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- // Copyright 2018 yuzu emulator team
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include <array>
- #include <vector>
- #include "common/logging/log.h"
- #include "core/core.h"
- #include "core/hle/ipc_helpers.h"
- #include "core/hle/kernel/event.h"
- #include "core/hle/kernel/hle_ipc.h"
- #include "core/hle/service/audio/audout_u.h"
- namespace Service::Audio {
- namespace ErrCodes {
- enum {
- ErrorUnknown = 2,
- BufferCountExceeded = 8,
- };
- }
- constexpr std::array<char, 10> DefaultDevice{{"DeviceOut"}};
- constexpr int DefaultSampleRate{48000};
- class IAudioOut final : public ServiceFramework<IAudioOut> {
- public:
- IAudioOut(AudoutParams audio_params, AudioCore::AudioOut& audio_core)
- : ServiceFramework("IAudioOut"), audio_params(audio_params), audio_core(audio_core) {
- static const FunctionInfo functions[] = {
- {0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},
- {1, &IAudioOut::StartAudioOut, "StartAudioOut"},
- {2, &IAudioOut::StopAudioOut, "StopAudioOut"},
- {3, &IAudioOut::AppendAudioOutBufferImpl, "AppendAudioOutBuffer"},
- {4, &IAudioOut::RegisterBufferEvent, "RegisterBufferEvent"},
- {5, &IAudioOut::GetReleasedAudioOutBufferImpl, "GetReleasedAudioOutBuffer"},
- {6, &IAudioOut::ContainsAudioOutBuffer, "ContainsAudioOutBuffer"},
- {7, &IAudioOut::AppendAudioOutBufferImpl, "AppendAudioOutBufferAuto"},
- {8, &IAudioOut::GetReleasedAudioOutBufferImpl, "GetReleasedAudioOutBufferAuto"},
- {9, &IAudioOut::GetAudioOutBufferCount, "GetAudioOutBufferCount"},
- {10, nullptr, "GetAudioOutPlayedSampleCount"},
- {11, nullptr, "FlushAudioOutBuffers"},
- };
- RegisterHandlers(functions);
- // This is the event handle used to check if the audio buffer was released
- buffer_event = Kernel::Event::Create(Kernel::ResetType::Sticky, "IAudioOutBufferReleased");
- stream = audio_core.OpenStream(audio_params.sample_rate, audio_params.channel_count,
- [=]() { buffer_event->Signal(); });
- }
- private:
- struct AudioBuffer {
- u64_le next;
- u64_le buffer;
- u64_le buffer_capacity;
- u64_le buffer_size;
- u64_le offset;
- };
- static_assert(sizeof(AudioBuffer) == 0x28, "AudioBuffer is an invalid size");
- void GetAudioOutState(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Service_Audio, "called");
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(RESULT_SUCCESS);
- rb.Push(static_cast<u32>(stream->IsPlaying() ? AudioState::Started : AudioState::Stopped));
- }
- void StartAudioOut(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Service_Audio, "called");
- if (stream->IsPlaying()) {
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultCode(ErrorModule::Audio, ErrCodes::ErrorUnknown));
- return;
- }
- audio_core.StartStream(stream);
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(RESULT_SUCCESS);
- }
- void StopAudioOut(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Service_Audio, "called");
- audio_core.StopStream(stream);
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(RESULT_SUCCESS);
- }
- void RegisterBufferEvent(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Service_Audio, "called");
- IPC::ResponseBuilder rb{ctx, 2, 1};
- rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(buffer_event);
- }
- void AppendAudioOutBufferImpl(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Service_Audio, "(STUBBED) called {}", ctx.Description());
- IPC::RequestParser rp{ctx};
- const auto& input_buffer{ctx.ReadBuffer()};
- ASSERT_MSG(input_buffer.size() == sizeof(AudioBuffer),
- "AudioBuffer input is an invalid size!");
- AudioBuffer audio_buffer{};
- std::memcpy(&audio_buffer, input_buffer.data(), sizeof(AudioBuffer));
- const u64 tag{rp.Pop<u64>()};
- std::vector<u8> data(audio_buffer.buffer_size);
- Memory::ReadBlock(audio_buffer.buffer, data.data(), data.size());
- if (!audio_core.QueueBuffer(stream, tag, std::move(data))) {
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultCode(ErrorModule::Audio, ErrCodes::BufferCountExceeded));
- }
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(RESULT_SUCCESS);
- }
- void GetReleasedAudioOutBufferImpl(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Service_Audio, "called {}", ctx.Description());
- IPC::RequestParser rp{ctx};
- const u64 max_count{ctx.GetWriteBufferSize() / sizeof(u64)};
- const auto released_buffers{audio_core.GetTagsAndReleaseBuffers(stream, max_count)};
- std::vector<u64> tags{released_buffers};
- tags.resize(max_count);
- ctx.WriteBuffer(tags);
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(RESULT_SUCCESS);
- rb.Push<u32>(static_cast<u32>(released_buffers.size()));
- }
- void ContainsAudioOutBuffer(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Service_Audio, "called");
- IPC::RequestParser rp{ctx};
- const u64 tag{rp.Pop<u64>()};
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(RESULT_SUCCESS);
- rb.Push(stream->ContainsBuffer(tag));
- }
- void GetAudioOutBufferCount(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Service_Audio, "called");
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(RESULT_SUCCESS);
- rb.Push(static_cast<u32>(stream->GetQueueSize()));
- }
- AudioCore::AudioOut& audio_core;
- AudioCore::StreamPtr stream;
- AudoutParams audio_params{};
- /// This is the evend handle used to check if the audio buffer was released
- Kernel::SharedPtr<Kernel::Event> buffer_event;
- };
- void AudOutU::ListAudioOutsImpl(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Service_Audio, "called");
- IPC::RequestParser rp{ctx};
- ctx.WriteBuffer(DefaultDevice);
- IPC::ResponseBuilder rb = rp.MakeBuilder(3, 0, 0);
- rb.Push(RESULT_SUCCESS);
- rb.Push<u32>(1); // Amount of audio devices
- }
- void AudOutU::OpenAudioOutImpl(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Service_Audio, "called");
- ctx.WriteBuffer(DefaultDevice);
- IPC::RequestParser rp{ctx};
- auto params{rp.PopRaw<AudoutParams>()};
- if (params.channel_count <= 2) {
- // Mono does not exist for audout
- params.channel_count = 2;
- } else {
- params.channel_count = 6;
- }
- if (!params.sample_rate) {
- params.sample_rate = DefaultSampleRate;
- }
- // TODO(bunnei): Support more than one IAudioOut interface. When we add this, ListAudioOutsImpl
- // will likely need to be updated as well.
- ASSERT_MSG(!audio_out_interface, "Unimplemented");
- audio_out_interface = std::make_shared<IAudioOut>(std::move(params), *audio_core);
- IPC::ResponseBuilder rb{ctx, 6, 0, 1};
- rb.Push(RESULT_SUCCESS);
- rb.Push<u32>(DefaultSampleRate);
- rb.Push<u32>(params.channel_count);
- rb.Push<u32>(static_cast<u32>(PcmFormat::Int16));
- rb.Push<u32>(static_cast<u32>(AudioState::Stopped));
- rb.PushIpcInterface<Audio::IAudioOut>(audio_out_interface);
- }
- AudOutU::AudOutU() : ServiceFramework("audout:u") {
- static const FunctionInfo functions[] = {{0, &AudOutU::ListAudioOutsImpl, "ListAudioOuts"},
- {1, &AudOutU::OpenAudioOutImpl, "OpenAudioOut"},
- {2, &AudOutU::ListAudioOutsImpl, "ListAudioOutsAuto"},
- {3, &AudOutU::OpenAudioOutImpl, "OpenAudioOutAuto"}};
- RegisterHandlers(functions);
- audio_core = std::make_unique<AudioCore::AudioOut>();
- }
- } // namespace Service::Audio
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