, int y, const Math::Vec4<u8>& color);
- const Math::Vec4<u8> GetPixel(int x, int y);
- u32 GetDepth(int x, int y);
- u8 GetStencil(int x, int y);
- void SetDepth(int x, int y, u32 value);
- void SetStencil(int x, int y, u8 value);
- u8 PerformStencilAction(FramebufferRegs::StencilAction action, u8 old_stencil, u8 ref);
- Math::Vec4<u8> EvaluateBlendEquation(const Math::Vec4<u8>& src, const Math::Vec4<u8>& srcfactor,
- const Math::Vec4<u8>& dest, const Math::Vec4<u8>& destfactor,
- FramebufferRegs::BlendEquation equation);
- u8 LogicOp(u8 src, u8 dest, FramebufferRegs::LogicOp op);
- } // namespace Rasterizer
- } // namespace Pica
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