| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123 |
- // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #pragma once
- #include <array>
- #include "audio_core/common/common.h"
- #include "audio_core/renderer/effect/effect_info_base.h"
- #include "common/common_types.h"
- namespace AudioCore::Renderer {
- /**
- * Auxiliary Buffer used for Aux commands.
- * Send and return buffers are available (names from the game's perspective).
- * Send is read by the host, containing a buffer of samples to be used for whatever purpose.
- * Return is written by the host, writing a mix buffer back to the game.
- * This allows the game to use pre-processed samples skipping the other render processing,
- * and to examine or modify what the audio renderer has generated.
- */
- class AuxInfo : public EffectInfoBase {
- public:
- struct ParameterVersion1 {
- /* 0x00 */ std::array<s8, MaxMixBuffers> inputs;
- /* 0x18 */ std::array<s8, MaxMixBuffers> outputs;
- /* 0x30 */ u32 mix_buffer_count;
- /* 0x34 */ u32 sample_rate;
- /* 0x38 */ u32 count_max;
- /* 0x3C */ u32 mix_buffer_count_max;
- /* 0x40 */ CpuAddr send_buffer_info_address;
- /* 0x48 */ CpuAddr send_buffer_address;
- /* 0x50 */ CpuAddr return_buffer_info_address;
- /* 0x58 */ CpuAddr return_buffer_address;
- /* 0x60 */ u32 mix_buffer_sample_size;
- /* 0x64 */ u32 sample_count;
- /* 0x68 */ u32 mix_buffer_sample_count;
- };
- static_assert(sizeof(ParameterVersion1) <= sizeof(EffectInfoBase::InParameterVersion1),
- "AuxInfo::ParameterVersion1 has the wrong size!");
- struct ParameterVersion2 {
- /* 0x00 */ std::array<s8, MaxMixBuffers> inputs;
- /* 0x18 */ std::array<s8, MaxMixBuffers> outputs;
- /* 0x30 */ u32 mix_buffer_count;
- /* 0x34 */ u32 sample_rate;
- /* 0x38 */ u32 count_max;
- /* 0x3C */ u32 mix_buffer_count_max;
- /* 0x40 */ CpuAddr send_buffer_info_address;
- /* 0x48 */ CpuAddr send_buffer_address;
- /* 0x50 */ CpuAddr return_buffer_info_address;
- /* 0x58 */ CpuAddr return_buffer_address;
- /* 0x60 */ u32 mix_buffer_sample_size;
- /* 0x64 */ u32 sample_count;
- /* 0x68 */ u32 mix_buffer_sample_count;
- };
- static_assert(sizeof(ParameterVersion2) <= sizeof(EffectInfoBase::InParameterVersion2),
- "AuxInfo::ParameterVersion2 has the wrong size!");
- struct AuxInfoDsp {
- /* 0x00 */ u32 read_offset;
- /* 0x04 */ u32 write_offset;
- /* 0x08 */ u32 lost_sample_count;
- /* 0x0C */ u32 total_sample_count;
- /* 0x10 */ char unk10[0x30];
- };
- static_assert(sizeof(AuxInfoDsp) == 0x40, "AuxInfo::AuxInfoDsp has the wrong size!");
- struct AuxBufferInfo {
- /* 0x00 */ AuxInfoDsp cpu_info;
- /* 0x40 */ AuxInfoDsp dsp_info;
- };
- static_assert(sizeof(AuxBufferInfo) == 0x80, "AuxInfo::AuxBufferInfo has the wrong size!");
- /**
- * Update the info with new parameters, version 1.
- *
- * @param error_info - Used to write call result code.
- * @param in_params - New parameters to update the info with.
- * @param pool_mapper - Pool for mapping buffers.
- */
- void Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion1& in_params,
- const PoolMapper& pool_mapper) override;
- /**
- * Update the info with new parameters, version 2.
- *
- * @param error_info - Used to write call result code.
- * @param in_params - New parameters to update the info with.
- * @param pool_mapper - Pool for mapping buffers.
- */
- void Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion2& in_params,
- const PoolMapper& pool_mapper) override;
- /**
- * Update the info after command generation. Usually only changes its state.
- */
- void UpdateForCommandGeneration() override;
- /**
- * Initialize a new result state. Version 2 only, unused.
- *
- * @param result_state - Result state to initialize.
- */
- void InitializeResultState(EffectResultState& result_state) override;
- /**
- * Update the host-side state with the ADSP-side state. Version 2 only, unused.
- *
- * @param cpu_state - Host-side result state to update.
- * @param dsp_state - AudioRenderer-side result state to update from.
- */
- void UpdateResultState(EffectResultState& cpu_state, EffectResultState& dsp_state) override;
- /**
- * Get a workbuffer assigned to this effect with the given index.
- *
- * @param index - Workbuffer index.
- * @return Address of the buffer.
- */
- CpuAddr GetWorkbuffer(s32 index) override;
- };
- } // namespace AudioCore::Renderer
|