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callstack.cpp
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ebdae19fd2
Remove empty newlines in #include blocks.
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%!s(int64=9) %!d(string=hai) anos |
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callstack.h
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dc8479928c
Sources: Run clang-format on everything.
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%!s(int64=9) %!d(string=hai) anos |
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callstack.ui
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e93056ae77
Make the call stack entries not editable
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%!s(int64=11) %!d(string=hai) anos |
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disassembler.cpp
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ebdae19fd2
Remove empty newlines in #include blocks.
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%!s(int64=9) %!d(string=hai) anos |
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disassembler.h
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ebdae19fd2
Remove empty newlines in #include blocks.
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%!s(int64=9) %!d(string=hai) anos |
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disassembler.ui
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5a90420c0b
citra-qt: Fix horrible scrolling responsiveness in disassembler by giving the uniformRowHeight hint.
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%!s(int64=11) %!d(string=hai) anos |
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graphics.cpp
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ebdae19fd2
Remove empty newlines in #include blocks.
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%!s(int64=9) %!d(string=hai) anos |
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graphics.h
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ebdae19fd2
Remove empty newlines in #include blocks.
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%!s(int64=9) %!d(string=hai) anos |
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graphics_breakpoint_observer.cpp
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ebdae19fd2
Remove empty newlines in #include blocks.
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%!s(int64=9) %!d(string=hai) anos |
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graphics_breakpoint_observer.h
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ebdae19fd2
Remove empty newlines in #include blocks.
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%!s(int64=9) %!d(string=hai) anos |
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graphics_breakpoints.cpp
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ebdae19fd2
Remove empty newlines in #include blocks.
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%!s(int64=9) %!d(string=hai) anos |
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graphics_breakpoints.h
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ebdae19fd2
Remove empty newlines in #include blocks.
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%!s(int64=9) %!d(string=hai) anos |
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graphics_breakpoints_p.h
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ebdae19fd2
Remove empty newlines in #include blocks.
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%!s(int64=9) %!d(string=hai) anos |
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graphics_cmdlists.cpp
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ebdae19fd2
Remove empty newlines in #include blocks.
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%!s(int64=9) %!d(string=hai) anos |
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graphics_cmdlists.h
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ebdae19fd2
Remove empty newlines in #include blocks.
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%!s(int64=9) %!d(string=hai) anos |
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graphics_surface.cpp
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ebdae19fd2
Remove empty newlines in #include blocks.
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%!s(int64=9) %!d(string=hai) anos |
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graphics_surface.h
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ebdae19fd2
Remove empty newlines in #include blocks.
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%!s(int64=9) %!d(string=hai) anos |
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graphics_tracing.cpp
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ebdae19fd2
Remove empty newlines in #include blocks.
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%!s(int64=9) %!d(string=hai) anos |
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graphics_tracing.h
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dc8479928c
Sources: Run clang-format on everything.
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%!s(int64=9) %!d(string=hai) anos |
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graphics_vertex_shader.cpp
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ebdae19fd2
Remove empty newlines in #include blocks.
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%!s(int64=9) %!d(string=hai) anos |
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graphics_vertex_shader.h
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ebdae19fd2
Remove empty newlines in #include blocks.
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%!s(int64=9) %!d(string=hai) anos |
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profiler.cpp
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ebdae19fd2
Remove empty newlines in #include blocks.
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%!s(int64=9) %!d(string=hai) anos |
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profiler.h
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ebdae19fd2
Remove empty newlines in #include blocks.
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%!s(int64=9) %!d(string=hai) anos |
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profiler.ui
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cd1fbfcf1b
Add profiling infrastructure and widget
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%!s(int64=11) %!d(string=hai) anos |
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ramview.cpp
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396a8d91a4
Manually tweak source formatting and then re-run clang-format
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%!s(int64=9) %!d(string=hai) anos |
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ramview.h
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dc8479928c
Sources: Run clang-format on everything.
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%!s(int64=9) %!d(string=hai) anos |
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registers.cpp
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ebdae19fd2
Remove empty newlines in #include blocks.
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%!s(int64=9) %!d(string=hai) anos |
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registers.h
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ebdae19fd2
Remove empty newlines in #include blocks.
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%!s(int64=9) %!d(string=hai) anos |
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registers.ui
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85c150a4fd
Make letter cases consistent in menus and widgets
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%!s(int64=11) %!d(string=hai) anos |